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Best CS2 Pistol Skins to Buy — Trend and Liquidity

A rising price only helps if you can sell again. Every item here is rated on both: where the price has gone over the last week and month, and whether the item actually trades. Momentum sets the rating — liquidity can only pull it down.

1,200Items ranked
4Prime entries
1,200Candidate pool
0Not rateable

Showing 50 of 1,200 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
901Dual Berettas | Black Limba (Factory New)Dual Berettas | Black LimbaFactory NewAvoid11falling with no reliable way out▼ -3.7%▼ -7.3%Rarely Traded~3 weeks$49
902StatTrak™ P250 | Muertos (Minimal Wear)P250 | MuertosSTMinimal WearAvoid11falling with no reliable way out▼ -4.1%▼ -6.7%Rarely Traded~1 month$21
903USP-S | Monster Mashup (Well-Worn)USP-S | Monster MashupWell-WornAvoid11falling with no reliable way out▼ -1.7%▼ -10.3%Rarely Traded~1 month$23
904Dual Berettas | Pyre (Minimal Wear)Dual Berettas | PyreMinimal WearAvoid11falling with no reliable way out▲ +0.9%▼ -14.2%Rarely Traded~4 months$13
905StatTrak™ Five-SeveN | Monkey Business (Minimal Wear)Five-SeveN | Monkey BusinessSTMinimal WearAvoid11falling with no reliable way out▼ -2.1%▼ -9.7%Rarely Traded~1 month$47
906Souvenir USP-S | Ancient Visions (Factory New)USP-S | Ancient VisionsSVFactory NewAvoid11falling with no reliable way out▼ -3.8%▼ -7.3%Rarely Traded~2 months$31
907StatTrak™ Tec-9 | Avalanche (Minimal Wear)Tec-9 | AvalancheSTMinimal WearAvoid11falling with no reliable way out▼ -2.0%▼ -9.9%Rarely Traded~1 month$9.34
908StatTrak™ CZ75-Auto | Victoria (Minimal Wear)CZ75-Auto | VictoriaSTMinimal WearAvoid11falling with no reliable way out▼ -3.4%▼ -7.8%Rarely Traded~1 month$115
909Souvenir Glock-18 | Reactor (Factory New)Glock-18 | ReactorSVFactory NewAvoid11falling with no reliable way out▼ -2.7%▼ -8.9%Rarely Traded~9 months$137
910Desert Eagle | Fennec Fox (Battle-Scarred)Desert Eagle | Fennec FoxBattle-ScarredAvoid11falling with no reliable way out▲ +1.5%▼ -15.3%Rarely Traded~2 months$185
911P250 | Crimson Kimono (Field-Tested)P250 | Crimson KimonoField-TestedAvoid11falling with no reliable way out▼ -1.4%▼ -10.9%Rarely Traded~2 months$12
912P250 | Undertow (Field-Tested)P250 | UndertowField-TestedAvoid11falling with no reliable way out▼ -2.2%▼ -9.6%Rarely Traded~2 months$27
913Glock-18 | Gold Toof (Battle-Scarred)Glock-18 | Gold ToofBattle-ScarredAvoid11falling with no reliable way out▼ -4.0%▼ -6.9%Rarely Traded~1 month$29
914P250 | Nuclear Threat (Minimal Wear)P250 | Nuclear ThreatMinimal WearAvoid11falling with no reliable way out▼ -6.1%▼ -3.9%Rarely Traded~2 months$109
915P2000 | Space Race (Battle-Scarred)P2000 | Space RaceBattle-ScarredAvoid10falling with no reliable way out▼ -6.4%▼ -3.5%Rarely Traded~1 month$5.83
