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Worst to buy · updated every 15 min

Worst CS2 Skins to Buy Right Now — Falling and Hard to Sell

Prices sliding, and thin enough trading that leaving means cutting the price. A falling market you can walk out of is a bad entry; a falling market you cannot is something else, and this list separates the two.

869Items ranked
510Rated avoid
1,200Candidate pool
0Not rateable

Showing 50 of 869 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
451Souvenir MP9 | Latte Rush (Factory New)MP9 | Latte RushSVFactory NewAvoid18medium confidence▼ -4.2%▼ -17.1%Rarely Traded~2 months$113
452MP9 | Mount Fuji (Factory New)MP9 | Mount FujiFactory NewAvoid18▼ -4.1%▼ -17.2%Active DemandUnrated$13
453MAC-10 | Malachite (Factory New)MAC-10 | MalachiteFactory NewAvoid18▼ -3.0%▼ -18.8%Slow Mover~1 month$5.18
454StatTrak™ P90 | Shapewood (Factory New)P90 | ShapewoodSTFactory NewAvoid18▼ -7.2%▼ -12.4%Rarely Traded~4 months$46
455StatTrak™ MP5-SD | Agent (Factory New)MP5-SD | AgentSTFactory NewAvoid18▼ -7.3%▼ -11.9%Rarely Traded~2 months$15
456PP-Bizon | Irradiated Alert (Minimal Wear)PP-Bizon | Irradiated AlertMinimal WearAvoid18▼ -7.3%▼ -11.8%Rarely Traded~5 months$5.37
457Souvenir MAC-10 | Case Hardened (Field-Tested)MAC-10 | Case HardenedSVField-TestedAvoid18▼ -5.7%▼ -13.8%Rarely Traded~5 months$22
458Souvenir MP9 | Setting Sun (Well-Worn)MP9 | Setting SunSVWell-WornAvoid18▼ -11.9%▼ -4.5%Rarely Traded~5 months$10
459Souvenir UMP-45 | Fallout Warning (Battle-Scarred)UMP-45 | Fallout WarningSVBattle-ScarredAvoid18▼ -10.3%▼ -6.9%Rarely Traded~3 months$9.26
460Souvenir P90 | Teardown (Factory New)P90 | TeardownSVFactory NewAvoid18medium confidence▼ -32.4%▲ +26.6%Rarely TradedNo flow$33
461Souvenir P90 | Run and Hide (Battle-Scarred)P90 | Run and HideSVBattle-ScarredAvoid18▼ -1.7%▼ -19.4%Rarely Traded~2 months$81
462Souvenir MAC-10 | Storm Camo (Factory New)MAC-10 | Storm CamoSVFactory NewAvoid18medium confidence▼ -3.4%▼ -16.8%Rarely Traded~3 weeks$21
463P90 | Shallow Grave (Minimal Wear)P90 | Shallow GraveMinimal WearAvoid18▼ -1.2%▼ -20.0%Slow Mover~2 months$31
464MAC-10 | Fade (Factory New)MAC-10 | FadeFactory NewAvoid18▲ +1.6%▼ -24.0%Active DemandUnrated$34
465MP9 | Pandora's Box (Minimal Wear)MP9 | Pandora's BoxMinimal WearAvoid18▼ -3.0%▼ -17.1%Rarely Traded~1 month$108
466Souvenir MP9 | Dark Age (Factory New)MP9 | Dark AgeSVFactory NewAvoid18no way out▼ -0.2%▼ -8.2%Rarely Traded~5 months$56
467MP9 | Latte Rush (Field-Tested)MP9 | Latte RushField-TestedAvoid18no way out▲ +3.4%▼ -13.5%Slow Mover~2 months$9.26
468Souvenir MAC-10 | Bronzer (Factory New)MAC-10 | BronzerSVFactory NewAvoid18no way out▲ +4.9%▼ -15.7%Rarely Traded~2 weeks$12
469P90 | Asiimov (Factory New)P90 | AsiimovFactory NewAvoid18no way out▼ -3.1%▼ -3.8%Slow Mover~1 month$233
470MAC-10 | Heat (Factory New)MAC-10 | HeatFactory NewAvoid18no way out▲ +0.9%▼ -9.8%Rarely Traded~3 months$9.98
471PP-Bizon | Cobalt Halftone (Factory New)PP-Bizon | Cobalt HalftoneFactory NewAvoid18no way out▲ +6.9%▼ -18.7%Rarely Traded~2 months$5.73
472Souvenir P90 | Run and Hide (Field-Tested)P90 | Run and HideSVField-TestedAvoid18no way out▼ -0.2%▼ -8.0%Rarely Traded~3 months$112
473Souvenir MAC-10 | Nuclear Garden (Minimal Wear)MAC-10 | Nuclear GardenSVMinimal WearAvoid18no way out▲ +1.4%▼ -10.3%Rarely Traded~3 months$18
