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Best CS2 Pistol Skins to Buy — Trend and Liquidity

A rising price only helps if you can sell again. Every item here is rated on both: where the price has gone over the last week and month, and whether the item actually trades. Momentum sets the rating — liquidity can only pull it down.

1,200Items ranked
4Prime entries
1,200Candidate pool
0Not rateable

Showing 50 of 1,200 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
551Souvenir USP-S | Cyrex (Factory New)USP-S | CyrexSVFactory NewWeak entry30medium confidencerarely trades — hard to exit0%Rarely TradedNo flow$1,199
552Souvenir USP-S | Jawbreaker (Battle-Scarred)USP-S | JawbreakerSVBattle-ScarredWeak entry30medium confidencerarely trades — hard to exit0%Rarely TradedNo flow$764
553Souvenir USP-S | Jawbreaker (Factory New)USP-S | JawbreakerSVFactory NewWeak entry30medium confidencerarely trades — hard to exit0%Rarely TradedNo flow$334
554Souvenir USP-S | Kill Confirmed (Factory New)USP-S | Kill ConfirmedSVFactory NewWeak entry30medium confidencerarely trades — hard to exit0%Rarely TradedNo flow$890
555Souvenir USP-S | Kill Confirmed (Well-Worn)USP-S | Kill ConfirmedSVWell-WornWeak entry30medium confidencerarely trades — hard to exit0%Rarely Traded~1 month$213
556Souvenir USP-S | Orion (Factory New)USP-S | OrionSVFactory NewWeak entry30medium confidencerarely trades — hard to exit0%Rarely TradedNo flow$658
557Souvenir USP-S | Orion (Minimal Wear)USP-S | OrionSVMinimal WearWeak entry30medium confidencerarely trades — hard to exit0%Rarely TradedNo flow$154
558Souvenir USP-S | Serum (Factory New)USP-S | SerumSVFactory NewWeak entry30medium confidencerarely trades — hard to exit0%Rarely TradedNo flow$400
559Souvenir USP-S | Silent Shot (Battle-Scarred)USP-S | Silent ShotSVBattle-ScarredWeak entry30medium confidencerarely trades — hard to exit0%Rarely TradedNo flow$177
560Souvenir USP-S | The Traitor (Minimal Wear)USP-S | The TraitorSVMinimal WearWeak entry30medium confidencerarely trades — hard to exit0%Rarely TradedNo flow$683
561Glock-18 | Fully Tuned (Minimal Wear)Glock-18 | Fully TunedMinimal WearWeak entry30▲ +1.0%▼ -14.7%Active DemandUnrated$100
562Desert Eagle | Golden Koi (Factory New)Desert Eagle | Golden KoiFactory NewWeak entry30▲ +0.4%▼ -13.9%Active DemandUnrated$234
563StatTrak™ Glock-18 | Fully Tuned (Well-Worn)Glock-18 | Fully TunedSTWell-WornWeak entry30▼ -0.4%▼ -12.9%Moderate DemandUnrated$41
564P250 | Kintsugi (Minimal Wear)P250 | KintsugiMinimal WearWeak entry30▲ +0.6%▼ -14.4%Active DemandUnrated$9.77
565Dual Berettas | Heist (Well-Worn)Dual Berettas | HeistWell-WornWeak entry29rarely trades — hard to exit▲ +5.6%▲ +40.5%Rarely TradedUnrated$12
566Souvenir Desert Eagle | Mint Fan (Factory New)Desert Eagle | Mint FanSVFactory NewWeak entry29medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +19.2%Rarely Traded~2 months$83
567StatTrak™ USP-S | Overgrowth (Well-Worn)USP-S | OvergrowthSTWell-WornWeak entry29rarely trades — hard to exit▲ +14.8%▲ +25.8%Rarely Traded~2 months$40
568StatTrak™ CZ75-Auto | Tread Plate (Factory New)CZ75-Auto | Tread PlateSTFactory NewWeak entry29rarely trades — hard to exit▲ +22.1%▲ +14.2%Rarely Traded~2 months$11
569Souvenir P250 | Nuclear Threat (Minimal Wear)P250 | Nuclear ThreatSVMinimal WearWeak entry29medium confidencerarely trades — hard to exit▼ -3.7%▲ +52.7%Rarely Traded~7 months$390
570CZ75-Auto | Crimson Web (Well-Worn)CZ75-Auto | Crimson WebWell-WornWeak entry29rarely trades — hard to exit▼ -14.7%▲ +69.1%Rarely Traded~3 weeks$5.85
571Souvenir USP-S | Orange Anolis (Field-Tested)USP-S | Orange AnolisSVField-TestedWeak entry29rarely trades — hard to exit▲ +3.1%▲ +8.9%Rarely Traded~4 weeks$21
572P250 | Whiteout (Well-Worn)P250 | WhiteoutWell-WornWeak entry29rarely trades — hard to exit▲ +6.1%▲ +4.4%Rarely Traded~1 month$47
573Souvenir P250 | Vino Primo (Well-Worn)P250 | Vino PrimoSVWell-WornWeak entry29rarely trades — hard to exit▲ +3.9%▲ +7.5%Rarely Traded~4 months$7.43
