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Best CS2 Pistol Skins to Buy — Trend and Liquidity

A rising price only helps if you can sell again. Every item here is rated on both: where the price has gone over the last week and month, and whether the item actually trades. Momentum sets the rating — liquidity can only pull it down.

1,200Items ranked
14Prime entries
1,200Candidate pool
0Not rateable

Showing 50 of 1,200 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
201P250 | Asiimov (Well-Worn)P250 | AsiimovWell-WornNeutral410%▼ -7.0%Moderate DemandUnrated$12
202P250 | Cartel (Field-Tested)P250 | CartelField-TestedNeutral40thin market▲ +9.2%▲ +6.7%Slow Mover~1 month$9.94
203P250 | Cartel (Battle-Scarred)P250 | CartelBattle-ScarredNeutral40thin market▲ +7.9%▲ +8.3%Slow Mover~2 weeks$11
204R8 Revolver | Skull Crusher (Well-Worn)R8 Revolver | Skull CrusherWell-WornNeutral40▼ -0.2%▼ -7.0%Moderate DemandUnrated$5.16
205P250 | Asiimov (Field-Tested)P250 | AsiimovField-TestedNeutral40▼ -0.3%▼ -7.1%Active DemandUnrated$12
206R8 Revolver | Fade (Factory New)R8 Revolver | FadeFactory NewNeutral40▲ +0.3%▼ -8.0%Active DemandUnrated$89
207Souvenir Glock-18 | Candy Apple (Field-Tested)Glock-18 | Candy AppleSVField-TestedWeak entry39medium confidenceunconfirmed by the month · hard to exit▲ +497.1%—Rarely Traded~1 month$98
208Souvenir Tec-9 | Nuclear Threat (Well-Worn)Tec-9 | Nuclear ThreatSVWell-WornWeak entry39medium confidenceunconfirmed by the month · hard to exit▲ +356.6%—Rarely Traded~2 months$1,858
209Souvenir USP-S | Stainless (Well-Worn)USP-S | StainlessSVWell-WornWeak entry39medium confidencehard to exit▲ +426.3%▲ +238.1%Rarely Traded~1 month$160
210Souvenir Five-SeveN | Silver Quartz (Field-Tested)Five-SeveN | Silver QuartzSVField-TestedWeak entry39hard to exit▲ +243.0%▲ +143.6%Rarely Traded~3 months$51
211Souvenir P250 | Kintsugi (Factory New)P250 | KintsugiSVFactory NewWeak entry39medium confidencehard to exit▲ +8.4%▲ +474.0%Rarely Traded~1 month$861
212Souvenir Glock-18 | Shinobu (Factory New)Glock-18 | ShinobuSVFactory NewWeak entry39medium confidencehard to exit▲ +147.9%▲ +170.2%Rarely TradedNo flow$1,275
213StatTrak™ P2000 | Woodsman (Well-Worn)P2000 | WoodsmanSTWell-WornWeak entry39hard to exit▲ +103.8%▲ +219.5%Rarely TradedNo flow$52
214CZ75-Auto | The Fuschia Is Now (Well-Worn)CZ75-Auto | The Fuschia Is NowWell-WornWeak entry39medium confidenceunconfirmed by the month · hard to exit▲ +148.0%—Rarely Traded~5 months$144
215Souvenir Five-SeveN | Case Hardened (Minimal Wear)Five-SeveN | Case HardenedSVMinimal WearWeak entry39medium confidencehard to exit▼ -72.5%▲ +477.6%Rarely TradedNo flow$66
216Souvenir USP-S | Forest Leaves (Well-Worn)USP-S | Forest LeavesSVWell-WornWeak entry39hard to exit▼ -38.4%▲ +420.7%Rarely Traded~3 months$340
217Tec-9 | Terrace (Battle-Scarred)Tec-9 | TerraceBattle-ScarredWeak entry39hard to exit▲ +119.9%▲ +112.2%Rarely Traded~1 week$201
218CZ75-Auto | Green Plaid (Well-Worn)CZ75-Auto | Green PlaidWell-WornWeak entry39hard to exit▲ +125.5%▲ +102.6%Rarely Traded~2 months$13
219Souvenir P250 | Metallic DDPAT (Minimal Wear)P250 | Metallic DDPATSVMinimal WearWeak entry39medium confidencehard to exit▲ +135.4%▲ +73.1%Rarely Traded~3 months$27
220Souvenir Tec-9 | Raw Ceramic (Minimal Wear)Tec-9 | Raw CeramicSVMinimal WearWeak entry39hard to exit▲ +118.0%▲ +86.3%Rarely TradedNo flow$24
221Souvenir Glock-18 | Ocean Topo (Field-Tested)Glock-18 | Ocean TopoSVField-TestedWeak entry39hard to exit▲ +186.1%▼ -22.0%Rarely TradedNo flow$32
222Souvenir Tec-9 | Banana Leaf (Factory New)Tec-9 | Banana LeafSVFactory NewWeak entry39hard to exit▲ +59.7%▲ +164.0%Rarely Traded~2 months$53
223Souvenir Tec-9 | Groundwater (Field-Tested)Tec-9 | GroundwaterSVField-TestedWeak entry39hard to exit▲ +102.0%▲ +87.8%Rarely Traded~5 months$5.07
224Souvenir Five-SeveN | Silver Quartz (Minimal Wear)Five-SeveN | Silver QuartzSVMinimal WearWeak entry39hard to exit▲ +88.3%▲ +73.2%Rarely Traded~3 months$44
225P250 | Facets (Well-Worn)P250 | FacetsWell-WornWeak entry39hard to exit▲ +74.6%▲ +78.0%Rarely Traded~2 months$43
