SkinsMonkeySkinRave
Trade flow · updated every 15 min

CS2 Sniper Skin Liquidity — Which AWP & Sniper Skins Sell Fast

Price tells you what a skin is worth. This tells you whether you can get it. Every rating below comes from units actually traded over the last 30 days — not from price, rarity or popularity.

28,091Items rated10+ trading days in 30
67.7%Catalogue coverageof 41,482 tracked items
7,789Applied downgradesqueue over 14 days or spread over 40%
Sep 9, 2026Newest trade data refreshed every 15 min
Where the rated catalogue sitsCounted from the same signals the table uses, then put through the same queue and spread demotions — so these are the bands the rows below actually carry, not an upper bound on them.
Showing 601650 of 1,109 items, ranked within the top 1,000 by trade flow, plus the 250 most valuable rated items.
#ItemRatingTrades / dayPer dayListingsSpreadPriceSell
601AWP | GraphiteSTFactory NewRarely Traded156 days of listings ahead of you0.101.4/day counted · CSFloat1049.7%$342
602SSG 08 | Hand BrakeBattle-ScarredModerate Demand190.63/day counted · CSFloat329.1%$0.50
603SCAR-20 | FragmentsBattle-ScarredActive Demand1665.6/day counted · CSFloat296.3%$0.07
604AWP | Pink DDPATBattle-ScarredRarely Tradedbid/ask spread 46.2% · 50 days of listings ahead of you1.00.33/day counted · CSFloat3346.2%$25
605AWP | PhobosSTField-TestedModerate Demand190.83/day counted · CSFloat1258.3%$4.34
606SCAR-20 | BloodsportSTFactory NewRarely Traded32 days of listings ahead of you0.870.60/day counted · CSFloat2114.2%$20
607SCAR-20 | GrottoMinimal WearModerate Demand141.2/day counted · CSFloat1910.3%$0.66
608AWP | CapillarySTFactory NewRarely Traded18 days of listings ahead of you2.30.67/day counted · CSFloat1219.0%$10
609SCAR-20 | Splash JamField-TestedRarely Traded62 days of listings ahead of you0.970.80/day counted · CSFloat39$15
610AWP | WildfireSTFactory NewModerate Demand0.171.0/day counted · CSFloat606.8%$259
611G3SG1 | Jungle DashedMinimal WearActive Demand411.1/day counted · CSFloat53$0.06
612G3SG1 | FluxSTMinimal WearRarely Traded32 days of listings ahead of you0.330.27/day counted · CSFloat2022.4%$32
613AWP | Silk TigerMinimal WearModerate Demand0.100.67/day counted · CSFloat318.9%$333
614AWP | Desert HydraBattle-ScarredRarely Tradedbid/ask spread 43.5% · 85 days of listings ahead of you<0.10.50/day counted · CSFloat5443.5%$1,077
615AWP | Silk TigerFactory NewActive Demandmedium confidence0.630.63/day counted · CSFloat7810.0%$596
616G3SG1 | Azure ZebraFactory NewRarely Traded84 days of listings ahead of you2.41.3/day counted · CSFloat5325.0%$2.81
617AWP | Chrome CannonSTFactory NewModerate Demand0.500.93/day counted · CSFloat397.5%$155
618AWP | Crakow!SVField-TestedModerate Demand0.900.60/day counted · CSFloat1423.6%$46
619SSG 08 | Red StoneFactory NewRarely Tradedbid/ask spread 65.9% · 93 days of listings ahead of you0.430.67/day counted · CSFloat5965.9%$20
620SSG 08 | Blood in the WaterSTMinimal WearRarely Traded41 days of listings ahead of you0.100.87/day counted · CSFloat2632.4%$273
621G3SG1 | High SeasSTFactory NewSlow Mover1.80.83/day counted · CSFloat830.9%$7.50
622AWP | BOOMFactory NewModerate Demand<0.10.43/day counted · CSFloat219.8%$394
623AWP | CorticeraSTMinimal WearRarely Traded66 days of listings ahead of you0.831.3/day counted · CSFloat429.3%$44
624AWP | Pink DDPATFactory NewRarely Traded65 days of listings ahead of you<0.10.27/day counted · CSFloat4115.7%$155
625SCAR-20 | Sand MeshSVBattle-ScarredRarely Traded36 days of listings ahead of you0.400.10/day counted · CSFloat2327.3%$0.61
626AWP | Containment BreachSTMinimal WearModerate Demand0.100.67/day counted · CSFloat298.9%$308
627SSG 08 | Big IronSTBattle-ScarredRarely Tradedbid/ask spread 57.0%1.10.10/day counted · CSFloat557.0%$20
628SSG 08 | Sans ComicWell-WornModerate Demandno standing buy orders1285$0.02
629SSG 08 | Ghost CrusaderBattle-ScarredModerate Demand171.1/day counted · CSFloat373.3%$1.31
630SCAR-20 | StormMinimal WearRarely Traded53 days of listings ahead of you1.60.37/day counted · CSFloat3231.2%$3.47
631AWP | Queen's GambitSTWell-WornModerate Demand3.02.4/day counted · CSFloat1312.7%$47
632AWP | Fever DreamWell-WornModerate Demand8.40.90/day counted · CSFloat2015.8%$12
633AWP | Chrome CannonSTBattle-ScarredSlow Mover7.60.77/day counted · CSFloat3312.0%$27
634AWP | CorticeraSTField-TestedRarely Traded47 days of listings ahead of you0.800.70/day counted · CSFloat2825.7%$37
635SSG 08 | Spring TwillyMinimal WearRarely Traded47 days of listings ahead of you5.91.4/day counted · CSFloat2815.0%$2.63
636SCAR-20 | CagedField-TestedActive Demand1251.2/day counted · CSFloat400.0%$0.13
637AWP | Elite BuildSTMinimal WearRarely Traded60 days of listings ahead of you0.931.1/day counted · CSFloat368.5%$40
638SSG 08 | Death StrikeFactory NewRarely Traded48 days of listings ahead of you<0.10.57/day counted · CSFloat2911.3%$357
639G3SG1 | Jungle DashedFactory NewRarely Traded42 days of listings ahead of you3.90.80/day counted · CSFloat259.1%$0.87
640SCAR-20 | CardiacField-TestedRarely Traded38 days of listings ahead of you3.00.70/day counted · CSFloat2320.0%$9.10
641SCAR-20 | Trail BlazerSTFactory NewRarely Tradedbid/ask spread 51.5% · 17 days of listings ahead of you2.80.47/day counted · CSFloat1051.5%$1.65
642AWP | Dragon LoreMinimal WearRarely Tradedmedium confidence55 days of listings ahead of you0.600.37/day counted · CSFloat337.8%$9,552
643AWP | Man-o'-warSTMinimal WearModerate Demand1.11.9/day counted · CSFloat678.1%$119
644G3SG1 | Orange CrashSTMinimal WearRarely Traded20 days of listings ahead of you4.20.70/day counted · CSFloat1215.5%$0.48
645SCAR-20 | AssaultSTMinimal WearRarely Traded37 days of listings ahead of you5.60.37/day counted · CSFloat2110.1%$0.30
646SSG 08 | Tropical StormSVBattle-ScarredRarely Tradedbid/ask spread 64.6% · 72 days of listings ahead of you0.200.30/day counted · CSFloat4164.6%$14
647G3SG1 | ScavengerSTFactory NewRarely Traded26 days of listings ahead of you1.70.40/day counted · CSFloat157.3%$2.58
648AWP | PAWSTBattle-ScarredRarely Tradedbid/ask spread 44.8% · 21 days of listings ahead of you2.10.23/day counted · CSFloat1244.8%$7.36
649AWP | GraphiteMinimal WearModerate Demand<0.10.80/day counted · CSFloat83$149
650SCAR-20 | EnforcerSTField-TestedModerate Demand111.2/day counted · CSFloat227.3%$0.92

