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Best CS2 Pistol Skins to Buy — Trend and Liquidity

A rising price only helps if you can sell again. Every item here is rated on both: where the price has gone over the last week and month, and whether the item actually trades. Momentum sets the rating — liquidity can only pull it down.

574Items ranked
4Prime entries
1,200Candidate pool
0Not rateable

Showing 50 of 574 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
351Souvenir Glock-18 | Ironwork (Factory New)Glock-18 | IronworkSVFactory NewWeak entry30medium confidencerarely trades — hard to exit0%Rarely TradedNo flow$450
352Souvenir Glock-18 | Mirror Mosaic (Minimal Wear)Glock-18 | Mirror MosaicSVMinimal WearWeak entry30medium confidencerarely trades — hard to exit0%Rarely TradedNo flow$399
353Souvenir Glock-18 | Ocean Topo (Well-Worn)Glock-18 | Ocean TopoSVWell-WornWeak entry30medium confidencerarely trades — hard to exit0%Rarely Traded~1 month$977
354Souvenir Glock-18 | Sand Dune (Minimal Wear)Glock-18 | Sand DuneSVMinimal WearWeak entry30medium confidencerarely trades — hard to exit0%Rarely Traded~3 months$104
355Souvenir Glock-18 | Shinobu (Minimal Wear)Glock-18 | ShinobuSVMinimal WearWeak entry30medium confidencerarely trades — hard to exit0%Rarely TradedNo flow$482
356Souvenir Glock-18 | Twilight Galaxy (Factory New)Glock-18 | Twilight GalaxySVFactory NewWeak entry30medium confidencerarely trades — hard to exit0%Rarely TradedNo flow$1,800
357Souvenir Glock-18 | Umbral Rabbit (Factory New)Glock-18 | Umbral RabbitSVFactory NewWeak entry30medium confidencerarely trades — hard to exit0%Rarely TradedNo flow$229
358Souvenir Glock-18 | Vogue (Minimal Wear)Glock-18 | VogueSVMinimal WearWeak entry30medium confidencerarely trades — hard to exit0%Rarely TradedNo flow$330
359Souvenir Glock-18 | Wraiths (Field-Tested)Glock-18 | WraithsSVField-TestedWeak entry30medium confidencerarely trades — hard to exit0%Rarely TradedNo flow$84
360Souvenir P2000 | Coach Class (Battle-Scarred)P2000 | Coach ClassSVBattle-ScarredWeak entry30medium confidencerarely trades — hard to exit0%Rarely TradedNo flow$68
361Souvenir P2000 | Lifted Spirits (Factory New)P2000 | Lifted SpiritsSVFactory NewWeak entry30medium confidencerarely trades — hard to exit0%Rarely TradedNo flow$29
362Souvenir P2000 | Turf (Factory New)P2000 | TurfSVFactory NewWeak entry30medium confidencerarely trades — hard to exit0%Rarely TradedNo flow$230
363Souvenir P250 | Dark Filigree (Factory New)P250 | Dark FiligreeSVFactory NewWeak entry30medium confidencerarely trades — hard to exit0%Rarely Traded~3 weeks$250
364Souvenir P250 | Kintsugi (Factory New)P250 | KintsugiSVFactory NewWeak entry30medium confidencerarely trades — hard to exit0%Rarely TradedNo flow$200
365Souvenir P250 | Lotus Imprint (Minimal Wear)P250 | Lotus ImprintSVMinimal WearWeak entry30medium confidencerarely trades — hard to exit0%Rarely TradedNo flow$1,350
366Souvenir P250 | Small Game (Factory New)P250 | Small GameSVFactory NewWeak entry30medium confidencerarely trades — hard to exit0%Rarely Traded~1 month$37
367Souvenir R8 Revolver | Leafhopper (Factory New)R8 Revolver | LeafhopperSVFactory NewWeak entry30medium confidencerarely trades — hard to exit0%Rarely Traded~4 months$30
368Souvenir R8 Revolver | Mauve Aside (Battle-Scarred)R8 Revolver | Mauve AsideSVBattle-ScarredWeak entry30medium confidencerarely trades — hard to exit0%Rarely TradedNo flow$40
369Souvenir R8 Revolver | Phoenix Marker (Minimal Wear)R8 Revolver | Phoenix MarkerSVMinimal WearWeak entry30medium confidencerarely trades — hard to exit0%Rarely TradedNo flow$75
370Souvenir R8 Revolver | Tango (Battle-Scarred)R8 Revolver | TangoSVBattle-ScarredWeak entry30medium confidencerarely trades — hard to exit0%Rarely TradedNo flow$335
371Souvenir Tec-9 | Banana Leaf (Battle-Scarred)Tec-9 | Banana LeafSVBattle-ScarredWeak entry30medium confidencerarely trades — hard to exit0%Rarely TradedNo flow$51
372Souvenir Tec-9 | Fuel Injector (Field-Tested)Tec-9 | Fuel InjectorSVField-TestedWeak entry30medium confidencerarely trades — hard to exit0%Rarely Traded~1 month$1,131
373Souvenir Tec-9 | Ice Cap (Factory New)Tec-9 | Ice CapSVFactory NewWeak entry30medium confidencerarely trades — hard to exit0%Rarely Traded~2 months$51
