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Worst to buy · updated every 15 min

Worst CS2 Skins to Buy Right Now — Falling and Hard to Sell

Prices sliding, and thin enough trading that leaving means cutting the price. A falling market you can walk out of is a bad entry; a falling market you cannot is something else, and this list separates the two.

139Items ranked
840Rated avoid
1,200Candidate pool
0Not rateable

Showing 50 of 139 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
1M4A4 | 龍王 (Dragon King) (Field-Tested)M4A4 | 龍王 (Dragon King)Field-TestedNeutral40▼ -1.0%▼ -5.9%Active DemandUnrated$13
2FAMAS | Bad Trip (Battle-Scarred)FAMAS | Bad TripBattle-ScarredNeutral40▼ -0.7%▼ -6.5%Moderate DemandUnrated$38
3StatTrak™ AK-47 | Asiimov (Minimal Wear)AK-47 | AsiimovSTMinimal WearNeutral40▼ -2.3%▼ -3.9%Active DemandUnrated$109
4Souvenir AK-47 | Gold Arabesque (Field-Tested)AK-47 | Gold ArabesqueSVField-TestedNeutral40▲ +1.9%▼ -10.3%Active DemandUnrated$1,109
5M4A4 | In Living Color (Minimal Wear)M4A4 | In Living ColorMinimal WearNeutral40▼ -0.7%▼ -6.2%Active DemandUnrated$37
6M4A1-S | Chantico's Fire (Well-Worn)M4A1-S | Chantico's FireWell-WornNeutral40▲ +1.1%▼ -8.9%Moderate DemandUnrated$105
7SG 553 | Integrale (Minimal Wear)SG 553 | IntegraleMinimal WearNeutral41▲ +0.4%▼ -7.8%Active DemandUnrated$16
8Galil AR | Eco (Well-Worn)Galil AR | EcoWell-WornNeutral41▲ +0.3%▼ -7.5%Moderate DemandUnrated$12
9AK-47 | Blue Laminate (Minimal Wear)AK-47 | Blue LaminateMinimal WearNeutral41▼ -2.0%▼ -4.1%Active DemandUnrated$14
10AK-47 | Legion of Anubis (Minimal Wear)AK-47 | Legion of AnubisMinimal WearNeutral41▲ +0.8%▼ -8.3%Active DemandUnrated$33
11StatTrak™ AK-47 | The Empress (Field-Tested)AK-47 | The EmpressSTField-TestedNeutral41▼ -0.9%▼ -5.7%Active DemandUnrated$103
12StatTrak™ AK-47 | Aquamarine Revenge (Field-Tested)AK-47 | Aquamarine RevengeSTField-TestedNeutral41▼ -1.5%▼ -4.7%Moderate DemandUnrated$86
13FAMAS | Rapid Eye Movement (Field-Tested)FAMAS | Rapid Eye MovementField-TestedNeutral41▲ +2.9%▼ -11.3%Active DemandUnrated$5.63
14Souvenir AK-47 | Gold Arabesque (Battle-Scarred)AK-47 | Gold ArabesqueSVBattle-ScarredNeutral41medium confidence▲ +0.7%▼ -7.9%Moderate DemandUnrated$929
15M4A4 | Spider Lily (Field-Tested)M4A4 | Spider LilyField-TestedNeutral41▼ -0.1%▼ -6.7%Active DemandUnrated$7.13
16M4A1-S | Party Animal (Field-Tested)M4A1-S | Party AnimalField-TestedNeutral41▼ -3.3%▼ -1.9%Active DemandUnrated$6.69
17AK-47 | The Empress (Field-Tested)AK-47 | The EmpressField-TestedNeutral41▲ +0.8%▼ -8.1%Active DemandUnrated$96
18StatTrak™ Galil AR | Eco (Minimal Wear)Galil AR | EcoSTMinimal WearNeutral41▼ -3.6%▼ -1.5%Moderate DemandUnrated$135
19StatTrak™ AK-47 | The Empress (Well-Worn)AK-47 | The EmpressSTWell-WornNeutral41▼ -0.5%▼ -6.0%Moderate DemandUnrated$91
20M4A4 | The Emperor (Field-Tested)M4A4 | The EmperorField-TestedNeutral41▲ +0.7%▼ -7.8%Active DemandUnrated$52
21M4A1-S | Leaded Glass (Field-Tested)M4A1-S | Leaded GlassField-TestedNeutral41▼ -2.0%▼ -3.8%Active DemandUnrated$10
22StatTrak™ M4A4 | Temukau (Minimal Wear)M4A4 | TemukauSTMinimal WearNeutral410%▼ -6.7%Active DemandUnrated$72
23M4A4 | Desolate Space (Field-Tested)M4A4 | Desolate SpaceField-TestedNeutral42▼ -0.9%▼ -5.2%Active DemandUnrated$12
