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Best CS2 SMG Skins to Buy — Trend and Liquidity

A rising price only helps if you can sell again. Every item here is rated on both: where the price has gone over the last week and month, and whether the item actually trades. Momentum sets the rating — liquidity can only pull it down.

922Items ranked
0Prime entries
1,200Candidate pool
0Not rateable

Showing 50 of 922 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
751StatTrak™ UMP-45 | Momentum (Well-Worn)UMP-45 | MomentumSTWell-WornAvoid6rarely trades — hard to exit · falling with no reliable way out▼ -1.0%▼ -1.1%Rarely TradedNo flow$7.20
752StatTrak™ MP9 | Airlock (Field-Tested)MP9 | AirlockSTField-TestedAvoid6rarely trades — hard to exit · falling with no reliable way out▲ +0.1%▼ -2.8%Rarely Traded~4 weeks$9.38
753StatTrak™ P90 | Nostalgia (Factory New)P90 | NostalgiaSTFactory NewAvoid6rarely trades — hard to exit · falling with no reliable way out▼ -2.5%▲ +1.1%Rarely Traded~2 months$22
754StatTrak™ MAC-10 | Tatter (Minimal Wear)MAC-10 | TatterSTMinimal WearAvoid6rarely trades — hard to exit · falling with no reliable way out▲ +0.3%▼ -3.2%Rarely Traded~1 month$10
755P90 | Emerald Dragon (Factory New)P90 | Emerald DragonFactory NewAvoid6rarely trades — hard to exit · falling with no reliable way out▼ -1.5%▼ -0.5%Rarely Traded~2 months$554
756PP-Bizon | Bamboo Print (Field-Tested)PP-Bizon | Bamboo PrintField-TestedAvoid6rarely trades — hard to exit · falling with no reliable way out▲ +5.5%▼ -11.2%Rarely Traded~2 months$9.14
757Souvenir MAC-10 | Case Hardened (Minimal Wear)MAC-10 | Case HardenedSVMinimal WearAvoid6rarely trades — hard to exit · falling with no reliable way out▼ -2.3%▲ +0.6%Rarely Traded~3 months$25
758MAC-10 | Last Dive (Factory New)MAC-10 | Last DiveFactory NewAvoid6falling with no reliable way out▼ -6.9%▼ -5.4%Rarely Traded~2 months$6.87
759Souvenir MP9 | Storm (Factory New)MP9 | StormSVFactory NewAvoid6falling with no reliable way out▼ -2.6%▼ -11.9%Rarely Traded~2 months$14
760Souvenir P90 | Schematic (Battle-Scarred)P90 | SchematicSVBattle-ScarredAvoid6falling with no reliable way out▲ +22.4%▼ -49.4%Rarely Traded~6 months$6.77
761Souvenir MP7 | Short Ochre (Battle-Scarred)MP7 | Short OchreSVBattle-ScarredAvoid6medium confidencefalling with no reliable way out▼ -6.4%Rarely TradedNo flow$27
762PP-Bizon | Chemical Green (Factory New)PP-Bizon | Chemical GreenFactory NewAvoid6falling with no reliable way out▼ -3.6%▼ -10.6%Rarely Traded~3 months$15
763MP7 | Whiteout (Battle-Scarred)MP7 | WhiteoutBattle-ScarredAvoid6falling with no reliable way out▲ +0.3%▼ -16.4%Rarely Traded~4 months$28
764MAC-10 | Disco Tech (Factory New)MAC-10 | Disco TechFactory NewAvoid6falling with no reliable way out▲ +2.8%▼ -20.2%Slow Mover~2 months$25
