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Best CS2 Pistol Skins to Buy — Trend and Liquidity

A rising price only helps if you can sell again. Every item here is rated on both: where the price has gone over the last week and month, and whether the item actually trades. Momentum sets the rating — liquidity can only pull it down.

1,200Items ranked
13Prime entries
1,200Candidate pool
0Not rateable

Showing 50 of 1,200 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
951Souvenir Tec-9 | Brass (Battle-Scarred)Tec-9 | BrassSVBattle-ScarredAvoid11no way out▼ -0.7%▼ -11.9%Rarely Traded~9 months$15
952Glock-18 | Franklin (Factory New)Glock-18 | FranklinFactory NewAvoid10no way out▲ +4.1%▼ -19.3%Slow Mover~2 months$104
953Souvenir P2000 | Amber Fade (Minimal Wear)P2000 | Amber FadeSVMinimal WearAvoid10no way out▼ -0.3%▼ -12.6%Rarely Traded~6 months$17
954Glock-18 | Gamma Doppler (Well-Worn) Phase 3Glock-18 | Gamma Doppler Phase 3P3Well-WornAvoid10medium confidenceno way out▼ -1.9%▼ -10.2%Rarely Traded~6 months$84
955Five-SeveN | Fairy Tale (Factory New)Five-SeveN | Fairy TaleFactory NewAvoid10no way out▲ +0.9%▼ -14.5%Rarely Traded~1 month$275
956StatTrak™ Tec-9 | Blue Titanium (Factory New)Tec-9 | Blue TitaniumSTFactory NewAvoid10no way out▼ -2.4%▼ -9.6%Rarely Traded~4 months$9.72
957P2000 | Corticera (Minimal Wear)P2000 | CorticeraMinimal WearAvoid10no way out▼ -2.3%▼ -9.7%Rarely Traded~2 months$17
958Souvenir P2000 | Granite Marbleized (Field-Tested)P2000 | Granite MarbleizedSVField-TestedAvoid10no way out▲ +7.1%▼ -23.8%Rarely Traded~3 months$8.03
959Souvenir USP-S | Check Engine (Minimal Wear)USP-S | Check EngineSVMinimal WearAvoid10no way out▼ -4.6%▼ -6.3%Rarely Traded~4 months$5.18
960Souvenir Dual Berettas | Mystic Conjunction (Factory New)Dual Berettas | Mystic ConjunctionSVFactory NewAvoid10medium confidenceno way out▲ +0.3%▼ -13.8%Rarely TradedNo flow$50
961StatTrak™ P250 | Kintsugi (Minimal Wear)P250 | KintsugiSTMinimal WearAvoid10no way out▼ -1.3%▼ -11.4%Slow Mover~1 month$12
962Souvenir Glock-18 | Reactor (Minimal Wear)Glock-18 | ReactorSVMinimal WearAvoid10no way out▼ -2.7%▼ -9.3%Rarely Traded~7 months$31
963Glock-18 | Brass (Minimal Wear)Glock-18 | BrassMinimal WearAvoid10no way out▲ +0.8%▼ -14.5%Rarely Traded~4 months$44
964CZ75-Auto | Syndicate (Minimal Wear)CZ75-Auto | SyndicateMinimal WearAvoid10no way out▲ +0.3%▼ -13.8%Rarely Traded~2 months$6.99
965Souvenir P250 | Whiteout (Field-Tested)P250 | WhiteoutSVField-TestedAvoid10medium confidenceno way out▼ -2.9%▼ -9.2%Rarely TradedNo flow$100
966P250 | Red Rock (Minimal Wear)P250 | Red RockMinimal WearAvoid10no way out▲ +0.4%▼ -14.2%Rarely Traded~4 months$23
967Souvenir Tec-9 | Toxic (Field-Tested)Tec-9 | ToxicSVField-TestedAvoid10no way out▼ -2.8%▼ -9.3%Rarely Traded~10 months$11
968StatTrak™ Five-SeveN | Boost Protocol (Field-Tested)Five-SeveN | Boost ProtocolSTField-TestedAvoid10no way out▼ -3.0%▼ -9.0%Slow Mover~2 weeks$6.08
969StatTrak™ Tec-9 | Avalanche (Minimal Wear)Tec-9 | AvalancheSTMinimal WearAvoid10no way out▼ -1.6%▼ -11.3%Rarely Traded~1 month$8.26
970Glock-18 | Brass (Battle-Scarred)Glock-18 | BrassBattle-ScarredAvoid10no way out▼ -5.4%▼ -5.6%Rarely Traded~2 months$21
971CZ75-Auto | Yellow Jacket (Factory New)CZ75-Auto | Yellow JacketFactory NewAvoid10no way out▼ -1.4%▼ -11.6%Rarely Traded~5 months$19
972Desert Eagle | Crimson Web (Battle-Scarred)Desert Eagle | Crimson WebBattle-ScarredAvoid10no way out▼ -3.3%▼ -8.8%Slow MoverUnrated$9.70
973Desert Eagle | Sunset Storm 壱 (Factory New)Desert Eagle | Sunset Storm 壱Factory NewAvoid10no way out▼ -3.7%▼ -8.2%Rarely Traded~2 months$459
974USP-S | Road Rash (Field-Tested)USP-S | Road RashField-TestedAvoid10no way out▼ -6.1%▼ -4.6%Rarely Traded~2 months$30
