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Best to buy · updated every 15 min

Best CS2 Rifle Skins to Buy — Ranked by Trend and Liquidity

A rising price only helps if you can sell again. Every item here is rated on both: where the price has gone over the last week and month, and whether the item actually trades. Momentum sets the rating — liquidity can only pull it down.

563Items ranked
4Prime entries
1,200Candidate pool
0Not rateable

Showing 50 of 563 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
251M4A4 | Modern Hunter (Factory New)M4A4 | Modern HunterFactory NewWeak entry33rarely trades — hard to exit▲ +1.0%▲ +1.6%Rarely Traded~1 month$664
252StatTrak™ AUG | Bengal Tiger (Factory New)AUG | Bengal TigerSTFactory NewWeak entry33medium confidencerarely trades — hard to exit▼ -4.5%▲ +9.8%Rarely Traded~1 month$135
253Souvenir SG 553 | Integrale (Battle-Scarred)SG 553 | IntegraleSVBattle-ScarredWeak entry33rarely trades — hard to exit▲ +8.5%▼ -9.8%Rarely Traded~3 months$31
254SG 553 | Traveler (Battle-Scarred)SG 553 | TravelerBattle-ScarredWeak entry33medium confidencerarely trades — hard to exit▼ -7.1%▲ +13.6%Rarely Traded~4 months$9.00
255AUG | Chameleon (Well-Worn)AUG | ChameleonWell-WornWeak entry33rarely trades — hard to exit▼ -0.9%▲ +4.3%Rarely Traded~6 days$79
256M4A4 | Buzz Kill (Well-Worn)M4A4 | Buzz KillWell-WornWeak entry33rarely trades — hard to exit▲ +5.8%▼ -5.8%Rarely Traded~2 months$260
257AUG | Random Access (Factory New)AUG | Random AccessFactory NewWeak entry33rarely trades — hard to exit▲ +3.4%▼ -2.4%Rarely Traded~4 months$9.97
258StatTrak™ FAMAS | Afterimage (Factory New)FAMAS | AfterimageSTFactory NewWeak entry33rarely trades — hard to exit▲ +0.5%▲ +2.0%Rarely Traded~3 months$61
259M4A1-S | Mecha Industries (Well-Worn)M4A1-S | Mecha IndustriesWell-WornWeak entry33rarely trades — hard to exit▼ -0.2%▲ +3.0%Rarely Traded~2 months$118
260Souvenir FAMAS | Night Borre (Minimal Wear)FAMAS | Night BorreSVMinimal WearWeak entry33medium confidencerarely trades — hard to exit▲ +1.1%Rarely TradedNo flow$51
261StatTrak™ M4A1-S | Nightmare (Battle-Scarred)M4A1-S | NightmareSTBattle-ScarredWeak entry33rarely trades — hard to exit▲ +3.2%▼ -2.2%Rarely Traded~2 weeks$22
262Souvenir Galil AR | Cerberus (Battle-Scarred)Galil AR | CerberusSVBattle-ScarredWeak entry33rarely trades — hard to exit▲ +2.6%▼ -1.3%Rarely Traded~4 months$39
263StatTrak™ AUG | Torque (Field-Tested)AUG | TorqueSTField-TestedWeak entry33rarely trades — hard to exit▼ -2.6%▲ +6.5%Rarely Traded~6 months$7.08
264StatTrak™ M4A1-S | Guardian (Factory New)M4A1-S | GuardianSTFactory NewWeak entry33rarely trades — hard to exit▲ +1.3%▲ +0.4%Rarely Traded~3 months$106
265StatTrak™ AK-47 | Leet Museo (Field-Tested)AK-47 | Leet MuseoSTField-TestedWeak entry33▼ -2.4%▼ -7.5%Active DemandUnrated$107
266M4A4 | Asiimov (Well-Worn)M4A4 | AsiimovWell-WornWeak entry33▼ -2.8%▼ -7.0%Moderate DemandUnrated$132
267M4A4 | Full Throttle (Minimal Wear)M4A4 | Full ThrottleMinimal WearWeak entry33▼ -0.6%▼ -10.3%Active DemandUnrated$94
268M4A1-S | Guardian (Minimal Wear)M4A1-S | GuardianMinimal WearWeak entry33▼ -3.3%▼ -6.3%Active DemandUnrated$29
269StatTrak™ M4A1-S | Player Two (Minimal Wear)M4A1-S | Player TwoSTMinimal WearWeak entry33▼ -5.0%▼ -3.8%Moderate DemandUnrated$100
270StatTrak™ AK-47 | Aquamarine Revenge (Minimal Wear)AK-47 | Aquamarine RevengeSTMinimal WearWeak entry33▲ +0.5%▼ -11.9%Moderate DemandUnrated$152
271Souvenir AK-47 | Olive Polycam (Factory New)AK-47 | Olive PolycamSVFactory NewWeak entry32medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +23.5%Rarely Traded~2 months$13
272M4A4 | Howl (Well-Worn)M4A4 | HowlWell-WornWeak entry32medium confidence104% of the week's move was yesterday · rarely trades — hard to exit▲ +7.6%▲ +47.2%Rarely Traded~1 week$6,599
273Souvenir M4A4 | Dark Blossom (Field-Tested)M4A4 | Dark BlossomSVField-TestedWeak entry32medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +23.1%Rarely TradedNo flow$99
274Souvenir M4A4 | Magnesium (Factory New)M4A4 | MagnesiumSVFactory NewWeak entry32medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +23.0%Rarely TradedNo flow$50
