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Best CS2 Rifle Skins to Buy — Ranked by Trend and Liquidity

A rising price only helps if you can sell again. Every item here is rated on both: where the price has gone over the last week and month, and whether the item actually trades. Momentum sets the rating — liquidity can only pull it down.

557Items ranked
3Prime entries
1,200Candidate pool
0Not rateable

Showing 50 of 557 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
1Souvenir M4A1-S | Stratosphere (Minimal Wear)M4A1-S | StratosphereSVMinimal WearWeak entry39medium confidencehard to exit▲ +422.2%▲ +417.9%Rarely TradedNo flow$871
2Souvenir AK-47 | Fire Serpent (Factory New)AK-47 | Fire SerpentSVFactory NewWeak entry39medium confidencehard to exit▲ +274.5%▲ +480.0%Rarely Traded~1 month$12,470
3Souvenir AUG | Wings (Factory New)AUG | WingsSVFactory NewWeak entry39medium confidencehard to exit0%▲ +430.1%Rarely Traded~1 month$1,839
4Souvenir M4A1-S | Rose Hex (Factory New)M4A1-S | Rose HexSVFactory NewWeak entry39medium confidencehard to exit▲ +263.5%▼ -17.5%Rarely Traded~1 month$443
5Souvenir M4A4 | Etch Lord (Battle-Scarred)M4A4 | Etch LordSVBattle-ScarredWeak entry39medium confidencehard to exit▼ -50.0%▲ +432.3%Rarely Traded~1 month$250
6Souvenir M4A4 | Evil Daimyo (Factory New)M4A4 | Evil DaimyoSVFactory NewWeak entry39medium confidence55% of the week was yesterday · hard to exit▲ +33.5%▲ +287.5%Rarely Traded~2 months$323
7Souvenir AUG | Contractor (Well-Worn)AUG | ContractorSVWell-WornWeak entry39113% of the week was yesterday · hard to exit▲ +127.2%▲ +133.4%Rarely TradedNo flow$53
8Souvenir FAMAS | Colony (Battle-Scarred)FAMAS | ColonySVBattle-ScarredWeak entry39medium confidencehard to exit▼ -1.0%▲ +321.0%Rarely Traded~3 months$22
9AUG | Anodized Navy (Minimal Wear)AUG | Anodized NavyMinimal WearWeak entry39hard to exit▼ -11.8%▲ +292.8%Rarely TradedNo flow$559
10Souvenir Galil AR | Grey Smoke (Minimal Wear)Galil AR | Grey SmokeSVMinimal WearWeak entry39medium confidence100% of the week was yesterday · hard to exit▲ +155.2%▲ +0.2%Rarely Traded~3 weeks$18
11Souvenir FAMAS | Teardown (Field-Tested)FAMAS | TeardownSVField-TestedWeak entry39hard to exit▼ -18.5%▲ +228.7%Rarely Traded~7 months$41
12Souvenir M4A4 | Desolate Space (Minimal Wear)M4A4 | Desolate SpaceSVMinimal WearWeak entry39medium confidencehard to exit▲ +0.1%▲ +192.7%Rarely TradedNo flow$1,464
13Souvenir M4A1-S | Electrum (Well-Worn)M4A1-S | ElectrumSVWell-WornWeak entry39hard to exit▲ +25.5%▲ +143.6%Rarely Traded~1 month$93
14Souvenir AUG | Random Access (Minimal Wear)AUG | Random AccessSVMinimal WearWeak entry39hard to exit▲ +67.5%▲ +63.0%Rarely Traded~10 months$6.65
