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Worst to buy · updated every 15 min

Worst CS2 Skins to Buy Right Now — Falling and Hard to Sell

Prices sliding, and thin enough trading that leaving means cutting the price. A falling market you can walk out of is a bad entry; a falling market you cannot is something else, and this list separates the two.

1,195Items ranked
1,195Rated avoid
1,200Candidate pool
0Not rateable

Showing 50 of 1,195 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
1Souvenir P2000 | Coral Halftone (Battle-Scarred)P2000 | Coral HalftoneSVBattle-ScarredAvoid0medium confidence▼ -98.0%Rarely Traded~1 month$38
2Souvenir PP-Bizon | Bizoom (Factory New)PP-Bizon | BizoomSVFactory NewAvoid0medium confidence▼ -95.4%Rarely Traded~4 months$25
3Souvenir USP-S | PC-GRN (Factory New)USP-S | PC-GRNSVFactory NewAvoid0medium confidence▼ -91.1%Rarely TradedNo flow$44
4Souvenir USP-S | Guardian (Minimal Wear)USP-S | GuardianSVMinimal WearAvoid0medium confidence▼ -90.0%Rarely TradedNo flow$188
5Souvenir Dual Berettas | Stained (Well-Worn)Dual Berettas | StainedSVWell-WornAvoid0▼ -87.3%▼ -89.4%Rarely Traded~2 months$8.10
6Souvenir M4A4 | Jungle Tiger (Battle-Scarred)M4A4 | Jungle TigerSVBattle-ScarredAvoid0medium confidence▼ -84.2%Rarely TradedNo flow$24
7Souvenir Desert Eagle | Cobalt Disruption (Factory New)Desert Eagle | Cobalt DisruptionSVFactory NewAvoid0medium confidence▼ -83.8%Rarely TradedNo flow$252
8Souvenir AWP | The End (Factory New)AWP | The EndSVFactory NewAvoid0medium confidence▼ -83.5%Rarely TradedNo flow$291
9Souvenir SSG 08 | Zeno (Field-Tested)SSG 08 | ZenoSVField-TestedAvoid0medium confidence▼ -83.3%Rarely TradedNo flow$62
10Souvenir R8 Revolver | Cobalt Grip (Battle-Scarred)R8 Revolver | Cobalt GripSVBattle-ScarredAvoid0medium confidence▼ -80.8%Rarely TradedNo flow$17
11Souvenir M4A4 | Temukau (Minimal Wear)M4A4 | TemukauSVMinimal WearAvoid0medium confidence▼ -79.0%Rarely TradedNo flow$338
12Souvenir AWP | Atheris (Minimal Wear)AWP | AtherisSVMinimal WearAvoid0medium confidence▼ -77.4%Rarely TradedNo flow$102
13Souvenir FAMAS | Half Sleeve (Battle-Scarred)FAMAS | Half SleeveSVBattle-ScarredAvoid0medium confidence▼ -77.3%Rarely TradedNo flow$50
14StatTrak™ MAC-10 | Curse (Well-Worn)MAC-10 | CurseSTWell-WornAvoid0▼ -71.8%▼ -85.2%Rarely Traded~3 months$31
15Souvenir Glock-18 | Candy Apple (Field-Tested)Glock-18 | Candy AppleSVField-TestedAvoid0▼ -76.6%▼ -73.2%Rarely Traded~2 months$16
16Souvenir AK-47 | Emerald Pinstripe (Minimal Wear)AK-47 | Emerald PinstripeSVMinimal WearAvoid0medium confidence▼ -75.0%Rarely Traded~3 months$50
17Souvenir Tec-9 | Groundwater (Well-Worn)Tec-9 | GroundwaterSVWell-WornAvoid0▼ -73.2%▼ -77.4%Rarely TradedNo flow$8.33
18Souvenir SSG 08 | Grey Smoke (Factory New)SSG 08 | Grey SmokeSVFactory NewAvoid0medium confidence▼ -74.3%Rarely TradedUnrated$7.18
19Souvenir UMP-45 | Fragment (Factory New)UMP-45 | FragmentSVFactory NewAvoid0medium confidence▼ -73.3%Rarely TradedNo flow$28
20Sawed-Off | First Class (Well-Worn)Sawed-Off | First ClassWell-WornAvoid0medium confidence▼ -67.4%▼ -80.7%Rarely TradedNo flow$58
21MAC-10 | Curse (Battle-Scarred)MAC-10 | CurseBattle-ScarredAvoid0▼ -56.6%▼ -96.1%Rarely TradedNo flow$21
22Souvenir Five-SeveN | Dark Polymer (Factory New)Five-SeveN | Dark PolymerSVFactory NewAvoid0medium confidence▼ -71.3%Rarely Traded~3 weeks$101
23Souvenir Glock-18 | Ocean Topo (Minimal Wear)Glock-18 | Ocean TopoSVMinimal WearAvoid0medium confidence▼ -70.3%Rarely Traded~3 weeks$16
24Souvenir Galil AR | NV (Factory New)Galil AR | NVSVFactory NewAvoid0medium confidence▼ -69.9%Rarely Traded~1 month$32