275Souvenir SG 553 | Waves Perforated (Battle-Scarred)SG 553 | Waves PerforatedSVBattle-ScarredWeak entry3299% of the week's move was yesterday · rarely trades — hard to exit▲ +60.6%▼ -33.7%Rarely Traded~2 months$14
276StatTrak™ M4A1-S | Hyper Beast (Battle-Scarred)M4A1-S | Hyper BeastSTBattle-ScarredWeak entry32rarely trades — hard to exit▲ +1.0%▲ +13.8%Rarely Traded~1 month$122
277Souvenir AK-47 | Slate (Battle-Scarred)AK-47 | SlateSVBattle-ScarredWeak entry32medium confidencerarely trades — hard to exit▲ +6.1%Rarely TradedUnrated$46
278Souvenir AK-47 | Breakthrough (Factory New)AK-47 | BreakthroughSVFactory NewWeak entry32medium confidencerarely trades — hard to exit▲ +6.0%Rarely Traded~2 months$88
279FAMAS | Macabre (Minimal Wear)FAMAS | MacabreMinimal WearWeak entry32rarely trades — hard to exit▲ +1.5%▲ +0.2%Rarely Traded~2 months$6.25
280Souvenir M4A1-S | Knight (Minimal Wear)M4A1-S | KnightSVMinimal WearWeak entry32medium confidencerarely trades — hard to exit▼ -0.3%▲ +2.7%Rarely Traded~4 months$2,768
281FAMAS | Styx (Well-Worn)FAMAS | StyxWell-WornWeak entry32rarely trades — hard to exit▲ +2.6%▼ -1.7%Rarely Traded~3 weeks$12
282Souvenir M4A1-S | Golden Coil (Field-Tested)M4A1-S | Golden CoilSVField-TestedWeak entry32medium confidencerarely trades — hard to exit▲ +0.9%Rarely Traded~1 month$422
283StatTrak™ AUG | Stymphalian (Minimal Wear)AUG | StymphalianSTMinimal WearWeak entry32rarely trades — hard to exit▲ +2.7%▼ -1.9%Rarely Traded~1 month$5.76
284Souvenir FAMAS | Byproduct (Field-Tested)FAMAS | ByproductSVField-TestedWeak entry32medium confidencerarely trades — hard to exit▲ +0.8%Rarely TradedNo flow$7.14
285Souvenir SG 553 | Gator Mesh (Field-Tested)SG 553 | Gator MeshSVField-TestedWeak entry32rarely trades — hard to exit▼ -7.2%▲ +12.8%Rarely Traded~3 months$13
286StatTrak™ Galil AR | Stone Cold (Minimal Wear)Galil AR | Stone ColdSTMinimal WearWeak entry32rarely trades — hard to exit▲ +5.1%▼ -5.7%Rarely Traded~4 weeks$12
287StatTrak™ AUG | Bengal Tiger (Battle-Scarred)AUG | Bengal TigerSTBattle-ScarredWeak entry32rarely trades — hard to exit▲ +0.1%▲ +1.7%Rarely Traded~4 months$20
288Souvenir AK-47 | The Outsiders (Minimal Wear)AK-47 | The OutsidersSVMinimal WearWeak entry32medium confidencerarely trades — hard to exit▲ +0.8%Rarely TradedNo flow$544
289AK-47 | First Class (Field-Tested)AK-47 | First ClassField-TestedWeak entry32rarely trades — hard to exit▼ -0.6%▲ +2.7%Rarely Traded~2 months$98
290Souvenir AK-47 | Crane Flight (Field-Tested)AK-47 | Crane FlightSVField-TestedWeak entry32medium confidencerarely trades — hard to exit▲ +0.7%Rarely Traded~2 months$71
291Souvenir FAMAS | 2A2F (Factory New)FAMAS | 2A2FSVFactory NewWeak entry32rarely trades — hard to exit▲ +2.3%▼ -1.6%Rarely Traded~2 months$11
292StatTrak™ AUG | Syd Mead (Well-Worn)AUG | Syd MeadSTWell-WornWeak entry32rarely trades — hard to exit▲ +1.7%▼ -0.8%Rarely Traded~2 months$9.82
293AK-47 | Blue Laminate (Well-Worn)AK-47 | Blue LaminateWell-WornWeak entry32rarely trades — hard to exit▲ +1.6%▼ -0.8%Rarely Traded~2 months$23
294M4A1-S | Chantico's Fire (Well-Worn)M4A1-S | Chanticos FireWell-WornWeak entry32rarely trades — hard to exit▼ -1.9%▲ +4.4%Rarely Traded~3 weeks$120
295Souvenir M4A1-S | Vaporwave (Factory New)M4A1-S | VaporwaveSVFactory NewWeak entry31medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +22.5%Rarely TradedNo flow$687
296Souvenir FAMAS | Styx (Well-Worn)FAMAS | StyxSVWell-WornWeak entry31rarely trades — hard to exit▼ -1.7%▲ +58.2%Rarely Traded~3 months$64
297Galil AR | Phoenix Blacklight (Well-Worn)Galil AR | Phoenix BlacklightWell-WornWeak entry31rarely trades — hard to exit▲ +26.0%▲ +15.6%Rarely Traded~3 weeks$112
298M4A1-S | Imminent Danger (Well-Worn)M4A1-S | Imminent DangerWell-WornWeak entry31medium confidencerarely trades — hard to exit▲ +27.3%▲ +13.4%Rarely Traded~2 weeks$7,672
299Souvenir AK-47 | Black Laminate (Well-Worn)AK-47 | Black LaminateSVWell-WornWeak entry31rarely trades — hard to exit▲ +5.8%▲ +6.1%Rarely Traded~10 months$46
300M4A1-S | Blue Phosphor (Minimal Wear)M4A1-S | Blue PhosphorMinimal WearWeak entry31medium confidencerarely trades — hard to exit▲ +8.4%▲ +2.1%Rarely Traded~1 month$729

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.