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Best CS2 Pistol Skins to Buy — Trend and Liquidity

A rising price only helps if you can sell again. Every item here is rated on both: where the price has gone over the last week and month, and whether the item actually trades. Momentum sets the rating — liquidity can only pull it down.

464Items ranked
5Prime entries
1,200Candidate pool
0Not rateable

Showing 50 of 464 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
51Dual Berettas | Marina (Factory New)Dual Berettas | MarinaFactory NewAvoid17falling with no reliable way out▼ -3.3%▼ -4.1%Rarely Traded~3 months$25
52Desert Eagle | Night Heist (Factory New)Desert Eagle | Night HeistFactory NewAvoid17falling with no reliable way out▲ +2.8%▼ -13.3%Slow Mover~2 months$128
53StatTrak™ USP-S | Jawbreaker (Factory New)USP-S | JawbreakerSTFactory NewAvoid17falling with no reliable way out▼ -1.8%▼ -6.4%Rarely Traded~2 months$44
54StatTrak™ P250 | Splash (Minimal Wear)P250 | SplashSTMinimal WearAvoid17falling with no reliable way out▲ +4.2%▼ -15.5%Rarely Traded~3 months$33
55StatTrak™ Desert Eagle | Conspiracy (Minimal Wear)Desert Eagle | ConspiracySTMinimal WearAvoid16falling with no reliable way out▼ -2.0%▼ -6.2%Slow Mover~2 months$21
56StatTrak™ Desert Eagle | Firebreathing (Factory New)Desert Eagle | FirebreathingSTFactory NewAvoid16falling with no reliable way out▲ +1.9%▼ -12.0%Slow Mover~1 month$11
57CZ75-Auto | Xiangliu (Factory New)CZ75-Auto | XiangliuFactory NewAvoid16falling with no reliable way out▲ +3.8%▼ -14.8%Slow Mover~2 months$19
58StatTrak™ USP-S | 27 (Factory New)USP-S | 27STFactory NewAvoid16falling with no reliable way out▼ -2.6%▼ -5.4%Rarely Traded~3 months$5.62
59StatTrak™ Five-SeveN | Triumvirate (Minimal Wear)Five-SeveN | TriumvirateSTMinimal WearAvoid16falling with no reliable way out▼ -1.8%▼ -6.7%Rarely Traded~2 weeks$5.57
60StatTrak™ Five-SeveN | Case Hardened (Field-Tested)Five-SeveN | Case HardenedSTField-TestedAvoid16falling with no reliable way out▼ -1.7%▼ -6.9%Rarely Traded~6 months$23
61Souvenir Desert Eagle | Fennec Fox (Battle-Scarred)Desert Eagle | Fennec FoxSVBattle-ScarredAvoid16falling with no reliable way out▼ -3.6%▼ -4.1%Rarely Traded~1 month$134
62Glock-18 | Pink DDPAT (Minimal Wear)Glock-18 | Pink DDPATMinimal WearAvoid16falling with no reliable way out▼ -4.1%▼ -3.4%Rarely Traded~2 months$41
63StatTrak™ Dual Berettas | Melondrama (Factory New)Dual Berettas | MelondramaSTFactory NewAvoid16falling with no reliable way out▼ -3.2%▼ -4.7%Rarely Traded~2 months$20
64P250 | Digital Architect (Minimal Wear)P250 | Digital ArchitectMinimal WearAvoid16falling with no reliable way out▲ +2.5%▼ -13.3%Rarely Traded~4 months$38
65StatTrak™ P2000 | Woodsman (Battle-Scarred)P2000 | WoodsmanSTBattle-ScarredAvoid16falling with no reliable way out▼ -1.1%▼ -7.8%Rarely TradedUnrated$15
