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Worst to buy · updated every 15 min

Worst CS2 Skins to Buy Right Now — Falling and Hard to Sell

Prices sliding, and thin enough trading that leaving means cutting the price. A falling market you can walk out of is a bad entry; a falling market you cannot is something else, and this list separates the two.

1,200Items ranked
823Rated avoid
1,200Candidate pool
0Not rateable

Showing 50 of 1,200 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
551Souvenir M4A1-S | Master Piece (Field-Tested)M4A1-S | Master PieceSVField-TestedAvoid15▼ -9.7%▼ -18.8%Rarely Traded~2 months$101
552Souvenir AK-47 | Crossfade (Field-Tested)AK-47 | CrossfadeSVField-TestedAvoid15▼ -12.7%▼ -14.1%Rarely TradedNo flow$33
553Souvenir FAMAS | Waters of Nephthys (Battle-Scarred)FAMAS | Waters of NephthysSVBattle-ScarredAvoid15▼ -11.3%▼ -16.2%Rarely Traded~2 months$31
554Souvenir AK-47 | Ice Coaled (Field-Tested)AK-47 | Ice CoaledSVField-TestedAvoid15▲ +3.5%▼ -38.3%Rarely Traded~3 months$61
555AK-47 | Asiimov (Factory New)AK-47 | AsiimovFactory NewAvoid15▼ -7.3%▼ -22.0%Moderate DemandUnrated$292
556M4A1-S | Leaded Glass (Factory New)M4A1-S | Leaded GlassFactory NewAvoid15▼ -2.8%▼ -28.6%Rarely Traded~3 months$35
557Galil AR | Eco (Minimal Wear)Galil AR | EcoMinimal WearAvoid15▼ -4.2%▼ -26.3%Active DemandUnrated$74
558M4A1-S | Bright Water (Minimal Wear)M4A1-S | Bright WaterMinimal WearAvoid15▼ -4.4%▼ -25.9%Active DemandUnrated$37
559M4A4 | Modern Hunter (Well-Worn)M4A4 | Modern HunterWell-WornAvoid15▲ +10.8%▼ -48.4%Rarely Traded~1 month$56
560Galil AR | Vandal (Factory New)Galil AR | VandalFactory NewAvoid15▲ +1.3%▼ -34.1%Rarely Traded~3 months$8.78
561AK-47 | Neon Rider (Factory New)AK-47 | Neon RiderFactory NewAvoid15▼ -6.8%▼ -21.9%Active DemandUnrated$194
562M4A4 | Faded Zebra (Well-Worn)M4A4 | Faded ZebraWell-WornAvoid15▼ -3.4%▼ -27.0%Rarely Traded~3 months$5.36
563Souvenir AK-47 | Inheritance (Battle-Scarred)AK-47 | InheritanceSVBattle-ScarredAvoid15▲ +6.3%▼ -41.6%Rarely Traded~1 week$114
564M4A4 | Dark Blossom (Field-Tested)M4A4 | Dark BlossomField-TestedAvoid15▼ -2.6%▼ -28.2%Rarely Traded~4 weeks$10
565Souvenir AK-47 | Inheritance (Factory New)AK-47 | InheritanceSVFactory NewAvoid15▼ -4.7%▼ -25.1%Slow MoverUnrated$492
566Galil AR | Winter Forest (Field-Tested)Galil AR | Winter ForestField-TestedAvoid15▼ -10.7%▼ -16.0%Rarely Traded~2 weeks$19
567Souvenir M4A1-S | Moss Quartz (Field-Tested)M4A1-S | Moss QuartzSVField-TestedAvoid15▲ +1.4%▼ -34.1%Rarely Traded~4 months$61
568FAMAS | Hexane (Factory New)FAMAS | HexaneFactory NewAvoid15▲ +4.0%▼ -38.0%Rarely Traded~4 months$6.16
569M4A4 | Spider Lily (Factory New)M4A4 | Spider LilyFactory NewAvoid15▼ -5.8%▼ -23.0%Moderate DemandUnrated$52
570Souvenir M4A4 | Aeolian Dark (Minimal Wear)M4A4 | Aeolian DarkSVMinimal WearAvoid15▼ -5.9%▼ -22.8%Rarely Traded~1 month$19
571StatTrak™ AUG | Torque (Battle-Scarred)AUG | TorqueSTBattle-ScarredAvoid15▼ -20.7%▼ -0.5%Rarely Traded~6 months$7.61
572FAMAS | Sergeant (Minimal Wear)FAMAS | SergeantMinimal WearAvoid15▲ +0.9%▼ -32.9%Rarely Traded~2 months$9.58
573Galil AR | Urban Rubble (Battle-Scarred)Galil AR | Urban RubbleBattle-ScarredAvoid15▼ -4.4%▼ -24.8%Rarely Traded~2 months$18
574StatTrak™ M4A4 | The Emperor (Well-Worn)M4A4 | The EmperorSTWell-WornAvoid15▼ -13.2%▼ -11.6%Rarely Traded~2 weeks$72