24StatTrak™ M4A1-S | Cyrex (Minimal Wear)M4A1-S | CyrexSTMinimal WearNeutral42▼ -0.2%▼ -6.2%Active DemandUnrated$169
25AK-47 | Case Hardened (Minimal Wear)AK-47 | Case HardenedMinimal WearNeutral42▲ +0.8%▼ -7.7%High DemandUnrated$243
26FAMAS | Rapid Eye Movement (Well-Worn)FAMAS | Rapid Eye MovementWell-WornNeutral42▲ +2.2%▼ -9.8%Active DemandUnrated$5.54
27StatTrak™ M4A4 | Turbine (Minimal Wear)M4A4 | TurbineSTMinimal WearNeutral42▲ +0.3%▼ -6.9%Moderate DemandUnrated$6.34
28AK-47 | Head Shot (Well-Worn)AK-47 | Head ShotWell-WornNeutral42▲ +0.9%▼ -7.7%Active DemandUnrated$27
29Galil AR | Eco (Field-Tested)Galil AR | EcoField-TestedNeutral42▲ +0.6%▼ -7.2%Active DemandUnrated$12
30StatTrak™ AK-47 | Bloodsport (Field-Tested)AK-47 | BloodsportSTField-TestedNeutral42▼ -0.5%▼ -5.5%Active DemandUnrated$235
31M4A4 | Tornado (Field-Tested)M4A4 | TornadoField-TestedNeutral42▲ +0.7%▼ -7.2%Moderate DemandUnrated$7.34
32AK-47 | Nightwish (Battle-Scarred)AK-47 | NightwishBattle-ScarredNeutral42▲ +1.2%▼ -7.8%Active DemandUnrated$55
33StatTrak™ AK-47 | Head Shot (Factory New)AK-47 | Head ShotSTFactory NewNeutral42▲ +3.9%▼ -11.8%Active DemandUnrated$96
34M4A1-S | Basilisk (Minimal Wear)M4A1-S | BasiliskMinimal WearNeutral42▲ +0.1%▼ -6.1%Active DemandUnrated$9.68
35M4A1-S | Nightmare (Minimal Wear)M4A1-S | NightmareMinimal WearNeutral43▼ -1.6%▼ -3.4%Active DemandUnrated$20
36AK-47 | The Outsiders (Field-Tested)AK-47 | The OutsidersField-TestedNeutral43▼ -1.2%▼ -4.0%Active DemandUnrated$5.76
37StatTrak™ AK-47 | Nightwish (Factory New)AK-47 | NightwishSTFactory NewNeutral43▲ +0.5%▼ -6.5%Moderate DemandUnrated$128
38AK-47 | Midnight Laminate (Minimal Wear)AK-47 | Midnight LaminateMinimal WearNeutral43▲ +0.3%▼ -6.3%Active DemandUnrated$6.13
39AK-47 | Head Shot (Minimal Wear)AK-47 | Head ShotMinimal WearNeutral43▲ +1.0%▼ -7.2%Active DemandUnrated$46
40StatTrak™ AK-47 | Slate (Field-Tested)AK-47 | SlateSTField-TestedNeutral43▲ +0.3%▼ -6.1%Active DemandUnrated$12
41M4A4 | Bullet Rain (Minimal Wear)M4A4 | Bullet RainMinimal WearNeutral43▼ -0.8%▼ -4.4%Active DemandUnrated$79
42StatTrak™ M4A1-S | Mecha Industries (Factory New)M4A1-S | Mecha IndustriesSTFactory NewNeutral43▼ -0.4%▼ -5.1%Active DemandUnrated$216
43FAMAS | Bad Trip (Well-Worn)FAMAS | Bad TripWell-WornNeutral43▲ +2.1%▼ -8.6%Moderate DemandUnrated$38
44M4A4 | 龍王 (Dragon King) (Minimal Wear)M4A4 | 龍王 (Dragon King)Minimal WearNeutral43▲ +0.6%▼ -6.3%Active DemandUnrated$21
45StatTrak™ FAMAS | Rapid Eye Movement (Field-Tested)FAMAS | Rapid Eye MovementSTField-TestedNeutral43▲ +2.1%▼ -8.6%Moderate DemandUnrated$5.24
46AK-47 | Nouveau Rouge (Minimal Wear)AK-47 | Nouveau RougeMinimal WearNeutral44▲ +2.6%▼ -9.2%Active DemandUnrated$20
47M4A4 | Spider Lily (Minimal Wear)M4A4 | Spider LilyMinimal WearNeutral44▲ +3.4%▼ -10.2%Active DemandUnrated$12
48StatTrak™ AK-47 | Legion of Anubis (Factory New)AK-47 | Legion of AnubisSTFactory NewNeutral44▼ -0.9%▼ -3.8%Active DemandUnrated$63
49M4A4 | The Emperor (Minimal Wear)M4A4 | The EmperorMinimal WearNeutral44▲ +1.0%▼ -6.5%Active DemandUnrated$61
50FAMAS | Night Borre (Factory New)FAMAS | Night BorreFactory NewNeutral44▲ +9.1%▼ -18.6%Moderate DemandUnrated$9.34

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.