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Worst to buy · updated every 15 min

Worst CS2 Skins to Buy Right Now — Falling and Hard to Sell

Prices sliding, and thin enough trading that leaving means cutting the price. A falling market you can walk out of is a bad entry; a falling market you cannot is something else, and this list separates the two.

1,200Items ranked
808Rated avoid
1,200Candidate pool
0Not rateable

Showing 50 of 1,200 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
501Galil AR | Cerberus (Battle-Scarred)Galil AR | CerberusBattle-ScarredAvoid14▼ -7.1%▼ -24.3%Rarely Traded~2 months$18
502AK-47 | Consequence of the Jinn (Factory New)AK-47 | Consequence of the JinnFactory NewAvoid14▼ -0.6%▼ -33.8%Active DemandUnrated$666
503Galil AR | Sandstorm (Minimal Wear)Galil AR | SandstormMinimal WearAvoid14▼ -0.8%▼ -33.0%Rarely Traded~2 months$11
504SG 553 | Colony IV (Field-Tested)SG 553 | Colony IVField-TestedAvoid14falling with no reliable way out▼ -1.7%▼ -8.6%Rarely Traded~1 month$6.95
505Souvenir M4A1-S | Master Piece (Well-Worn)M4A1-S | Master PieceSVWell-WornAvoid14falling with no reliable way out▼ -2.9%▼ -6.7%Rarely Traded~3 months$97
506FAMAS | Commemoration (Field-Tested)FAMAS | CommemorationField-TestedAvoid14falling with no reliable way out▼ -1.5%▼ -8.8%Slow Mover~1 month$29
507M4A4 | Faded Zebra (Factory New)M4A4 | Faded ZebraFactory NewAvoid14falling with no reliable way out▲ +2.5%▼ -14.7%Rarely Traded~2 months$70
508StatTrak™ M4A1-S | Guardian (Battle-Scarred)M4A1-S | GuardianSTBattle-ScarredAvoid14falling with no reliable way out▼ -4.1%▼ -4.8%Rarely TradedNo flow$78
509StatTrak™ M4A4 | Spider Lily (Field-Tested)M4A4 | Spider LilySTField-TestedAvoid14falling with no reliable way out▼ -2.4%▼ -7.4%Slow Mover~1 month$15
510Souvenir Galil AR | Rainbow Spoon (Minimal Wear)Galil AR | Rainbow SpoonSVMinimal WearAvoid14medium confidencefalling with no reliable way out▼ -4.3%Rarely TradedNo flow$170
511M4A4 | Neo-Noir (Battle-Scarred)M4A4 | Neo-NoirBattle-ScarredAvoid14falling with no reliable way out▼ -3.6%▼ -5.5%Slow Mover~4 weeks$27
512StatTrak™ M4A1-S | Vaporwave (Battle-Scarred)M4A1-S | VaporwaveSTBattle-ScarredAvoid14falling with no reliable way out▼ -3.0%▼ -6.3%Rarely Traded~3 months$87
513Souvenir AUG | Contractor (Factory New)AUG | ContractorSVFactory NewAvoid14medium confidencefalling with no reliable way out▲ +0.3%▼ -11.2%Rarely TradedNo flow$24
514StatTrak™ AK-47 | Redline (Well-Worn)AK-47 | RedlineSTWell-WornAvoid14falling with no reliable way out▼ -3.6%▼ -5.4%Rarely Traded~6 months$51
515Souvenir FAMAS | Waters of Nephthys (Field-Tested)FAMAS | Waters of NephthysSVField-TestedAvoid14falling with no reliable way out▼ -2.1%▼ -7.7%Rarely Traded~2 months$46
516M4A4 | Desert-Strike (Field-Tested)M4A4 | Desert-StrikeField-TestedAvoid14falling with no reliable way out▼ -2.0%▼ -7.7%Slow Mover~2 months$29
517FAMAS | Afterimage (Field-Tested)FAMAS | AfterimageField-TestedAvoid14falling with no reliable way out▼ -0.1%▼ -10.5%Rarely Traded~3 weeks$24
518M4A4 | Dark Operative (Factory New)M4A4 | Dark OperativeFactory NewAvoid14falling with no reliable way out▼ -2.8%▼ -6.5%Slow Mover~2 months$6.71
519FAMAS | Mecha Industries (Battle-Scarred)FAMAS | Mecha IndustriesBattle-ScarredAvoid14falling with no reliable way out▼ -1.3%▼ -8.7%Rarely Traded~2 months$29
520StatTrak™ AUG | Fleet Flock (Well-Worn)AUG | Fleet FlockSTWell-WornAvoid14falling with no reliable way out▼ -6.1%▼ -1.4%Rarely Traded~3 weeks$11
521FAMAS | Spitfire (Factory New)FAMAS | SpitfireFactory NewAvoid14medium confidencefalling with no reliable way out▼ -3.7%▼ -5.1%Rarely Traded~1 month$421
522AUG | Flame Jörmungandr (Field-Tested)AUG | Flame JörmungandrField-TestedAvoid14falling with no reliable way out▼ -4.1%▼ -4.4%Rarely TradedNo flow$363