765MP9 | Food Chain (Minimal Wear)MP9 | Food ChainMinimal WearAvoid6falling with no reliable way out▼ -4.8%▼ -8.8%Slow Mover~1 month$6.29
766StatTrak™ P90 | Shallow Grave (Field-Tested)P90 | Shallow GraveSTField-TestedAvoid6falling with no reliable way out▼ -12.9%▲ +3.3%Rarely Traded~3 weeks$11
767P90 | Blind Spot (Field-Tested)P90 | Blind SpotField-TestedAvoid6falling with no reliable way out▼ -2.7%▼ -12.1%Rarely Traded~1 month$10
768MAC-10 | Hot Snakes (Minimal Wear)MAC-10 | Hot SnakesMinimal WearAvoid6falling with no reliable way out▼ -8.8%▼ -3.0%Rarely Traded~1 month$337
769MAC-10 | Carnivore (Factory New)MAC-10 | CarnivoreFactory NewAvoid6falling with no reliable way out▼ -8.9%▼ -3.0%Rarely Traded~2 months$6.88
770MP5-SD | Autumn Twilly (Field-Tested)MP5-SD | Autumn TwillyField-TestedAvoid6falling with no reliable way out▼ -4.6%▼ -9.4%Rarely Traded~5 months$6.20
771MAC-10 | Copper Borre (Factory New)MAC-10 | Copper BorreFactory NewAvoid6falling with no reliable way out▼ -3.0%▼ -11.8%Rarely Traded~10 months$119
772Souvenir PP-Bizon | Sand Dashed (Field-Tested)PP-Bizon | Sand DashedSVField-TestedAvoid6falling with no reliable way out▲ +10.6%▼ -32.2%Rarely Traded~2 months$5.96
773UMP-45 | Blaze (Factory New)UMP-45 | BlazeFactory NewAvoid6falling with no reliable way out▼ -2.3%▼ -12.9%Rarely Traded~5 months$21
774Souvenir P90 | Teardown (Battle-Scarred)P90 | TeardownSVBattle-ScarredAvoid6medium confidence▲ +13.0%▼ -80.0%Rarely TradedNo flow$37
775Souvenir P90 | Teardown (Field-Tested)P90 | TeardownSVField-TestedAvoid60%▼ -60.7%Rarely Traded~2 months$24
776PP-Bizon | Cobalt Halftone (Factory New)PP-Bizon | Cobalt HalftoneFactory NewAvoid6▼ -15.3%▼ -39.5%Rarely Traded~2 months$10
777Souvenir PP-Bizon | Night Ops (Minimal Wear)PP-Bizon | Night OpsSVMinimal WearAvoid6medium confidence▼ -0.7%▼ -61.5%Rarely TradedNo flow$12
778UMP-45 | Crime Scene (Battle-Scarred)UMP-45 | Crime SceneBattle-ScarredAvoid5rarely trades — hard to exit · falling with no reliable way out▲ +0.6%▼ -4.2%Rarely Traded~9 months$116
779Souvenir MP9 | Setting Sun (Factory New)MP9 | Setting SunSVFactory NewAvoid5rarely trades — hard to exit · falling with no reliable way out▲ +2.7%▼ -7.3%Rarely Traded~3 months$98
780MP9 | Hydra (Factory New)MP9 | HydraFactory NewAvoid5rarely trades — hard to exit · falling with no reliable way out▲ +2.2%▼ -6.6%Rarely Traded~3 months$48
781Souvenir P90 | Run and Hide (Battle-Scarred)P90 | Run and HideSVBattle-ScarredAvoid5rarely trades — hard to exit · falling with no reliable way out▼ -2.5%▲ +0.5%Rarely Traded~1 month$89
782UMP-45 | Minotaur's Labyrinth (Minimal Wear)UMP-45 | Minotaurs LabyrinthMinimal WearAvoid5rarely trades — hard to exit · falling with no reliable way out▼ -1.0%▼ -1.9%Rarely Traded~1 month$102
783StatTrak™ PP-Bizon | Water Sigil (Well-Worn)PP-Bizon | Water SigilSTWell-WornAvoid5medium confidencerarely trades — hard to exit · falling with no reliable way out▼ -5.5%▲ +4.8%Rarely TradedNo flow$8.02
