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Worst to buy · updated every 15 min

Worst CS2 Skins to Buy Right Now — Falling and Hard to Sell

Prices sliding, and thin enough trading that leaving means cutting the price. A falling market you can walk out of is a bad entry; a falling market you cannot is something else, and this list separates the two.

1,200Items ranked
816Rated avoid
1,200Candidate pool
0Not rateable

Showing 50 of 1,200 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
551M4A1-S | Cyrex (Well-Worn)M4A1-S | CyrexWell-WornAvoid15falling with no reliable way out▼ -4.2%▼ -3.9%Rarely Traded~3 months$175
552Souvenir AK-47 | Safety Net (Factory New)AK-47 | Safety NetSVFactory NewAvoid15falling with no reliable way out▼ -1.4%▼ -8.0%Rarely Traded~6 months$47
553StatTrak™ M4A1-S | Printstream (Well-Worn)M4A1-S | PrintstreamSTWell-WornAvoid15falling with no reliable way out▼ -1.3%▼ -8.2%Rarely Traded~3 months$367
554Souvenir AK-47 | Panthera onca (Well-Worn)AK-47 | Panthera oncaSVWell-WornAvoid15falling with no reliable way out▼ -1.9%▼ -7.3%Rarely Traded~2 weeks$115
555Souvenir AK-47 | Aphrodite (Field-Tested)AK-47 | AphroditeSVField-TestedAvoid15medium confidencefalling with no reliable way out▼ -4.1%Rarely Traded~3 months$133
556StatTrak™ M4A1-S | Vaporwave (Battle-Scarred)M4A1-S | VaporwaveSTBattle-ScarredAvoid15falling with no reliable way out▼ -2.7%▼ -6.0%Rarely Traded~3 months$87
557StatTrak™ AUG | Wings (Minimal Wear)AUG | WingsSTMinimal WearAvoid15falling with no reliable way out▼ -2.0%▼ -7.2%Rarely Traded~5 months$18
558M4A4 | Dark Blossom (Minimal Wear)M4A4 | Dark BlossomMinimal WearAvoid15falling with no reliable way out▼ -2.6%▼ -6.2%Rarely Traded~2 months$21
559StatTrak™ M4A4 | Desert-Strike (Minimal Wear)M4A4 | Desert-StrikeSTMinimal WearAvoid15falling with no reliable way out▼ -2.5%▼ -6.3%Rarely Traded~2 months$42
560StatTrak™ M4A1-S | Bright Water (Minimal Wear)M4A1-S | Bright WaterSTMinimal WearAvoid15falling with no reliable way out▼ -2.3%▼ -6.5%Rarely Traded~3 months$64
561StatTrak™ AK-47 | Vulcan (Battle-Scarred)AK-47 | VulcanSTBattle-ScarredAvoid15falling with no reliable way out▼ -1.1%▼ -8.2%Rarely Traded~3 months$179
562Souvenir M4A1-S | Master Piece (Field-Tested)M4A1-S | Master PieceSVField-TestedAvoid15falling with no reliable way out▼ -3.3%▼ -5.0%Rarely Traded~3 months$123
563M4A1-S | Guardian (Field-Tested)M4A1-S | GuardianField-TestedAvoid15falling with no reliable way out▼ -2.4%▼ -6.2%Rarely Traded~4 months$24
564M4A4 | Turbine (Factory New)M4A4 | TurbineFactory NewAvoid16▼ -0.4%▼ -30.4%Slow Mover~1 month$18
565AK-47 | Hydroponic (Minimal Wear)AK-47 | HydroponicMinimal WearAvoid16medium confidence▼ -7.3%▼ -20.1%Active DemandUnrated$1,706
566StatTrak™ M4A4 | Zirka (Well-Worn)M4A4 | ZirkaSTWell-WornAvoid16▼ -11.0%▼ -14.3%Rarely Traded~6 months$40
567M4A4 | Polysoup (Well-Worn)M4A4 | PolysoupWell-WornAvoid16▼ -11.1%▼ -14.1%Rarely Traded~2 months$9.20
568AK-47 | B the Monster (Well-Worn)AK-47 | B the MonsterWell-WornAvoid16▼ -6.6%▼ -20.9%Rarely Traded~1 month$85
569StatTrak™ SG 553 | Ultraviolet (Factory New)SG 553 | UltravioletSTFactory NewAvoid16▼ -11.6%▼ -13.3%Rarely Traded~1 month$120
570AUG | Bengal Tiger (Field-Tested)AUG | Bengal TigerField-TestedAvoid16▼ -5.4%▼ -22.2%Rarely Traded~4 months$11
571Souvenir AK-47 | B the Monster (Field-Tested)AK-47 | B the MonsterSVField-TestedAvoid16▼ -8.7%▼ -17.2%Rarely Traded~1 month$140
572FAMAS | Dark Water (Minimal Wear)FAMAS | Dark WaterMinimal WearAvoid16▲ +0.6%▼ -31.1%Slow Mover~1 month$24
573StatTrak™ SG 553 | Wave Spray (Minimal Wear)SG 553 | Wave SpraySTMinimal WearAvoid16▼ -3.6%▼ -24.7%Rarely Traded~1 month$6.59