916StatTrak™ Glock-18 | Grinder (Minimal Wear)Glock-18 | GrinderSTMinimal WearAvoid10falling with no reliable way out▼ -1.5%▼ -10.9%Rarely Traded~4 months$6.56
917CZ75-Auto | Emerald Quartz (Factory New)CZ75-Auto | Emerald QuartzFactory NewAvoid10falling with no reliable way out▲ +0.9%▼ -14.4%Rarely Traded~2 months$116
918Five-SeveN | Neon Kimono (Battle-Scarred)Five-SeveN | Neon KimonoBattle-ScarredAvoid10medium confidencefalling with no reliable way out▼ -0.6%▼ -12.3%Rarely TradedNo flow$472
919Souvenir P250 | Digital Architect (Field-Tested)P250 | Digital ArchitectSVField-TestedAvoid10falling with no reliable way out▼ -5.0%▼ -5.7%Rarely Traded~4 weeks$16
920Souvenir Tec-9 | Remote Control (Factory New)Tec-9 | Remote ControlSVFactory NewAvoid10falling with no reliable way out▼ -8.2%▼ -0.8%Rarely Traded~7 months$292
921Tec-9 | Re-Entry (Factory New)Tec-9 | Re-EntryFactory NewAvoid10falling with no reliable way out▲ +1.9%▼ -16.1%Slow Mover~2 months$8.57
922USP-S | Whiteout (Well-Worn)USP-S | WhiteoutWell-WornAvoid10falling with no reliable way out▼ -5.0%▼ -5.7%Rarely Traded~2 months$41
923USP-S | Ancient Visions (Factory New)USP-S | Ancient VisionsFactory NewAvoid10falling with no reliable way out▼ -3.2%▼ -8.5%Rarely Traded~3 months$55
924StatTrak™ Glock-18 | Blue Fissure (Minimal Wear)Glock-18 | Blue FissureSTMinimal WearAvoid10falling with no reliable way out▼ -1.6%▼ -11.0%Slow Mover~2 months$9.99
925Dual Berettas | Demolition (Field-Tested)Dual Berettas | DemolitionField-TestedAvoid10falling with no reliable way out▲ +2.0%▼ -16.4%Rarely Traded~2 months$18
926Glock-18 | Franklin (Minimal Wear)Glock-18 | FranklinMinimal WearAvoid10falling with no reliable way out▼ -3.0%▼ -8.8%Rarely Traded~4 weeks$98
927Five-SeveN | Case Hardened (Battle-Scarred)Five-SeveN | Case HardenedBattle-ScarredAvoid10falling with no reliable way out▼ -1.9%▼ -10.5%Rarely Traded~5 months$10
928USP-S | Serum (Field-Tested)USP-S | SerumField-TestedAvoid10falling with no reliable way out▼ -4.1%▼ -7.3%Rarely Traded~2 weeks$54
929Glock-18 | Neo-Noir (Well-Worn)Glock-18 | Neo-NoirWell-WornAvoid10falling with no reliable way out▼ -3.4%▼ -8.4%Rarely Traded~1 month$31
930Souvenir USP-S | Forest Leaves (Battle-Scarred)USP-S | Forest LeavesSVBattle-ScarredAvoid10falling with no reliable way out▼ -14.2%▲ +7.9%Rarely TradedUnrated$5.61
931Glock-18 | Gamma Doppler (Field-Tested) Phase 2Glock-18 | Gamma Doppler Phase 2P2Field-TestedAvoid10medium confidencefalling with no reliable way out▼ -5.0%▼ -6.0%Slow Mover~2 months$79
932Desert Eagle | Night Heist (Field-Tested)Desert Eagle | Night HeistField-TestedAvoid10falling with no reliable way out▼ -1.6%▼ -11.2%Rarely Traded~1 month$17
933P250 | Black & Tan (Well-Worn)P250 | Black & TanWell-WornAvoid10falling with no reliable way out▼ -19.9%▲ +16.3%Rarely Traded~2 weeks$15
934StatTrak™ Desert Eagle | Crimson Web (Battle-Scarred)Desert Eagle | Crimson WebSTBattle-ScarredAvoid10falling with no reliable way out▼ -1.0%▼ -12.2%Rarely Traded~2 months$20
