SkinsMonkeySkinRave
Worst to buy · updated every 15 min

Worst CS2 Skins to Buy Right Now — Falling and Hard to Sell

Prices sliding, and thin enough trading that leaving means cutting the price. A falling market you can walk out of is a bad entry; a falling market you cannot is something else, and this list separates the two.

1,200Items ranked
831Rated avoid
1,200Candidate pool
0Not rateable

Showing 50 of 1,200 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
151Souvenir Galil AR | O-Ranger (Minimal Wear)Galil AR | O-RangerSVMinimal WearAvoid4medium confidence▼ -27.7%▼ -25.6%Rarely TradedNo flow$22
152Souvenir M4A1-S | Boreal Forest (Factory New)M4A1-S | Boreal ForestSVFactory NewAvoid4▼ -18.0%▼ -39.6%Rarely Traded~4 months$60
153AUG | Death by Puppy (Factory New)AUG | Death by PuppyFactory NewAvoid4no way out▼ -1.2%▼ -15.8%Rarely Traded~2 months$7.33
154Souvenir Galil AR | VariCamo (Battle-Scarred)Galil AR | VariCamoSVBattle-ScarredAvoid4medium confidenceno way out▲ +0.1%▼ -17.9%Rarely Traded~1 month$39
155M4A4 | Faded Zebra (Well-Worn)M4A4 | Faded ZebraWell-WornAvoid4no way out▲ +4.1%▼ -23.7%Rarely Traded~3 months$5.60
156M4A4 | Daybreak (Battle-Scarred)M4A4 | DaybreakBattle-ScarredAvoid4medium confidenceno way out▼ -3.1%▼ -12.9%Rarely TradedNo flow$421
157AK-47 | Green Laminate (Well-Worn)AK-47 | Green LaminateWell-WornAvoid4no way out0%▼ -17.5%Rarely TradedNo flow$37
158StatTrak™ AK-47 | Jaguar (Minimal Wear)AK-47 | JaguarSTMinimal WearAvoid4no way out▼ -8.2%▼ -5.2%Rarely Traded~2 months$320
159Souvenir M4A1-S | Master Piece (Factory New)M4A1-S | Master PieceSVFactory NewAvoid4medium confidenceno way out▼ -3.3%▼ -12.6%Rarely Traded~7 months$568
160Souvenir AK-47 | Ice Coaled (Minimal Wear)AK-47 | Ice CoaledSVMinimal WearAvoid4medium confidenceno way out▲ +4.4%▼ -23.9%Rarely TradedNo flow$187
161StatTrak™ AUG | Wings (Factory New)AUG | WingsSTFactory NewAvoid4no way out▼ -4.7%▼ -10.2%Rarely Traded~4 months$16
162StatTrak™ M4A4 | Buzz Kill (Well-Worn)M4A4 | Buzz KillSTWell-WornAvoid4no way out▼ -2.1%▼ -14.1%Rarely Traded~4 days$104
163M4A4 | Griffin (Minimal Wear)M4A4 | GriffinMinimal WearAvoid4no way out▼ -1.9%▼ -14.3%Rarely Traded~3 months$6.06
164AUG | Bengal Tiger (Battle-Scarred)AUG | Bengal TigerBattle-ScarredAvoid4no way out▼ -2.9%▼ -12.7%Slow MoverUnrated$11
165M4A4 | Hellfire (Field-Tested)M4A4 | HellfireField-TestedAvoid4no way out▼ -1.0%▼ -15.6%Slow Mover~1 month$119
166StatTrak™ AUG | Torque (Battle-Scarred)AUG | TorqueSTBattle-ScarredAvoid4no way out▼ -8.4%▼ -4.5%Rarely Traded~6 months$7.63
167FAMAS | Dark Water (Minimal Wear)FAMAS | Dark WaterMinimal WearAvoid4no way out▲ +7.1%▼ -27.7%Rarely Traded~3 months$11
168FAMAS | Meltdown (Factory New)FAMAS | MeltdownFactory NewAvoid4no way out▲ +1.3%▼ -18.9%Rarely Traded~3 months$63
169StatTrak™ AUG | Chameleon (Factory New)AUG | ChameleonSTFactory NewAvoid4no way out▼ -5.7%▼ -8.5%Rarely Traded~2 months$90
170StatTrak™ M4A1-S | Atomic Alloy (Field-Tested)M4A1-S | Atomic AlloySTField-TestedAvoid4hard to exit · no way out▲ +0.1%▼ -4.9%Rarely Traded~2 months$41
171StatTrak™ AK-47 | The Oligarch (Well-Worn)AK-47 | The OligarchSTWell-WornAvoid4hard to exit · no way out▼ -0.8%▼ -3.4%Rarely Traded~1 month$67
172AK-47 | Neon Rider (Well-Worn)AK-47 | Neon RiderWell-WornAvoid4hard to exit · no way out▼ -0.4%▼ -4.0%Rarely Traded~4 weeks$47
173StatTrak™ FAMAS | Macabre (Factory New)FAMAS | MacabreSTFactory NewAvoid4hard to exit · no way out▲ +3.0%▼ -9.1%Rarely Traded~1 month$9.57
174Souvenir M4A1-S | Imminent Danger (Field-Tested)M4A1-S | Imminent DangerSVField-TestedAvoid4hard to exit · no way out▼ -0.8%▼ -3.3%Rarely Traded~3 months$600
175Souvenir AK-47 | Elite Build (Factory New)AK-47 | Elite BuildSVFactory NewAvoid4hard to exit · no way out▲ +7.3%▼ -15.5%Rarely Traded~2 months$63
