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Best CS2 SMG Skins to Buy — Trend and Liquidity

A rising price only helps if you can sell again. Every item here is rated on both: where the price has gone over the last week and month, and whether the item actually trades. Momentum sets the rating — liquidity can only pull it down.

489Items ranked
2Prime entries
1,200Candidate pool
0Not rateable

Showing 50 of 489 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
401Souvenir MAC-10 | Heat (Minimal Wear)MAC-10 | HeatSVMinimal WearAvoid4medium confidence▲ +2.1%▼ -71.5%Rarely TradedNo flow$67
402Souvenir UMP-45 | Caramel (Field-Tested)UMP-45 | CaramelSVField-TestedAvoid4medium confidence0%▼ -68.6%Rarely TradedNo flow$24
403MAC-10 | Red Filigree (Well-Worn)MAC-10 | Red FiligreeWell-WornAvoid4medium confidence▲ +1.1%▼ -70.4%Rarely TradedNo flow$148
404StatTrak™ P90 | Trigon (Field-Tested)P90 | TrigonSTField-TestedAvoid3hard to exit · no way out▼ -5.3%▲ +3.2%Rarely Traded~4 months$14
405StatTrak™ MP9 | Hydra (Field-Tested)MP9 | HydraSTField-TestedAvoid3hard to exit · no way out▼ -1.6%▼ -2.3%Rarely Traded~3 weeks$13
406MAC-10 | Malachite (Factory New)MAC-10 | MalachiteFactory NewAvoid3hard to exit · no way out▲ +9.2%▼ -18.7%Rarely Traded~2 months$5.49
407Souvenir MAC-10 | Indigo (Factory New)MAC-10 | IndigoSVFactory NewAvoid3hard to exit · no way out▲ +5.8%▼ -13.7%Rarely Traded~3 months$56
408PP-Bizon | Cobalt Halftone (Factory New)PP-Bizon | Cobalt HalftoneFactory NewAvoid3hard to exit · no way out▲ +5.2%▼ -12.8%Rarely Traded~2 months$6.07
409PP-Bizon | Antique (Minimal Wear)PP-Bizon | AntiqueMinimal WearAvoid3hard to exit · no way out▲ +3.7%▼ -10.6%Rarely Traded~1 month$5.08
410PP-Bizon | Irradiated Alert (Minimal Wear)PP-Bizon | Irradiated AlertMinimal WearAvoid3hard to exit · no way out▲ +0.7%▼ -6.1%Rarely Traded~7 months$5.68
411UMP-45 | Primal Saber (Well-Worn)UMP-45 | Primal SaberWell-WornAvoid3hard to exit · no way out▲ +0.8%▼ -6.2%Rarely Traded~2 months$12
412MAC-10 | Red Filigree (Factory New)MAC-10 | Red FiligreeFactory NewAvoid3hard to exit · no way out▲ +0.3%▼ -5.8%Rarely Traded~3 months$121
413Souvenir P90 | ScaraB Rush (Battle-Scarred)P90 | ScaraB RushSVBattle-ScarredAvoid3hard to exit · no way out▼ -0.4%▼ -4.8%Rarely Traded~1 month$5.57
414P90 | Scorched (Factory New)P90 | ScorchedFactory NewAvoid3medium confidencehard to exit · no way out▲ +0.7%▼ -6.4%Rarely Traded~3 weeks$41
415MAC-10 | Copper Borre (Factory New)MAC-10 | Copper BorreFactory NewAvoid3hard to exit · no way out▼ -0.1%▼ -5.2%Rarely Traded~3 months$103
416MP9 | Stained Glass (Minimal Wear)MP9 | Stained GlassMinimal WearAvoid3hard to exit · no way out▲ +0.8%▼ -6.7%Rarely Traded~3 months$101
417PP-Bizon | Chemical Green (Factory New)PP-Bizon | Chemical GreenFactory NewAvoid3hard to exit · no way out▲ +5.1%▼ -13.1%Rarely Traded~5 months$9.94
418P90 | ScaraB Rush (Well-Worn)P90 | ScaraB RushWell-WornAvoid3no way out▼ -3.2%▼ -12.9%Slow MoverUnrated$6.01
419P90 | Blind Spot (Field-Tested)P90 | Blind SpotField-TestedAvoid3no way out▼ -1.6%▼ -15.3%Rarely Traded~2 months$6.58
420StatTrak™ UMP-45 | Scaffold (Factory New)UMP-45 | ScaffoldSTFactory NewAvoid3no way out▼ -3.3%▼ -12.9%Rarely Traded~3 months$7.75
421MP7 | Teal Blossom (Factory New)MP7 | Teal BlossomFactory NewAvoid3medium confidenceno way out▲ +1.9%▼ -20.8%Rarely Traded~2 months$93
422StatTrak™ P90 | Cold Blooded (Factory New)P90 | Cold BloodedSTFactory NewAvoid3no way out▼ -3.8%▼ -12.4%Rarely Traded~2 months$68
423MP9 | Pandora's Box (Minimal Wear)MP9 | Pandora's BoxMinimal WearAvoid3no way out▼ -1.3%▼ -16.1%Rarely Traded~1 month$113
