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Best CS2 Rifle Skins to Buy — Ranked by Trend and Liquidity

A rising price only helps if you can sell again. Every item here is rated on both: where the price has gone over the last week and month, and whether the item actually trades. Momentum sets the rating — liquidity can only pull it down.

563Items ranked
4Prime entries
1,200Candidate pool
0Not rateable

Showing 50 of 563 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
401Souvenir FAMAS | Byproduct (Battle-Scarred)FAMAS | ByproductSVBattle-ScarredWeak entry30medium confidencerarely trades — hard to exit0%Rarely TradedNo flow$58
402Souvenir AUG | Wings (Factory New)AUG | WingsSVFactory NewWeak entry30medium confidencerarely trades — hard to exit0%Rarely TradedNo flow$347
403Souvenir AUG | Navy Murano (Minimal Wear)AUG | Navy MuranoSVMinimal WearWeak entry30medium confidencerarely trades — hard to exit0%Rarely TradedNo flow$21
404Souvenir AUG | Commando Company (Battle-Scarred)AUG | Commando CompanySVBattle-ScarredWeak entry30medium confidencerarely trades — hard to exit0%Rarely TradedNo flow$202
405Souvenir AUG | Aristocrat (Factory New)AUG | AristocratSVFactory NewWeak entry30medium confidencerarely trades — hard to exit0%Rarely TradedNo flow$154
406Souvenir AK-47 | Wintergreen (Battle-Scarred)AK-47 | WintergreenSVBattle-ScarredWeak entry30medium confidencerarely trades — hard to exit0%Rarely Traded~1 month$76
407Souvenir AK-47 | Wild Lotus (Factory New)AK-47 | Wild LotusSVFactory NewWeak entry30medium confidencerarely trades — hard to exit0%Rarely TradedNo flow$16,181
408Souvenir AK-47 | Wasteland Rebel (Minimal Wear)AK-47 | Wasteland RebelSVMinimal WearWeak entry30medium confidencerarely trades — hard to exit0%Rarely TradedNo flow$1,399
409Souvenir AK-47 | The Oligarch (Well-Worn)AK-47 | The OligarchSVWell-WornWeak entry30medium confidencerarely trades — hard to exit0%Rarely TradedNo flow$166
410StatTrak™ M4A4 | Bullet Rain (Battle-Scarred)M4A4 | Bullet RainSTBattle-ScarredWeak entry30medium confidencerarely trades — hard to exit0%Rarely TradedNo flow$2,500
411Souvenir AK-47 | Jungle Spray (Field-Tested)AK-47 | Jungle SpraySVField-TestedWeak entry30medium confidencerarely trades — hard to exit0%Rarely Traded~2 months$46
412Souvenir AK-47 | Head Shot (Field-Tested)AK-47 | Head ShotSVField-TestedWeak entry30medium confidencerarely trades — hard to exit0%Rarely TradedNo flow$9,577
413Souvenir AK-47 | First Class (Factory New)AK-47 | First ClassSVFactory NewWeak entry30medium confidencerarely trades — hard to exit0%Rarely TradedNo flow$420
414Souvenir AK-47 | Case Hardened (Battle-Scarred)AK-47 | Case HardenedSVBattle-ScarredWeak entry30medium confidencerarely trades — hard to exit0%Rarely TradedNo flow$1,385
415Souvenir AK-47 | Asiimov (Factory New)AK-47 | AsiimovSVFactory NewWeak entry30medium confidencerarely trades — hard to exit0%Rarely TradedNo flow$1,000
416Souvenir AK-47 | Aquamarine Revenge (Minimal Wear)AK-47 | Aquamarine RevengeSVMinimal WearWeak entry30medium confidencerarely trades — hard to exit0%Rarely Traded~1 month$572
417Souvenir Galil AR | O-Ranger (Factory New)Galil AR | O-RangerSVFactory NewWeak entry29medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +19.4%Rarely Traded~1 month$26
418Galil AR | Shattered (Factory New)Galil AR | ShatteredFactory NewWeak entry29rarely trades — hard to exit▲ +16.3%▲ +23.2%Rarely Traded~2 months$71
419FAMAS | Spitfire (Well-Worn)FAMAS | SpitfireWell-WornWeak entry29rarely trades — hard to exit▲ +12.9%▲ +27.6%Rarely Traded~4 months$30
420Souvenir SG 553 | Integrale (Well-Worn)SG 553 | IntegraleSVWell-WornWeak entry29rarely trades — hard to exit▼ -0.4%▲ +14.0%Rarely Traded~2 months$39
421FAMAS | Djinn (Well-Worn)FAMAS | DjinnWell-WornWeak entry29rarely trades — hard to exit▲ +1.9%▲ +10.5%Rarely Traded~3 weeks$13
422StatTrak™ M4A1-S | Black Lotus (Battle-Scarred)M4A1-S | Black LotusSTBattle-ScarredWeak entry29falling with no reliable way out▲ +4.7%▼ -7.1%Slow Mover~1 month$12
423FAMAS | Pulse (Minimal Wear)FAMAS | PulseMinimal WearWeak entry29falling with no reliable way out0%Slow Mover~1 month$11
424StatTrak™ SG 553 | Cyrex (Well-Worn)SG 553 | CyrexSTWell-WornWeak entry29falling with no reliable way out▼ -0.4%▲ +0.4%Slow MoverUnrated$9.99
