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Best CS2 Pistol Skins to Buy — Trend and Liquidity

A rising price only helps if you can sell again. Every item here is rated on both: where the price has gone over the last week and month, and whether the item actually trades. Momentum sets the rating — liquidity can only pull it down.

1,200Items ranked
5Prime entries
1,200Candidate pool
0Not rateable

Showing 50 of 1,200 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
151Desert Eagle | Conspiracy (Field-Tested)Desert Eagle | ConspiracyField-TestedNeutral42▼ -3.5%▼ -0.9%Moderate DemandUnrated$20
152StatTrak™ USP-S | Kill Confirmed (Minimal Wear)USP-S | Kill ConfirmedSTMinimal WearNeutral42▼ -4.1%▼ -0.1%Active DemandUnrated$330
153P250 | Kintsugi (Field-Tested)P250 | KintsugiField-TestedNeutral42▲ +2.6%▼ -10.2%Active DemandUnrated$5.52
154Desert Eagle | Starcade (Field-Tested)Desert Eagle | StarcadeField-TestedNeutral42▲ +4.0%▼ -12.3%Active DemandUnrated$43
155StatTrak™ Desert Eagle | Printstream (Minimal Wear)Desert Eagle | PrintstreamSTMinimal WearNeutral42▼ -0.8%▼ -5.2%Active DemandUnrated$95
156StatTrak™ Desert Eagle | Printstream (Field-Tested)Desert Eagle | PrintstreamSTField-TestedNeutral42▼ -1.2%▼ -4.6%Active DemandUnrated$62
157Desert Eagle | Ocean Drive (Factory New)Desert Eagle | Ocean DriveFactory NewNeutral42▲ +1.9%▼ -9.4%Moderate DemandUnrated$288
158Glock-18 | Gamma Doppler (Factory New) EmeraldGlock-18 | Gamma Doppler EmeraldEmeraldFactory NewNeutral42medium confidence▲ +2.0%▼ -9.6%Active DemandUnrated$480
159StatTrak™ USP-S | Monster Mashup (Field-Tested)USP-S | Monster MashupSTField-TestedNeutral41thin trading — hard to exit▼ -1.0%▲ +9.4%Slow Mover~3 weeks$33
160P2000 | Imperial Dragon (Field-Tested)P2000 | Imperial DragonField-TestedNeutral41thin trading — hard to exit▼ -0.3%▲ +8.3%Slow Mover~1 month$13
161StatTrak™ Desert Eagle | Printstream (Factory New)Desert Eagle | PrintstreamSTFactory NewNeutral41▼ -0.6%▼ -6.1%Active DemandUnrated$163
162Desert Eagle | Crimson Web (Field-Tested)Desert Eagle | Crimson WebField-TestedNeutral41▼ -1.1%▼ -5.5%Moderate DemandUnrated$11
163USP-S | Kill Confirmed (Field-Tested)USP-S | Kill ConfirmedField-TestedNeutral40▼ -0.7%▼ -6.2%Active DemandUnrated$68
164USP-S | Whiteout (Minimal Wear)USP-S | WhiteoutMinimal WearNeutral40▲ +3.8%▼ -13.0%Active DemandUnrated$104
165StatTrak™ USP-S | Stainless (Field-Tested)USP-S | StainlessSTField-TestedNeutral40▼ -2.6%▼ -3.6%Active DemandUnrated$21
166USP-S | Cyrex (Minimal Wear)USP-S | CyrexMinimal WearNeutral40▲ +5.7%▼ -16.1%Active DemandUnrated$5.90
167Souvenir Tec-9 | Citric Acid (Factory New)Tec-9 | Citric AcidSVFactory NewWeak entry39medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +468.7%Rarely Traded~3 months$155
168Souvenir Tec-9 | Army Mesh (Factory New)Tec-9 | Army MeshSVFactory NewWeak entry39rarely trades — hard to exit▲ +356.0%▲ +250.5%Rarely Traded~3 months$14
169Souvenir Tec-9 | Army Mesh (Well-Worn)Tec-9 | Army MeshSVWell-WornWeak entry39rarely trades — hard to exit▲ +427.7%▲ +11.6%Rarely Traded~4 months$16
170Souvenir Tec-9 | Rebel (Battle-Scarred)Tec-9 | RebelSVBattle-ScarredWeak entry39medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +196.8%Rarely TradedNo flow$89
171Souvenir Five-SeveN | Urban Hazard (Factory New)Five-SeveN | Urban HazardSVFactory NewWeak entry39medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +191.4%Rarely TradedNo flow$263
172Souvenir P250 | Sleet (Battle-Scarred)P250 | SleetSVBattle-ScarredWeak entry39medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +173.0%Rarely Traded~1 month$19
173Souvenir P2000 | Granite Marbleized (Battle-Scarred)P2000 | Granite MarbleizedSVBattle-ScarredWeak entry39rarely trades — hard to exit▲ +93.4%▲ +289.8%Rarely Traded~2 months$34
174Souvenir P250 | Nuclear Threat (Well-Worn)P250 | Nuclear ThreatSVWell-WornWeak entry39rarely trades — hard to exit▼ -3.1%▲ +405.2%Rarely Traded~1 week$298
175Souvenir P250 | Exchanger (Battle-Scarred)P250 | ExchangerSVBattle-ScarredWeak entry39medium confidencerarely trades — hard to exit▲ +164.6%▲ +151.8%Rarely TradedNo flow$7.78
176Souvenir Desert Eagle | Heat Treated (Minimal Wear)Desert Eagle | Heat TreatedSVMinimal WearWeak entry39medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +148.4%Rarely Traded~1 month$195