25Souvenir M4A1-S | Boreal Forest (Battle-Scarred)M4A1-S | Boreal ForestSVBattle-ScarredAvoid0▼ -82.1%▼ -51.4%Rarely Traded~1 month$12
26Sticker | Krad (Gold) | Berlin 2019Sticker | Krad (Gold) | Berlin 2019Avoid0▼ -64.8%▼ -76.3%Rarely Traded~2 months$7.42
27Souvenir Charm | Budapest 2025 Highlight | frozen post-plant wallCharm | Budapest 2025 Highlight | frozen post-plant wallSVAvoid0medium confidence▼ -66.0%▼ -64.6%Rarely TradedNo flow$5.07
28Souvenir SSG 08 | Abyss (Minimal Wear)SSG 08 | AbyssSVMinimal WearAvoid0medium confidence▼ -63.5%Rarely Traded~3 months$190
29Souvenir AWP | Duality (Minimal Wear)AWP | DualitySVMinimal WearAvoid0medium confidence▼ -63.0%Rarely Traded~2 months$154
30Souvenir FAMAS | Grey Ghost (Factory New)FAMAS | Grey GhostSVFactory NewAvoid0medium confidence▼ -61.9%Rarely Traded~1 month$44
31Sticker | markeloff (Foil) | Atlanta 2017Sticker | markeloff | Atlanta 2017Avoid0▼ -45.2%▼ -86.6%Rarely Traded~1 month$58
32Souvenir MAC-10 | Bronzer (Battle-Scarred)MAC-10 | BronzerSVBattle-ScarredAvoid0medium confidence▼ -61.5%Rarely TradedNo flow$50
33Souvenir M4A1-S | Boreal Forest (Factory New)M4A1-S | Boreal ForestSVFactory NewAvoid0▼ -38.8%▼ -92.8%Rarely Traded~2 months$34
34Souvenir M4A1-S | Party Animal (Minimal Wear)M4A1-S | Party AnimalSVMinimal WearAvoid0medium confidence▼ -60.3%Rarely Traded~3 months$102
35Souvenir Dual Berettas | Mystic Conjunction (Factory New)Dual Berettas | Mystic ConjunctionSVFactory NewAvoid0medium confidence▼ -59.9%Rarely Traded~2 months$31
36Sticker | dexter (Holo, Ranked) | Cologne 2026Sticker | dexter (Holo, Ranked) | Cologne 2026Avoid0medium confidence▼ -57.4%Rarely Traded~2 days$5.80
37Sticker | gade (Gold) | Berlin 2019Sticker | gade (Gold) | Berlin 2019Avoid0medium confidence▼ -54.2%▼ -61.7%Rarely Traded~2 months$7.90
38Souvenir AUG | Navy Murano (Field-Tested)AUG | Navy MuranoSVField-TestedAvoid0medium confidence▼ -57.1%Rarely TradedNo flow$60
39Sticker | westmelon (Gold) | Cologne 2026Sticker | westmelon (Gold) | Cologne 2026Avoid0▼ -50.2%▼ -67.0%Rarely Traded~2 months$5.80
40Souvenir MP9 | Urban Sovereign (Factory New)MP9 | Urban SovereignSVFactory NewAvoid0medium confidence▼ -56.4%Rarely Traded~2 months$235
41Souvenir P250 | Boreal Forest (Well-Worn)P250 | Boreal ForestSVWell-WornAvoid0▼ -55.8%▼ -57.0%Rarely Traded~1 month$11
42★ StatTrak™ Survival Knife | Scorched (Factory New)★ Survival Knife | ScorchedSTFactory NewAvoid0▼ -72.5%▼ -31.6%Rarely TradedNo flow$225
43Sticker | skullz (Gold) | Shanghai 2024Sticker | skullz (Gold) | Shanghai 2024Avoid0▼ -48.5%▼ -67.1%Rarely Traded~1 month$5.17
44Souvenir Negev | Sour Grapes (Factory New)Negev | Sour GrapesSVFactory NewAvoid0medium confidence▼ -55.6%Rarely TradedNo flow$50
45Sticker | woxic (Gold) | Copenhagen 2024Sticker | woxic (Gold) | Copenhagen 2024Avoid0▼ -48.7%▼ -62.9%Rarely Traded~1 month$5.26
46Souvenir Charm | Austin 2025 Highlight | nqz Clutch AttemptCharm | Austin 2025 Highlight | nqz Clutch AttemptSVAvoid0medium confidence▼ -35.5%▼ -82.5%Rarely TradedNo flow$6.15
47Galil AR | Amber Fade (Well-Worn)Galil AR | Amber FadeWell-WornAvoid0▼ -50.7%▼ -58.0%Rarely TradedNo flow$45
48Sticker | Jame (Gold) | Katowice 2019Sticker | Jame (Gold) | Katowice 2019Avoid0medium confidence▼ -47.4%▼ -62.0%Rarely TradedNo flow$72
49Sticker | ropz (Gold) | Austin 2025Sticker | ropz (Gold) | Austin 2025Avoid0▼ -51.4%▼ -55.8%Rarely Traded~7 months$6.18
50Sticker | PR (Gold) | Budapest 2025Sticker | PR (Gold) | Budapest 2025Avoid0▼ -50.2%▼ -57.0%Rarely Traded~2 months$7.73

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.