15Souvenir M4A4 | Temukau (Minimal Wear)M4A4 | TemukauSVMinimal WearWeak entry39medium confidencehard to exit▲ +0.1%▲ +152.1%Rarely Traded~1 month$1,188
16Souvenir SG 553 | Candy Apple (Minimal Wear)SG 553 | Candy AppleSVMinimal WearWeak entry39medium confidencehard to exit0%▲ +150.4%Rarely Traded~1 month$88
17Souvenir M4A1-S | Fizzy POP (Minimal Wear)M4A1-S | Fizzy POPSVMinimal WearWeak entry39medium confidencehard to exit▼ -18.7%▲ +173.9%Rarely TradedNo flow$163
18FAMAS | Contrast Spray (Battle-Scarred)FAMAS | Contrast SprayBattle-ScarredWeak entry39hard to exit▲ +79.2%▲ +24.0%Rarely Traded~2 weeks$13
19SG 553 | Bulldozer (Battle-Scarred)SG 553 | BulldozerBattle-ScarredWeak entry39hard to exit▲ +56.5%▲ +57.3%Rarely Traded~3 weeks$459
20Souvenir AK-47 | Wintergreen (Battle-Scarred)AK-47 | WintergreenSVBattle-ScarredWeak entry39hard to exit▲ +94.3%—Rarely Traded~1 month$52
21Souvenir AK-47 | Inheritance (Well-Worn)AK-47 | InheritanceSVWell-WornWeak entry39medium confidencehard to exit0%▲ +141.2%Rarely TradedNo flow$480
22Souvenir AK-47 | Head Shot (Field-Tested)AK-47 | Head ShotSVField-TestedWeak entry39medium confidencehard to exit▲ +152.9%▼ -92.5%Rarely TradedNo flow$302
23Souvenir Galil AR | Winter Forest (Factory New)Galil AR | Winter ForestSVFactory NewWeak entry39medium confidence75% of the week was yesterday · hard to exit▲ +66.7%▲ +33.3%Rarely TradedNo flow$500
24Souvenir FAMAS | Cyanospatter (Factory New)FAMAS | CyanospatterSVFactory NewWeak entry39medium confidencehard to exit0%▲ +129.7%Rarely TradedNo flow$92
25Souvenir M4A1-S | Golden Coil (Minimal Wear)M4A1-S | Golden CoilSVMinimal WearWeak entry39medium confidencehard to exit▲ +69.0%▲ +26.1%Rarely Traded~2 months$290
26Souvenir M4A1-S | Boreal Forest (Well-Worn)M4A1-S | Boreal ForestSVWell-WornWeak entry39medium confidencehard to exit▲ +50.5%▲ +51.6%Rarely Traded~2 months$35
27Galil AR | Amber Fade (Well-Worn)Galil AR | Amber FadeWell-WornWeak entry39hard to exit▲ +1.1%▲ +123.4%Rarely TradedNo flow$21
28Souvenir SG 553 | Basket Halftone (Field-Tested)SG 553 | Basket HalftoneSVField-TestedWeak entry39medium confidencehard to exit▲ +56.0%▲ +37.3%Rarely TradedNo flow$25
29Souvenir M4A4 | Aeolian Dark (Factory New)M4A4 | Aeolian DarkSVFactory NewWeak entry39hard to exit▲ +42.0%▲ +56.2%Rarely Traded~3 months$23
30SG 553 | Tornado (Factory New)SG 553 | TornadoFactory NewWeak entry39medium confidencehard to exit▲ +48.0%▲ +42.6%Rarely Traded~2 weeks$176
31Souvenir M4A1-S | Liquidation (Factory New)M4A1-S | LiquidationSVFactory NewWeak entry39102% of the week was yesterday · hard to exit▲ +65.7%▲ +11.5%Rarely Traded~5 months$188
32Souvenir AK-47 | Crane Flight (Well-Worn)AK-47 | Crane FlightSVWell-WornWeak entry39hard to exit▲ +46.5%▲ +38.1%Rarely TradedNo flow$94