474MP9 | Green Plaid (Minimal Wear)MP9 | Green PlaidMinimal WearAvoid18no way out▼ -1.5%▼ -5.9%Rarely Traded~2 weeks$6.65
475StatTrak™ MP9 | Hypnotic (Factory New)MP9 | HypnoticSTFactory NewAvoid18no way out▼ -3.4%▼ -3.1%Rarely Traded~2 months$30
476PP-Bizon | High Roller (Well-Worn)PP-Bizon | High RollerWell-WornAvoid18no way out▼ -2.1%▼ -4.9%Slow Mover~2 weeks$10
477MAC-10 | Propaganda (Battle-Scarred)MAC-10 | PropagandaBattle-ScarredAvoid18no way out▼ -0.1%▼ -7.8%Rarely Traded~3 months$28
478P90 | Blind Spot (Minimal Wear)P90 | Blind SpotMinimal WearAvoid18no way out▼ -3.2%▼ -3.3%Rarely Traded~4 months$9.46
479UMP-45 | Indigo (Factory New)UMP-45 | IndigoFactory NewAvoid18no way out▼ -0.1%▼ -7.8%Rarely Traded~3 months$16
480Souvenir MP7 | Groundwater (Factory New)MP7 | GroundwaterSVFactory NewAvoid18medium confidenceno way out▼ -4.4%▼ -1.3%Rarely TradedNo flow$161
481MAC-10 | Stalker (Field-Tested)MAC-10 | StalkerField-TestedAvoid18no way out▼ -1.1%▼ -6.3%Slow Mover~2 months$34
482StatTrak™ PP-Bizon | High Roller (Minimal Wear)PP-Bizon | High RollerSTMinimal WearAvoid18no way out▼ -1.3%▼ -6.1%Rarely Traded~1 month$14
483Souvenir MAC-10 | Storm Camo (Field-Tested)MAC-10 | Storm CamoSVField-TestedAvoid18no way out▲ +10.6%▼ -23.7%Rarely Traded~2 months$19
484MP9 | Bulldozer (Battle-Scarred)MP9 | BulldozerBattle-ScarredAvoid18medium confidenceno way out▼ -1.5%▼ -5.6%Rarely Traded~1 month$87
485StatTrak™ MP9 | Hydra (Well-Worn)MP9 | HydraSTWell-WornAvoid18no way out▲ +0.8%▼ -9.1%Rarely TradedUnrated$9.83
486P90 | Schematic (Factory New)P90 | SchematicFactory NewAvoid19▼ -11.0%▼ -5.1%Rarely Traded~4 months$5.82
487MP7 | Abyssal Apparition (Factory New)MP7 | Abyssal ApparitionFactory NewAvoid190%▼ -21.6%Active DemandUnrated$13
488UMP-45 | Day Lily (Factory New)UMP-45 | Day LilyFactory NewAvoid19▼ -6.5%▼ -11.8%Rarely Traded~3 months$87
489StatTrak™ UMP-45 | K.O. Factory (Minimal Wear)UMP-45 | K.O. FactorySTMinimal WearAvoid19▼ -5.7%▼ -13.0%Slow Mover~2 months$8.01
490MP7 | Vault Heist (Factory New)MP7 | Vault HeistFactory NewAvoid19▼ -6.0%▼ -12.6%Rarely Traded~5 months$11
491MP9 | Wild Lily (Minimal Wear)MP9 | Wild LilyMinimal WearAvoid19medium confidence▲ +0.8%▼ -22.5%Rarely Traded~4 weeks$2,264
492MP9 | Airlock (Factory New)MP9 | AirlockFactory NewAvoid19▼ -2.7%▼ -17.3%Slow Mover~2 months$21
493Souvenir MP9 | Latte Rush (Well-Worn)MP9 | Latte RushSVWell-WornAvoid19▼ -6.0%▼ -12.1%Rarely Traded~3 weeks$13
494MP9 | Latte Rush (Minimal Wear)MP9 | Latte RushMinimal WearAvoid19▼ -7.9%▼ -9.2%Active DemandUnrated$28
495P90 | Run and Hide (Factory New)P90 | Run and HideFactory NewAvoid19medium confidence▼ -15.9%▲ +2.9%Slow MoverUnrated$222
496StatTrak™ MP9 | Rose Iron (Factory New)MP9 | Rose IronSTFactory NewAvoid19▼ -2.2%▼ -17.6%Rarely Traded~2 months$14
497UMP-45 | Fallout Warning (Minimal Wear)UMP-45 | Fallout WarningMinimal WearAvoid19▼ -5.0%▼ -13.5%Rarely Traded~5 months$28
498StatTrak™ UMP-45 | Primal Saber (Well-Worn)UMP-45 | Primal SaberSTWell-WornAvoid19▼ -9.4%▼ -6.8%Rarely Traded~4 months$12
499P90 | Shallow Grave (Battle-Scarred)P90 | Shallow GraveBattle-ScarredAvoid19▼ -0.8%▼ -19.8%Rarely Traded~3 months$24
500Souvenir MP5-SD | Oxide Oasis (Factory New)MP5-SD | Oxide OasisSVFactory NewAvoid19▼ -4.0%▼ -14.7%Slow Mover~2 months$159

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.