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Worst to buy · updated every 15 min

Worst CS2 Skins to Buy Right Now — Falling and Hard to Sell

Prices sliding, and thin enough trading that leaving means cutting the price. A falling market you can walk out of is a bad entry; a falling market you cannot is something else, and this list separates the two.

819Items ranked
819Rated avoid
1,200Candidate pool
0Not rateable

Showing 50 of 819 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
701FAMAS | Mecha Industries (Field-Tested)FAMAS | Mecha IndustriesField-TestedAvoid18▼ -4.7%▼ -17.4%Active DemandUnrated$25
702M4A4 | The Coalition (Well-Worn)M4A4 | The CoalitionWell-WornAvoid18▼ -5.8%▼ -15.7%Rarely Traded~3 months$150
703FAMAS | Waters of Nephthys (Field-Tested)FAMAS | Waters of NephthysField-TestedAvoid18▼ -5.5%▼ -15.9%Moderate DemandUnrated$36
704Souvenir AK-47 | Baroque Purple (Minimal Wear)AK-47 | Baroque PurpleSVMinimal WearAvoid18▼ -11.3%▼ -7.2%Rarely Traded~3 weeks$34
705M4A4 | Desert-Strike (Factory New)M4A4 | Desert-StrikeFactory NewAvoid18▼ -0.3%▼ -23.6%Active DemandUnrated$62
706Souvenir M4A1-S | VariCamo (Field-Tested)M4A1-S | VariCamoSVField-TestedAvoid18▼ -1.7%▼ -21.3%Rarely Traded~7 months$5.75
707AUG | Sand Storm (Field-Tested)AUG | Sand StormField-TestedAvoid18▼ -5.1%▼ -16.2%Rarely Traded~3 months$18
708M4A4 | The Coalition (Factory New)M4A4 | The CoalitionFactory NewAvoid18▼ -4.4%▼ -17.1%Active DemandUnrated$1,039
709AUG | Lil' Pig (Battle-Scarred)AUG | Lil' PigBattle-ScarredAvoid18▼ -6.8%▼ -13.5%Rarely Traded~2 months$21
710AUG | Arctic Wolf (Factory New)AUG | Arctic WolfFactory NewAvoid18▲ +2.4%▼ -27.2%Rarely Traded~3 months$7.63
711Souvenir M4A4 | Aeolian Dark (Battle-Scarred)M4A4 | Aeolian DarkSVBattle-ScarredAvoid18medium confidence▼ -4.6%▼ -16.6%Rarely TradedNo flow$114
712M4A4 | Tornado (Minimal Wear)M4A4 | TornadoMinimal WearAvoid18▲ +1.7%▼ -26.0%Moderate DemandUnrated$21
713StatTrak™ Galil AR | Chatterbox (Field-Tested)Galil AR | ChatterboxSTField-TestedAvoid18▼ -17.5%▲ +2.8%Rarely Traded~3 months$584
714StatTrak™ M4A4 | Griffin (Battle-Scarred)M4A4 | GriffinSTBattle-ScarredAvoid18▲ +0.8%▼ -24.4%Rarely TradedUnrated$7.74
715M4A1-S | Guardian (Factory New)M4A1-S | GuardianFactory NewAvoid18▲ +2.0%▼ -26.2%Active DemandUnrated$53
716StatTrak™ M4A4 | Howl (Minimal Wear)M4A4 | HowlSTMinimal WearAvoid18medium confidence▼ -4.9%▼ -15.8%Active DemandUnrated$9,039
717M4A4 | Daybreak (Well-Worn)M4A4 | DaybreakWell-WornAvoid18medium confidence▲ +2.1%▼ -26.3%Rarely Traded~2 weeks$1,073
718Souvenir FAMAS | Styx (Minimal Wear)FAMAS | StyxSVMinimal WearAvoid18▼ -3.5%▼ -17.9%Rarely Traded~2 months$32
719AK-47 | Black Laminate (Factory New)AK-47 | Black LaminateFactory NewAvoid18medium confidence▼ -3.0%▼ -18.5%Rarely Traded~2 months$219
720AK-47 | Jaguar (Minimal Wear)AK-47 | JaguarMinimal WearAvoid18▼ -4.7%▼ -15.9%Rarely Traded~2 months$104
721Souvenir M4A4 | Sheet Lightning (Field-Tested)M4A4 | Sheet LightningSVField-TestedAvoid18medium confidence▼ -1.5%▼ -20.6%Rarely Traded~2 months$37
722SG 553 | Colony IV (Field-Tested)SG 553 | Colony IVField-TestedAvoid18▼ -7.6%▼ -11.4%Rarely Traded~3 weeks$7.89
723StatTrak™ M4A1-S | Blood Tiger (Minimal Wear)M4A1-S | Blood TigerSTMinimal WearAvoid18▼ -3.2%▼ -17.9%Rarely Traded~5 months$9.60
