SkinsMonkeySkinRave
Best to buy · updated every 15 min

Best CS2 Rifle Skins to Buy — Ranked by Trend and Liquidity

A rising price only helps if you can sell again. Every item here is rated on both: where the price has gone over the last week and month, and whether the item actually trades. Momentum sets the rating — liquidity can only pull it down.

311Items ranked
7Prime entries
1,200Candidate pool
0Not rateable

Showing 50 of 311 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
51StatTrak™ M4A4 | Zirka (Factory New)M4A4 | ZirkaSTFactory NewAvoid17medium confidenceno way out▼ -4.5%▼ -2.2%Rarely Traded~2 months$261
52M4A4 | Royal Paladin (Battle-Scarred)M4A4 | Royal PaladinBattle-ScarredAvoid17no way out▼ -1.5%▼ -6.7%Rarely Traded~1 month$75
53StatTrak™ FAMAS | Valence (Well-Worn)FAMAS | ValenceSTWell-WornAvoid17no way out▼ -3.6%▼ -3.7%Rarely TradedUnrated$8.09
54AK-47 | Cartel (Well-Worn)AK-47 | CartelWell-WornAvoid16no way out▼ -1.4%▼ -7.0%Rarely Traded~1 month$18
55StatTrak™ AUG | Momentum (Field-Tested)AUG | MomentumSTField-TestedAvoid16no way out▼ -0.8%▼ -8.1%Rarely Traded~2 months$6.55
56Souvenir AK-47 | Fire Serpent (Field-Tested)AK-47 | Fire SerpentSVField-TestedAvoid16no way out▲ +0.8%▼ -10.5%Rarely Traded~2 months$1,183
57StatTrak™ SG 553 | Ultraviolet (Well-Worn)SG 553 | UltravioletSTWell-WornAvoid16no way out▼ -1.8%▼ -6.7%Rarely TradedUnrated$22
58AK-47 | Jet Set (Well-Worn)AK-47 | Jet SetWell-WornAvoid16medium confidenceno way out▼ -1.9%▼ -6.5%Rarely Traded~1 month$299
59StatTrak™ M4A1-S | Guardian (Minimal Wear)M4A1-S | GuardianSTMinimal WearAvoid16no way out▼ -2.7%▼ -5.3%Rarely Traded~4 months$69
60M4A4 | Modern Hunter (Minimal Wear)M4A4 | Modern HunterMinimal WearAvoid16no way out▼ -0.6%▼ -8.5%Rarely Traded~1 month$112
61Souvenir Galil AR | Eco (Field-Tested)Galil AR | EcoSVField-TestedAvoid16medium confidenceno way out▼ -1.7%▼ -6.8%Rarely TradedNo flow$200
62StatTrak™ AK-47 | Neon Revolution (Battle-Scarred)AK-47 | Neon RevolutionSTBattle-ScarredAvoid16no way out▼ -4.2%▼ -3.2%Rarely Traded~8 months$95
63Galil AR | Orange DDPAT (Battle-Scarred)Galil AR | Orange DDPATBattle-ScarredAvoid16no way out▼ -5.2%▼ -1.6%Rarely Traded~1 month$16
64StatTrak™ AUG | Chameleon (Field-Tested)AUG | ChameleonSTField-TestedAvoid16no way out▼ -2.2%▼ -6.1%Rarely Traded~2 months$71
65Galil AR | Amber Fade (Factory New)Galil AR | Amber FadeFactory NewAvoid16no way out▼ -0.5%▼ -8.8%Slow Mover~3 months$17
66StatTrak™ AK-47 | Elite Build (Factory New)AK-47 | Elite BuildSTFactory NewAvoid16no way out▼ -2.2%▼ -6.2%Rarely Traded~3 months$25
67StatTrak™ AK-47 | Inheritance (Battle-Scarred)AK-47 | InheritanceSTBattle-ScarredAvoid16no way out▼ -3.5%▼ -4.2%Rarely Traded~4 weeks$55
68AUG | Bengal Tiger (Minimal Wear)AUG | Bengal TigerMinimal WearAvoid16no way out▼ -3.3%▼ -4.5%Rarely Traded~4 months$26
69AK-47 | Black Laminate (Minimal Wear)AK-47 | Black LaminateMinimal WearAvoid16no way out▼ -0.5%▼ -8.8%Rarely Traded~6 months$42
70StatTrak™ M4A1-S | Basilisk (Minimal Wear)M4A1-S | BasiliskSTMinimal WearAvoid16no way out▲ +0.7%▼ -10.5%Slow Mover~2 months$25
71Souvenir AK-47 | Aphrodite (Minimal Wear)AK-47 | AphroditeSVMinimal WearAvoid16no way out▲ +4.5%▼ -16.3%Rarely Traded~2 months$118
72Souvenir M4A4 | Hellish (Field-Tested)M4A4 | HellishSVField-TestedAvoid16no way out▼ -1.3%▼ -7.6%Rarely Traded~1 month$36
73StatTrak™ M4A1-S | Vaporwave (Field-Tested)M4A1-S | VaporwaveSTField-TestedAvoid16no way out▼ -2.5%▼ -5.8%Slow Mover~2 months$89
74StatTrak™ SG 553 | Colony IV (Minimal Wear)SG 553 | Colony IVSTMinimal WearAvoid16no way out▼ -2.1%▼ -6.5%Rarely Traded~4 weeks$38
