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Best CS2 Pistol Skins to Buy — Trend and Liquidity

A rising price only helps if you can sell again. Every item here is rated on both: where the price has gone over the last week and month, and whether the item actually trades. Momentum sets the rating — liquidity can only pull it down.

465Items ranked
5Prime entries
1,200Candidate pool
0Not rateable

Showing 50 of 465 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
1StatTrak™ USP-S | Serum (Minimal Wear)USP-S | SerumSTMinimal WearAvoid19falling with no reliable way out▼ -4.5%▼ -0.8%Rarely Traded~2 months$54
2Souvenir USP-S | Royal Blue (Battle-Scarred)USP-S | Royal BlueSVBattle-ScarredAvoid19falling with no reliable way out▲ +3.9%▼ -13.4%Rarely Traded~6 months$12
3StatTrak™ CZ75-Auto | Tacticat (Factory New)CZ75-Auto | TacticatSTFactory NewAvoid19falling with no reliable way out▼ -3.1%▼ -2.9%Rarely Traded~3 weeks$5.00
4Glock-18 | Bullet Queen (Battle-Scarred)Glock-18 | Bullet QueenBattle-ScarredAvoid19falling with no reliable way out▼ -2.2%▼ -4.3%Rarely Traded~3 weeks$55
5StatTrak™ Desert Eagle | Blue Ply (Factory New)Desert Eagle | Blue PlySTFactory NewAvoid19falling with no reliable way out▲ +2.9%▼ -11.9%Rarely Traded~1 month$7.09
6USP-S | Pathfinder (Field-Tested)USP-S | PathfinderField-TestedAvoid19falling with no reliable way out▼ -1.1%▼ -5.9%Rarely Traded~1 month$13
7CZ75-Auto | Yellow Jacket (Minimal Wear)CZ75-Auto | Yellow JacketMinimal WearAvoid19falling with no reliable way out▼ -0.9%▼ -6.2%Rarely Traded~1 month$7.53
8Desert Eagle | Night (Factory New)Desert Eagle | NightFactory NewAvoid19falling with no reliable way out▼ -3.1%▼ -2.9%Rarely Traded~3 months$108
9StatTrak™ R8 Revolver | Reboot (Factory New)R8 Revolver | RebootSTFactory NewAvoid19falling with no reliable way out▼ -2.4%▼ -4.2%Rarely Traded~3 months$20
10Tec-9 | Cut Out (Minimal Wear)Tec-9 | Cut OutMinimal WearAvoid19falling with no reliable way out▼ -2.4%▼ -4.2%Slow Mover~2 weeks$7.39
11StatTrak™ USP-S | Printstream (Battle-Scarred)USP-S | PrintstreamSTBattle-ScarredAvoid19falling with no reliable way out▼ -2.7%▼ -3.7%Rarely Traded~2 months$52
12StatTrak™ R8 Revolver | Skull Crusher (Well-Worn)R8 Revolver | Skull CrusherSTWell-WornAvoid19falling with no reliable way out▼ -3.8%▼ -2.1%Slow Mover~2 weeks$6.41
13StatTrak™ R8 Revolver | Llama Cannon (Field-Tested)R8 Revolver | Llama CannonSTField-TestedAvoid19falling with no reliable way out▼ -2.6%▼ -3.9%Slow MoverUnrated$9.96
14Five-SeveN | Crimson Blossom (Factory New)Five-SeveN | Crimson BlossomFactory NewAvoid18falling with no reliable way out▼ -1.1%▼ -6.3%Rarely Traded~2 months$95
15StatTrak™ P250 | Undertow (Minimal Wear)P250 | UndertowSTMinimal WearAvoid18falling with no reliable way out▼ -0.9%▼ -6.6%Rarely Traded~3 months$41
16Souvenir Glock-18 | Red Tire (Factory New)Glock-18 | Red TireSVFactory NewAvoid18falling with no reliable way out▼ -5.3%Rarely Traded~3 months$5.31
17StatTrak™ Five-SeveN | Boost Protocol (Field-Tested)Five-SeveN | Boost ProtocolSTField-TestedAvoid18falling with no reliable way out▲ +0.3%▼ -8.5%Rarely Traded~2 months$6.81
18StatTrak™ CZ75-Auto | Tigris (Factory New)CZ75-Auto | TigrisSTFactory NewAvoid18falling with no reliable way out▼ -0.4%▼ -7.5%Rarely Traded~1 month$9.19
19StatTrak™ P2000 | Obsidian (Factory New)P2000 | ObsidianSTFactory NewAvoid18falling with no reliable way out▼ -3.1%▼ -3.4%Rarely Traded~4 weeks$25
20P250 | Digital Architect (Factory New)P250 | Digital ArchitectFactory NewAvoid18falling with no reliable way out▼ -0.7%▼ -7.2%Rarely Traded~3 months$47
21StatTrak™ Dual Berettas | Urban Shock (Minimal Wear)Dual Berettas | Urban ShockSTMinimal WearAvoid18falling with no reliable way out▼ -5.2%▼ -0.4%Rarely Traded~2 months$5.12
22P250 | Whiteout (Factory New)P250 | WhiteoutFactory NewAvoid18falling with no reliable way out▲ +3.7%▼ -13.7%Rarely Traded~2 months$331
23Glock-18 | Nuclear Garden (Minimal Wear)Glock-18 | Nuclear GardenMinimal WearAvoid18falling with no reliable way out▲ +7.3%▼ -19.2%Slow Mover~3 months$6.61
