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Best CS2 Pistol Skins to Buy — Trend and Liquidity

A rising price only helps if you can sell again. Every item here is rated on both: where the price has gone over the last week and month, and whether the item actually trades. Momentum sets the rating — liquidity can only pull it down.

569Items ranked
5Prime entries
1,200Candidate pool
0Not rateable

Showing 50 of 569 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
1Souvenir Tec-9 | Citric Acid (Factory New)Tec-9 | Citric AcidSVFactory NewWeak entry39medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +468.7%Rarely Traded~3 months$155
2Souvenir Tec-9 | Army Mesh (Factory New)Tec-9 | Army MeshSVFactory NewWeak entry39rarely trades — hard to exit▲ +356.0%▲ +250.5%Rarely Traded~3 months$14
3Souvenir Tec-9 | Army Mesh (Well-Worn)Tec-9 | Army MeshSVWell-WornWeak entry39rarely trades — hard to exit▲ +427.7%▲ +11.6%Rarely Traded~4 months$16
4Souvenir Tec-9 | Rebel (Battle-Scarred)Tec-9 | RebelSVBattle-ScarredWeak entry39medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +196.8%Rarely TradedNo flow$89
5Souvenir Five-SeveN | Urban Hazard (Factory New)Five-SeveN | Urban HazardSVFactory NewWeak entry39medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +191.4%Rarely TradedNo flow$263
6Souvenir P250 | Sleet (Battle-Scarred)P250 | SleetSVBattle-ScarredWeak entry39medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +173.0%Rarely Traded~1 month$19
7Souvenir P2000 | Granite Marbleized (Battle-Scarred)P2000 | Granite MarbleizedSVBattle-ScarredWeak entry39rarely trades — hard to exit▲ +93.4%▲ +289.8%Rarely Traded~2 months$34
8Souvenir P250 | Nuclear Threat (Well-Worn)P250 | Nuclear ThreatSVWell-WornWeak entry39rarely trades — hard to exit▼ -3.1%▲ +405.2%Rarely Traded~1 week$298
9Souvenir P250 | Exchanger (Battle-Scarred)P250 | ExchangerSVBattle-ScarredWeak entry39medium confidencerarely trades — hard to exit▲ +164.6%▲ +151.8%Rarely TradedNo flow$7.78
10Souvenir Desert Eagle | Heat Treated (Minimal Wear)Desert Eagle | Heat TreatedSVMinimal WearWeak entry39medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +148.4%Rarely Traded~1 month$195
11P250 | Dark Filigree (Battle-Scarred)P250 | Dark FiligreeBattle-ScarredWeak entry39rarely trades — hard to exit▲ +130.6%▲ +169.8%Rarely Traded~6 months$16
12Souvenir Dual Berettas | Stained (Battle-Scarred)Dual Berettas | StainedSVBattle-ScarredWeak entry39101% of the week's move was yesterday · rarely trades — hard to exit▲ +211.5%▲ +37.1%Rarely TradedNo flow$17
13Souvenir Tec-9 | Banana Leaf (Factory New)Tec-9 | Banana LeafSVFactory NewWeak entry39medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +130.7%Rarely Traded~1 week$55
14Souvenir Dual Berettas | Emerald (Factory New)Dual Berettas | EmeraldSVFactory NewWeak entry39medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +123.0%Rarely Traded~1 month$1,338
15Souvenir Desert Eagle | Mudder (Field-Tested)Desert Eagle | MudderSVField-TestedWeak entry39rarely trades — hard to exit▲ +6.7%▲ +282.9%Rarely Traded~3 months$19
16P2000 | Red FragCam (Well-Worn)P2000 | Red FragCamWell-WornWeak entry39rarely trades — hard to exit▲ +47.1%▲ +193.4%Rarely Traded~3 weeks$9.30
17Souvenir Desert Eagle | Meteorite (Factory New)Desert Eagle | MeteoriteSVFactory NewWeak entry39medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +104.6%Rarely Traded~1 month$99
18Souvenir Glock-18 | Shinobu (Well-Worn)Glock-18 | ShinobuSVWell-WornWeak entry39medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +97.8%Rarely TradedNo flow$104
19Souvenir Tec-9 | Nuclear Threat (Factory New)Tec-9 | Nuclear ThreatSVFactory NewWeak entry39medium confidencerarely trades — hard to exit0%▲ +221.1%Rarely TradedNo flow$1,899
20Souvenir Desert Eagle | Mulberry (Field-Tested)Desert Eagle | MulberrySVField-TestedWeak entry39medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +86.7%Rarely TradedNo flow$145
21CZ75-Auto | Chalice (Minimal Wear)CZ75-Auto | ChaliceMinimal WearWeak entry39medium confidencerarely trades — hard to exit▼ -30.4%▲ +256.9%Rarely TradedNo flow$2,070
22Souvenir USP-S | Stainless (Factory New)USP-S | StainlessSVFactory NewWeak entry39medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +76.5%Rarely Traded~1 month$141
23Souvenir R8 Revolver | Cobalt Grip (Field-Tested)R8 Revolver | Cobalt GripSVField-TestedWeak entry39medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +75.6%Rarely TradedNo flow$19
24Souvenir USP-S | Printstream (Minimal Wear)USP-S | PrintstreamSVMinimal WearWeak entry39medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +71.8%Rarely TradedNo flow$292