975Tec-9 | Fuel Injector (Factory New)Tec-9 | Fuel InjectorFactory NewAvoid10no way out▲ +3.7%▼ -19.3%Slow Mover~3 months$36
976Souvenir Tec-9 | Urban DDPAT (Factory New)Tec-9 | Urban DDPATSVFactory NewAvoid9hard to exit · no way out▼ -0.7%▲ +1.0%Rarely Traded~1 month$132
977Souvenir Glock-18 | Groundwater (Minimal Wear)Glock-18 | GroundwaterSVMinimal WearAvoid9hard to exit · no way out▼ -1.5%▲ +2.2%Rarely Traded~4 months$16
978Souvenir Tec-9 | Red Quartz (Well-Worn)Tec-9 | Red QuartzSVWell-WornAvoid9medium confidencehard to exit · no way out0%▼ -0.1%Rarely TradedNo flow$30
979CZ75-Auto | The Fuschia Is Now (Field-Tested)CZ75-Auto | The Fuschia Is NowField-TestedAvoid9hard to exit · no way out▼ -0.7%▲ +0.9%Rarely Traded~1 month$15
980P250 | Red Rock (Field-Tested)P250 | Red RockField-TestedAvoid9hard to exit · no way out▲ +6.7%▼ -10.3%Rarely Traded~4 months$20
981Souvenir Five-SeveN | Case Hardened (Factory New)Five-SeveN | Case HardenedSVFactory NewAvoid9medium confidencehard to exit · no way out▲ +11.0%▼ -16.6%Rarely TradedNo flow$938
982P2000 | Silver (Minimal Wear)P2000 | SilverMinimal WearAvoid9hard to exit · no way out▼ -3.9%▲ +5.7%Rarely Traded~2 months$135
983StatTrak™ Desert Eagle | Ocean Drive (Factory New)Desert Eagle | Ocean DriveSTFactory NewAvoid9medium confidencehard to exit · no way out0%—Rarely Traded~1 month$442
984Dual Berettas | Balance (Factory New)Dual Berettas | BalanceFactory NewAvoid9hard to exit · no way out▲ +1.2%▼ -2.1%Rarely Traded~2 months$7.34
985StatTrak™ USP-S | Printstream (Well-Worn)USP-S | PrintstreamSTWell-WornAvoid9hard to exit · no way out▼ -0.4%▲ +0.2%Rarely Traded~3 weeks$67
986P2000 | Grassland (Factory New)P2000 | GrasslandFactory NewAvoid9hard to exit · no way out▲ +5.7%▼ -8.9%Rarely Traded~2 months$12
987StatTrak™ Five-SeveN | Case Hardened (Well-Worn)Five-SeveN | Case HardenedSTWell-WornAvoid9hard to exit · no way out▲ +4.4%▼ -7.0%Rarely Traded~4 months$20
988StatTrak™ P2000 | Wicked Sick (Factory New)P2000 | Wicked SickSTFactory NewAvoid9hard to exit · no way out▲ +3.4%▼ -5.4%Rarely Traded~5 months$18
989Five-SeveN | Fall Hazard (Well-Worn)Five-SeveN | Fall HazardWell-WornAvoid9medium confidencehard to exit · no way out0%▼ -0.3%Rarely TradedNo flow$556
990CZ75-Auto | Emerald Quartz (Well-Worn)CZ75-Auto | Emerald QuartzWell-WornAvoid9medium confidencehard to exit · no way out▲ +2.8%▼ -4.6%Rarely TradedNo flow$118
991StatTrak™ Glock-18 | Bunsen Burner (Factory New)Glock-18 | Bunsen BurnerSTFactory NewAvoid9hard to exit · no way out▲ +3.6%▼ -5.8%Rarely Traded~1 month$7.81
992Tec-9 | Whiteout (Factory New)Tec-9 | WhiteoutFactory NewAvoid9hard to exit · no way out▲ +9.9%▼ -15.3%Rarely Traded~4 months$171
993StatTrak™ P250 | Asiimov (Well-Worn)P250 | AsiimovSTWell-WornAvoid9hard to exit · no way out▲ +4.2%▼ -6.8%Rarely Traded~4 weeks$12
994StatTrak™ USP-S | Blueprint (Well-Worn)USP-S | BlueprintSTWell-WornAvoid9hard to exit · no way out0%▼ -0.6%Rarely Traded~1 month$10
995P2000 | Coach Class (Factory New)P2000 | Coach ClassFactory NewAvoid9hard to exit · no way out▲ +4.7%▼ -7.6%Rarely Traded~5 months$35
996Souvenir Tec-9 | Raw Ceramic (Factory New)Tec-9 | Raw CeramicSVFactory NewAvoid9hard to exit · no way out▲ +3.0%▼ -5.1%Rarely Traded~2 months$16
997Desert Eagle | Kumicho Dragon (Well-Worn)Desert Eagle | Kumicho DragonWell-WornAvoid9hard to exit · no way out▼ -0.9%▲ +0.7%Rarely Traded~2 months$20
998P250 | Muertos (Factory New)P250 | MuertosFactory NewAvoid9hard to exit · no way out▲ +7.1%▼ -11.4%Rarely Traded~4 months$18
999P250 | Undertow (Minimal Wear)P250 | UndertowMinimal WearAvoid9hard to exit · no way out▲ +0.8%▼ -1.9%Rarely Traded~3 months$24
1000StatTrak™ P2000 | Obsidian (Factory New)P2000 | ObsidianSTFactory NewAvoid8hard to exit · no way out▼ -1.0%▲ +0.6%Rarely Traded~3 weeks$24

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.