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Best CS2 Pistol Skins to Buy — Trend and Liquidity

A rising price only helps if you can sell again. Every item here is rated on both: where the price has gone over the last week and month, and whether the item actually trades. Momentum sets the rating — liquidity can only pull it down.

543Items ranked
15Prime entries
1,200Candidate pool
0Not rateable

Showing 50 of 543 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
201Souvenir USP-S | Silent Shot (Minimal Wear)USP-S | Silent ShotSVMinimal WearWeak entry33hard to exit▲ +23.6%▲ +24.9%Rarely Traded~1 month$40
202StatTrak™ R8 Revolver | Skull Crusher (Battle-Scarred)R8 Revolver | Skull CrusherSTBattle-ScarredWeak entry33hard to exit▼ -0.6%▲ +61.2%Rarely TradedUnrated$10
203Souvenir Glock-18 | Vogue (Minimal Wear)Glock-18 | VogueSVMinimal WearWeak entry33medium confidencehard to exit0%▲ +60.2%Rarely TradedNo flow$529
204CZ75-Auto | Emerald Quartz (Field-Tested)CZ75-Auto | Emerald QuartzField-TestedWeak entry33hard to exit▲ +14.6%▲ +38.1%Rarely Traded~2 months$97
205StatTrak™ Desert Eagle | Mecha Industries (Battle-Scarred)Desert Eagle | Mecha IndustriesSTBattle-ScarredWeak entry33hard to exit▲ +5.5%▲ +8.0%Rarely Traded~3 weeks$14
206Tec-9 | Re-Entry (Factory New)Tec-9 | Re-EntryFactory NewWeak entry33hard to exit▲ +15.3%▼ -6.7%Rarely Traded~4 months$6.39
207Souvenir P250 | Boreal Forest (Battle-Scarred)P250 | Boreal ForestSVBattle-ScarredWeak entry33medium confidencehard to exit▲ +6.9%▲ +6.0%Rarely TradedNo flow$22
208StatTrak™ P2000 | Fire Elemental (Well-Worn)P2000 | Fire ElementalSTWell-WornWeak entry33medium confidencehard to exit▲ +0.3%▲ +15.8%Rarely Traded~5 months$94
209CZ75-Auto | Hexane (Well-Worn)CZ75-Auto | HexaneWell-WornWeak entry33hard to exit▼ -5.9%▲ +24.6%Rarely TradedNo flow$6.58
210Souvenir Dual Berettas | Twin Turbo (Well-Worn)Dual Berettas | Twin TurboSVWell-WornWeak entry33hard to exit▲ +19.0%▼ -12.7%Rarely Traded~2 months$20
211Souvenir Glock-18 | Glockingbird (Factory New)Glock-18 | GlockingbirdSVFactory NewWeak entry33medium confidencehard to exit0%▲ +15.8%Rarely Traded~2 months$80
212Glock-18 | Pink DDPAT (Battle-Scarred)Glock-18 | Pink DDPATBattle-ScarredWeak entry33hard to exit▲ +2.8%▲ +11.6%Rarely Traded~3 months$25
213StatTrak™ USP-S | Overgrowth (Battle-Scarred)USP-S | OvergrowthSTBattle-ScarredWeak entry33hard to exit▲ +0.2%▲ +2.9%Rarely Traded~10 months$44
214StatTrak™ CZ75-Auto | The Fuschia Is Now (Field-Tested)CZ75-Auto | The Fuschia Is NowSTField-TestedWeak entry33hard to exit▲ +2.2%▼ -0.3%Rarely Traded~1 month$25
215StatTrak™ CZ75-Auto | Red Astor (Factory New)CZ75-Auto | Red AstorSTFactory NewWeak entry33hard to exit▲ +5.2%▼ -4.8%Rarely Traded~3 months$5.91
216Souvenir Tec-9 | Tornado (Field-Tested)Tec-9 | TornadoSVField-TestedWeak entry33hard to exit▼ -3.4%▲ +8.0%Rarely Traded~1 month$51
217StatTrak™ Desert Eagle | Code Red (Battle-Scarred)Desert Eagle | Code RedSTBattle-ScarredWeak entry33hard to exit▼ -1.6%▲ +5.3%Rarely Traded~4 weeks$61
218Souvenir USP-S | Orange Anolis (Field-Tested)USP-S | Orange AnolisSVField-TestedWeak entry33hard to exit▲ +1.1%▲ +1.1%Rarely Traded~4 months$22
219StatTrak™ CZ75-Auto | Victoria (Well-Worn)CZ75-Auto | VictoriaSTWell-WornWeak entry33medium confidencehard to exit▲ +1.9%▼ -0.1%Rarely TradedNo flow$123
220Souvenir P250 | Vino Primo (Field-Tested)P250 | Vino PrimoSVField-TestedWeak entry33hard to exit▲ +1.8%—Rarely Traded~1 month$7.27
221Souvenir USP-S | Blueprint (Field-Tested)USP-S | BlueprintSVField-TestedWeak entry33medium confidencehard to exit▲ +0.7%▲ +1.5%Rarely TradedNo flow$109
222StatTrak™ Glock-18 | Vogue (Field-Tested)Glock-18 | VogueSTField-TestedWeak entry33▼ -3.5%▼ -6.0%Active DemandUnrated$5.53
223Glock-18 | Wasteland Rebel (Field-Tested)Glock-18 | Wasteland RebelField-TestedWeak entry33▲ +0.9%▼ -12.5%Active DemandUnrated$104