66P250 | Muertos (Minimal Wear)P250 | MuertosMinimal WearAvoid16falling with no reliable way out▼ -4.4%▼ -3.0%Rarely Traded~4 months$13
67StatTrak™ Tec-9 | Fuel Injector (Minimal Wear)Tec-9 | Fuel InjectorSTMinimal WearAvoid16falling with no reliable way out▼ -1.6%▼ -7.2%Slow Mover~1 month$23
68StatTrak™ Five-SeveN | Urban Hazard (Factory New)Five-SeveN | Urban HazardSTFactory NewAvoid16falling with no reliable way out▼ -1.1%▼ -7.9%Rarely Traded~2 months$6.38
69StatTrak™ Glock-18 | Snack Attack (Battle-Scarred)Glock-18 | Snack AttackSTBattle-ScarredAvoid16falling with no reliable way out▲ +0.6%▼ -10.5%Rarely Traded~3 weeks$16
70Glock-18 | Snack Attack (Field-Tested)Glock-18 | Snack AttackField-TestedAvoid16falling with no reliable way out▲ +0.1%▼ -9.8%Slow Mover~2 months$15
71P250 | Digital Architect (Factory New)P250 | Digital ArchitectFactory NewAvoid16falling with no reliable way out▼ -1.2%▼ -7.7%Rarely Traded~3 months$47
72StatTrak™ Five-SeveN | Copper Galaxy (Factory New)Five-SeveN | Copper GalaxySTFactory NewAvoid16falling with no reliable way out▼ -0.7%▼ -8.7%Rarely Traded~5 months$27
73R8 Revolver | Crimson Web (Factory New)R8 Revolver | Crimson WebFactory NewAvoid15falling with no reliable way out▲ +2.3%▼ -13.3%Rarely Traded~2 months$13
74Tec-9 | Bamboozle (Factory New)Tec-9 | BamboozleFactory NewAvoid15falling with no reliable way out▲ +9.7%▼ -24.4%Slow Mover~2 months$10
75StatTrak™ Desert Eagle | Hypnotic (Factory New)Desert Eagle | HypnoticSTFactory NewAvoid15falling with no reliable way out▼ -3.4%▼ -4.8%Rarely Traded~3 months$179
76StatTrak™ Dual Berettas | Melondrama (Minimal Wear)Dual Berettas | MelondramaSTMinimal WearAvoid15falling with no reliable way out▼ -2.3%▼ -6.3%Slow Mover~1 month$7.08
77Souvenir Tec-9 | Red Quartz (Well-Worn)Tec-9 | Red QuartzSVWell-WornAvoid15medium confidencefalling with no reliable way out▼ -1.3%▼ -7.9%Rarely Traded~6 months$38
78StatTrak™ Desert Eagle | Mecha Industries (Field-Tested)Desert Eagle | Mecha IndustriesSTField-TestedAvoid15falling with no reliable way out▼ -3.0%▼ -5.3%Slow Mover~2 months$13
79StatTrak™ P2000 | Imperial Dragon (Field-Tested)P2000 | Imperial DragonSTField-TestedAvoid15falling with no reliable way out▼ -2.3%▼ -6.4%Slow Mover~1 month$9.61
80StatTrak™ Desert Eagle | Conspiracy (Factory New)Desert Eagle | ConspiracySTFactory NewAvoid15falling with no reliable way out▼ -2.3%▼ -6.5%Rarely Traded~3 months$29
81Desert Eagle | Night (Field-Tested)Desert Eagle | NightField-TestedAvoid15falling with no reliable way out▼ -2.6%▼ -6.1%Rarely Traded~1 month$11
82StatTrak™ Desert Eagle | Crimson Web (Field-Tested)Desert Eagle | Crimson WebSTField-TestedAvoid15falling with no reliable way out▼ -2.1%▼ -6.9%Rarely Traded~3 months$20
83StatTrak™ R8 Revolver | Crimson Web (Factory New)R8 Revolver | Crimson WebSTFactory NewAvoid15falling with no reliable way out▲ +0.8%▼ -11.2%Rarely Traded~2 months$29