374Souvenir Tec-9 | Raw Ceramic (Field-Tested)Tec-9 | Raw CeramicSVField-TestedWeak entry30medium confidencerarely trades — hard to exit0%Rarely Traded~1 month$15
375Souvenir Tec-9 | Re-Entry (Factory New)Tec-9 | Re-EntrySVFactory NewWeak entry30medium confidencerarely trades — hard to exit0%Rarely TradedNo flow$222
376Souvenir Tec-9 | Slag (Field-Tested)Tec-9 | SlagSVField-TestedWeak entry30medium confidencerarely trades — hard to exit0%Rarely TradedNo flow$29
377Souvenir Tec-9 | Tornado (Factory New)Tec-9 | TornadoSVFactory NewWeak entry30medium confidencerarely trades — hard to exit0%Rarely TradedNo flow$230
378Souvenir USP-S | Black Lotus (Factory New)USP-S | Black LotusSVFactory NewWeak entry30medium confidencerarely trades — hard to exit0%Rarely TradedNo flow$922
379Souvenir USP-S | Bleeding Edge (Minimal Wear)USP-S | Bleeding EdgeSVMinimal WearWeak entry30medium confidencerarely trades — hard to exit0%Rarely TradedNo flow$85
380Souvenir USP-S | Cyrex (Factory New)USP-S | CyrexSVFactory NewWeak entry30medium confidencerarely trades — hard to exit0%Rarely TradedNo flow$1,199
381Souvenir USP-S | Jawbreaker (Battle-Scarred)USP-S | JawbreakerSVBattle-ScarredWeak entry30medium confidencerarely trades — hard to exit0%Rarely TradedNo flow$764
382Souvenir USP-S | Jawbreaker (Factory New)USP-S | JawbreakerSVFactory NewWeak entry30medium confidencerarely trades — hard to exit0%Rarely TradedNo flow$334
383Souvenir USP-S | Kill Confirmed (Factory New)USP-S | Kill ConfirmedSVFactory NewWeak entry30medium confidencerarely trades — hard to exit0%Rarely TradedNo flow$890
384Souvenir USP-S | Kill Confirmed (Well-Worn)USP-S | Kill ConfirmedSVWell-WornWeak entry30medium confidencerarely trades — hard to exit0%Rarely Traded~1 month$213
385Souvenir USP-S | Orion (Factory New)USP-S | OrionSVFactory NewWeak entry30medium confidencerarely trades — hard to exit0%Rarely TradedNo flow$658
386Souvenir USP-S | Orion (Minimal Wear)USP-S | OrionSVMinimal WearWeak entry30medium confidencerarely trades — hard to exit0%Rarely TradedNo flow$154
387Desert Eagle | Sunset Storm 弐 (Well-Worn)Desert Eagle | Sunset Storm 弐Well-WornWeak entry30medium confidencerarely trades — hard to exit0%Rarely TradedNo flow$916
388Desert Eagle | Sunset Storm 壱 (Well-Worn)Desert Eagle | Sunset Storm 壱Well-WornWeak entry30medium confidencerarely trades — hard to exit0%Rarely TradedNo flow$881
389Souvenir USP-S | Serum (Factory New)USP-S | SerumSVFactory NewWeak entry30medium confidencerarely trades — hard to exit0%Rarely TradedNo flow$400
390Souvenir USP-S | Silent Shot (Battle-Scarred)USP-S | Silent ShotSVBattle-ScarredWeak entry30medium confidencerarely trades — hard to exit0%Rarely TradedNo flow$177
391Souvenir USP-S | The Traitor (Minimal Wear)USP-S | The TraitorSVMinimal WearWeak entry30medium confidencerarely trades — hard to exit0%Rarely TradedNo flow$683
392Glock-18 | Fully Tuned (Minimal Wear)Glock-18 | Fully TunedMinimal WearWeak entry30▲ +0.9%▼ -14.7%Active DemandUnrated$100
393Dual Berettas | Heist (Well-Worn)Dual Berettas | HeistWell-WornWeak entry29rarely trades — hard to exit▲ +5.6%▲ +40.5%Rarely TradedUnrated$12
394Souvenir Desert Eagle | Mint Fan (Factory New)Desert Eagle | Mint FanSVFactory NewWeak entry29medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +19.2%Rarely Traded~2 months$83
395StatTrak™ CZ75-Auto | Tread Plate (Factory New)CZ75-Auto | Tread PlateSTFactory NewWeak entry29rarely trades — hard to exit▲ +22.1%▲ +14.2%Rarely Traded~2 months$11
396Souvenir P250 | Nuclear Threat (Minimal Wear)P250 | Nuclear ThreatSVMinimal WearWeak entry29medium confidencerarely trades — hard to exit▼ -3.7%▲ +52.7%Rarely Traded~7 months$390
397Souvenir USP-S | Forest Leaves (Minimal Wear)USP-S | Forest LeavesSVMinimal WearWeak entry29rarely trades — hard to exit▲ +13.7%▼ -6.8%Rarely Traded~1 month$11
398Souvenir P2000 | Amber Fade (Minimal Wear)P2000 | Amber FadeSVMinimal WearWeak entry29rarely trades — hard to exit▲ +4.5%▲ +6.8%Rarely Traded~4 months$23
399USP-S | Road Rash (Factory New)USP-S | Road RashFactory NewWeak entry29rarely trades — hard to exit▲ +5.6%▲ +4.8%Rarely Traded~2 months$169
400StatTrak™ USP-S | Cortex (Well-Worn)USP-S | CortexSTWell-WornWeak entry29▼ -5.5%▼ -5.6%Moderate DemandUnrated$6.59

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.