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Worst to buy · updated every 15 min

Worst CS2 Skins to Buy Right Now — Falling and Hard to Sell

Prices sliding, and thin enough trading that leaving means cutting the price. A falling market you can walk out of is a bad entry; a falling market you cannot is something else, and this list separates the two.

1,200Items ranked
825Rated avoid
1,200Candidate pool
0Not rateable

Showing 50 of 1,200 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
601M4A4 | 龍王 (Dragon King) (Factory New)M4A4 | 龍王 (Dragon King)Factory NewAvoid16▼ -3.0%▼ -25.1%Active DemandUnrated$45
602Souvenir M4A1-S | Master Piece (Field-Tested)M4A1-S | Master PieceSVField-TestedAvoid16▼ -8.2%▼ -17.4%Rarely Traded~2 months$102
603M4A1-S | Hyper Beast (Factory New)M4A1-S | Hyper BeastFactory NewAvoid16▼ -3.6%▼ -24.1%Moderate DemandUnrated$243
604M4A1-S | Blood Tiger (Factory New)M4A1-S | Blood TigerFactory NewAvoid16▲ +5.3%▼ -37.2%Rarely Traded~7 months$12
605Souvenir SG 553 | Waves Perforated (Battle-Scarred)SG 553 | Waves PerforatedSVBattle-ScarredAvoid16▲ +6.4%▼ -39.0%Rarely Traded~9 months$5.29
606StatTrak™ AK-47 | Asiimov (Well-Worn)AK-47 | AsiimovSTWell-WornAvoid16▼ -25.0%▲ +8.3%Rarely Traded~2 weeks$80
607Galil AR | Phoenix Blacklight (Factory New)Galil AR | Phoenix BlacklightFactory NewAvoid16▲ +0.2%▼ -29.5%Rarely Traded~3 months$117
608Souvenir AK-47 | Fire Serpent (Field-Tested)AK-47 | Fire SerpentSVField-TestedAvoid16medium confidence▼ -7.6%▼ -17.6%Rarely Traded~1 month$1,094
609AK-47 | Jungle Spray (Minimal Wear)AK-47 | Jungle SprayMinimal WearAvoid16▲ +8.7%▼ -41.9%Rarely Traded~5 months$13
610AK-47 | Neon Revolution (Factory New)AK-47 | Neon RevolutionFactory NewAvoid16▼ -7.4%▼ -17.6%Active DemandUnrated$216
611Souvenir SG 553 | Army Sheen (Minimal Wear)SG 553 | Army SheenSVMinimal WearAvoid16▼ -7.4%▼ -17.7%Rarely TradedNo flow$15
612FAMAS | Spitfire (Minimal Wear)FAMAS | SpitfireMinimal WearAvoid16▼ -9.8%▼ -14.0%Rarely Traded~2 months$62
613AK-47 | Point Disarray (Factory New)AK-47 | Point DisarrayFactory NewAvoid16▼ -0.8%▼ -27.2%Active DemandUnrated$49
614StatTrak™ AUG | Chameleon (Factory New)AUG | ChameleonSTFactory NewAvoid16▼ -11.3%▼ -11.4%Rarely Traded~2 months$87
615Souvenir AK-47 | First Class (Field-Tested)AK-47 | First ClassSVField-TestedAvoid16medium confidence▼ -1.8%▼ -25.6%Rarely TradedNo flow$247
616StatTrak™ AUG | Fleet Flock (Factory New)AUG | Fleet FlockSTFactory NewAvoid16▼ -12.3%▼ -9.9%Rarely Traded~2 months$29
617M4A4 | Jungle Tiger (Field-Tested)M4A4 | Jungle TigerField-TestedAvoid16▼ -1.6%▼ -25.9%Rarely Traded~7 months$5.01
618Souvenir M4A4 | Naval Shred Camo (Minimal Wear)M4A4 | Naval Shred CamoSVMinimal WearAvoid16▼ -12.6%▼ -9.2%Rarely Traded~4 months$24
619StatTrak™ AUG | Fleet Flock (Field-Tested)AUG | Fleet FlockSTField-TestedAvoid16▼ -5.9%▼ -19.2%Rarely Traded~3 months$10
620Galil AR | Shattered (Minimal Wear)Galil AR | ShatteredMinimal WearAvoid16▼ -7.7%▼ -16.4%Rarely Traded~3 months$8.20
621AUG | Lil' Pig (Factory New)AUG | Lil' PigFactory NewAvoid16no way out▲ +3.6%▼ -15.2%Slow Mover~2 months$69
622Souvenir AK-47 | Baroque Purple (Field-Tested)AK-47 | Baroque PurpleSVField-TestedAvoid16no way out▼ -8.4%▲ +2.9%Rarely Traded~1 month$18
623StatTrak™ M4A1-S | Chantico's Fire (Well-Worn)M4A1-S | Chantico's FireSTWell-WornAvoid16no way out▼ -1.8%▼ -7.0%Rarely Traded~4 weeks$115