84StatTrak™ Desert Eagle | Mecha Industries (Factory New)Desert Eagle | Mecha IndustriesSTFactory NewAvoid15falling with no reliable way out▼ -4.1%▼ -3.9%Slow Mover~2 months$28
85StatTrak™ USP-S | Blueprint (Battle-Scarred)USP-S | BlueprintSTBattle-ScarredAvoid15falling with no reliable way out▼ -1.7%▼ -7.6%Slow MoverUnrated$9.64
86StatTrak™ CZ75-Auto | Red Astor (Factory New)CZ75-Auto | Red AstorSTFactory NewAvoid15falling with no reliable way out▲ +1.8%▼ -12.9%Rarely Traded~1 month$6.84
87USP-S | Monster Mashup (Minimal Wear)USP-S | Monster MashupMinimal WearAvoid15falling with no reliable way out▼ -1.0%▼ -8.7%Slow Mover~2 months$34
88Souvenir Desert Eagle | Mudder (Battle-Scarred)Desert Eagle | MudderSVBattle-ScarredAvoid15falling with no reliable way out▲ +1.4%▼ -12.5%Rarely Traded~4 months$9.11
89Souvenir Tec-9 | Red Quartz (Factory New)Tec-9 | Red QuartzSVFactory NewAvoid15falling with no reliable way out▼ -7.1%▲ +0.3%Rarely Traded~2 months$15
90Souvenir USP-S | Ancient Visions (Field-Tested)USP-S | Ancient VisionsSVField-TestedAvoid14falling with no reliable way out▼ -4.4%▼ -3.8%Rarely Traded~1 month$17
91Desert Eagle | Emerald Jörmungandr (Minimal Wear)Desert Eagle | Emerald JörmungandrMinimal WearAvoid14medium confidencefalling with no reliable way out▼ -1.2%▼ -8.7%Rarely Traded~2 months$479
92Desert Eagle | Night Heist (Minimal Wear)Desert Eagle | Night HeistMinimal WearAvoid14falling with no reliable way out▲ +2.1%▼ -13.7%Slow Mover~1 month$24
93USP-S | Royal Blue (Battle-Scarred)USP-S | Royal BlueBattle-ScarredAvoid14falling with no reliable way out▼ -0.4%▼ -10.0%Rarely Traded~4 months$8.03
94Dual Berettas | Moon in Libra (Minimal Wear)Dual Berettas | Moon in LibraMinimal WearAvoid14falling with no reliable way out▼ -2.2%▼ -7.3%Rarely Traded~2 months$5.35
95Souvenir Dual Berettas | Anodized Navy (Minimal Wear)Dual Berettas | Anodized NavySVMinimal WearAvoid14falling with no reliable way out▲ +1.5%▼ -12.9%Rarely Traded~5 months$39
96Glock-18 | Synth Leaf (Field-Tested)Glock-18 | Synth LeafField-TestedAvoid14falling with no reliable way out▼ -0.1%▼ -10.5%Rarely Traded~3 months$298
97StatTrak™ CZ75-Auto | Xiangliu (Factory New)CZ75-Auto | XiangliuSTFactory NewAvoid14falling with no reliable way out0%▼ -10.7%Rarely Traded~1 month$33
98StatTrak™ USP-S | Overgrowth (Minimal Wear)USP-S | OvergrowthSTMinimal WearAvoid14falling with no reliable way out▼ -3.4%▼ -5.5%Rarely Traded~4 months$58
99CZ75-Auto | Green Plaid (Well-Worn)CZ75-Auto | Green PlaidWell-WornAvoid14falling with no reliable way out▲ +21.8%▼ -43.3%Rarely Traded~4 months$14
100StatTrak™ Glock-18 | Weasel (Factory New)Glock-18 | WeaselSTFactory NewAvoid14falling with no reliable way out▲ +2.0%▼ -13.7%Rarely Traded~3 months$13

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.