33Souvenir SG 553 | Integrale (Well-Worn)SG 553 | IntegraleSVWell-WornWeak entry39hard to exit▲ +32.4%▲ +57.6%Rarely Traded~6 months$53
34Souvenir AK-47 | Crane Flight (Minimal Wear)AK-47 | Crane FlightSVMinimal WearWeak entry3978% of the week was yesterday · hard to exit▲ +34.8%▲ +49.2%Rarely Traded~4 weeks$156
35Souvenir AK-47 | Aphrodite (Well-Worn)AK-47 | AphroditeSVWell-WornWeak entry39hard to exit▲ +43.2%▲ +32.7%Rarely Traded~2 months$90
36StatTrak™ FAMAS | Pulse (Well-Worn)FAMAS | PulseSTWell-WornWeak entry39hard to exit▲ +33.0%▲ +47.5%Rarely Traded~1 month$22
37Souvenir FAMAS | Contrast Spray (Factory New)FAMAS | Contrast SpraySVFactory NewWeak entry39medium confidence100% of the week was yesterday · hard to exit▲ +50.0%▲ +20.0%Rarely TradedNo flow$300
38Souvenir AK-47 | Safari Mesh (Battle-Scarred)AK-47 | Safari MeshSVBattle-ScarredWeak entry39hard to exit▲ +39.0%▲ +36.5%Rarely Traded~4 months$6.06
39StatTrak™ Galil AR | Shattered (Factory New)Galil AR | ShatteredSTFactory NewWeak entry39hard to exit▲ +23.0%▲ +55.9%Rarely Traded~1 month$209
40SG 553 | Ultraviolet (Well-Worn)SG 553 | UltravioletWell-WornWeak entry39hard to exit▲ +39.2%▲ +31.1%Rarely Traded~9 months$19
41Souvenir AK-47 | Wild Lotus (Factory New)AK-47 | Wild LotusSVFactory NewWeak entry39medium confidencehard to exit▲ +38.2%▲ +32.5%Collector Market~2 weeks$21,032
42Souvenir M4A4 | Radiation Hazard (Battle-Scarred)M4A4 | Radiation HazardSVBattle-ScarredWeak entry39hard to exit▲ +24.9%▲ +48.2%Rarely Traded~7 months$40
43Souvenir M4A1-S | Printstream (Factory New)M4A1-S | PrintstreamSVFactory NewWeak entry39medium confidence60% of the week was yesterday · hard to exit▲ +37.4%▲ +28.3%Rarely Traded~1 week$1,789
44Souvenir M4A4 | Etch Lord (Factory New)M4A4 | Etch LordSVFactory NewWeak entry39medium confidencehard to exit▲ +37.0%▲ +25.0%Rarely TradedNo flow$109
45Souvenir M4A1-S | Black Lotus (Factory New)M4A1-S | Black LotusSVFactory NewWeak entry39medium confidence100% of the week was yesterday · hard to exit▲ +56.8%▼ -5.9%Rarely Traded~2 months$94
46StatTrak™ FAMAS | Afterimage (Field-Tested)FAMAS | AfterimageSTField-TestedWeak entry39hard to exit▼ -2.7%▲ +11.5%Rarely Traded~1 month$23
47Souvenir M4A1-S | Electrum (Minimal Wear)M4A1-S | ElectrumSVMinimal WearWeak entry39hard to exit▼ -3.2%▲ +12.2%Rarely Traded~2 weeks$50
48Souvenir FAMAS | Cyanospatter (Field-Tested)FAMAS | CyanospatterSVField-TestedWeak entry39hard to exit▲ +5.0%▼ -0.2%Rarely Traded~3 months$5.65
49Souvenir AUG | Eye of Zapems (Minimal Wear)AUG | Eye of ZapemsSVMinimal WearWeak entry39hard to exit▲ +0.5%▲ +6.5%Rarely Traded~1 month$6.53
50AK-47 | Redline (Field-Tested)AK-47 | RedlineField-TestedWeak entry39▼ -2.2%▼ -4.2%High DemandUnrated$26

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.