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Worst to buy · updated every 15 min

Worst CS2 Skins to Buy Right Now — Falling and Hard to Sell

Prices sliding, and thin enough trading that leaving means cutting the price. A falling market you can walk out of is a bad entry; a falling market you cannot is something else, and this list separates the two.

922Items ranked
520Rated avoid
1,200Candidate pool
0Not rateable

Showing 50 of 922 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
251Souvenir MP7 | Groundwater (Minimal Wear)MP7 | GroundwaterSVMinimal WearAvoid9medium confidencerarely trades — hard to exit · falling with no reliable way out▼ -0.2%Rarely TradedNo flow$156
252Souvenir PP-Bizon | Brass (Well-Worn)PP-Bizon | BrassSVWell-WornAvoid9rarely trades — hard to exit · falling with no reliable way out▲ +1.7%▼ -2.9%Rarely Traded~2 months$6.14
253Souvenir MP9 | Bee-Tron (Field-Tested)MP9 | Bee-TronSVField-TestedAvoid9medium confidencerarely trades — hard to exit · falling with no reliable way out▼ -0.1%Rarely Traded~3 weeks$7.72
254MAC-10 | Commuter (Field-Tested)MAC-10 | CommuterField-TestedAvoid9rarely trades — hard to exit · falling with no reliable way out0%▼ -0.2%Rarely Traded~2 weeks$9.65
255Souvenir MAC-10 | Surfwood (Battle-Scarred)MAC-10 | SurfwoodSVBattle-ScarredAvoid9medium confidencerarely trades — hard to exit · falling with no reliable way out0%Rarely TradedNo flow$64
256MAC-10 | Ultraviolet (Minimal Wear)MAC-10 | UltravioletMinimal WearAvoid9rarely trades — hard to exit · falling with no reliable way out▲ +1.1%▼ -1.9%Rarely Traded~1 month$6.22
257Souvenir MAC-10 | Acid Hex (Factory New)MAC-10 | Acid HexSVFactory NewAvoid9medium confidencerarely trades — hard to exit · falling with no reliable way out0%Rarely TradedNo flow$26
258MP9 | Stained Glass (Factory New)MP9 | Stained GlassFactory NewAvoid9rarely trades — hard to exit · falling with no reliable way out0%Rarely Traded~3 months$151
259Souvenir MP9 | Setting Sun (Battle-Scarred)MP9 | Setting SunSVBattle-ScarredAvoid9rarely trades — hard to exit · falling with no reliable way out▲ +0.8%▼ -1.3%Rarely Traded~5 months$9.66
260MAC-10 | Indigo (Factory New)MAC-10 | IndigoFactory NewAvoid9rarely trades — hard to exit · falling with no reliable way out▼ -2.2%▲ +3.2%Rarely Traded~1 month$37
261MAC-10 | Amber Fade (Minimal Wear)MAC-10 | Amber FadeMinimal WearAvoid9rarely trades — hard to exit · falling with no reliable way out▼ -0.5%▲ +0.6%Rarely Traded~1 month$17
262Souvenir UMP-45 | Gunsmoke (Minimal Wear)UMP-45 | GunsmokeSVMinimal WearAvoid9medium confidencerarely trades — hard to exit · falling with no reliable way out0%Rarely Traded~1 month$165
263Souvenir UMP-45 | Fallout Warning (Field-Tested)UMP-45 | Fallout WarningSVField-TestedAvoid9rarely trades — hard to exit · falling with no reliable way out▼ -0.3%▲ +0.4%Rarely Traded~3 months$9.92
264Souvenir P90 | Run and Hide (Field-Tested)P90 | Run and HideSVField-TestedAvoid9rarely trades — hard to exit · falling with no reliable way out▲ +1.7%▼ -2.6%Rarely Traded~1 month$118
265MAC-10 | Copper Borre (Minimal Wear)MAC-10 | Copper BorreMinimal WearAvoid9rarely trades — hard to exit · falling with no reliable way out▼ -0.5%▲ +0.7%Rarely Traded~6 months$97
266Souvenir PP-Bizon | Sand Dashed (Factory New)PP-Bizon | Sand DashedSVFactory NewAvoid10medium confidence▼ -0.4%▼ -48.8%Rarely TradedNo flow$8.15
267MP9 | Orange Peel (Factory New)MP9 | Orange PeelFactory NewAvoid10▲ +1.8%▼ -50.7%Rarely Traded~1 month$5.19
268UMP-45 | Scorched (Factory New)UMP-45 | ScorchedFactory NewAvoid10▼ -21.0%▼ -15.8%Rarely Traded~3 weeks$13
269MP7 | Orange Peel (Minimal Wear)MP7 | Orange PeelMinimal WearAvoid10▼ -14.8%▼ -25.0%Rarely Traded~8 months$16
270P90 | Shapewood (Factory New)P90 | ShapewoodFactory NewAvoid10▼ -16.1%▼ -22.9%Rarely Traded~2 months$24
271Souvenir UMP-45 | Urban DDPAT (Factory New)UMP-45 | Urban DDPATSVFactory NewAvoid10falling with no reliable way out▲ +3.5%▼ -19.1%Rarely TradedNo flow$23