523Souvenir M4A1-S | Control Panel (Well-Worn)M4A1-S | Control PanelSVWell-WornAvoid15▼ -14.9%▼ -11.7%Rarely Traded~1 month$32
524AUG | Aristocrat (Factory New)AUG | AristocratFactory NewAvoid15▲ +0.8%▼ -35.1%Rarely Traded~3 months$6.17
525AK-47 | B the Monster (Battle-Scarred)AK-47 | B the MonsterBattle-ScarredAvoid15▼ -6.7%▼ -23.7%Slow Mover~2 months$53
526Galil AR | Urban Rubble (Minimal Wear)Galil AR | Urban RubbleMinimal WearAvoid15▼ -9.4%▼ -18.7%Rarely Traded~1 month$8.17
527Souvenir M4A4 | Radiation Hazard (Field-Tested)M4A4 | Radiation HazardSVField-TestedAvoid15▼ -4.6%▼ -25.8%Rarely Traded~8 months$44
528Galil AR | Urban Rubble (Battle-Scarred)Galil AR | Urban RubbleBattle-ScarredAvoid15▼ -21.1%▼ -0.6%Rarely TradedNo flow$15
529Souvenir M4A1-S | Printstream (Field-Tested)M4A1-S | PrintstreamSVField-TestedAvoid15medium confidence▼ -12.8%Rarely Traded~2 weeks$287
530M4A1-S | Fatal Glitch (Field-Tested)M4A1-S | Fatal GlitchField-TestedAvoid15▼ -5.8%▼ -23.1%Active DemandUnrated$21
531AUG | Flame Jörmungandr (Minimal Wear)AUG | Flame JörmungandrMinimal WearAvoid15▼ -10.5%▼ -16.0%Rarely TradedNo flow$359
532M4A1-S | Fatal Glitch (Minimal Wear)M4A1-S | Fatal GlitchMinimal WearAvoid15▼ -6.5%▼ -22.1%Active DemandUnrated$45
533StatTrak™ M4A1-S | Black Lotus (Factory New)M4A1-S | Black LotusSTFactory NewAvoid15▼ -10.6%▼ -15.8%Rarely Traded~3 months$34
534Souvenir AK-47 | Fire Serpent (Minimal Wear)AK-47 | Fire SerpentSVMinimal WearAvoid15medium confidence▼ -12.7%Rarely TradedNo flow$1,336
535Souvenir SG 553 | Integrale (Minimal Wear)SG 553 | IntegraleSVMinimal WearAvoid15▼ -17.5%▼ -5.4%Rarely Traded~3 months$53
536Souvenir M4A4 | Asiimov (Battle-Scarred)M4A4 | AsiimovSVBattle-ScarredAvoid15medium confidence▼ -12.6%Rarely TradedNo flow$176
537StatTrak™ M4A4 | Bullet Rain (Well-Worn)M4A4 | Bullet RainSTWell-WornAvoid15medium confidence▼ -11.1%▼ -14.8%Rarely TradedNo flow$116
538M4A4 | Turbine (Factory New)M4A4 | TurbineFactory NewAvoid15▼ -0.5%▼ -30.5%Slow Mover~1 month$18
539M4A1-S | Hot Rod (Minimal Wear)M4A1-S | Hot RodMinimal WearAvoid15medium confidence▼ -16.0%▼ -7.3%Rarely Traded~2 weeks$1,724
540StatTrak™ M4A1-S | Briefing (Well-Worn)M4A1-S | BriefingSTWell-WornAvoid15falling with no reliable way out▼ -2.2%▼ -7.2%Rarely Traded~3 months$13
541AUG | Sand Storm (Battle-Scarred)AUG | Sand StormBattle-ScarredAvoid15falling with no reliable way out▲ +5.8%▼ -19.1%Rarely Traded~4 months$37
542StatTrak™ M4A4 | Griffin (Factory New)M4A4 | GriffinSTFactory NewAvoid15falling with no reliable way out▼ -2.0%▼ -7.4%Rarely Traded~1 month$34
543StatTrak™ AUG | Syd Mead (Factory New)AUG | Syd MeadSTFactory NewAvoid15falling with no reliable way out▼ -3.7%▼ -4.9%Rarely Traded~3 months$25
544M4A1-S | Moss Quartz (Field-Tested)M4A1-S | Moss QuartzField-TestedAvoid15falling with no reliable way out▼ -0.6%▼ -9.5%Rarely Traded~2 months$23
545M4A1-S | Atomic Alloy (Battle-Scarred)M4A1-S | Atomic AlloyBattle-ScarredAvoid15falling with no reliable way out▼ -2.0%▼ -7.4%Rarely Traded~1 month$26
546AK-47 | Jet Set (Factory New)AK-47 | Jet SetFactory NewAvoid15medium confidencefalling with no reliable way out▼ -3.8%▼ -4.7%Rarely Traded~4 weeks$1,203
547StatTrak™ M4A4 | Neo-Noir (Well-Worn)M4A4 | Neo-NoirSTWell-WornAvoid15falling with no reliable way out▼ -1.9%▼ -7.4%Rarely Traded~3 weeks$32
548M4A1-S | Guardian (Field-Tested)M4A1-S | GuardianField-TestedAvoid15falling with no reliable way out▼ -2.6%▼ -6.4%Rarely Traded~4 months$24
549SG 553 | Barricade (Battle-Scarred)SG 553 | BarricadeBattle-ScarredAvoid15falling with no reliable way out▼ -2.9%▼ -5.9%Rarely Traded~1 month$6.02
550Souvenir M4A4 | Hellish (Well-Worn)M4A4 | HellishSVWell-WornAvoid15falling with no reliable way out▲ +0.1%▼ -10.5%Rarely Traded~3 weeks$32

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.