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Best CS2 Rifle Skins to Buy — Ranked by Trend and Liquidity

A rising price only helps if you can sell again. Every item here is rated on both: where the price has gone over the last week and month, and whether the item actually trades. Momentum sets the rating — liquidity can only pull it down.

543Items ranked
4Prime entries
1,200Candidate pool
0Not rateable

Showing 50 of 543 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
1Souvenir Galil AR | Rainbow Spoon (Factory New)Galil AR | Rainbow SpoonSVFactory NewWeak entry39medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +406.9%Rarely Traded~1 week$714
2Souvenir SG 553 | Army Sheen (Factory New)SG 553 | Army SheenSVFactory NewWeak entry39medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +295.8%Rarely TradedNo flow$23
3Souvenir Galil AR | Grey Smoke (Minimal Wear)Galil AR | Grey SmokeSVMinimal WearWeak entry39medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +271.5%Rarely Traded~2 months$19
4Souvenir M4A1-S | Control Panel (Factory New)M4A1-S | Control PanelSVFactory NewWeak entry39medium confidencerarely trades — hard to exit▲ +272.8%▲ +226.3%Rarely Traded~5 months$1,005
5Souvenir FAMAS | Cyanospatter (Field-Tested)FAMAS | CyanospatterSVField-TestedWeak entry3963% of the week's move was yesterday · rarely trades — hard to exit▲ +313.8%▼ -6.5%Rarely TradedUnrated$16
6Souvenir M4A4 | Poly Mag (Minimal Wear)M4A4 | Poly MagSVMinimal WearWeak entry39medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +180.3%Rarely TradedNo flow$125
7Souvenir AK-47 | Redline (Minimal Wear)AK-47 | RedlineSVMinimal WearWeak entry39medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +145.2%Rarely Traded~1 month$625
8Souvenir FAMAS | Palm (Battle-Scarred)FAMAS | PalmSVBattle-ScarredWeak entry39medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +144.1%Rarely TradedNo flow$24
9Galil AR | Hunting Blind (Well-Worn)Galil AR | Hunting BlindWell-WornWeak entry39medium confidencerarely trades — hard to exit▲ +36.8%▲ +287.6%Rarely Traded~3 weeks$76
10Souvenir SG 553 | Waves Perforated (Minimal Wear)SG 553 | Waves PerforatedSVMinimal WearWeak entry39139% of the week's move was yesterday · rarely trades — hard to exit▲ +235.7%▼ -23.3%Rarely Traded~1 month$18
11Galil AR | Amber Fade (Field-Tested)Galil AR | Amber FadeField-TestedWeak entry39rarely trades — hard to exit▲ +50.7%▲ +203.4%Rarely Traded~3 weeks$12
12Souvenir AUG | Radiation Hazard (Well-Worn)AUG | Radiation HazardSVWell-WornWeak entry39100% of the week's move was yesterday · rarely trades — hard to exit▲ +107.0%▲ +115.9%Rarely Traded~3 months$8.57
13Souvenir AK-47 | Ice Coaled (Minimal Wear)AK-47 | Ice CoaledSVMinimal WearWeak entry39medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +103.1%Rarely TradedNo flow$343
14Souvenir AK-47 | Jet Set (Field-Tested)AK-47 | Jet SetSVField-TestedWeak entry39medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +95.1%Rarely TradedNo flow$4,950
15Souvenir M4A4 | Etch Lord (Factory New)M4A4 | Etch LordSVFactory NewWeak entry39medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +90.1%Rarely Traded~2 months$109
16Souvenir AK-47 | Jungle Spray (Minimal Wear)AK-47 | Jungle SpraySVMinimal WearWeak entry39medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +85.9%Rarely TradedNo flow$231
17Souvenir AUG | Contractor (Minimal Wear)AUG | ContractorSVMinimal WearWeak entry39medium confidencerarely trades — hard to exit▲ +140.4%▲ +0.9%Rarely Traded~3 months$13
18Souvenir AK-47 | Frontside Misty (Minimal Wear)AK-47 | Frontside MistySVMinimal WearWeak entry39medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +80.3%Rarely TradedNo flow$378
19Souvenir FAMAS | Grey Ghost (Minimal Wear)FAMAS | Grey GhostSVMinimal WearWeak entry39medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +78.5%Rarely Traded~2 months$45
20Souvenir Galil AR | Amber Fade (Well-Worn)Galil AR | Amber FadeSVWell-WornWeak entry39rarely trades — hard to exit▲ +40.8%▲ +111.2%Rarely Traded~1 month$6.42
21Souvenir AK-47 | Baroque Purple (Battle-Scarred)AK-47 | Baroque PurpleSVBattle-ScarredWeak entry39medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +67.0%Rarely Traded~1 week$75
22Souvenir M4A1-S | VariCamo (Minimal Wear)M4A1-S | VariCamoSVMinimal WearWeak entry39rarely trades — hard to exit▲ +51.0%▲ +79.8%Rarely Traded~7 months$20