624M4A1-S | Welcome to the Jungle (Well-Worn)M4A1-S | Welcome to the JungleWell-WornAvoid16no way out▼ -1.2%▼ -7.9%Rarely Traded~2 months$564
625Souvenir AK-47 | VariCamo Grey (Field-Tested)AK-47 | VariCamo GreySVField-TestedAvoid16no way out▼ -4.7%▼ -2.7%Rarely Traded~1 month$9.77
626SG 553 | Integrale (Field-Tested)SG 553 | IntegraleField-TestedAvoid16no way out▼ -2.1%▼ -6.5%Slow Mover~2 months$6.18
627StatTrak™ M4A4 | In Living Color (Factory New)M4A4 | In Living ColorSTFactory NewAvoid16no way out▼ -2.9%▼ -5.1%Rarely Traded~2 months$115
628Souvenir AUG | Sand Storm (Battle-Scarred)AUG | Sand StormSVBattle-ScarredAvoid16no way out0%▼ -9.4%Rarely Traded~2 months$19
629StatTrak™ AK-47 | Bloodsport (Well-Worn)AK-47 | BloodsportSTWell-WornAvoid16no way out▼ -3.1%▼ -4.8%Rarely Traded~1 month$250
630FAMAS | Dark Water (Minimal Wear)FAMAS | Dark WaterMinimal WearAvoid16no way out▲ +11.1%▼ -26.0%Rarely Traded~2 months$11
631Galil AR | Shattered (Factory New)Galil AR | ShatteredFactory NewAvoid16no way out▲ +3.2%▼ -14.1%Rarely Traded~2 months$60
632StatTrak™ AK-47 | Rat Rod (Factory New)AK-47 | Rat RodSTFactory NewAvoid16no way out▼ -2.1%▼ -6.1%Rarely Traded~2 months$41
633AK-47 | Breakthrough (Factory New)AK-47 | BreakthroughFactory NewAvoid17▼ -8.4%▼ -15.3%Active DemandUnrated$7.78
634M4A4 | Dark Blossom (Minimal Wear)M4A4 | Dark BlossomMinimal WearAvoid17▼ -0.9%▼ -26.4%Rarely Traded~4 weeks$11
635Souvenir AK-47 | Safari Mesh (Factory New)AK-47 | Safari MeshSVFactory NewAvoid17▼ -6.2%▼ -18.4%Rarely Traded~6 months$28
636Souvenir AK-47 | Case Hardened (Field-Tested)AK-47 | Case HardenedSVField-TestedAvoid17medium confidence▼ -6.4%▼ -18.0%Rarely Traded~4 weeks$410
637Souvenir M4A1-S | Imminent Danger (Minimal Wear)M4A1-S | Imminent DangerSVMinimal WearAvoid17medium confidence▼ -11.0%▼ -11.0%Rarely Traded~3 months$734
638M4A4 | The Emperor (Factory New)M4A4 | The EmperorFactory NewAvoid17▼ -3.3%▼ -22.5%Active DemandUnrated$202
639M4A1-S | Golden Coil (Factory New)M4A1-S | Golden CoilFactory NewAvoid17▼ -4.1%▼ -21.2%Moderate DemandUnrated$200
640Souvenir FAMAS | Styx (Minimal Wear)FAMAS | StyxSVMinimal WearAvoid17▼ -5.2%▼ -19.4%Rarely Traded~2 months$32
641SG 553 | Wave Spray (Minimal Wear)SG 553 | Wave SprayMinimal WearAvoid17▼ -5.4%▼ -19.1%Rarely Traded~2 months$5.65
642Souvenir AK-47 | Wintergreen (Field-Tested)AK-47 | WintergreenSVField-TestedAvoid17▲ +0.3%▼ -27.4%Rarely Traded~2 weeks$13
643FAMAS | Pulse (Field-Tested)FAMAS | PulseField-TestedAvoid17▼ -7.7%▼ -15.3%Rarely Traded~1 month$7.19
644Souvenir FAMAS | Colony (Well-Worn)FAMAS | ColonySVWell-WornAvoid17▼ -2.2%▼ -23.5%Rarely Traded~2 months$6.15
645Galil AR | Hunting Blind (Factory New)Galil AR | Hunting BlindFactory NewAvoid17▼ -2.4%▼ -23.2%Rarely Tradeda year+$5.68
646Souvenir M4A1-S | Control Panel (Minimal Wear)M4A1-S | Control PanelSVMinimal WearAvoid17▼ -5.0%▼ -19.2%Rarely Traded~5 months$71
647AK-47 | The Outsiders (Factory New)AK-47 | The OutsidersFactory NewAvoid17▲ +1.7%▼ -29.2%Active DemandUnrated$45
648StatTrak™ M4A1-S | Vaporwave (Well-Worn)M4A1-S | VaporwaveSTWell-WornAvoid17▼ -15.7%▼ -3.0%Rarely Traded~1 month$99
649Souvenir SG 553 | Waves Perforated (Factory New)SG 553 | Waves PerforatedSVFactory NewAvoid17▼ -7.2%▼ -15.8%Rarely TradedNo flow$6.36
650StatTrak™ M4A4 | Royal Paladin (Well-Worn)M4A4 | Royal PaladinSTWell-WornAvoid17▼ -0.9%▼ -25.1%Rarely TradedNo flow$82

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.