574USP-S | Road Rash (Factory New)USP-S | Road RashFactory NewWeak entry29rarely trades — hard to exit▲ +5.6%▲ +4.8%Rarely Traded~2 months$169
575StatTrak™ USP-S | Caiman (Well-Worn)USP-S | CaimanSTWell-WornWeak entry29rarely trades — hard to exit▲ +0.2%▲ +12.9%Rarely Traded~3 weeks$59
576StatTrak™ Five-SeveN | Angry Mob (Minimal Wear)Five-SeveN | Angry MobSTMinimal WearWeak entry29falling with no reliable way out▼ -0.5%▲ +0.4%Slow Mover~2 weeks$58
577Desert Eagle | Fennec Fox (Minimal Wear)Desert Eagle | Fennec FoxMinimal WearWeak entry29▼ -5.8%▼ -5.3%Active DemandUnrated$238
578USP-S | Cortex (Minimal Wear)USP-S | CortexMinimal WearWeak entry29▲ +1.1%▼ -15.6%Active DemandUnrated$6.76
579StatTrak™ USP-S | Cortex (Well-Worn)USP-S | CortexSTWell-WornWeak entry29▼ -5.6%▼ -5.7%Moderate DemandUnrated$6.58
580Desert Eagle | Sunset Storm 壱 (Factory New)Desert Eagle | Sunset Storm 壱Factory NewWeak entry29▼ -2.0%▼ -11.1%Moderate DemandUnrated$515
581USP-S | The Traitor (Factory New)USP-S | The TraitorFactory NewWeak entry29▼ -0.3%▼ -13.8%Active DemandUnrated$107
582USP-S | The Traitor (Minimal Wear)USP-S | The TraitorMinimal WearWeak entry29▼ -3.4%▼ -9.1%Active DemandUnrated$53
583Glock-18 | Gamma Doppler (Field-Tested) EmeraldGlock-18 | Gamma Doppler EmeraldEmeraldField-TestedWeak entry29medium confidence▼ -2.3%▼ -10.8%Active DemandUnrated$212
584Desert Eagle | Emerald Jörmungandr (Factory New)Desert Eagle | Emerald JörmungandrFactory NewWeak entry29▼ -0.2%▼ -14.1%Active DemandUnrated$533
585Souvenir P250 | Copper Oxide (Field-Tested)P250 | Copper OxideSVField-TestedWeak entry28medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +18.5%Rarely TradedNo flow$18
586Souvenir Five-SeveN | Desert Seal (Factory New)Five-SeveN | Desert SealSVFactory NewWeak entry28medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +17.9%Rarely Traded~2 months$39
587Souvenir Desert Eagle | Sunset Storm 壱 (Factory New)Desert Eagle | Sunset Storm 壱SVFactory NewWeak entry28medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +17.9%Rarely Traded~1 month$799
588Souvenir Dual Berettas | Contractor (Minimal Wear)Dual Berettas | ContractorSVMinimal WearWeak entry28rarely trades — hard to exit▲ +45.8%▼ -24.3%Rarely Traded~4 weeks$13
589P2000 | Dispatch (Minimal Wear)P2000 | DispatchMinimal WearWeak entry28rarely trades — hard to exit0%▲ +12.9%Rarely Traded~4 weeks$18
590StatTrak™ Tec-9 | Jambiya (Factory New)Tec-9 | JambiyaSTFactory NewWeak entry28rarely trades — hard to exit▲ +7.5%▲ +1.6%Rarely Traded~2 months$7.58
591Souvenir CZ75-Auto | Honey Paisley (Minimal Wear)CZ75-Auto | Honey PaisleySVMinimal WearWeak entry28medium confidencerarely trades — hard to exit▲ +5.1%Rarely TradedNo flow$19
592CZ75-Auto | Hexane (Well-Worn)CZ75-Auto | HexaneWell-WornWeak entry28rarely trades — hard to exit▼ -7.3%▲ +23.7%Rarely Traded~3 weeks$6.48
593Tec-9 | Ossified (Factory New)Tec-9 | OssifiedFactory NewWeak entry28falling with no reliable way out0%▼ -1.4%Slow Mover~3 months$21
594Tec-9 | Safety Net (Factory New)Tec-9 | Safety NetFactory NewWeak entry28falling with no reliable way out▲ +9.1%▼ -15.2%Slow Mover~3 months$20
595StatTrak™ USP-S | Jawbreaker (Well-Worn)USP-S | JawbreakerSTWell-WornWeak entry28▼ -5.5%▼ -6.2%Moderate DemandUnrated$6.33
596Souvenir Desert Eagle | Mudder (Minimal Wear)Desert Eagle | MudderSVMinimal WearWeak entry27rarely trades — hard to exit▲ +34.9%▼ -8.8%Rarely Traded~2 months$8.47
597StatTrak™ Dual Berettas | Marina (Well-Worn)Dual Berettas | MarinaSTWell-WornWeak entry27rarely trades — hard to exit▲ +7.6%▲ +31.2%Rarely TradedNo flow$14
598Souvenir Tec-9 | Hades (Factory New)Tec-9 | HadesSVFactory NewWeak entry27medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +16.7%Rarely Traded~1 month$80
599CZ75-Auto | Hexane (Factory New)CZ75-Auto | HexaneFactory NewWeak entry27rarely trades — hard to exit▲ +7.2%▲ +1.5%Rarely Traded~3 months$5.38
600Souvenir Desert Eagle | Hand Cannon (Minimal Wear)Desert Eagle | Hand CannonSVMinimal WearWeak entry27rarely trades — hard to exit▲ +7.8%▲ +0.6%Rarely Traded~8 months$373

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.