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Best CS2 Skins to Buy — Ranked by Price Trend and Liquidity

A rising price only helps if you can sell again. Every item here is rated on both: where the price has gone over the last week and month, and whether the item actually trades. Momentum sets the rating — liquidity can only pull it down.

1,125Items ranked
6Prime entries
1,200Candidate pool
0Not rateable

Showing 50 of 1,125 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
701★ StatTrak™ Skeleton Knife | Doppler (Minimal Wear) Phase 2★ Skeleton Knife | DopplerSTP2Minimal WearWeak entry29medium confidencehard to exit▼ -5.0%▲ +54.7%Rarely Traded~3 weeks$1,780
702Sticker | rain | Krakow 2017Sticker | rain | Krakow 2017Weak entry29hard to exit▲ +22.6%▲ +13.3%Rarely Traded~3 months$9.44
703★ StatTrak™ Falchion Knife | Case Hardened (Field-Tested)★ Falchion Knife | Case HardenedSTField-TestedWeak entry29hard to exit▲ +17.7%▲ +20.6%Rarely TradedNo flow$310
704XM1014 | Blaze Orange (Battle-Scarred)XM1014 | Blaze OrangeBattle-ScarredWeak entry29hard to exit▼ -0.5%▲ +47.9%Rarely Traded~4 months$34
705Nova | Tempest (Field-Tested)Nova | TempestField-TestedWeak entry2964% of the week was yesterday · hard to exit▲ +16.2%▲ +22.9%Rarely TradedNo flow$5.96
706Sticker | Jee (Gold) | Copenhagen 2024Sticker | Jee (Gold) | Copenhagen 2024Weak entry29hard to exit▲ +6.9%▲ +36.7%Rarely TradedNo flow$11
707Sticker | FURIA (Gold, Ranked) | Cologne 2026Sticker | FURIA (Gold, Ranked) | Cologne 2026Weak entry29medium confidencehard to exit▲ +62.5%▼ -46.9%Rarely TradedNo flow$215
708Sticker | mixwell | Cologne 2016Sticker | mixwell | Cologne 2016Weak entry28medium confidencehard to exit▲ +30.2%▲ +1.5%Rarely Traded~9 months$22
709Souvenir Charm | Austin 2025 Highlight | The BackstabberCharm | Austin 2025 Highlight | The BackstabberSVWeak entry28medium confidencehard to exit▲ +31.7%▼ -0.8%Rarely Traded~3 weeks$17
710Souvenir USP-S | Black Lotus (Factory New)USP-S | Black LotusSVFactory NewWeak entry28medium confidencehard to exit▼ -3.0%▲ +51.3%Rarely Traded~1 month$1,350
711Sticker | iM (Gold) | Austin 2025Sticker | iM (Gold) | Austin 2025Weak entry28hard to exit▲ +9.6%▲ +32.4%Rarely Traded~3 weeks$9.64
712StatTrak™ Tec-9 | Avalanche (Well-Worn)Tec-9 | AvalancheSTWell-WornWeak entry28hard to exit▼ -10.1%▲ +61.7%Rarely Traded~3 weeks$5.79
713Sticker | IEM (Gold) | Cologne 2026Sticker | IEM (Gold) | Cologne 2026Weak entry28medium confidencehard to exit▲ +18.4%▲ +18.9%Rarely Traded~1 month$107
714Sticker | NAF (Gold) | Rio 2022Sticker | NAF (Gold) | Rio 2022Weak entry28medium confidence248% of the week was yesterday · hard to exit▲ +8.6%▲ +33.6%Rarely Traded~3 months$8.62
715Sticker | DeadFox (Foil) | Atlanta 2017Sticker | DeadFox (Foil) | Atlanta 2017Weak entry28medium confidence102% of the week was yesterday · hard to exit▲ +21.9%▲ +13.5%Rarely TradedNo flow$83
