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Best to buy · updated every 15 min

Best CS2 Capsules to Buy — Ranked by Trend and Liquidity

A rising price only helps if you can sell again. Every item here is rated on both: where the price has gone over the last week and month, and whether the item actually trades. Momentum sets the rating — liquidity can only pull it down.

77Items ranked
0Prime entries
1,200Candidate pool
0Not rateable

Showing 27 of 77 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
51Autograph Capsule | Astralis | Cologne 2016Autograph Capsule | Astralis | Cologne 2016Weak entry29medium confidencehard to exit▲ +6.2%▲ +38.7%Rarely Traded~3 months$21
52Autograph Capsule | Flipsid3 Tactics | Cluj-Napoca 2015Autograph Capsule | Flipsid3 Tactics | Cluj-Napoca 2015Weak entry29hard to exit▲ +0.1%▲ +13.4%Rarely Traded~2 months$23
53Autograph Capsule | Flipsid3 Tactics | MLG Columbus 2016Autograph Capsule | Flipsid3 Tactics | MLG Columbus 2016Weak entry28hard to exit▲ +22.6%▲ +11.0%Rarely TradedNo flow$17
54MLG Columbus 2016 Inferno Souvenir PackageMLG Columbus 2016 Inferno PackageWeak entry28hard to exit▲ +4.2%▲ +6.3%Rarely Traded~2 months$135
55MLG Columbus 2016 Cobblestone Souvenir PackageMLG Columbus 2016 Cobblestone PackageWeak entry27medium confidencehard to exit▲ +13.0%▲ +21.3%Rarely Traded~9 months$973
56DreamHack 2014 Dust II Souvenir PackageDreamHack 2014 Dust II PackageWeak entry26medium confidencehard to exit▲ +16.5%▲ +15.0%Rarely Traded~5 months$646
57Autograph Capsule | North | Atlanta 2017Autograph Capsule | North | Atlanta 2017Weak entry26392% of the week was yesterday · hard to exit▲ +2.9%▲ +34.0%Rarely TradedNo flow$17
58Boston 2018 Minor Challengers Autograph CapsuleBoston 2018 Minor Challengers Autograph CapsuleWeak entry26medium confidencehard to exit▼ -17.9%▲ +65.0%Rarely Traded~1 month$510
59Katowice 2019 Train Souvenir PackageKatowice 2019 Train PackageWeak entry26hard to exit▼ -0.6%▲ +12.3%Rarely Traded~5 months$37
60ESL One Cologne 2015 Inferno Souvenir PackageESL One Cologne 2015 Inferno PackageWeak entry24hard to exit▲ +13.9%▲ +11.6%Rarely Traded~2 months$78
61Autograph Capsule | Team Liquid | Cluj-Napoca 2015Autograph Capsule | Team Liquid | Cluj-Napoca 2015Weak entry24hard to exit▲ +12.4%▲ +13.3%Rarely Traded~9 months$14
62DreamHack 2014 Cobblestone Souvenir PackageDreamHack 2014 Cobblestone PackageWeak entry24medium confidencehard to exit▲ +4.0%▲ +4.4%Rarely Traded~2 months$11,301
63DreamHack 2014 Overpass Souvenir PackageDreamHack 2014 Overpass PackageWeak entry23medium confidencehard to exit▲ +5.0%▲ +22.8%Rarely Traded~2 months$985
64Autograph Capsule | OpTic Gaming | Cologne 2016Autograph Capsule | OpTic Gaming | Cologne 2016Weak entry23387% of the week was yesterday · hard to exit▲ +3.4%▲ +24.1%Rarely Traded~4 months$40
65Antwerp 2022 Ancient Souvenir PackageAntwerp 2022 Ancient PackageWeak entry22208% of the week was yesterday · hard to exit▲ +4.0%▲ +21.4%Rarely Traded~3 weeks$6.02
66Cologne 2016 Challengers (Holo-Foil)Cologne 2016 Challengers (Holo-Foil)Weak entry22hard to exit▲ +18.6%▼ -0.8%Rarely Traded~3 months$40
67Austin 2025 Nuke Souvenir Highlight PackageAustin 2025 Nuke Highlight PackageWeak entry2298% of the week was yesterday · hard to exit▲ +9.2%▲ +11.6%Rarely Traded~4 weeks$5.68
68ESL One Katowice 2015 Dust II Souvenir PackageESL One Katowice 2015 Dust II PackageWeak entry22hard to exit▲ +32.3%▼ -23.4%Rarely Traded~3 months$97
69Autograph Capsule | Challengers (Foil) | MLG Columbus 2016Autograph Capsule | Challengers | MLG Columbus 2016Weak entry22hard to exit▲ +3.8%▲ +3.3%Rarely Tradeda year+$55
70Berlin 2019 Nuke Souvenir PackageBerlin 2019 Nuke PackageWeak entry22hard to exit▲ +0.6%▲ +7.9%Rarely Traded~2 months$17
71Boston 2018 Overpass Souvenir PackageBoston 2018 Overpass PackageWeak entry21hard to exit▼ -1.1%▲ +24.6%Rarely Traded~2 months$61
72Autograph Capsule | Team Liquid | Atlanta 2017Autograph Capsule | Team Liquid | Atlanta 2017Weak entry21hard to exit▼ -2.8%▲ +25.9%Rarely TradedNo flow$20
73Autograph Capsule | Team EnVyUs | Atlanta 2017Autograph Capsule | Team EnVyUs | Atlanta 2017Weak entry21medium confidencehard to exit▲ +7.1%▼ -2.4%Rarely TradedNo flow$18
74Katowice 2019 Inferno Souvenir PackageKatowice 2019 Inferno PackageWeak entry21hard to exit▲ +4.5%▲ +1.3%Rarely Traded~5 months$15
75Boston 2018 Inferno Souvenir PackageBoston 2018 Inferno PackageWeak entry20hard to exit▲ +8.3%▲ +9.0%Rarely Traded~3 months$23
76ESL One Cologne 2014 ChallengersESL One Cologne 2014 ChallengersWeak entry20hard to exit▲ +4.4%▲ +14.6%Rarely Traded~3 months$64
77MLG Columbus 2016 Mirage Souvenir PackageMLG Columbus 2016 Mirage PackageWeak entry20hard to exit▲ +4.5%▲ +0.9%Rarely Traded~3 months$115

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.