176Souvenir M4A4 | Full Throttle (Field-Tested)M4A4 | Full ThrottleSVField-TestedAvoid4medium confidencehard to exit · no way out▲ +0.7%▼ -5.5%Rarely Traded~1 week$243
177StatTrak™ M4A4 | Zirka (Minimal Wear)M4A4 | ZirkaSTMinimal WearAvoid4hard to exit · no way out▼ -2.0%▼ -1.5%Rarely Traded~6 months$45
178Souvenir AK-47 | Slate (Battle-Scarred)AK-47 | SlateSVBattle-ScarredAvoid4hard to exit · no way out▲ +13.8%▼ -25.1%Rarely Traded~2 months$31
179Souvenir M4A4 | Magnesium (Factory New)M4A4 | MagnesiumSVFactory NewAvoid4medium confidencehard to exit · no way out▲ +1.1%▼ -6.0%Rarely Traded~1 month$66
180StatTrak™ M4A4 | Neo-Noir (Well-Worn)M4A4 | Neo-NoirSTWell-WornAvoid4hard to exit · no way out▼ -1.0%▼ -3.0%Rarely Traded~3 weeks$29
181StatTrak™ AUG | Syd Mead (Field-Tested)AUG | Syd MeadSTField-TestedAvoid4hard to exit · no way out▼ -0.6%▼ -3.4%Rarely Traded~1 month$9.25
182Galil AR | Orange DDPAT (Minimal Wear)Galil AR | Orange DDPATMinimal WearAvoid4hard to exit · no way out▼ -1.6%▼ -1.8%Rarely Traded~3 months$21
183AK-47 | Hydroponic (Battle-Scarred)AK-47 | HydroponicBattle-ScarredAvoid4medium confidencehard to exit · no way out▼ -0.6%▼ -3.3%Rarely Traded~1 week$879
184StatTrak™ AK-47 | Fuel Injector (Well-Worn)AK-47 | Fuel InjectorSTWell-WornAvoid4hard to exit · no way out▼ -0.9%▼ -2.8%Rarely Traded~2 months$235
185StatTrak™ Galil AR | Orange DDPAT (Factory New)Galil AR | Orange DDPATSTFactory NewAvoid4medium confidencehard to exit · no way out▼ -1.0%▼ -2.6%Rarely Traded~2 weeks$503
186StatTrak™ M4A4 | The Emperor (Battle-Scarred)M4A4 | The EmperorSTBattle-ScarredAvoid4hard to exit · no way out▼ -2.4%▼ -0.6%Rarely Traded~4 weeks$55
187StatTrak™ AK-47 | Case Hardened (Well-Worn)AK-47 | Case HardenedSTWell-WornAvoid4hard to exit · no way out▼ -3.1%▲ +0.5%Rarely Traded~4 months$428
188StatTrak™ AUG | Wings (Minimal Wear)AUG | WingsSTMinimal WearAvoid4hard to exit · no way out▼ -1.0%▼ -2.6%Rarely Traded~7 months$16
189Souvenir SG 553 | Damascus Steel (Well-Worn)SG 553 | Damascus SteelSVWell-WornAvoid4medium confidencehard to exit · no way out▲ +1.0%▼ -5.6%Rarely Traded~4 months$5.03
190Souvenir AK-47 | Panthera onca (Field-Tested)AK-47 | Panthera oncaSVField-TestedAvoid4hard to exit · no way out▼ -1.4%▼ -2.1%Rarely Traded~1 month$125
191StatTrak™ M4A4 | Spider Lily (Factory New)M4A4 | Spider LilySTFactory NewAvoid4hard to exit · no way out▼ -1.0%▼ -2.4%Rarely Traded~2 months$70
192SG 553 | Ultraviolet (Minimal Wear)SG 553 | UltravioletMinimal WearAvoid5no way out▼ -3.0%▼ -12.5%Rarely Traded~1 month$14
193Souvenir M4A1-S | VariCamo (Factory New)M4A1-S | VariCamoSVFactory NewAvoid5no way out▼ -1.5%▼ -14.6%Rarely Traded~4 months$17
194M4A4 | Cyber Security (Minimal Wear)M4A4 | Cyber SecurityMinimal WearAvoid5no way out▼ -4.5%▼ -10.0%Slow Mover~2 months$28
195StatTrak™ M4A1-S | Hyper Beast (Factory New)M4A1-S | Hyper BeastSTFactory NewAvoid5no way out▼ -1.2%▼ -14.8%Rarely Traded~3 months$425
196StatTrak™ M4A4 | Full Throttle (Field-Tested)M4A4 | Full ThrottleSTField-TestedAvoid5no way out▼ -3.6%▼ -11.2%Slow Mover~1 month$76
197StatTrak™ FAMAS | Rapid Eye Movement (Minimal Wear)FAMAS | Rapid Eye MovementSTMinimal WearAvoid5no way out▼ -3.4%▼ -11.6%Rarely Traded~4 months$6.64
198Souvenir Galil AR | Rainbow Spoon (Factory New)Galil AR | Rainbow SpoonSVFactory NewAvoid5medium confidenceno way out0%▼ -16.6%Rarely Traded~3 weeks$569
199StatTrak™ M4A4 | Desert-Strike (Well-Worn)M4A4 | Desert-StrikeSTWell-WornAvoid5no way out▼ -0.5%▼ -15.9%Rarely Traded~4 months$61
200AK-47 | Orbit Mk01 (Battle-Scarred)AK-47 | Orbit Mk01Battle-ScarredAvoid5hard to exit · no way out▲ +5.0%▼ -11.3%Rarely Traded~2 months$23

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.