SkinsMonkeySkinRave
Best to buy · updated every 15 min

Best CS2 Rifle Skins to Buy — Ranked by Trend and Liquidity

A rising price only helps if you can sell again. Every item here is rated on both: where the price has gone over the last week and month, and whether the item actually trades. Momentum sets the rating — liquidity can only pull it down.

241Items ranked
3Prime entries
1,200Candidate pool
0Not rateable

Showing 41 of 241 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
3601StatTrak™ AK-47 | The Empress (Field-Tested)AK-47 | The EmpressSTField-TestedNeutral43▼ -0.7%▼ -4.9%Active DemandUnrated$104
3602StatTrak™ AK-47 | Slate (Field-Tested)AK-47 | SlateSTField-TestedNeutral43▼ -1.1%▼ -4.3%Active DemandUnrated$12
3603AK-47 | Phantom Disruptor (Field-Tested)AK-47 | Phantom DisruptorField-TestedNeutral43▲ +1.3%▼ -7.9%Active DemandUnrated$5.36
3604Galil AR | Eco (Field-Tested)Galil AR | EcoField-TestedNeutral43▼ -0.2%▼ -5.7%Active DemandUnrated$12
3605StatTrak™ AK-47 | Rat Rod (Well-Worn)AK-47 | Rat RodSTWell-WornNeutral42thin market▲ +2.5%▲ +5.0%Slow Mover~2 weeks$10
3606StatTrak™ AK-47 | Searing Rage (Factory New)AK-47 | Searing RageSTFactory NewNeutral42thin market▼ -0.9%▲ +10.1%Slow Mover~2 months$35
3607StatTrak™ AK-47 | Slate (Minimal Wear)AK-47 | SlateSTMinimal WearNeutral42▼ -1.6%▼ -3.6%Active DemandUnrated$19
3608StatTrak™ FAMAS | Rapid Eye Movement (Battle-Scarred)FAMAS | Rapid Eye MovementSTBattle-ScarredNeutral42▲ +0.8%▼ -7.2%Moderate DemandUnrated$5.01
3609StatTrak™ M4A1-S | Black Lotus (Minimal Wear)M4A1-S | Black LotusSTMinimal WearNeutral42▼ -1.1%▼ -4.4%Active DemandUnrated$17
3610FAMAS | Roll Cage (Minimal Wear)FAMAS | Roll CageMinimal WearNeutral42▲ +2.3%▼ -9.5%Active DemandUnrated$110
3611StatTrak™ Galil AR | Stone Cold (Minimal Wear)Galil AR | Stone ColdSTMinimal WearNeutral42▼ -0.2%▼ -5.8%Moderate DemandUnrated$10
3612M4A4 | Cyber Security (Field-Tested)M4A4 | Cyber SecurityField-TestedNeutral42▲ +1.7%▼ -8.8%Moderate DemandUnrated$17
3613StatTrak™ AK-47 | The Empress (Minimal Wear)AK-47 | The EmpressSTMinimal WearNeutral42▼ -1.1%▼ -4.5%Active DemandUnrated$154
3614AK-47 | Consequence of the Jinn (Well-Worn)AK-47 | Consequence of the JinnWell-WornNeutral42▲ +0.8%▼ -7.5%Moderate Demand~2 weeks$86
3615StatTrak™ AK-47 | Ice Coaled (Minimal Wear)AK-47 | Ice CoaledSTMinimal WearNeutral42▼ -3.6%▼ -0.8%Active DemandUnrated$17
3616M4A1-S | Party Animal (Factory New)M4A1-S | Party AnimalFactory NewNeutral42▲ +1.7%▼ -8.9%Active DemandUnrated$22
3617StatTrak™ M4A1-S | Vaporwave (Factory New)M4A1-S | VaporwaveSTFactory NewNeutral42▲ +0.4%▼ -6.9%Moderate DemandUnrated$272
3618StatTrak™ AK-47 | Legion of Anubis (Minimal Wear)AK-47 | Legion of AnubisSTMinimal WearNeutral42▼ -1.7%▼ -3.9%Active DemandUnrated$41
3619M4A4 | Temukau (Field-Tested)M4A4 | TemukauField-TestedNeutral42▼ -0.6%▼ -5.7%High DemandUnrated$29