716Souvenir Sawed-Off | Rust Coat (Factory New)Sawed-Off | Rust CoatSVFactory NewWeak entry28hard to exit▲ +8.9%▲ +33.1%Rarely Traded~6 months$23
717Souvenir Charm | Austin 2025 Highlight | 910 Double AWP KillCharm | Austin 2025 Highlight | 910 Double AWP KillSVWeak entry28medium confidencehard to exit▼ -9.3%▲ +60.3%Rarely Traded~2 weeks$7.34
718Patch | Dead MenPatch | Dead MenWeak entry28hard to exit▲ +18.9%▲ +17.9%Rarely Traded~2 weeks$65
719P90 | Tiger Pit (Battle-Scarred)P90 | Tiger PitBattle-ScarredWeak entry28medium confidencehard to exit▼ -8.6%▲ +59.1%Rarely TradedNo flow$60
720Sticker | Ex6TenZ | MLG Columbus 2016Sticker | Ex6TenZ | MLG Columbus 2016Weak entry28medium confidence87% of the week was yesterday · hard to exit▲ +17.2%▲ +20.3%Rarely Traded~1 month$7.22
721Sticker | BIG (Holo) | Cologne 2026Sticker | BIG (Holo) | Cologne 2026Weak entry28hard to exit▲ +1.3%▲ +44.2%Rarely Traded~2 months$12
722StatTrak™ Tec-9 | Avalanche (Battle-Scarred)Tec-9 | AvalancheSTBattle-ScarredWeak entry28hard to exit▼ -5.5%▲ +54.2%Rarely Traded~3 weeks$6.74
723Dual Berettas | Moon in Libra (Battle-Scarred)Dual Berettas | Moon in LibraBattle-ScarredWeak entry28hard to exit▲ +21.5%▲ +13.7%Rarely TradedNo flow$6.38
724★ StatTrak™ Bayonet | Marble Fade (Minimal Wear)★ Bayonet | Marble FadeSTMinimal WearWeak entry28medium confidencehard to exit▲ +20.5%▲ +15.0%Rarely Traded~2 weeks$774
725Sticker | aizy | Cologne 2016Sticker | aizy | Cologne 2016Weak entry28medium confidencehard to exit▲ +5.8%▲ +37.1%Rarely TradedNo flow$9.65
726Sticker | rain (Foil) | Katowice 2019Sticker | rain (Foil) | Katowice 2019Weak entry28hard to exit▲ +17.9%▲ +18.9%Rarely Traded~1 week$15
727★ StatTrak™ Flip Knife | Autotronic (Well-Worn)★ Flip Knife | AutotronicSTWell-WornWeak entry28hard to exit▲ +24.0%▲ +9.7%Rarely Traded~2 months$258
728StatTrak™ SCAR-20 | Powercore (Factory New)SCAR-20 | PowercoreSTFactory NewWeak entry28hard to exit▲ +19.3%▲ +16.7%Rarely Traded~2 months$8.53
729SG 553 | Gator Mesh (Factory New)SG 553 | Gator MeshFactory NewWeak entry28hard to exit▲ +13.1%▲ +25.9%Rarely Traded~4 months$20
730Souvenir MAC-10 | Snow Splash (Factory New)MAC-10 | Snow SplashSVFactory NewWeak entry28medium confidencehard to exit▲ +27.0%▲ +5.0%Rarely Traded~4 weeks$45
731Glock-18 | Ramese's Reach (Well-Worn)Glock-18 | Ramese's ReachWell-WornWeak entry2865% of the week was yesterday · hard to exit▲ +4.4%▲ +38.9%Rarely Traded~4 weeks$9.03
732Sticker | Falcons (Gold, Ranked) | Cologne 2026Sticker | Falcons (Gold, Ranked) | Cologne 2026Weak entry28medium confidence104% of the week was yesterday · hard to exit▲ +10.2%▲ +30.2%Rarely Traded~1 month$66
733Souvenir MP7 | Forest DDPAT (Battle-Scarred)MP7 | Forest DDPATSVBattle-ScarredWeak entry28medium confidencehard to exit▲ +27.6%▲ +3.9%Rarely TradedNo flow$33