724AK-47 | Blue Laminate (Factory New)AK-47 | Blue LaminateFactory NewAvoid18▼ -1.0%▼ -21.3%Active DemandUnrated$23
725FAMAS | Night Borre (Battle-Scarred)FAMAS | Night BorreBattle-ScarredAvoid18▼ -6.4%▼ -13.1%Rarely Traded~5 months$5.82
726M4A1-S | Basilisk (Battle-Scarred)M4A1-S | BasiliskBattle-ScarredAvoid18▼ -3.3%▼ -17.8%Moderate DemandUnrated$7.13
727AK-47 | Safety Net (Factory New)AK-47 | Safety NetFactory NewAvoid18▲ +1.7%▼ -25.1%Active DemandUnrated$10
728M4A1-S | Control Panel (Well-Worn)M4A1-S | Control PanelWell-WornAvoid18▼ -4.9%▼ -15.2%Moderate DemandUnrated$5.24
729StatTrak™ AK-47 | Frontside Misty (Factory New)AK-47 | Frontside MistySTFactory NewAvoid18▼ -10.7%▼ -6.5%Rarely Traded~3 months$153
730Souvenir AK-47 | Black Laminate (Battle-Scarred)AK-47 | Black LaminateSVBattle-ScarredAvoid18▼ -10.5%▼ -6.8%Rarely Traded~2 months$33
731Souvenir M4A1-S | Icarus Fell (Factory New)M4A1-S | Icarus FellSVFactory NewAvoid18medium confidence▼ -0.3%▼ -22.0%Rarely Traded~5 months$811
732StatTrak™ FAMAS | Macabre (Minimal Wear)FAMAS | MacabreSTMinimal WearAvoid18▼ -16.9%▲ +2.9%Rarely Traded~1 month$6.73
733Souvenir AK-47 | Breakthrough (Minimal Wear)AK-47 | BreakthroughSVMinimal WearAvoid18▼ -12.3%▼ -3.9%Rarely Traded~3 months$87
734M4A4 | Global Offensive (Factory New)M4A4 | Global OffensiveFactory NewAvoid18▲ +1.7%▼ -24.8%Moderate DemandUnrated$39
735Souvenir Galil AR | Dusk Ruins (Factory New)Galil AR | Dusk RuinsSVFactory NewAvoid18▼ -4.3%▼ -15.8%Rarely Traded~2 months$11
736M4A4 | Cyber Security (Well-Worn)M4A4 | Cyber SecurityWell-WornAvoid18▼ -4.3%▼ -15.8%Slow MoverUnrated$17
737StatTrak™ Galil AR | Shattered (Battle-Scarred)Galil AR | ShatteredSTBattle-ScarredAvoid18▼ -5.9%▼ -13.3%Rarely Traded~3 months$8.40
738M4A4 | Buzz Kill (Factory New)M4A4 | Buzz KillFactory NewAvoid18▼ -3.9%▼ -16.3%Active DemandUnrated$430
739Souvenir M4A1-S | Golden Coil (Well-Worn)M4A1-S | Golden CoilSVWell-WornAvoid18medium confidence0%▼ -22.1%Rarely TradedNo flow$134
740StatTrak™ M4A4 | Desert-Strike (Factory New)M4A4 | Desert-StrikeSTFactory NewAvoid18▼ -8.2%▼ -9.8%Rarely Traded~2 months$59
741M4A4 | Neo-Noir (Factory New)M4A4 | Neo-NoirFactory NewAvoid18▼ -1.1%▼ -20.3%Active DemandUnrated$85
742AK-47 | Cartel (Factory New)AK-47 | CartelFactory NewAvoid18▼ -0.2%▼ -21.6%Active DemandUnrated$42
743AK-47 | Panthera onca (Factory New)AK-47 | Panthera oncaFactory NewAvoid18▼ -2.4%▼ -18.3%Rarely Traded~3 months$328
744M4A4 | Buzz Kill (Battle-Scarred)M4A4 | Buzz KillBattle-ScarredAvoid18▼ -2.4%▼ -18.3%Moderate DemandUnrated$194
745Galil AR | Aqua Terrace (Minimal Wear)Galil AR | Aqua TerraceMinimal WearAvoid18▼ -5.9%▼ -12.9%Rarely Traded~2 months$99
746Souvenir SG 553 | Army Sheen (Field-Tested)SG 553 | Army SheenSVField-TestedAvoid18medium confidence▲ +2.0%▼ -24.8%Rarely Traded~4 months$17
747FAMAS | Mecha Industries (Well-Worn)FAMAS | Mecha IndustriesWell-WornAvoid18▼ -2.8%▼ -17.4%Rarely Traded~3 weeks$25
748SG 553 | Colony IV (Battle-Scarred)SG 553 | Colony IVBattle-ScarredAvoid18▼ -5.5%▼ -13.4%Rarely TradedUnrated$7.41
749FAMAS | Rapid Eye Movement (Factory New)FAMAS | Rapid Eye MovementFactory NewAvoid18▼ -1.6%▼ -19.3%Active DemandUnrated$14
750AK-47 | Case Hardened (Factory New)AK-47 | Case HardenedFactory NewAvoid18▼ -2.8%▼ -17.5%Active DemandUnrated$414

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.