3620M4A4 | Desert-Strike (Minimal Wear)M4A4 | Desert-StrikeMinimal WearNeutral42▼ -0.1%▼ -6.3%Moderate DemandUnrated$31
3621AK-47 | Case Hardened (Field-Tested)AK-47 | Case HardenedField-TestedNeutral42▼ -0.5%▼ -5.7%Active DemandUnrated$197
3622StatTrak™ Galil AR | Rocket Pop (Factory New)Galil AR | Rocket PopSTFactory NewNeutral42▼ -0.3%▼ -6.1%Moderate DemandUnrated$19
3623AK-47 | Asiimov (Minimal Wear)AK-47 | AsiimovMinimal WearNeutral42▼ -1.1%▼ -4.9%High DemandUnrated$51
3624StatTrak™ M4A4 | Temukau (Well-Worn)M4A4 | TemukauSTWell-WornNeutral41thin market▲ +8.1%▲ +11.5%Slow MoverUnrated$35
3625AK-47 | Inheritance (Well-Worn)AK-47 | InheritanceWell-WornNeutral41thin market▲ +2.6%▲ +4.4%Slow Mover~1 month$35
3626StatTrak™ AK-47 | Phantom Disruptor (Minimal Wear)AK-47 | Phantom DisruptorSTMinimal WearNeutral41thin market▲ +1.2%▲ +6.1%Slow Mover~2 months$17
3627StatTrak™ AK-47 | The Oligarch (Factory New)AK-47 | The OligarchSTFactory NewNeutral41▼ -0.8%▼ -5.3%Active DemandUnrated$490
3628M4A1-S | Hyper Beast (Field-Tested)M4A1-S | Hyper BeastField-TestedNeutral41▲ +0.8%▼ -8.0%Active DemandUnrated$110
3629StatTrak™ M4A1-S | Cyrex (Field-Tested)M4A1-S | CyrexSTField-TestedNeutral41▲ +1.0%▼ -8.3%Moderate DemandUnrated$154
3630AK-47 | Frontside Misty (Well-Worn)AK-47 | Frontside MistyWell-WornNeutral41▼ -0.6%▼ -5.9%Moderate DemandUnrated$15
3631StatTrak™ M4A4 | Royal Paladin (Minimal Wear)M4A4 | Royal PaladinSTMinimal WearNeutral41▼ -0.9%▼ -5.5%Moderate DemandUnrated$100
3632M4A1-S | Player Two (Minimal Wear)M4A1-S | Player TwoMinimal WearNeutral41▲ +0.8%▼ -8.2%Active DemandUnrated$57
3633M4A4 | Falak (Field-Tested)M4A4 | FalakField-TestedNeutral41▼ -2.8%▼ -3.0%Active DemandUnrated$23
3634StatTrak™ M4A1-S | Nightmare (Battle-Scarred)M4A1-S | NightmareSTBattle-ScarredNeutral40thin market▲ +6.6%▲ +10.6%Slow Mover~7 days$22
3635Souvenir Galil AR | Amber Fade (Factory New)Galil AR | Amber FadeSVFactory NewNeutral40thin market▼ -6.8%▲ +18.0%Slow Mover~1 month$10
3636AK-47 | Orbit Mk01 (Field-Tested)AK-47 | Orbit Mk01Field-TestedNeutral40▼ -2.4%▼ -3.6%Active DemandUnrated$22
3637StatTrak™ AK-47 | Case Hardened (Field-Tested)AK-47 | Case HardenedSTField-TestedNeutral400%▼ -7.2%Moderate DemandUnrated$438
3638FAMAS | Bad Trip (Well-Worn)FAMAS | Bad TripWell-WornNeutral40▼ -0.4%▼ -6.7%Moderate DemandUnrated$38
3639StatTrak™ AK-47 | Nightwish (Well-Worn)AK-47 | NightwishSTWell-WornNeutral40▼ -0.1%▼ -7.1%Moderate DemandUnrated$53
3640StatTrak™ AK-47 | Fuel Injector (Factory New)AK-47 | Fuel InjectorSTFactory NewNeutral40▼ -0.6%▼ -6.4%Active DemandUnrated$791
3641AK-47 | Consequence of the Jinn (Field-Tested)AK-47 | Consequence of the JinnField-TestedNeutral40▲ +0.3%▼ -8.0%Active DemandUnrated$129

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.