935StatTrak™ CZ75-Auto | Poison Dart (Factory New)CZ75-Auto | Poison DartSTFactory NewAvoid10falling with no reliable way out▼ -1.8%▼ -11.0%Rarely Traded~2 months$29
936Souvenir USP-S | Tropical Breeze (Field-Tested)USP-S | Tropical BreezeSVField-TestedAvoid10medium confidencefalling with no reliable way out▼ -5.5%Rarely TradedUnrated$43
937Dual Berettas | Pyre (Field-Tested)Dual Berettas | PyreField-TestedAvoid10falling with no reliable way out▼ -1.8%▼ -11.0%Rarely Traded~3 months$12
938CZ75-Auto | Xiangliu (Minimal Wear)CZ75-Auto | XiangliuMinimal WearAvoid10falling with no reliable way out▼ -2.5%▼ -9.9%Rarely Traded~2 months$13
939Glock-18 | Synth Leaf (Minimal Wear)Glock-18 | Synth LeafMinimal WearAvoid10medium confidencefalling with no reliable way out▼ -4.5%▼ -6.9%Rarely Traded~2 months$341
940USP-S | Monster Mashup (Battle-Scarred)USP-S | Monster MashupBattle-ScarredAvoid10falling with no reliable way out▼ -2.4%▼ -10.0%Slow MoverUnrated$22
941Souvenir Glock-18 | Ramese's Reach (Well-Worn)Glock-18 | Ramese's ReachSVWell-WornAvoid10falling with no reliable way out▼ -2.3%▼ -10.2%Rarely Traded~1 month$13
942Tec-9 | Hades (Well-Worn)Tec-9 | HadesWell-WornAvoid10falling with no reliable way out▼ -3.4%▼ -8.6%Rarely Traded~1 month$15
943StatTrak™ Five-SeveN | Copper Galaxy (Minimal Wear)Five-SeveN | Copper GalaxySTMinimal WearAvoid9rarely trades — hard to exit · falling with no reliable way out▲ +0.4%▼ -0.6%Rarely Traded~1 month$22
944Desert Eagle | Sunset Storm 壱 (Battle-Scarred)Desert Eagle | Sunset Storm 壱Battle-ScarredAvoid9rarely trades — hard to exit · falling with no reliable way out▲ +5.6%▼ -8.4%Rarely TradedNo flow$622
945P2000 | Woodsman (Minimal Wear)P2000 | WoodsmanMinimal WearAvoid9rarely trades — hard to exit · falling with no reliable way out▲ +7.6%▼ -11.4%Rarely Traded~2 months$29
946USP-S | Stainless (Well-Worn)USP-S | StainlessWell-WornAvoid9rarely trades — hard to exit · falling with no reliable way out▲ +5.1%▼ -7.9%Rarely Traded~1 month$7.65
947CZ75-Auto | Syndicate (Factory New)CZ75-Auto | SyndicateFactory NewAvoid9rarely trades — hard to exit · falling with no reliable way out▲ +8.3%▼ -12.8%Rarely Traded~2 months$27
948USP-S | Whiteout (Battle-Scarred)USP-S | WhiteoutBattle-ScarredAvoid9rarely trades — hard to exit · falling with no reliable way out▼ -2.1%▲ +2.7%Rarely Traded~2 months$37
949StatTrak™ Tec-9 | Fuel Injector (Battle-Scarred)Tec-9 | Fuel InjectorSTBattle-ScarredAvoid9rarely trades — hard to exit · falling with no reliable way out▲ +0.2%▼ -0.7%Rarely Traded~1 month$10
950StatTrak™ Dual Berettas | Cobra Strike (Well-Worn)Dual Berettas | Cobra StrikeSTWell-WornAvoid9medium confidencerarely trades — hard to exit · falling with no reliable way out▼ -0.4%▲ +0.3%Rarely Traded~1 month$96

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.