23Souvenir M4A1-S | Imminent Danger (Factory New)M4A1-S | Imminent DangerSVFactory NewWeak entry39medium confidence141% of the week's move was yesterday · rarely trades — hard to exit▲ +9.4%▲ +134.7%Rarely Traded~2 months$3,903
24Souvenir AK-47 | Aphrodite (Minimal Wear)AK-47 | AphroditeSVMinimal WearWeak entry39medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +54.2%Rarely Traded~1 month$218
25Souvenir M4A1-S | Moss Quartz (Field-Tested)M4A1-S | Moss QuartzSVField-TestedWeak entry39medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +53.3%Rarely TradedNo flow$157
26Souvenir Galil AR | Galigator (Field-Tested)Galil AR | GaligatorSVField-TestedWeak entry39medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +53.2%Rarely TradedNo flow$69
27Souvenir M4A1-S | Electrum (Field-Tested)M4A1-S | ElectrumSVField-TestedWeak entry39medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +51.7%Rarely Traded~1 month$77
28Souvenir M4A1-S | Fade (Minimal Wear)M4A1-S | FadeSVMinimal WearWeak entry39medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +50.5%Rarely TradedNo flow$900
29Souvenir SG 553 | Waves Perforated (Well-Worn)SG 553 | Waves PerforatedSVWell-WornWeak entry39rarely trades — hard to exit▲ +20.6%▲ +94.5%Rarely Traded~5 months$15
30Souvenir M4A4 | Spider Lily (Minimal Wear)M4A4 | Spider LilySVMinimal WearWeak entry39medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +50.0%Rarely Traded~2 weeks$193
31Souvenir SG 553 | Hazard Pay (Battle-Scarred)SG 553 | Hazard PaySVBattle-ScarredWeak entry39medium confidence221% of the week's move was yesterday · rarely trades — hard to exit▲ +43.8%▲ +53.8%Rarely TradedNo flow$4,592
32Souvenir AK-47 | The Oligarch (Factory New)AK-47 | The OligarchSVFactory NewWeak entry39medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +47.5%Rarely Traded~1 month$845
33AUG | Midnight Lily (Battle-Scarred)AUG | Midnight LilyBattle-ScarredWeak entry39medium confidencerarely trades — hard to exit▲ +0.5%▲ +100.3%Rarely Traded~3 months$989
34FAMAS | Pulse (Well-Worn)FAMAS | PulseWell-WornWeak entry39rarely trades — hard to exit▲ +32.6%▲ +51.5%Rarely Traded~4 months$23
35Souvenir AK-47 | Crossfade (Field-Tested)AK-47 | CrossfadeSVField-TestedWeak entry39medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +39.9%Rarely TradedNo flow$56
36Souvenir SG 553 | Gator Mesh (Factory New)SG 553 | Gator MeshSVFactory NewWeak entry39rarely trades — hard to exit▲ +15.8%▲ +74.9%Rarely Traded~3 months$23
37Galil AR | CAUTION! (Well-Worn)Galil AR | CAUTION!Well-WornWeak entry39rarely trades — hard to exit▼ -3.1%▲ +99.1%Rarely Traded~2 months$100
38Galil AR | CAUTION! (Battle-Scarred)Galil AR | CAUTION!Battle-ScarredWeak entry39rarely trades — hard to exit▲ +4.8%▲ +85.1%Rarely Traded~1 month$165
39StatTrak™ M4A4 | Desert-Strike (Well-Worn)M4A4 | Desert-StrikeSTWell-WornWeak entry39medium confidencerarely trades — hard to exit▲ +14.8%▲ +69.3%Rarely Traded~1 month$89
40StatTrak™ M4A4 | Evil Daimyo (Well-Worn)M4A4 | Evil DaimyoSTWell-WornWeak entry39rarely trades — hard to exit▲ +9.6%▲ +5.5%Rarely Traded~2 weeks$9.93
41Souvenir AK-47 | The Empress (Battle-Scarred)AK-47 | The EmpressSVBattle-ScarredWeak entry39medium confidencerarely trades — hard to exit▲ +3.0%Rarely TradedNo flow$5,950
42SG 553 | Barricade (Factory New)SG 553 | BarricadeFactory NewWeak entry39rarely trades — hard to exit▲ +5.8%▼ -1.3%Rarely Traded~2 months$11
43AK-47 | Leet Museo (Battle-Scarred)AK-47 | Leet MuseoBattle-ScarredWeak entry39rarely trades — hard to exit▲ +7.8%▼ -4.4%Rarely Traded~1 month$71
44StatTrak™ FAMAS | Roll Cage (Battle-Scarred)FAMAS | Roll CageSTBattle-ScarredWeak entry39rarely trades — hard to exit▼ -2.0%▲ +10.2%Rarely Traded~2 weeks$108
45Souvenir M4A4 | Howl (Field-Tested)M4A4 | HowlSVField-TestedWeak entry39medium confidencerarely trades — hard to exit▲ +2.9%Rarely Traded~1 month$5,259
46StatTrak™ M4A4 | The Emperor (Minimal Wear)M4A4 | The EmperorSTMinimal WearWeak entry39▼ -0.9%▼ -6.1%Active DemandUnrated$142
47AK-47 | Fuel Injector (Battle-Scarred)AK-47 | Fuel InjectorBattle-ScarredWeak entry39▼ -1.4%▼ -5.4%Active DemandUnrated$99
48M4A1-S | Party Animal (Battle-Scarred)M4A1-S | Party AnimalBattle-ScarredWeak entry39▲ +5.3%▼ -15.5%Moderate DemandUnrated$7.79
49StatTrak™ AK-47 | Redline (Minimal Wear)AK-47 | RedlineSTMinimal WearWeak entry39▼ -1.3%▼ -5.7%Active DemandUnrated$322
50AK-47 | Orbit Mk01 (Minimal Wear)AK-47 | Orbit Mk01Minimal WearWeak entry39▲ +1.0%▼ -9.3%Active DemandUnrated$31

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.