425StatTrak™ SG 553 | Cyrex (Battle-Scarred)SG 553 | CyrexSTBattle-ScarredWeak entry29falling with no reliable way out▼ -0.3%▼ -0.1%Slow MoverUnrated$9.59
426M4A1-S | Control Panel (Well-Worn)M4A1-S | Control PanelWell-WornWeak entry29falling with no reliable way out▲ +3.4%▼ -5.6%Slow Mover~3 weeks$5.54
427Souvenir AK-47 | VariCamo Grey (Field-Tested)AK-47 | VariCamo GreySVField-TestedWeak entry28medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +17.9%Rarely TradedUnrated$13
428Souvenir SG 553 | Gator Mesh (Minimal Wear)SG 553 | Gator MeshSVMinimal WearWeak entry28rarely trades — hard to exit▲ +16.1%▲ +19.6%Rarely Traded~2 months$17
429StatTrak™ Galil AR | Stone Cold (Factory New)Galil AR | Stone ColdSTFactory NewWeak entry28rarely trades — hard to exit▲ +4.7%▲ +5.5%Rarely Traded~1 month$35
430Souvenir SG 553 | Night Camo (Factory New)SG 553 | Night CamoSVFactory NewWeak entry28medium confidencerarely trades — hard to exit▲ +5.0%Rarely Traded~2 months$20
431StatTrak™ M4A4 | Buzz Kill (Battle-Scarred)M4A4 | Buzz KillSTBattle-ScarredWeak entry28rarely trades — hard to exit▲ +4.5%▲ +5.8%Rarely Traded~2 weeks$101
432StatTrak™ SG 553 | Colony IV (Minimal Wear)SG 553 | Colony IVSTMinimal WearWeak entry28rarely trades — hard to exit▲ +3.1%▲ +7.8%Rarely Traded~1 month$45
433StatTrak™ M4A1-S | Liquidation (Factory New)M4A1-S | LiquidationSTFactory NewWeak entry28falling with no reliable way out▲ +4.3%▼ -7.5%Slow Mover~1 month$31
434AK-47 | Wasteland Rebel (Minimal Wear)AK-47 | Wasteland RebelMinimal WearWeak entry28falling with no reliable way out▲ +2.1%▼ -4.2%Slow Mover~2 months$94
435AK-47 | Legion of Anubis (Battle-Scarred)AK-47 | Legion of AnubisBattle-ScarredWeak entry28falling with no reliable way out▼ -0.7%▼ -0.1%Slow Mover~2 weeks$33
436M4A4 | Desert-Strike (Minimal Wear)M4A4 | Desert-StrikeMinimal WearWeak entry28falling with no reliable way out▲ +2.6%▼ -5.1%Slow Mover~3 months$32
437StatTrak™ AK-47 | Wasteland Rebel (Well-Worn)AK-47 | Wasteland RebelSTWell-WornWeak entry27rarely trades — hard to exit▲ +19.6%▲ +13.3%Rarely Traded~2 weeks$162
438StatTrak™ M4A4 | 龍王 (Dragon King) (Well-Worn)M4A4 | 龍王 (Dragon King)STWell-WornWeak entry27rarely trades — hard to exit▲ +6.8%▲ +2.1%Rarely Traded~4 weeks$46
439StatTrak™ M4A4 | Faded Zebra (Factory New)M4A4 | Faded ZebraSTFactory NewWeak entry27medium confidencerarely trades — hard to exit▲ +7.7%▲ +0.8%Rarely Traded~3 months$154
440FAMAS | Afterimage (Well-Worn)FAMAS | AfterimageWell-WornWeak entry27rarely trades — hard to exit▲ +7.5%▲ +1.0%Rarely Traded~1 month$25
441M4A4 | Desert-Strike (Well-Worn)M4A4 | Desert-StrikeWell-WornWeak entry27rarely trades — hard to exit▼ -1.8%▲ +14.6%Rarely Traded~2 months$43
442M4A1-S | Briefing (Minimal Wear)M4A1-S | BriefingMinimal WearWeak entry27falling with no reliable way out▲ +9.7%▼ -16.4%Slow Mover~1 month$9.38
443Souvenir M4A1-S | Boreal Forest (Field-Tested)M4A1-S | Boreal ForestSVField-TestedWeak entry26rarely trades — hard to exit▼ -0.2%▲ +40.7%Rarely Traded~2 months$5.74
444Souvenir AK-47 | Point Disarray (Factory New)AK-47 | Point DisarraySVFactory NewWeak entry26medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +16.2%Rarely Traded~2 weeks$1,416
445M4A4 | Royal Paladin (Well-Worn)M4A4 | Royal PaladinWell-WornWeak entry26rarely trades — hard to exit▲ +20.8%▲ +8.8%Rarely Traded~1 week$94
446Souvenir AK-47 | Inheritance (Well-Worn)AK-47 | InheritanceSVWell-WornWeak entry26medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +16.0%Rarely TradedNo flow$189
447Souvenir AK-47 | Nouveau Rouge (Factory New)AK-47 | Nouveau RougeSVFactory NewWeak entry26medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +16.0%Rarely Traded~2 months$475
448SG 553 | Fallout Warning (Well-Worn)SG 553 | Fallout WarningWell-WornWeak entry26rarely trades — hard to exit▲ +22.6%▲ +5.9%Rarely Traded~3 weeks$5.92
449StatTrak™ AK-47 | Wasteland Rebel (Factory New)AK-47 | Wasteland RebelSTFactory NewWeak entry26medium confidence93% of the week's move was yesterday · rarely trades — hard to exit▲ +23.7%▲ +3.6%Rarely Traded~3 months$1,881
450AUG | Daedalus (Battle-Scarred)AUG | DaedalusBattle-ScarredWeak entry2664% of the week's move was yesterday · rarely trades — hard to exit▲ +18.0%▲ +11.8%Rarely Traded~3 weeks$5.32

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.