226Souvenir Five-SeveN | Scrawl (Factory New)Five-SeveN | ScrawlSVFactory NewWeak entry39medium confidencehard to exit▲ +20.8%▲ +148.1%Rarely Traded~1 month$136
227Souvenir Desert Eagle | Code Red (Minimal Wear)Desert Eagle | Code RedSVMinimal WearWeak entry39medium confidenceunconfirmed by the month · hard to exit▲ +67.9%—Rarely Traded~2 months$12,818
228Souvenir Desert Eagle | Printstream (Field-Tested)Desert Eagle | PrintstreamSVField-TestedWeak entry39medium confidencehard to exit▲ +71.7%▲ +54.4%Rarely TradedNo flow$487
229Souvenir P250 | Nuclear Threat (Factory New)P250 | Nuclear ThreatSVFactory NewWeak entry39medium confidencehard to exit▲ +64.5%▲ +64.5%Rarely TradedNo flow$1,200
230Souvenir USP-S | Silent Shot (Minimal Wear)USP-S | Silent ShotSVMinimal WearWeak entry39hard to exit▲ +78.3%▲ +29.0%Rarely Traded~1 month$40
231StatTrak™ Tec-9 | Decimator (Well-Worn)Tec-9 | DecimatorSTWell-WornWeak entry39114% of the week was yesterday · hard to exit▲ +55.4%▲ +57.6%Rarely Traded~2 months$69
232CZ75-Auto | Nitro (Well-Worn)CZ75-Auto | NitroWell-WornWeak entry39hard to exit▲ +45.9%▲ +66.4%Rarely TradedUnrated$11
233Souvenir Desert Eagle | The Bronze (Minimal Wear)Desert Eagle | The BronzeSVMinimal WearWeak entry39medium confidencehard to exit▼ -0.6%▲ +134.3%Rarely TradedNo flow$72
234Souvenir Tec-9 | Groundwater (Battle-Scarred)Tec-9 | GroundwaterSVBattle-ScarredWeak entry39hard to exit▲ +2.7%▲ +122.1%Rarely Traded~11 months$8.86
235StatTrak™ CZ75-Auto | Tread Plate (Field-Tested)CZ75-Auto | Tread PlateSTField-TestedWeak entry39hard to exit▲ +55.6%▲ +38.7%Rarely Traded~4 months$17
236StatTrak™ Desert Eagle | Heirloom (Well-Worn)Desert Eagle | HeirloomSTWell-WornWeak entry39hard to exit▲ +66.6%▲ +19.9%Rarely TradedUnrated$37
237Souvenir P250 | Boreal Forest (Well-Worn)P250 | Boreal ForestSVWell-WornWeak entry39medium confidence107% of the week was yesterday · hard to exit▲ +7.6%▲ +108.3%Rarely Traded~9 months$22
238Souvenir USP-S | Tropical Breeze (Minimal Wear)USP-S | Tropical BreezeSVMinimal WearWeak entry39medium confidencehard to exit▲ +13.3%▲ +97.3%Rarely Traded~1 month$59
239Souvenir Desert Eagle | Printstream (Factory New)Desert Eagle | PrintstreamSVFactory NewWeak entry39medium confidencehard to exit▲ +78.7%▼ -4.8%Rarely TradedNo flow$682
240Souvenir Desert Eagle | Mudder (Field-Tested)Desert Eagle | MudderSVField-TestedWeak entry39hard to exit▼ -22.4%▲ +145.7%Rarely Traded~5 months$13
241Souvenir P250 | Crimson Kimono (Factory New)P250 | Crimson KimonoSVFactory NewWeak entry39medium confidencehard to exit▲ +69.3%—Rarely Traded~2 months$169
242Souvenir Tec-9 | Banana Leaf (Minimal Wear)Tec-9 | Banana LeafSVMinimal WearWeak entry39hard to exit▼ -4.2%▲ +108.2%Rarely TradedNo flow$31
243Souvenir Tec-9 | Army Mesh (Field-Tested)Tec-9 | Army MeshSVField-TestedWeak entry39hard to exit▲ +51.8%▲ +21.5%Rarely Traded~3 months$7.30
244Souvenir P250 | Dark Filigree (Factory New)P250 | Dark FiligreeSVFactory NewWeak entry39medium confidencehard to exit0%▲ +98.5%Rarely Traded~2 months$492
245Souvenir Desert Eagle | Corinthian (Factory New)Desert Eagle | CorinthianSVFactory NewWeak entry39medium confidencehard to exit▲ +18.8%▲ +69.5%Rarely TradedNo flow$198
246StatTrak™ P2000 | Red FragCam (Well-Worn)P2000 | Red FragCamSTWell-WornWeak entry39hard to exit▲ +27.8%▲ +55.8%Rarely Traded~2 months$7.76
247Tec-9 | Blast From the Past (Battle-Scarred)Tec-9 | Blast From the PastBattle-ScarredWeak entry39hard to exit▲ +49.4%▲ +23.4%Rarely TradedNo flow$12
248Souvenir USP-S | Forest Leaves (Minimal Wear)USP-S | Forest LeavesSVMinimal WearWeak entry39hard to exit▼ -4.0%▲ +99.7%Rarely Traded~2 months$27
249Souvenir Dual Berettas | Stained (Minimal Wear)Dual Berettas | StainedSVMinimal WearWeak entry39hard to exit▲ +56.9%▲ +7.0%Rarely Traded~2 months$11
250Souvenir USP-S | Royal Guard (Field-Tested)USP-S | Royal GuardSVField-TestedWeak entry39hard to exit▲ +43.4%▲ +24.6%Rarely Traded~2 weeks$91

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.