424MP9 | Hypnotic (Factory New)MP9 | HypnoticFactory NewAvoid3no way out▼ -0.9%▼ -16.9%Slow Mover~2 months$14
425Souvenir PP-Bizon | Brass (Factory New)PP-Bizon | BrassSVFactory NewAvoid3no way out▼ -0.4%▼ -17.6%Rarely TradedNo flow$42
426P90 | Tiger Pit (Factory New)P90 | Tiger PitFactory NewAvoid3no way out▼ -3.0%▼ -13.8%Rarely Traded~2 months$15
427UMP-45 | Crime Scene (Field-Tested)UMP-45 | Crime SceneField-TestedAvoid3no way out▼ -4.2%▼ -11.9%Rarely Traded~2 months$66
428MP7 | Guerrilla (Factory New)MP7 | GuerrillaFactory NewAvoid3▼ -21.1%▼ -38.7%Rarely Traded~2 months$5.30
429MAC-10 | Curse (Battle-Scarred)MAC-10 | CurseBattle-ScarredAvoid3▼ -91.8%▲ +66.5%Rarely Traded~5 months$31
430Souvenir PP-Bizon | Thermal Currents (Factory New)PP-Bizon | Thermal CurrentsSVFactory NewAvoid3medium confidence▼ -8.1%▼ -59.5%Rarely TradedNo flow$12
431P90 | Emerald Dragon (Minimal Wear)P90 | Emerald DragonMinimal WearAvoid2hard to exit · no way out▼ -2.5%▼ -1.9%Rarely Traded~3 months$111
432Souvenir MP5-SD | Snow Splash (Factory New)MP5-SD | Snow SplashSVFactory NewAvoid2medium confidencehard to exit · no way out▲ +1.5%▼ -7.9%Rarely Traded~2 months$50
433P90 | Shapewood (Well-Worn)P90 | ShapewoodWell-WornAvoid2hard to exit · no way out▼ -4.0%▲ +0.4%Rarely Traded~2 months$8.32
434MP7 | Orange Peel (Factory New)MP7 | Orange PeelFactory NewAvoid2hard to exit · no way out▼ -3.2%▼ -0.9%Rarely Traded~1 month$39
435P90 | Baroque Red (Field-Tested)P90 | Baroque RedField-TestedAvoid2hard to exit · no way out▲ +2.3%▼ -9.2%Rarely Traded~2 months$23
436StatTrak™ MP9 | Airlock (Battle-Scarred)MP9 | AirlockSTBattle-ScarredAvoid2hard to exit · no way out▲ +0.6%▼ -6.8%Rarely TradedUnrated$9.60
437Souvenir MP9 | Setting Sun (Factory New)MP9 | Setting SunSVFactory NewAvoid2medium confidencehard to exit · no way out▼ -3.7%▼ -0.3%Rarely Traded~4 months$91
438MP7 | Orange Peel (Well-Worn)MP7 | Orange PeelWell-WornAvoid2hard to exit · no way out▼ -2.7%▼ -1.9%Rarely TradedNo flow$26
439StatTrak™ MAC-10 | Toybox (Minimal Wear)MAC-10 | ToyboxSTMinimal WearAvoid2hard to exit · no way out▼ -0.9%▼ -4.8%Rarely Traded~2 weeks$28
440P90 | Tiger Pit (Minimal Wear)P90 | Tiger PitMinimal WearAvoid2no way out▲ +0.9%▼ -19.8%Rarely Traded~9 months$14
441UMP-45 | Scorched (Factory New)UMP-45 | ScorchedFactory NewAvoid2no way out▼ -11.8%▼ -0.9%Rarely Traded~4 months$9.78
442Souvenir MP9 | Dark Age (Field-Tested)MP9 | Dark AgeSVField-TestedAvoid2no way out▼ -1.3%▼ -16.9%Rarely Traded~4 months$42
443MP7 | Teal Blossom (Battle-Scarred)MP7 | Teal BlossomBattle-ScarredAvoid2medium confidenceno way out▼ -4.1%▼ -12.9%Rarely Traded~2 months$51
444Souvenir MAC-10 | Silver (Factory New)MAC-10 | SilverSVFactory NewAvoid2▼ -22.3%▼ -39.2%Rarely Traded~6 months$8.75
445Souvenir MP9 | Dizzy (Battle-Scarred)MP9 | DizzySVBattle-ScarredAvoid2medium confidence▼ -0.9%▼ -73.6%Rarely Traded~2 months$30
446Souvenir MAC-10 | Derailment (Factory New)MAC-10 | DerailmentSVFactory NewAvoid1hard to exit · no way out▼ -0.2%▼ -6.1%Rarely Traded~3 months$22
447Souvenir MP9 | Dark Age (Factory New)MP9 | Dark AgeSVFactory NewAvoid1hard to exit · no way out▲ +0.5%▼ -7.2%Rarely Traded~4 months$56
448Souvenir MP9 | Dizzy (Minimal Wear)MP9 | DizzySVMinimal WearAvoid1hard to exit · no way out▼ -5.3%▲ +1.3%Rarely TradedNo flow$12
449StatTrak™ P90 | Shapewood (Factory New)P90 | ShapewoodSTFactory NewAvoid1hard to exit · no way out▼ -1.7%▼ -4.1%Rarely TradedNo flow$49
450UMP-45 | Bone Pile (Factory New)UMP-45 | Bone PileFactory NewAvoid1hard to exit · no way out▲ +7.8%▼ -18.4%Rarely Traded~3 months$50

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.