177P250 | Dark Filigree (Battle-Scarred)P250 | Dark FiligreeBattle-ScarredWeak entry39rarely trades — hard to exit▲ +130.6%▲ +169.8%Rarely Traded~6 months$16
178Souvenir Dual Berettas | Stained (Battle-Scarred)Dual Berettas | StainedSVBattle-ScarredWeak entry39101% of the week's move was yesterday · rarely trades — hard to exit▲ +211.5%▲ +37.1%Rarely TradedNo flow$17
179Souvenir Tec-9 | Banana Leaf (Factory New)Tec-9 | Banana LeafSVFactory NewWeak entry39medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +130.7%Rarely Traded~1 week$55
180Souvenir Dual Berettas | Emerald (Factory New)Dual Berettas | EmeraldSVFactory NewWeak entry39medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +123.0%Rarely Traded~1 month$1,338
181Souvenir Desert Eagle | Mudder (Field-Tested)Desert Eagle | MudderSVField-TestedWeak entry39rarely trades — hard to exit▲ +6.7%▲ +282.9%Rarely Traded~3 months$19
182P2000 | Red FragCam (Well-Worn)P2000 | Red FragCamWell-WornWeak entry39rarely trades — hard to exit▲ +47.1%▲ +193.4%Rarely Traded~3 weeks$9.30
183Souvenir Desert Eagle | Meteorite (Factory New)Desert Eagle | MeteoriteSVFactory NewWeak entry39medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +104.6%Rarely Traded~1 month$99
184Souvenir Glock-18 | Shinobu (Well-Worn)Glock-18 | ShinobuSVWell-WornWeak entry39medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +97.8%Rarely TradedNo flow$104
185Souvenir Tec-9 | Nuclear Threat (Factory New)Tec-9 | Nuclear ThreatSVFactory NewWeak entry39medium confidencerarely trades — hard to exit0%▲ +221.1%Rarely TradedNo flow$1,899
186Souvenir Desert Eagle | Mulberry (Field-Tested)Desert Eagle | MulberrySVField-TestedWeak entry39medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +86.7%Rarely TradedNo flow$145
187CZ75-Auto | Chalice (Minimal Wear)CZ75-Auto | ChaliceMinimal WearWeak entry39medium confidencerarely trades — hard to exit▼ -30.4%▲ +256.9%Rarely TradedNo flow$2,070
188Souvenir USP-S | Stainless (Factory New)USP-S | StainlessSVFactory NewWeak entry39medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +76.5%Rarely Traded~1 month$141
189Souvenir R8 Revolver | Cobalt Grip (Field-Tested)R8 Revolver | Cobalt GripSVField-TestedWeak entry39medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +75.6%Rarely TradedNo flow$19
190Souvenir USP-S | Printstream (Minimal Wear)USP-S | PrintstreamSVMinimal WearWeak entry39medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +71.8%Rarely TradedNo flow$292
191P250 | Black & Tan (Battle-Scarred)P250 | Black & TanBattle-ScarredWeak entry39rarely trades — hard to exit▲ +49.8%▲ +97.0%Rarely Traded~2 months$7.76
192Souvenir P250 | Black & Tan (Battle-Scarred)P250 | Black & TanSVBattle-ScarredWeak entry39rarely trades — hard to exit▲ +56.6%▲ +85.6%Rarely Traded~4 weeks$5.01
193Souvenir Desert Eagle | Midnight Storm (Factory New)Desert Eagle | Midnight StormSVFactory NewWeak entry39medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +64.0%Rarely Traded~2 weeks$312
194Souvenir P250 | Dark Filigree (Minimal Wear)P250 | Dark FiligreeSVMinimal WearWeak entry39medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +61.9%Rarely TradedNo flow$56
195Souvenir Five-SeveN | Autumn Thicket (Minimal Wear)Five-SeveN | Autumn ThicketSVMinimal WearWeak entry39medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +61.9%Rarely TradedNo flow$18
196Souvenir USP-S | Whiteout (Field-Tested)USP-S | WhiteoutSVField-TestedWeak entry39medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +55.4%Rarely Traded~1 month$430
197Souvenir Tec-9 | Raw Ceramic (Factory New)Tec-9 | Raw CeramicSVFactory NewWeak entry39medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +52.3%Rarely Traded~3 months$12
198StatTrak™ Dual Berettas | Urban Shock (Well-Worn)Dual Berettas | Urban ShockSTWell-WornWeak entry39rarely trades — hard to exit▼ -4.8%▲ +137.5%Rarely Traded~2 weeks$11
199Souvenir Glock-18 | Block-18 (Field-Tested)Glock-18 | Block-18SVField-TestedWeak entry39medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +48.8%Rarely TradedNo flow$87
200Souvenir P2000 | Granite Marbleized (Minimal Wear)P2000 | Granite MarbleizedSVMinimal WearWeak entry39rarely trades — hard to exit▲ +54.5%▲ +32.3%Rarely TradedNo flow$7.99

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.