75StatTrak™ AUG | Arctic Wolf (Factory New)AUG | Arctic WolfSTFactory NewAvoid16no way out▲ +1.3%▼ -11.7%Rarely Traded~1 month$14
76Souvenir Galil AR | Cerberus (Battle-Scarred)Galil AR | CerberusSVBattle-ScarredAvoid16no way out▼ -10.6%▲ +6.3%Rarely Traded~8 months$34
77StatTrak™ FAMAS | Commemoration (Battle-Scarred)FAMAS | CommemorationSTBattle-ScarredAvoid16no way out▼ -13.3%▲ +10.2%Rarely Traded~3 months$56
78SG 553 | Colony IV (Factory New)SG 553 | Colony IVFactory NewAvoid16no way out▲ +3.5%▼ -14.9%Rarely Traded~3 months$44
79M4A4 | Eye of Horus (Well-Worn)M4A4 | Eye of HorusWell-WornAvoid16medium confidenceno way out▲ +2.2%▼ -13.0%Rarely Traded~1 month$175
80Souvenir AUG | Sand Storm (Battle-Scarred)AUG | Sand StormSVBattle-ScarredAvoid16no way out▼ -1.3%▼ -7.8%Rarely Traded~2 months$20
81Souvenir M4A4 | Tornado (Factory New)M4A4 | TornadoSVFactory NewAvoid16medium confidenceno way out▼ -1.2%▼ -7.9%Rarely Traded~5 months$301
82FAMAS | Styx (Battle-Scarred)FAMAS | StyxBattle-ScarredAvoid15no way out▼ -1.4%▼ -7.7%Rarely TradedUnrated$10
83AK-47 | Predator (Well-Worn)AK-47 | PredatorWell-WornAvoid15no way out▼ -1.7%▼ -7.3%Rarely Traded~5 months$12
84AK-47 | Jungle Spray (Minimal Wear)AK-47 | Jungle SprayMinimal WearAvoid15no way out▲ +20.2%▼ -40.3%Rarely Traded~5 months$13
85StatTrak™ M4A4 | Spider Lily (Well-Worn)M4A4 | Spider LilySTWell-WornAvoid15no way out▼ -1.6%▼ -7.6%Rarely Traded~3 weeks$9.81
86M4A1-S | Nitro (Factory New)M4A1-S | NitroFactory NewAvoid15no way out▲ +6.0%▼ -19.1%Rarely Traded~5 months$10
87StatTrak™ SG 553 | Ultraviolet (Minimal Wear)SG 553 | UltravioletSTMinimal WearAvoid15no way out▼ -5.4%▼ -1.9%Rarely Traded~3 months$20
88FAMAS | Djinn (Minimal Wear)FAMAS | DjinnMinimal WearAvoid15no way out▼ -1.1%▼ -8.4%Rarely Traded~2 months$12
89StatTrak™ AK-47 | Orbit Mk01 (Factory New)AK-47 | Orbit Mk01STFactory NewAvoid15no way out▼ -0.8%▼ -8.8%Rarely Traded~2 months$88
90Souvenir Galil AR | Tuxedo (Factory New)Galil AR | TuxedoSVFactory NewAvoid15medium confidenceno way out▲ +0.3%▼ -10.6%Rarely Traded~1 month$62
91SG 553 | Barricade (Field-Tested)SG 553 | BarricadeField-TestedAvoid15no way out▲ +2.0%▼ -13.3%Rarely Traded~6 months$5.04
92AUG | Lil' Pig (Factory New)AUG | Lil' PigFactory NewAvoid15no way out▲ +5.3%▼ -18.2%Slow Mover~2 months$69
93Souvenir AK-47 | Nightwish (Minimal Wear)AK-47 | NightwishSVMinimal WearAvoid15medium confidenceno way out0%▼ -10.4%Rarely TradedNo flow$777
94StatTrak™ M4A4 | Desolate Space (Minimal Wear)M4A4 | Desolate SpaceSTMinimal WearAvoid15no way out▼ -3.7%▼ -4.9%Slow Mover~2 months$41
95M4A1-S | Welcome to the Jungle (Minimal Wear)M4A1-S | Welcome to the JungleMinimal WearAvoid9medium confidencehard to exit · no way out▲ +3.2%▼ -4.8%Rarely Traded~1 month$1,102
96Souvenir Galil AR | Dusk Ruins (Factory New)Galil AR | Dusk RuinsSVFactory NewAvoid9hard to exit · no way out▲ +5.2%▼ -7.8%Rarely Traded~2 months$12
97FAMAS | Prime Conspiracy (Field-Tested)FAMAS | Prime ConspiracyField-TestedAvoid9hard to exit · no way out▼ -1.7%▲ +2.4%Rarely Traded~3 months$77
98StatTrak™ AK-47 | Orbit Mk01 (Field-Tested)AK-47 | Orbit Mk01STField-TestedAvoid9hard to exit · no way out▼ -3.3%▲ +4.8%Rarely Traded~1 month$47
99StatTrak™ M4A4 | Zirka (Minimal Wear)M4A4 | ZirkaSTMinimal WearAvoid9hard to exit · no way out▼ -0.2%▲ +0.3%Rarely Traded~5 months$46
100M4A1-S | Welcome to the Jungle (Well-Worn)M4A1-S | Welcome to the JungleWell-WornAvoid9hard to exit · no way out▲ +4.0%▼ -6.1%Rarely Traded~2 months$571

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.