272P90 | Baroque Red (Well-Worn)P90 | Baroque RedWell-WornAvoid10medium confidencefalling with no reliable way out▲ +1.9%▼ -16.6%Rarely Traded~2 months$47
273MAC-10 | Amber Fade (Factory New)MAC-10 | Amber FadeFactory NewAvoid10falling with no reliable way out▼ -4.1%▼ -7.4%Rarely Traded~3 months$34
274P90 | Cold Blooded (Minimal Wear)P90 | Cold BloodedMinimal WearAvoid10falling with no reliable way out▼ -0.2%▼ -13.2%Rarely Traded~1 month$64
275StatTrak™ MP7 | Amberline (Factory New)MP7 | AmberlineSTFactory NewAvoid10falling with no reliable way out▲ +2.1%▼ -16.6%Slow Mover~2 months$6.76
276MAC-10 | Commuter (Minimal Wear)MAC-10 | CommuterMinimal WearAvoid10falling with no reliable way out▼ -7.8%▼ -1.7%Rarely Traded~1 month$14
277StatTrak™ UMP-45 | Wild Child (Minimal Wear)UMP-45 | Wild ChildSTMinimal WearAvoid10falling with no reliable way out▼ -3.7%▼ -7.8%Rarely Traded~3 weeks$6.96
278PP-Bizon | Antique (Factory New)PP-Bizon | AntiqueFactory NewAvoid10falling with no reliable way out▲ +3.3%▼ -18.4%Rarely Traded~2 months$9.00
279MP7 | Bloodsport (Well-Worn)MP7 | BloodsportWell-WornAvoid10falling with no reliable way out▼ -4.5%▼ -6.6%Rarely Traded~3 weeks$31
280MAC-10 | Saibā Oni (Factory New)MAC-10 | Saibā OniFactory NewAvoid10falling with no reliable way out0%▼ -13.3%Rarely Traded~3 months$5.50
281PP-Bizon | Blue Streak (Factory New)PP-Bizon | Blue StreakFactory NewAvoid10falling with no reliable way out▼ -3.1%▼ -8.7%Rarely Traded~2 months$16
282MP7 | Olive Plaid (Minimal Wear)MP7 | Olive PlaidMinimal WearAvoid10falling with no reliable way out▼ -2.1%▼ -10.0%Rarely Traded~2 months$6.45
283StatTrak™ PP-Bizon | High Roller (Well-Worn)PP-Bizon | High RollerSTWell-WornAvoid10falling with no reliable way out▼ -6.1%▼ -4.0%Slow Mover~6 days$9.65
284StatTrak™ MP9 | Hydra (Minimal Wear)MP9 | HydraSTMinimal WearAvoid10falling with no reliable way out▼ -5.0%▼ -5.6%Rarely Traded~1 month$29
285StatTrak™ MP7 | Ocean Foam (Minimal Wear)MP7 | Ocean FoamSTMinimal WearAvoid11▼ -2.3%▼ -42.3%Rarely Traded~1 month$20
286MP7 | Gunsmoke (Factory New)MP7 | GunsmokeFactory NewAvoid11▼ -16.8%▼ -20.5%Rarely Traded~2 months$19
287UMP-45 | Fade (Minimal Wear)UMP-45 | FadeMinimal WearAvoid11medium confidence▼ -20.7%▼ -14.4%Rarely Traded~3 months$231
288P90 | Glacier Mesh (Factory New)P90 | Glacier MeshFactory NewAvoid11▼ -18.7%▼ -15.9%Rarely Traded~1 month$43
289MP7 | Guerrilla (Factory New)MP7 | GuerrillaFactory NewAvoid11▼ -8.5%▼ -31.2%Rarely Traded~4 weeks$7.32
290UMP-45 | Indigo (Factory New)UMP-45 | IndigoFactory NewAvoid11falling with no reliable way out▼ -3.0%▼ -8.6%Rarely Traded~2 months$18
291MAC-10 | Propaganda (Well-Worn)MAC-10 | PropagandaWell-WornAvoid11falling with no reliable way out▲ +3.5%▼ -18.3%Rarely Traded~1 month$36
292StatTrak™ MP9 | Rose Iron (Minimal Wear)MP9 | Rose IronSTMinimal WearAvoid11falling with no reliable way out▼ -2.2%▼ -9.7%Rarely Traded~1 month$11
293MP9 | Sand Scale (Factory New)MP9 | Sand ScaleFactory NewAvoid11falling with no reliable way out▲ +7.3%▼ -23.7%Slow Mover~2 months$8.38
294MP7 | Orange Peel (Field-Tested)MP7 | Orange PeelField-TestedAvoid11falling with no reliable way out▼ -10.3%▲ +2.9%Rarely Traded~4 weeks$14
295StatTrak™ MAC-10 | Carnivore (Factory New)MAC-10 | CarnivoreSTFactory NewAvoid11falling with no reliable way out▼ -2.3%▼ -9.1%Rarely Traded~2 months$5.17
296MP9 | Dark Age (Minimal Wear)MP9 | Dark AgeMinimal WearAvoid11falling with no reliable way out▼ -3.6%▼ -7.2%Rarely Traded~3 weeks$59
297MP7 | Olive Plaid (Well-Worn)MP7 | Olive PlaidWell-WornAvoid11falling with no reliable way out▲ +0.6%▼ -13.4%Rarely TradedNo flow$19
298Souvenir MP7 | Gunsmoke (Factory New)MP7 | GunsmokeSVFactory NewAvoid12▼ -18.5%▼ -15.2%Rarely Traded~1 month$15
299MP7 | Scorched (Well-Worn)MP7 | ScorchedWell-WornAvoid12▼ -9.1%▼ -29.0%Rarely Traded~1 month$7.34
300MAC-10 | Red Filigree (Field-Tested)MAC-10 | Red FiligreeField-TestedAvoid12medium confidence▼ -19.1%▼ -13.9%Rarely Traded~2 months$126

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.