How the rating is built

Three measurements decide it, and each one alone would mislead. Trade flow — units sold per day — sets the rating. Listing queue and spread can only pull it down, never lift it, because an item is never more liquid than its trade count supports.

The bias is deliberately toward caution. Days we did not observe count as zero trades. The queue is measured against the venue's own trades rather than every market pooled, because a queue only clears through the order book it sits in. And an item we have too little data on is left off this page rather than rated poorly — not knowing whether something sells is not the same as knowing it does not. See our methodology for where the underlying prices and volumes come from.

What each liquidity rating means

Ratings measure demand — units traded per day, against thresholds refitted to the live distribution, so the top band is rare on purpose. How long your listing waits also depends on the queue ahead of it, which the listings column counts. Roughly, in units sold per day:

The last one is not a rung on that ladder. At these prices a thin book is usually scarcity rather than indifference — a retired sticker or a rare pattern trades twice a year because almost none exist, not because nobody wants one — and Rarely Traded would tell its owner to cut the price, which is the one thing that does not apply. The rating still measures turnover; this only changes what a low turnover is taken to mean.

Frequently Asked Questions

What does liquidity mean for a CS2 skin?

How quickly you can sell it without cutting the price. It is a property of trade flow, not of price — an expensive skin is not automatically hard to sell, and a cheap one is not automatically easy. A knife worth thousands can change hands daily while a $3 skin sits for weeks.

How is this measured?

Units actually traded over the last 30 days, across the marketplaces we track plus the Steam Market. Those are separate order books, so their trade counts add. Three numbers decide the rating: daily trade flow, the listing queue ahead of you at the venue, and the gap between the best buy and sell price.

Why does a heavily traded skin sometimes rate lower?

Because flow alone can flatter an item. A skin trading 20 times a day with 600 listings ahead of yours is not a quick sale, and one with a 40% gap between buy and sell price is only liquid if you accept the lower number. A long queue or a wide spread pulls the rating down; nothing pulls it up. An item is never rated more liquid than its trade count supports.

Why is my skin missing from this page?

Either we have not recorded enough trading days for it — the floor is 10 days inside the 30-day window — or its trade data has not updated in over 7 days. Both cases mean we cannot tell how liquid it is, which is different from knowing it is illiquid, so it is left out rather than rated badly.

What does the listings column mean?

How many of the item are for sale at the reference venue right now — the queue your own listing joins the back of. We measure how long that queue would take to clear against that venue's own trades, because a queue only clears through the order book it sits in, and a queue longer than 14 days lowers the rating a band.

Does a high rating guarantee a fast sale?

No. It says the market has been absorbing that volume recently at the prices shown. Demand shifts, and your own listing price still decides whether you are at the front of the queue or the back. Treat it as a read on the market, not a promise about your sale.