25P250 | Black & Tan (Battle-Scarred)P250 | Black & TanBattle-ScarredWeak entry39rarely trades — hard to exit▲ +49.8%▲ +97.0%Rarely Traded~2 months$7.76
26Souvenir P250 | Black & Tan (Battle-Scarred)P250 | Black & TanSVBattle-ScarredWeak entry39rarely trades — hard to exit▲ +56.6%▲ +85.6%Rarely Traded~4 weeks$5.01
27Souvenir Desert Eagle | Midnight Storm (Factory New)Desert Eagle | Midnight StormSVFactory NewWeak entry39medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +64.0%Rarely Traded~2 weeks$312
28Souvenir P250 | Dark Filigree (Minimal Wear)P250 | Dark FiligreeSVMinimal WearWeak entry39medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +61.9%Rarely TradedNo flow$56
29Souvenir Five-SeveN | Autumn Thicket (Minimal Wear)Five-SeveN | Autumn ThicketSVMinimal WearWeak entry39medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +61.9%Rarely TradedNo flow$18
30Souvenir USP-S | Whiteout (Field-Tested)USP-S | WhiteoutSVField-TestedWeak entry39medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +55.4%Rarely Traded~1 month$430
31Souvenir Tec-9 | Raw Ceramic (Factory New)Tec-9 | Raw CeramicSVFactory NewWeak entry39medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +52.3%Rarely Traded~3 months$12
32StatTrak™ Dual Berettas | Urban Shock (Well-Worn)Dual Berettas | Urban ShockSTWell-WornWeak entry39rarely trades — hard to exit▼ -4.8%▲ +137.5%Rarely Traded~2 weeks$11
33Souvenir Glock-18 | Block-18 (Field-Tested)Glock-18 | Block-18SVField-TestedWeak entry39medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +48.8%Rarely TradedNo flow$87
34Souvenir P2000 | Granite Marbleized (Minimal Wear)P2000 | Granite MarbleizedSVMinimal WearWeak entry39rarely trades — hard to exit▲ +54.5%▲ +32.3%Rarely TradedNo flow$7.99
35Five-SeveN | Crimson Blossom (Battle-Scarred)Five-SeveN | Crimson BlossomBattle-ScarredWeak entry39rarely trades — hard to exit▼ -17.6%▲ +140.1%Rarely TradedNo flow$187
36Souvenir Five-SeveN | Jungle (Field-Tested)Five-SeveN | JungleSVField-TestedWeak entry39medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +38.8%Rarely TradedNo flow$40
37Souvenir USP-S | Royal Guard (Field-Tested)USP-S | Royal GuardSVField-TestedWeak entry39medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +38.7%Rarely Traded~2 weeks$142
38Souvenir Tec-9 | Blast From the Past (Battle-Scarred)Tec-9 | Blast From the PastSVBattle-ScarredWeak entry39rarely trades — hard to exit▲ +27.6%▲ +51.5%Rarely Traded~3 weeks$5.00
39Souvenir P250 | Sedimentary (Field-Tested)P250 | SedimentarySVField-TestedWeak entry39medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +36.6%Rarely TradedNo flow$26
40Souvenir USP-S | Check Engine (Factory New)USP-S | Check EngineSVFactory NewWeak entry39135% of the week's move was yesterday · rarely trades — hard to exit▲ +24.0%▲ +50.8%Rarely Traded~4 months$14
41Souvenir USP-S | Royal Guard (Minimal Wear)USP-S | Royal GuardSVMinimal WearWeak entry39medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +34.0%Rarely Traded~6 days$78
42Souvenir Desert Eagle | Kumicho Dragon (Field-Tested)Desert Eagle | Kumicho DragonSVField-TestedWeak entry39medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +32.9%Rarely TradedNo flow$133
43P250 | Black & Tan (Field-Tested)P250 | Black & TanField-TestedWeak entry39rarely trades — hard to exit▼ -9.4%▲ +95.5%Rarely Traded~2 weeks$7.31
44Souvenir Tec-9 | Citric Acid (Minimal Wear)Tec-9 | Citric AcidSVMinimal WearWeak entry39medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +32.1%Rarely Traded~1 month$33
45Souvenir P2000 | Marsh (Factory New)P2000 | MarshSVFactory NewWeak entry39medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +32.0%Rarely Traded~2 months$41
46Desert Eagle | Code Red (Well-Worn)Desert Eagle | Code RedWell-WornWeak entry39rarely trades — hard to exit▲ +1.9%▲ +4.6%Rarely Traded~1 month$45
47StatTrak™ Desert Eagle | Cobalt Disruption (Field-Tested)Desert Eagle | Cobalt DisruptionSTField-TestedWeak entry39rarely trades — hard to exit▲ +1.7%▲ +4.8%Rarely Traded~2 months$156
48Souvenir USP-S | Night Ops (Field-Tested)USP-S | Night OpsSVField-TestedWeak entry39rarely trades — hard to exit▲ +0.9%▲ +6.1%Rarely TradedUnrated$16
49StatTrak™ USP-S | Monster Mashup (Well-Worn)USP-S | Monster MashupSTWell-WornWeak entry39rarely trades — hard to exit▲ +2.8%▲ +3.1%Rarely Traded~3 weeks$36
50StatTrak™ P2000 | Ocean Foam (Factory New)P2000 | Ocean FoamSTFactory NewWeak entry39medium confidencerarely trades — hard to exit▲ +1.4%▲ +5.1%Rarely Traded~5 months$262

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.