24StatTrak™ P2000 | Woodsman (Battle-Scarred)P2000 | WoodsmanSTBattle-ScarredAvoid18falling with no reliable way out▼ -0.6%▼ -7.3%Rarely TradedUnrated$15
25P250 | Franklin (Factory New)P250 | FranklinFactory NewAvoid18falling with no reliable way out▲ +3.8%▼ -13.9%Rarely Traded~4 months$5.19
26StatTrak™ R8 Revolver | Fade (Field-Tested)R8 Revolver | FadeSTField-TestedAvoid18falling with no reliable way out▼ -2.5%▼ -4.5%Rarely Traded~1 month$77
27StatTrak™ USP-S | Dark Water (Minimal Wear)USP-S | Dark WaterSTMinimal WearAvoid18falling with no reliable way out▲ +1.6%▼ -10.7%Rarely Traded~5 months$131
28StatTrak™ USP-S | The Traitor (Factory New)USP-S | The TraitorSTFactory NewAvoid18falling with no reliable way out▼ -2.4%▼ -4.7%Rarely Traded~2 months$227
29StatTrak™ P250 | Undertow (Field-Tested)P250 | UndertowSTField-TestedAvoid18falling with no reliable way out0%▼ -8.2%Rarely Traded~3 months$47
30Desert Eagle | Urban DDPAT (Factory New)Desert Eagle | Urban DDPATFactory NewAvoid18falling with no reliable way out▲ +4.5%▼ -15.1%Rarely Traded~1 month$25
31StatTrak™ Tec-9 | Bamboozle (Factory New)Tec-9 | BamboozleSTFactory NewAvoid18falling with no reliable way out▼ -2.1%▼ -5.1%Rarely Traded~1 month$7.78
32StatTrak™ Five-SeveN | Fairy Tale (Minimal Wear)Five-SeveN | Fairy TaleSTMinimal WearAvoid18falling with no reliable way out▼ -3.2%▼ -3.6%Rarely Traded~2 months$80
33StatTrak™ Five-SeveN | Fowl Play (Minimal Wear)Five-SeveN | Fowl PlaySTMinimal WearAvoid18falling with no reliable way out▼ -1.2%▼ -6.6%Rarely Traded~1 month$22
34Tec-9 | Toxic (Field-Tested)Tec-9 | ToxicField-TestedAvoid18falling with no reliable way out▼ -2.1%▼ -5.3%Rarely Traded~4 months$11
35StatTrak™ Tec-9 | Isaac (Minimal Wear)Tec-9 | IsaacSTMinimal WearAvoid18falling with no reliable way out0%▼ -8.5%Rarely Traded~2 months$8.00
36Five-SeveN | Nitro (Battle-Scarred)Five-SeveN | NitroBattle-ScarredAvoid18falling with no reliable way out▼ -10.9%▲ +7.9%Rarely Traded~3 months$39
37Desert Eagle | Cobalt Disruption (Field-Tested)Desert Eagle | Cobalt DisruptionField-TestedAvoid17falling with no reliable way out▼ -1.4%▼ -6.5%Rarely Traded~1 month$83
38StatTrak™ Desert Eagle | Firebreathing (Factory New)Desert Eagle | FirebreathingSTFactory NewAvoid17falling with no reliable way out▲ +2.1%▼ -11.7%Slow Mover~1 month$12
39P250 | Iron Clad (Factory New)P250 | Iron CladFactory NewAvoid17falling with no reliable way out▲ +7.0%▼ -19.0%Rarely Traded~3 months$8.61
40P250 | See Ya Later (Well-Worn)P250 | See Ya LaterWell-WornAvoid17falling with no reliable way out▼ -3.7%▼ -3.1%Rarely Traded~1 month$107
41StatTrak™ P2000 | Turf (Factory New)P2000 | TurfSTFactory NewAvoid17falling with no reliable way out▼ -4.1%▼ -2.5%Rarely Traded~2 months$5.87
42USP-S | Printstream (Well-Worn)USP-S | PrintstreamWell-WornAvoid17falling with no reliable way out▼ -2.6%▼ -4.9%Slow Mover~2 months$38
43CZ75-Auto | Xiangliu (Field-Tested)CZ75-Auto | XiangliuField-TestedAvoid17falling with no reliable way out▼ -4.0%▼ -2.8%Slow Mover~1 month$12
44StatTrak™ USP-S | Jawbreaker (Factory New)USP-S | JawbreakerSTFactory NewAvoid17falling with no reliable way out▼ -1.6%▼ -6.3%Rarely Traded~2 months$44
45P250 | Splash (Minimal Wear)P250 | SplashMinimal WearAvoid17falling with no reliable way out▼ -1.1%▼ -7.0%Rarely Traded~3 months$18
46Desert Eagle | Printstream (Well-Worn)Desert Eagle | PrintstreamWell-WornAvoid17falling with no reliable way out▼ -1.8%▼ -6.2%Slow Mover~1 month$36
47StatTrak™ Glock-18 | Vogue (Minimal Wear)Glock-18 | VogueSTMinimal WearAvoid17falling with no reliable way out▼ -2.3%▼ -5.4%Slow Mover~2 months$11
48Souvenir Desert Eagle | Fennec Fox (Battle-Scarred)Desert Eagle | Fennec FoxSVBattle-ScarredAvoid17falling with no reliable way out▼ -3.3%▼ -3.9%Rarely Traded~1 month$135
49Five-SeveN | Fall Hazard (Factory New)Five-SeveN | Fall HazardFactory NewAvoid17medium confidencefalling with no reliable way out▼ -2.1%▼ -5.7%Rarely Traded~2 months$287
50StatTrak™ Desert Eagle | Mecha Industries (Battle-Scarred)Desert Eagle | Mecha IndustriesSTBattle-ScarredAvoid17falling with no reliable way out▼ -1.4%▼ -6.7%Rarely Traded~2 months$13

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.