784StatTrak™ P90 | Death Grip (Field-Tested)P90 | Death GripSTField-TestedAvoid5rarely trades — hard to exit · falling with no reliable way out▲ +2.8%▼ -7.6%Rarely Traded~2 months$18
785StatTrak™ UMP-45 | Neo-Noir (Factory New)UMP-45 | Neo-NoirSTFactory NewAvoid5rarely trades — hard to exit · falling with no reliable way out▲ +2.3%▼ -6.9%Rarely Traded~1 month$60
786Souvenir MP9 | Setting Sun (Field-Tested)MP9 | Setting SunSVField-TestedAvoid5rarely trades — hard to exit · falling with no reliable way out0%▼ -3.5%Rarely Traded~8 months$14
787Souvenir PP-Bizon | Brass (Battle-Scarred)PP-Bizon | BrassSVBattle-ScarredAvoid5rarely trades — hard to exit · falling with no reliable way out▲ +0.6%▼ -4.6%Rarely Traded~3 months$6.47
788StatTrak™ MP9 | Airlock (Battle-Scarred)MP9 | AirlockSTBattle-ScarredAvoid5rarely trades — hard to exit · falling with no reliable way out▲ +3.0%▼ -8.2%Rarely Traded~2 weeks$9.40
789StatTrak™ PP-Bizon | High Roller (Battle-Scarred)PP-Bizon | High RollerSTBattle-ScarredAvoid5rarely trades — hard to exit · falling with no reliable way out▼ -3.5%▲ +1.5%Rarely Traded~1 month$10
790StatTrak™ P90 | Trigon (Minimal Wear)P90 | TrigonSTMinimal WearAvoid5rarely trades — hard to exit · falling with no reliable way out▲ +0.4%▼ -4.6%Rarely Traded~1 month$21
791Souvenir MP7 | Army Recon (Battle-Scarred)MP7 | Army ReconSVBattle-ScarredAvoid5falling with no reliable way out▲ +1.9%▼ -19.3%Rarely Traded~3 months$11
792MP7 | Astrolabe (Factory New)MP7 | AstrolabeFactory NewAvoid5falling with no reliable way out▼ -0.3%▼ -16.0%Slow Mover~1 month$26
793MAC-10 | Surfwood (Minimal Wear)MAC-10 | SurfwoodMinimal WearAvoid5falling with no reliable way out▼ -4.9%▼ -9.1%Rarely Traded~2 months$5.41
794Souvenir MAC-10 | Indigo (Minimal Wear)MAC-10 | IndigoSVMinimal WearAvoid5falling with no reliable way out▲ +4.4%▼ -23.3%Rarely Traded~4 months$5.41
795StatTrak™ P90 | Shapewood (Factory New)P90 | ShapewoodSTFactory NewAvoid5falling with no reliable way out▼ -6.1%▼ -7.5%Rarely Traded~5 months$49
796UMP-45 | Primal Saber (Factory New)UMP-45 | Primal SaberFactory NewAvoid5falling with no reliable way out▼ -1.3%▼ -14.8%Rarely Traded~2 months$18
797Souvenir MAC-10 | Snow Splash (Factory New)MAC-10 | Snow SplashSVFactory NewAvoid5medium confidencefalling with no reliable way out▼ -6.7%Rarely Traded~6 months$25
798PP-Bizon | Bamboo Print (Factory New)PP-Bizon | Bamboo PrintFactory NewAvoid5falling with no reliable way out▲ +2.7%▼ -21.0%Rarely Traded~2 months$16
799P90 | Trigon (Minimal Wear)P90 | TrigonMinimal WearAvoid5falling with no reliable way out▲ +0.4%▼ -17.6%Rarely Traded~3 months$12
800MP9 | Stained Glass (Field-Tested)MP9 | Stained GlassField-TestedAvoid5falling with no reliable way out▼ -1.9%▼ -14.1%Rarely Traded~3 months$99

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.