734Sticker | m0NESY (Holo) | Cologne 2026Sticker | m0NESY (Holo) | Cologne 2026Weak entry28medium confidencehard to exit▼ -2.7%▲ +49.3%Rarely Traded~3 weeks$25
735Sticker | coldzera | MLG Columbus 2016Sticker | coldzera | MLG Columbus 2016Weak entry28hard to exit▲ +29.3%▲ +1.1%Rarely Traded~4 weeks$7.98
736StatTrak™ M4A4 | Tooth Fairy (Well-Worn)M4A4 | Tooth FairySTWell-WornWeak entry2876% of the week was yesterday · hard to exit▲ +20.8%▲ +13.7%Rarely TradedUnrated$7.54
737Souvenir Dual Berettas | Hideout (Factory New)Dual Berettas | HideoutSVFactory NewWeak entry28medium confidencehard to exit0%▲ +44.9%Rarely TradedNo flow$100
738StatTrak™ PP-Bizon | Antique (Battle-Scarred)PP-Bizon | AntiqueSTBattle-ScarredWeak entry28hard to exit▲ +19.8%▲ +15.3%Rarely Traded~2 weeks$18
739Sticker | dupreeh | Atlanta 2017Sticker | dupreeh | Atlanta 2017Weak entry28hard to exit▲ +26.9%▲ +4.5%Rarely Traded~4 months$6.04
740Sticker | Snax (Foil) | Cologne 2015Sticker | Snax (Foil) | Cologne 2015Weak entry28medium confidencehard to exit▲ +9.5%▲ +30.6%Rarely Traded~2 weeks$44
741Sticker | RUSH (Foil) | Cologne 2016Sticker | RUSH (Foil) | Cologne 2016Weak entry28medium confidencehard to exit▲ +16.1%▲ +20.7%Rarely TradedNo flow$76
742Sticker | Heavygod (Gold) | Cologne 2026Sticker | Heavygod (Gold) | Cologne 2026Weak entry28medium confidence112% of the week was yesterday · hard to exit▲ +25.5%▲ +6.5%Rarely Traded~1 month$18
743Souvenir P2000 | Amber Fade (Factory New)P2000 | Amber FadeSVFactory NewWeak entry28hard to exit▲ +5.3%▲ +36.7%Rarely Traded~2 months$40
744Sticker | spooke (Gold) | Austin 2025Sticker | spooke (Gold) | Austin 2025Weak entry28medium confidencehard to exit▲ +14.0%▲ +23.6%Rarely Traded~11 months$6.43
745StatTrak™ USP-S | Orion (Battle-Scarred)USP-S | OrionSTBattle-ScarredWeak entry28medium confidence100% of the week was yesterday · hard to exit▲ +18.5%▲ +16.9%Rarely Traded~2 months$466
746Sticker | gla1ve (Gold) | Copenhagen 2024Sticker | gla1ve (Gold) | Copenhagen 2024Weak entry28hard to exit▲ +11.6%▲ +27.2%Rarely Traded~2 months$5.38
747Sticker | Pimp (Foil) | Atlanta 2017Sticker | Pimp (Foil) | Atlanta 2017Weak entry28medium confidencehard to exit▼ -1.7%▲ +47.2%Rarely Traded~6 months$274
748Sticker | woxic (Foil) | Katowice 2019Sticker | woxic (Foil) | Katowice 2019Weak entry28180% of the week was yesterday · hard to exit▲ +15.8%▲ +20.8%Rarely Traded~1 month$5.63
749Sticker | KSCERATO (Gold) | Rio 2022Sticker | KSCERATO (Gold) | Rio 2022Weak entry28hard to exit▲ +10.7%▲ +28.5%Rarely Traded~1 month$20
750StatTrak™ Galil AR | Eco (Battle-Scarred)Galil AR | EcoSTBattle-ScarredWeak entry28hard to exit▲ +16.9%▲ +19.2%Rarely Traded~2 weeks$14

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.