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Best CS2 Rifle Skins to Buy — Ranked by Trend and Liquidity

A rising price only helps if you can sell again. Every item here is rated on both: where the price has gone over the last week and month, and whether the item actually trades. Momentum sets the rating — liquidity can only pull it down.

567Items ranked
7Prime entries
1,200Candidate pool
0Not rateable

Showing 50 of 567 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
451StatTrak™ FAMAS | Macabre (Minimal Wear)FAMAS | MacabreSTMinimal WearWeak entry24hard to exit▲ +5.8%▲ +25.1%Rarely Traded~1 month$8.08
452Souvenir AK-47 | Fuel Injector (Battle-Scarred)AK-47 | Fuel InjectorSVBattle-ScarredWeak entry24medium confidencehard to exit▼ -1.0%▲ +34.8%Rarely Traded~2 months$339
453StatTrak™ M4A4 | In Living Color (Well-Worn)M4A4 | In Living ColorSTWell-WornWeak entry24hard to exit▲ +13.3%▲ +13.3%Rarely Traded~1 month$36
454Souvenir AK-47 | Safety Net (Field-Tested)AK-47 | Safety NetSVField-TestedWeak entry24hard to exit▲ +15.6%▲ +9.6%Rarely Traded~2 months$14
455StatTrak™ Galil AR | Shattered (Factory New)Galil AR | ShatteredSTFactory NewWeak entry24hard to exit▼ -5.6%▲ +41.1%Rarely Traded~1 month$186
456Souvenir AUG | Eye of Zapems (Well-Worn)AUG | Eye of ZapemsSVWell-WornWeak entry24hard to exit▲ +12.3%▲ +14.2%Rarely Traded~3 months$7.23
457StatTrak™ M4A4 | Faded Zebra (Field-Tested)M4A4 | Faded ZebraSTField-TestedWeak entry24hard to exit▲ +7.1%▲ +21.6%Rarely Traded~7 months$5.74
458Souvenir M4A1-S | VariCamo (Battle-Scarred)M4A1-S | VariCamoSVBattle-ScarredWeak entry24medium confidencehard to exit▼ -0.7%▲ +33.2%Rarely Traded~4 months$40
459M4A4 | Zirka (Well-Worn)M4A4 | ZirkaWell-WornWeak entry24hard to exit▲ +21.5%▼ -0.6%Rarely Traded~10 months$33
460StatTrak™ AK-47 | The Outsiders (Well-Worn)AK-47 | The OutsidersSTWell-WornWeak entry24hard to exit▲ +9.8%▲ +16.9%Rarely Traded~1 month$18
461Souvenir Galil AR | Dusk Ruins (Factory New)Galil AR | Dusk RuinsSVFactory NewWeak entry24hard to exit▲ +23.4%▼ -3.6%Rarely Traded~2 months$13
462Souvenir AUG | Eye of Zapems (Minimal Wear)AUG | Eye of ZapemsSVMinimal WearWeak entry24hard to exit▲ +4.8%▲ +3.3%Rarely Traded~2 months$6.33
463StatTrak™ Galil AR | Orange DDPAT (Field-Tested)Galil AR | Orange DDPATSTField-TestedWeak entry24hard to exit▲ +0.6%▲ +9.4%Rarely Traded~3 months$25
464StatTrak™ M4A1-S | Vaporwave (Well-Worn)M4A1-S | VaporwaveSTWell-WornWeak entry24hard to exit▲ +3.0%▲ +5.8%Rarely Traded~2 months$104
465Souvenir M4A4 | Dark Blossom (Factory New)M4A4 | Dark BlossomSVFactory NewWeak entry24medium confidencehard to exit▲ +0.2%▲ +10.1%Rarely Traded~3 months$150
466StatTrak™ AUG | Chameleon (Well-Worn)AUG | ChameleonSTWell-WornWeak entry24hard to exit▼ -10.3%▲ +25.6%Rarely Traded~1 month$135
467SG 553 | Traveler (Minimal Wear)SG 553 | TravelerMinimal WearWeak entry24hard to exit0%▲ +10.0%Rarely Traded~2 months$12
468Souvenir AK-47 | Black Laminate (Minimal Wear)AK-47 | Black LaminateSVMinimal WearWeak entry24hard to exit▲ +7.0%▼ -0.4%Rarely Traded~2 months$49
469Souvenir AK-47 | Panthera onca (Battle-Scarred)AK-47 | Panthera oncaSVBattle-ScarredWeak entry24hard to exit▲ +3.9%▲ +4.1%Rarely Traded~4 months$105
470Souvenir M4A1-S | Printstream (Field-Tested)M4A1-S | PrintstreamSVField-TestedWeak entry24hard to exit▲ +3.8%▲ +4.3%Rarely Traded~1 month$353
471SG 553 | Bulldozer (Field-Tested)SG 553 | BulldozerField-TestedWeak entry24hard to exit▼ -5.1%▲ +17.5%Rarely Traded~2 months$223
472StatTrak™ AK-47 | Red Laminate (Factory New)AK-47 | Red LaminateSTFactory NewWeak entry24medium confidencehard to exit▲ +0.1%▲ +9.7%Rarely TradedNo flow$1,541
473StatTrak™ AUG | Syd Mead (Minimal Wear)AUG | Syd MeadSTMinimal WearWeak entry24hard to exit▲ +3.1%▲ +5.2%Rarely Traded~2 months$12
