SkinsMonkeySkinRave
Best to buy · updated every 15 min

Best CS2 Pistol Skins to Buy — Trend and Liquidity

A rising price only helps if you can sell again. Every item here is rated on both: where the price has gone over the last week and month, and whether the item actually trades. Momentum sets the rating — liquidity can only pull it down.

453Items ranked
5Prime entries
1,200Candidate pool
0Not rateable

Showing 50 of 453 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
1Glock-18 | Pink DDPAT (Field-Tested)Glock-18 | Pink DDPATField-TestedAvoid19no way out▼ -2.9%▼ -3.3%Rarely Traded~3 months$22
2P250 | Modern Hunter (Battle-Scarred)P250 | Modern HunterBattle-ScarredAvoid19no way out▲ +0.2%▼ -7.8%Rarely TradedNo flow$31
3P2000 | Corticera (Factory New)P2000 | CorticeraFactory NewAvoid19no way out▲ +1.3%▼ -9.6%Rarely Traded~3 months$59
4R8 Revolver | Llama Cannon (Factory New)R8 Revolver | Llama CannonFactory NewAvoid19no way out▼ -1.9%▼ -4.8%Rarely Traded~4 months$25
5Souvenir Dual Berettas | Anodized Navy (Factory New)Dual Berettas | Anodized NavySVFactory NewAvoid19no way out▼ -0.9%▼ -6.4%Rarely Traded~4 months$10
6CZ75-Auto | Crimson Web (Factory New)CZ75-Auto | Crimson WebFactory NewAvoid19no way out0%▼ -7.8%Rarely Traded~2 months$22
7StatTrak™ CZ75-Auto | Poison Dart (Factory New)CZ75-Auto | Poison DartSTFactory NewAvoid19medium confidenceno way out▲ +1.7%▼ -10.3%Rarely Traded~2 months$37
8Souvenir Five-SeveN | Silver Quartz (Factory New)Five-SeveN | Silver QuartzSVFactory NewAvoid18medium confidenceno way out▲ +0.1%▼ -8.0%Rarely Traded~11 months$29
9StatTrak™ Desert Eagle | Heirloom (Factory New)Desert Eagle | HeirloomSTFactory NewAvoid18no way out▼ -2.7%▼ -3.7%Rarely Traded~1 month$55
10Souvenir P250 | Vino Primo (Factory New)P250 | Vino PrimoSVFactory NewAvoid18medium confidenceno way out▼ -6.7%▲ +2.2%Rarely Traded~11 months$83
11P250 | Nuclear Threat (Well-Worn)P250 | Nuclear ThreatWell-WornAvoid18no way out▼ -7.3%▲ +3.1%Rarely Traded~3 months$40
12P250 | Nuclear Threat (Battle-Scarred)P250 | Nuclear ThreatBattle-ScarredAvoid18no way out▼ -3.4%▼ -2.8%Rarely Traded~6 months$36
13Desert Eagle | Heirloom (Well-Worn)Desert Eagle | HeirloomWell-WornAvoid18no way out▼ -1.7%▼ -5.2%Rarely TradedUnrated$9.59
14StatTrak™ Dual Berettas | Black Limba (Field-Tested)Dual Berettas | Black LimbaSTField-TestedAvoid18no way out▼ -4.8%▼ -0.7%Rarely Traded~7 months$5.56
15StatTrak™ Desert Eagle | Cobalt Disruption (Field-Tested)Desert Eagle | Cobalt DisruptionSTField-TestedAvoid18no way out▼ -2.9%▼ -3.6%Rarely Traded~2 months$145
16Desert Eagle | Hand Cannon (Well-Worn)Desert Eagle | Hand CannonWell-WornAvoid18medium confidenceno way out▼ -5.6%▲ +0.6%Rarely TradedNo flow$566
17Souvenir P250 | Vino Primo (Minimal Wear)P250 | Vino PrimoSVMinimal WearAvoid18no way out▲ +3.4%▼ -13.1%Rarely Traded~2 months$14
18StatTrak™ Glock-18 | Dragon Tattoo (Minimal Wear)Glock-18 | Dragon TattooSTMinimal WearAvoid18medium confidenceno way out▼ -3.2%▼ -3.1%Rarely Traded~2 weeks$248
19Glock-18 | Wasteland Rebel (Field-Tested)Glock-18 | Wasteland RebelField-TestedAvoid18no way out▲ +2.2%▼ -11.4%Slow Mover~1 month$104
20Souvenir USP-S | The Traitor (Field-Tested)USP-S | The TraitorSVField-TestedAvoid18medium confidenceno way out▲ +6.2%▼ -17.4%Rarely TradedNo flow$213
21Glock-18 | Reactor (Well-Worn)Glock-18 | ReactorWell-WornAvoid18no way out▼ -1.8%▼ -5.4%Rarely Traded~3 months$11
22USP-S | Royal Blue (Well-Worn)USP-S | Royal BlueWell-WornAvoid18no way out▼ -6.5%▲ +1.6%Rarely Traded~2 months$7.99
23Dual Berettas | Moon in Libra (Minimal Wear)Dual Berettas | Moon in LibraMinimal WearAvoid18no way out▼ -0.6%▼ -7.4%Rarely Traded~2 months$5.29