575StatTrak™ Galil AR | Orange DDPAT (Battle-Scarred)Galil AR | Orange DDPATSTBattle-ScarredAvoid15▼ -2.1%▼ -28.3%Rarely Traded~2 months$28
576Souvenir AUG | Contractor (Factory New)AUG | ContractorSVFactory NewAvoid15medium confidence▼ -1.0%▼ -29.9%Rarely Traded~2 months$32
577AK-47 | Jungle Spray (Minimal Wear)AK-47 | Jungle SprayMinimal WearAvoid15▲ +7.5%▼ -42.5%Rarely Traded~5 months$13
578AK-47 | Frontside Misty (Factory New)AK-47 | Frontside MistyFactory NewAvoid15▼ -7.0%▼ -20.6%Moderate DemandUnrated$101
579M4A4 | Cyber Security (Factory New)M4A4 | Cyber SecurityFactory NewAvoid15▲ +0.4%▼ -31.7%Slow Mover~2 months$106
580Souvenir M4A1-S | Moss Quartz (Minimal Wear)M4A1-S | Moss QuartzSVMinimal WearAvoid15medium confidenceno way out▼ -3.3%▼ -5.4%Rarely Traded~4 weeks$104
581StatTrak™ M4A1-S | Leaded Glass (Well-Worn)M4A1-S | Leaded GlassSTWell-WornAvoid15no way out▼ -0.8%▼ -9.2%Slow Mover~2 weeks$16
582AK-47 | Panthera onca (Minimal Wear)AK-47 | Panthera oncaMinimal WearAvoid15no way out▼ -1.8%▼ -7.6%Rarely Traded~2 months$220
583StatTrak™ M4A4 | Spider Lily (Field-Tested)M4A4 | Spider LilySTField-TestedAvoid15no way out▼ -3.3%▼ -5.3%Slow Mover~2 months$14
584AUG | Carved Jade (Minimal Wear)AUG | Carved JadeMinimal WearAvoid15no way out▼ -4.5%▼ -3.5%Rarely Traded~2 months$7.69
585AK-47 | Green Laminate (Field-Tested)AK-47 | Green LaminateField-TestedAvoid15no way out▼ -2.7%▼ -6.1%Rarely Traded~2 months$15
586Souvenir AK-47 | Nightwish (Minimal Wear)AK-47 | NightwishSVMinimal WearAvoid15medium confidenceno way out▲ +0.1%▼ -10.3%Rarely TradedNo flow$778
587M4A4 | Tornado (Well-Worn)M4A4 | TornadoWell-WornAvoid15no way out▼ -5.2%▼ -2.4%Rarely Traded~1 month$7.72
588Souvenir AK-47 | The Oligarch (Field-Tested)AK-47 | The OligarchSVField-TestedAvoid15medium confidenceno way out▲ +1.7%▼ -12.7%Rarely Traded~1 week$212
589AUG | Carved Jade (Field-Tested)AUG | Carved JadeField-TestedAvoid15no way out▼ -0.5%▼ -9.4%Rarely Traded~3 weeks$11
590Souvenir M4A4 | Tornado (Factory New)M4A4 | TornadoSVFactory NewAvoid15medium confidenceno way out▼ -1.2%▼ -8.2%Rarely Traded~5 months$301
591Souvenir AK-47 | Baroque Purple (Field-Tested)AK-47 | Baroque PurpleSVField-TestedAvoid15no way out▼ -8.5%▲ +2.7%Rarely Traded~1 month$18
592M4A4 | Asiimov (Well-Worn)M4A4 | AsiimovWell-WornAvoid15no way out▼ -2.3%▼ -6.5%Slow Mover~1 month$119
593StatTrak™ M4A1-S | Chantico's Fire (Well-Worn)M4A1-S | Chantico's FireSTWell-WornAvoid15no way out▼ -1.9%▼ -7.0%Rarely Traded~4 weeks$115
594Galil AR | Urban Rubble (Field-Tested)Galil AR | Urban RubbleField-TestedAvoid15no way out▼ -1.4%▼ -7.8%Rarely Traded~2 months$6.59
595Souvenir AK-47 | Black Laminate (Battle-Scarred)AK-47 | Black LaminateSVBattle-ScarredAvoid16▼ -13.8%▼ -10.3%Rarely Traded~2 months$32
596Souvenir Galil AR | Grey Smoke (Minimal Wear)Galil AR | Grey SmokeSVMinimal WearAvoid16medium confidence▲ +15.8%▼ -54.5%Rarely Traded~3 weeks$8.35
597M4A1-S | Mecha Industries (Factory New)M4A1-S | Mecha IndustriesFactory NewAvoid16▼ -6.1%▼ -21.4%Moderate DemandUnrated$191
598M4A1-S | Player Two (Factory New)M4A1-S | Player TwoFactory NewAvoid16▼ -6.4%▼ -20.8%Active DemandUnrated$129
599M4A1-S | Blood Tiger (Factory New)M4A1-S | Blood TigerFactory NewAvoid16▲ +5.0%▼ -37.4%Rarely Traded~7 months$12
600M4A1-S | Hyper Beast (Factory New)M4A1-S | Hyper BeastFactory NewAvoid16▼ -3.8%▼ -24.3%Moderate DemandUnrated$242

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.