574StatTrak™ Galil AR | Shattered (Well-Worn)Galil AR | ShatteredSTWell-WornAvoid16▼ -2.9%▼ -25.8%Rarely Traded~1 month$8.84
575AUG | Bengal Tiger (Well-Worn)AUG | Bengal TigerWell-WornAvoid16▼ -7.0%▼ -18.8%Rarely Traded~4 months$12
576AK-47 | Crane Flight (Factory New)AK-47 | Crane FlightFactory NewAvoid16▼ -8.3%▼ -16.8%Active DemandUnrated$52
577FAMAS | CaliCamo (Factory New)FAMAS | CaliCamoFactory NewAvoid16▼ -9.7%▼ -14.4%Slow Mover~1 month$5.58
578Souvenir M4A1-S | Solitude (Minimal Wear)M4A1-S | SolitudeSVMinimal WearAvoid16medium confidence▼ -11.6%Rarely Traded~1 month$98
579Souvenir M4A1-S | Stratosphere (Factory New)M4A1-S | StratosphereSVFactory NewAvoid16medium confidence▼ -11.5%Rarely TradedNo flow$621
580M4A4 | Dark Blossom (Well-Worn)M4A4 | Dark BlossomWell-WornAvoid16▼ -7.7%▼ -17.3%Rarely Traded~1 month$24
581AK-47 | Midnight Laminate (Factory New)AK-47 | Midnight LaminateFactory NewAvoid16▼ -2.8%▼ -24.5%Active DemandUnrated$15
582Souvenir AK-47 | Midnight Laminate (Minimal Wear)AK-47 | Midnight LaminateSVMinimal WearAvoid16medium confidence▼ -11.4%Rarely Traded~1 month$72
583StatTrak™ SG 553 | Ultraviolet (Well-Worn)SG 553 | UltravioletSTWell-WornAvoid16▼ -9.1%▼ -14.7%Rarely Traded~3 months$21
584AK-47 | AUTOEXEC (Battle-Scarred)AK-47 | AUTOEXECBattle-ScarredAvoid16▼ -2.4%▼ -24.6%Rarely Traded~1 month$93
585M4A4 | Polysoup (Factory New)M4A4 | PolysoupFactory NewAvoid16▼ -7.9%▼ -16.3%Active DemandUnrated$27
586FAMAS | Doomkitty (Field-Tested)FAMAS | DoomkittyField-TestedAvoid16▼ -7.1%▼ -17.6%Rarely Traded~3 months$8.74
587Souvenir AUG | Carved Jade (Factory New)AUG | Carved JadeSVFactory NewAvoid16▼ -6.6%▼ -18.3%Rarely Traded~4 months$11
588Souvenir M4A1-S | Basilisk (Minimal Wear)M4A1-S | BasiliskSVMinimal WearAvoid16medium confidence▼ -11.2%Rarely TradedNo flow$76
589Galil AR | Black Sand (Factory New)Galil AR | Black SandFactory NewAvoid16falling with no reliable way out▲ +9.4%▼ -23.8%Slow Mover~2 months$19
590Galil AR | Cerberus (Field-Tested)Galil AR | CerberusField-TestedAvoid16falling with no reliable way out▼ -1.0%▼ -8.2%Rarely Traded~3 months$28
591StatTrak™ AK-47 | Bloodsport (Well-Worn)AK-47 | BloodsportSTWell-WornAvoid16falling with no reliable way out▼ -8.2%▲ +2.7%Rarely Traded~1 month$274
592StatTrak™ FAMAS | ZX Spectron (Field-Tested)FAMAS | ZX SpectronSTField-TestedAvoid16falling with no reliable way out▼ -0.6%▼ -8.7%Slow Mover~3 weeks$6.34
593M4A4 | Cyber Security (Field-Tested)M4A4 | Cyber SecurityField-TestedAvoid16falling with no reliable way out▼ -1.1%▼ -8.0%Slow Mover~2 months$20
594StatTrak™ M4A1-S | Player Two (Factory New)M4A1-S | Player TwoSTFactory NewAvoid16falling with no reliable way out▼ -0.6%▼ -8.7%Rarely Traded~1 month$212
595Souvenir M4A1-S | Master Piece (Minimal Wear)M4A1-S | Master PieceSVMinimal WearAvoid16falling with no reliable way out▼ -5.3%▼ -1.5%Rarely Traded~2 months$185
596StatTrak™ AK-47 | Searing Rage (Minimal Wear)AK-47 | Searing RageSTMinimal WearAvoid16falling with no reliable way out▼ -0.1%▼ -9.3%Slow Mover~4 weeks$13
597M4A1-S | Master Piece (Field-Tested)M4A1-S | Master PieceField-TestedAvoid16falling with no reliable way out▼ -1.1%▼ -7.8%Rarely Traded~2 months$117
598Galil AR | Orange DDPAT (Minimal Wear)Galil AR | Orange DDPATMinimal WearAvoid16falling with no reliable way out▼ -0.6%▼ -8.6%Rarely Traded~2 months$25
599Galil AR | Phoenix Blacklight (Factory New)Galil AR | Phoenix BlacklightFactory NewAvoid16falling with no reliable way out▲ +1.1%▼ -11.1%Rarely Traded~5 months$189
600FAMAS | Roll Cage (Factory New)FAMAS | Roll CageFactory NewAvoid16falling with no reliable way out▲ +2.2%▼ -12.7%Slow Mover~1 month$148

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.