474AK-47 | Safety Net (Factory New)AK-47 | Safety NetFactory NewWeak entry24no way out▲ +11.8%▼ -21.6%Slow Mover~2 months$11
475StatTrak™ AK-47 | Point Disarray (Battle-Scarred)AK-47 | Point DisarraySTBattle-ScarredWeak entry24no way out▼ -2.5%▼ -0.5%Slow MoverUnrated$27
476M4A4 | Hellish (Well-Worn)M4A4 | HellishWell-WornWeak entry24no way out▲ +0.5%▼ -5.0%Slow Mover~2 months$11
477StatTrak™ M4A4 | Tooth Fairy (Minimal Wear)M4A4 | Tooth FairySTMinimal WearWeak entry24no way out▼ -3.2%▲ +0.5%Slow Mover~2 months$9.96
478AK-47 | Green Laminate (Minimal Wear)AK-47 | Green LaminateMinimal WearWeak entry24no way out▲ +0.3%▼ -5.0%Slow Mover~2 months$15
479FAMAS | Djinn (Field-Tested)FAMAS | DjinnField-TestedWeak entry24no way out▲ +1.1%▼ -6.3%Slow Mover~2 months$12
480StatTrak™ AK-47 | Slate (Battle-Scarred)AK-47 | SlateSTBattle-ScarredWeak entry24no way out▲ +0.3%▼ -5.2%Slow Mover~1 month$9.50
481Souvenir AK-47 | Fuel Injector (Minimal Wear)AK-47 | Fuel InjectorSVMinimal WearWeak entry23medium confidencehard to exit▲ +6.0%▲ +21.8%Rarely Traded~1 month$420
482M4A4 | Radiation Hazard (Well-Worn)M4A4 | Radiation HazardWell-WornWeak entry23177% of the week was yesterday · hard to exit▲ +2.1%▲ +27.4%Rarely Traded~2 months$39
483Souvenir M4A4 | Temukau (Minimal Wear)M4A4 | TemukauSVMinimal WearWeak entry23medium confidencehard to exit▲ +0.1%▲ +30.2%Rarely Traded~1 month$1,188
484FAMAS | Dark Water (Field-Tested)FAMAS | Dark WaterField-TestedWeak entry23hard to exit▲ +5.7%▲ +20.9%Rarely Traded~4 weeks$10
485Souvenir AK-47 | Black Laminate (Factory New)AK-47 | Black LaminateSVFactory NewWeak entry23medium confidence50% of the week was yesterday · hard to exit▲ +19.9%▼ -0.4%Rarely Traded~6 months$819
486Souvenir AK-47 | Inheritance (Factory New)AK-47 | InheritanceSVFactory NewWeak entry23hard to exit▼ -9.3%▲ +42.9%Rarely Traded~3 weeks$482
487Souvenir SG 553 | Hazard Pay (Minimal Wear)SG 553 | Hazard PaySVMinimal WearWeak entry23hard to exit▲ +14.6%▲ +7.1%Rarely Traded~4 weeks$121
488StatTrak™ AK-47 | Searing Rage (Factory New)AK-47 | Searing RageSTFactory NewWeak entry23hard to exit▲ +10.2%▲ +13.7%Rarely Traded~2 months$35
489M4A4 | Radiation Hazard (Field-Tested)M4A4 | Radiation HazardField-TestedWeak entry23hard to exit▲ +3.1%▲ +5.0%Rarely Traded~4 months$34
490M4A4 | Global Offensive (Field-Tested)M4A4 | Global OffensiveField-TestedWeak entry23hard to exit▼ -0.5%▲ +10.4%Rarely Traded~1 month$15
491FAMAS | Waters of Nephthys (Battle-Scarred)FAMAS | Waters of NephthysBattle-ScarredWeak entry23hard to exit▲ +8.0%▼ -2.5%Rarely Traded~3 months$33
492AUG | Akihabara Accept (Battle-Scarred)AUG | Akihabara AcceptBattle-ScarredWeak entry23hard to exit▲ +5.0%▲ +1.8%Rarely Traded~1 month$274
493StatTrak™ FAMAS | Eye of Athena (Field-Tested)FAMAS | Eye of AthenaSTField-TestedWeak entry23hard to exit▲ +2.2%▲ +6.0%Rarely Traded~1 month$8.45
494StatTrak™ Galil AR | Shattered (Battle-Scarred)Galil AR | ShatteredSTBattle-ScarredWeak entry23hard to exit▼ -7.3%▲ +20.3%Rarely Traded~2 months$8.60
495Galil AR | Eco (Battle-Scarred)Galil AR | EcoBattle-ScarredWeak entry23no way out▲ +1.1%▼ -6.4%Slow MoverUnrated$11
496FAMAS | Eye of Athena (Minimal Wear)FAMAS | Eye of AthenaMinimal WearWeak entry23no way out▼ -1.8%▼ -2.3%Slow Mover~3 months$7.81
497StatTrak™ M4A1-S | Electrum (Factory New)M4A1-S | ElectrumSTFactory NewWeak entry23no way out▼ -2.3%▼ -2.0%Slow Mover~1 month$19
498StatTrak™ AK-47 | Frontside Misty (Minimal Wear)AK-47 | Frontside MistySTMinimal WearWeak entry23no way out▲ +0.8%▼ -6.6%Slow Mover~3 months$55
499Souvenir AK-47 | Olive Polycam (Field-Tested)AK-47 | Olive PolycamSVField-TestedWeak entry22hard to exit▲ +16.8%▲ +2.7%Rarely TradedNo flow$22
500StatTrak™ SG 553 | Ultraviolet (Field-Tested)SG 553 | UltravioletSTField-TestedWeak entry22hard to exit▲ +14.3%▲ +5.7%Rarely Traded~3 months$18

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.