24CZ75-Auto | Emerald Quartz (Factory New)CZ75-Auto | Emerald QuartzFactory NewAvoid18no way out▼ -0.7%▼ -7.1%Rarely Traded~2 months$101
25StatTrak™ Desert Eagle | Kumicho Dragon (Battle-Scarred)Desert Eagle | Kumicho DragonSTBattle-ScarredAvoid18no way out▼ -3.5%▼ -2.9%Rarely Traded~2 months$34
26Five-SeveN | Neon Kimono (Factory New)Five-SeveN | Neon KimonoFactory NewAvoid18no way out▼ -1.9%▼ -5.5%Rarely Traded~3 months$503
27Desert Eagle | Sunset Storm 壱 (Field-Tested)Desert Eagle | Sunset Storm 壱Field-TestedAvoid18no way out▼ -2.5%▼ -4.6%Rarely Traded~1 month$473
28Souvenir Desert Eagle | Hand Cannon (Minimal Wear)Desert Eagle | Hand CannonSVMinimal WearAvoid17no way out▼ -6.6%▲ +1.3%Rarely Traded~6 months$363
29Glock-18 | Mirror Mosaic (Factory New)Glock-18 | Mirror MosaicFactory NewAvoid17no way out▲ +1.6%▼ -11.0%Slow Mover~3 months$22
30StatTrak™ Five-SeveN | Copper Galaxy (Field-Tested)Five-SeveN | Copper GalaxySTField-TestedAvoid17no way out▲ +1.3%▼ -10.5%Rarely Traded~1 month$27
31Glock-18 | Brass (Well-Worn)Glock-18 | BrassWell-WornAvoid17no way out▼ -1.6%▼ -6.1%Rarely Traded~2 months$21
32Desert Eagle | Mudder (Factory New)Desert Eagle | MudderFactory NewAvoid17no way out▲ +10.6%▼ -24.5%Rarely Traded~4 months$5.63
33P2000 | Imperial Dragon (Battle-Scarred)P2000 | Imperial DragonBattle-ScarredAvoid17no way out▲ +2.1%▼ -11.7%Rarely Traded~2 months$11
34StatTrak™ P2000 | Imperial Dragon (Field-Tested)P2000 | Imperial DragonSTField-TestedAvoid17no way out▼ -1.8%▼ -5.9%Rarely Traded~2 months$9.13
35StatTrak™ Five-SeveN | Angry Mob (Minimal Wear)Five-SeveN | Angry MobSTMinimal WearAvoid17no way out▼ -1.8%▼ -5.9%Rarely Traded~1 month$53
36StatTrak™ CZ75-Auto | Xiangliu (Minimal Wear)CZ75-Auto | XiangliuSTMinimal WearAvoid17no way out▼ -3.2%▼ -3.9%Rarely Traded~1 month$22
37CZ75-Auto | Xiangliu (Battle-Scarred)CZ75-Auto | XiangliuBattle-ScarredAvoid17no way out▼ -2.2%▼ -5.3%Rarely Traded~3 weeks$11
38USP-S | Orange Anolis (Field-Tested)USP-S | Orange AnolisField-TestedAvoid17no way out▼ -3.5%▼ -3.5%Rarely Traded~2 months$23
39P250 | Red Rock (Field-Tested)P250 | Red RockField-TestedAvoid17no way out▲ +1.2%▼ -10.5%Rarely Traded~3 months$19
40Tec-9 | Orange Murano (Factory New)Tec-9 | Orange MuranoFactory NewAvoid17no way out▲ +3.6%▼ -14.1%Rarely Traded~3 months$14
41Glock-18 | Groundwater (Minimal Wear)Glock-18 | GroundwaterMinimal WearAvoid17no way out▼ -2.5%▼ -5.0%Rarely Traded~4 months$17
42Souvenir CZ75-Auto | Nitro (Factory New)CZ75-Auto | NitroSVFactory NewAvoid17no way out▼ -2.1%▼ -5.7%Rarely Traded~3 months$40
43StatTrak™ Dual Berettas | Panther (Minimal Wear)Dual Berettas | PantherSTMinimal WearAvoid17no way out▼ -0.7%▼ -7.8%Rarely Traded~3 months$5.68
44Souvenir Five-SeveN | Fall Hazard (Minimal Wear)Five-SeveN | Fall HazardSVMinimal WearAvoid17no way out▼ -6.7%▲ +1.2%Rarely Traded~4 weeks$117
45Souvenir P2000 | Granite Marbleized (Field-Tested)P2000 | Granite MarbleizedSVField-TestedAvoid17no way out▲ +7.2%▼ -19.7%Rarely Traded~4 months$8.01
46StatTrak™ P2000 | Handgun (Factory New)P2000 | HandgunSTFactory NewAvoid17no way out▲ +4.4%▼ -15.5%Rarely Traded~3 months$13
47StatTrak™ Tec-9 | Decimator (Well-Worn)Tec-9 | DecimatorSTWell-WornAvoid17no way out▼ -4.0%▼ -3.0%Rarely Traded~2 months$42
48USP-S | Ancient Visions (Field-Tested)USP-S | Ancient VisionsField-TestedAvoid17no way out▼ -0.8%▼ -7.8%Rarely Traded~2 months$23
49USP-S | Business Class (Well-Worn)USP-S | Business ClassWell-WornAvoid17no way out▼ -2.2%▼ -5.8%Rarely Traded~3 weeks$28
50StatTrak™ Glock-18 | Steel Disruption (Factory New)Glock-18 | Steel DisruptionSTFactory NewAvoid17no way out▲ +2.0%▼ -12.0%Rarely Traded~3 months$14

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.