224Glock-18 | Wasteland Rebel (Minimal Wear)Glock-18 | Wasteland RebelMinimal WearWeak entry33▲ +1.7%▼ -13.8%Active DemandUnrated$105
225StatTrak™ Desert Eagle | Code Red (Field-Tested)Desert Eagle | Code RedSTField-TestedWeak entry33▼ -2.1%▼ -8.1%Moderate DemandUnrated$62
226StatTrak™ Five-SeveN | Fairy Tale (Field-Tested)Five-SeveN | Fairy TaleSTField-TestedWeak entry33▼ -0.9%▼ -10.1%Moderate DemandUnrated$35
227Desert Eagle | Ocean Drive (Field-Tested)Desert Eagle | Ocean DriveField-TestedWeak entry33▼ -0.5%▼ -10.8%Active DemandUnrated$59
228Dual Berettas | Melondrama (Factory New)Dual Berettas | MelondramaFactory NewWeak entry33▲ +2.6%▼ -15.6%Active DemandUnrated$14
229Souvenir Desert Eagle | Kumicho Dragon (Field-Tested)Desert Eagle | Kumicho DragonSVField-TestedWeak entry32medium confidencehard to exit▼ -1.2%▲ +59.3%Rarely TradedNo flow$177
230Souvenir P250 | Sleet (Factory New)P250 | SleetSVFactory NewWeak entry32hard to exit▲ +18.9%▲ +28.5%Rarely Traded~2 months$8.48
231Souvenir P250 | Black & Tan (Minimal Wear)P250 | Black & TanSVMinimal WearWeak entry32hard to exit▲ +9.6%▲ +1.3%Rarely Traded~4 weeks$8.87
232Dual Berettas | Black Limba (Well-Worn)Dual Berettas | Black LimbaWell-WornWeak entry32hard to exit▼ -6.0%▲ +24.5%Rarely Traded~2 months$6.15
233StatTrak™ CZ75-Auto | The Fuschia Is Now (Factory New)CZ75-Auto | The Fuschia Is NowSTFactory NewWeak entry32hard to exit▲ +3.3%▲ +10.4%Rarely Traded~2 months$54
234Souvenir P2000 | Chainmail (Minimal Wear)P2000 | ChainmailSVMinimal WearWeak entry32hard to exit▲ +8.7%▲ +2.3%Rarely Traded~8 months$43
235StatTrak™ USP-S | Jawbreaker (Factory New)USP-S | JawbreakerSTFactory NewWeak entry32hard to exit▲ +1.8%▼ -0.3%Rarely Traded~3 months$40
236CZ75-Auto | Green Plaid (Factory New)CZ75-Auto | Green PlaidFactory NewWeak entry32hard to exit▼ -2.7%▲ +6.3%Rarely Traded~4 months$8.39
237Souvenir Glock-18 | Brass (Factory New)Glock-18 | BrassSVFactory NewWeak entry32medium confidencehard to exit0%▲ +2.3%Rarely TradedNo flow$1,000
238P2000 | Fire Elemental (Battle-Scarred)P2000 | Fire ElementalBattle-ScarredWeak entry32hard to exit▲ +2.3%▼ -1.2%Rarely Traded~4 months$80
239CZ75-Auto | The Fuschia Is Now (Field-Tested)CZ75-Auto | The Fuschia Is NowField-TestedWeak entry32hard to exit▲ +0.2%▲ +1.8%Rarely Traded~1 month$16
240StatTrak™ Desert Eagle | Conspiracy (Minimal Wear)Desert Eagle | ConspiracySTMinimal WearWeak entry32hard to exit▲ +0.9%▲ +0.7%Rarely Traded~3 months$20
241StatTrak™ P250 | Cartel (Field-Tested)P250 | CartelSTField-TestedWeak entry32hard to exit▼ -1.4%▲ +4.0%Rarely Traded~2 months$17
242Souvenir Five-SeveN | Contractor (Factory New)Five-SeveN | ContractorSVFactory NewWeak entry32hard to exit▲ +7.3%▼ -9.1%Rarely Traded~4 weeks$22
243R8 Revolver | Memento (Factory New)R8 Revolver | MementoFactory NewWeak entry32hard to exit▼ -8.6%▲ +14.8%Rarely Traded~4 weeks$11
244Souvenir USP-S | Whiteout (Factory New)USP-S | WhiteoutSVFactory NewWeak entry32medium confidencehard to exit▲ +0.2%▲ +1.5%Rarely TradedNo flow$9,178
245P250 | Mint Kimono (Field-Tested)P250 | Mint KimonoField-TestedWeak entry32hard to exit▲ +18.9%▼ -26.5%Rarely Traded~2 months$5.41
246Five-SeveN | Copper Galaxy (Field-Tested)Five-SeveN | Copper GalaxyField-TestedWeak entry32hard to exit▼ -0.3%▲ +2.2%Rarely Traded~2 weeks$12
247StatTrak™ Five-SeveN | Fairy Tale (Well-Worn)Five-SeveN | Fairy TaleSTWell-WornWeak entry32hard to exit▲ +3.3%▼ -3.1%Rarely Traded~2 weeks$34
248Souvenir Tec-9 | Raw Ceramic (Factory New)Tec-9 | Raw CeramicSVFactory NewWeak entry32hard to exit▲ +4.0%▼ -4.2%Rarely Traded~2 months$16
249StatTrak™ P250 | Undertow (Field-Tested)P250 | UndertowSTField-TestedWeak entry32hard to exit▲ +5.6%▼ -6.6%Rarely Traded~5 months$44
250CZ75-Auto | Xiangliu (Battle-Scarred)CZ75-Auto | XiangliuBattle-ScarredWeak entry32hard to exit▲ +2.3%▼ -1.6%Rarely Traded~3 weeks$12

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.