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Best CS2 SMG Skins to Buy — Trend and Liquidity

A rising price only helps if you can sell again. Every item here is rated on both: where the price has gone over the last week and month, and whether the item actually trades. Momentum sets the rating — liquidity can only pull it down.

489Items ranked
2Prime entries
1,200Candidate pool
0Not rateable

Showing 50 of 489 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
351StatTrak™ MP9 | Ruby Poison Dart (Factory New)MP9 | Ruby Poison DartSTFactory NewAvoid5hard to exit · no way out▼ -0.6%▼ -2.9%Rarely Traded~1 month$7.08
352MP5-SD | Oxide Oasis (Field-Tested)MP5-SD | Oxide OasisField-TestedAvoid5hard to exit · no way out▲ +0.2%▼ -4.1%Rarely Traded~3 weeks$134
353UMP-45 | Blaze (Factory New)UMP-45 | BlazeFactory NewAvoid5hard to exit · no way out▲ +5.4%▼ -11.9%Rarely Traded~6 months$16
354MAC-10 | Stalker (Well-Worn)MAC-10 | StalkerWell-WornAvoid5hard to exit · no way out▲ +2.7%▼ -8.0%Rarely Traded~3 weeks$33
355UMP-45 | Gold Bismuth (Factory New)UMP-45 | Gold BismuthFactory NewAvoid5no way out▲ +0.9%▼ -17.8%Rarely Traded~2 months$15
356StatTrak™ MAC-10 | Malachite (Minimal Wear)MAC-10 | MalachiteSTMinimal WearAvoid5no way out▼ -1.1%▼ -14.7%Rarely Traded~1 month$5.15
357P90 | Schematic (Factory New)P90 | SchematicFactory NewAvoid5no way out▼ -9.3%▼ -2.6%Rarely Traded~4 months$6.07
358Souvenir MAC-10 | Gold Brick (Battle-Scarred)MAC-10 | Gold BrickSVBattle-ScarredAvoid5no way out▼ -10.6%▼ -0.7%Rarely Traded~6 days$15
359StatTrak™ MAC-10 | Curse (Factory New)MAC-10 | CurseSTFactory NewAvoid5no way out▼ -2.9%▼ -12.2%Rarely Traded~1 month$21
360Souvenir MP7 | Forest DDPAT (Battle-Scarred)MP7 | Forest DDPATSVBattle-ScarredAvoid5medium confidenceno way out▲ +0.2%▼ -16.9%Rarely Traded~3 months$25
361Souvenir MP7 | Short Ochre (Factory New)MP7 | Short OchreSVFactory NewAvoid5no way out▼ -3.6%▼ -11.3%Rarely Traded~1 month$8.41
362StatTrak™ PP-Bizon | Fuel Rod (Factory New)PP-Bizon | Fuel RodSTFactory NewAvoid5no way out▼ -1.1%▼ -15.0%Rarely Traded~2 months$8.10
363MAC-10 | Indigo (Factory New)MAC-10 | IndigoFactory NewAvoid5no way out▼ -0.6%▼ -15.8%Rarely Traded~2 months$28
364StatTrak™ P90 | Asiimov (Well-Worn)P90 | AsiimovSTWell-WornAvoid5no way out▼ -4.9%▼ -9.6%Rarely Traded~4 weeks$159
365MP9 | Stained Glass (Battle-Scarred)MP9 | Stained GlassBattle-ScarredAvoid5medium confidence▼ -30.1%▼ -17.8%Rarely TradedNo flow$470
366Souvenir MAC-10 | Surfwood (Battle-Scarred)MAC-10 | SurfwoodSVBattle-ScarredAvoid5medium confidence▼ -9.5%▼ -49.6%Rarely Traded~2 weeks$45
367Souvenir UMP-45 | Crimson Foil (Minimal Wear)UMP-45 | Crimson FoilSVMinimal WearAvoid5medium confidence0%▼ -64.3%Rarely TradedNo flow$59
368MP9 | Pandora's Box (Field-Tested)MP9 | Pandora's BoxField-TestedAvoid5▼ -26.5%▼ -25.0%Rarely Traded~3 weeks$149
369Souvenir MP9 | Latte Rush (Factory New)MP9 | Latte RushSVFactory NewAvoid5medium confidence▼ -30.1%▼ -19.9%Rarely Traded~6 months$119
370Souvenir MP7 | Army Recon (Field-Tested)MP7 | Army ReconSVField-TestedAvoid4hard to exit · no way out▼ -1.6%▼ -1.5%Rarely Traded~3 months$7.18
371StatTrak™ MP7 | Skulls (Field-Tested)MP7 | SkullsSTField-TestedAvoid4hard to exit · no way out▲ +2.9%▼ -8.5%Rarely Traded~4 months$15
372StatTrak™ P90 | Shapewood (Battle-Scarred)P90 | ShapewoodSTBattle-ScarredAvoid4hard to exit · no way out▲ +0.3%▼ -4.7%Rarely Traded~1 month$7.79
373MAC-10 | Case Hardened (Well-Worn)MAC-10 | Case HardenedWell-WornAvoid4hard to exit · no way out▼ -0.8%▼ -3.2%Rarely Traded~3 months$25
374MAC-10 | Case Hardened (Field-Tested)MAC-10 | Case HardenedField-TestedAvoid4hard to exit · no way out▼ -1.1%▼ -2.8%Rarely Traded~6 months$24
375Souvenir PP-Bizon | Brass (Minimal Wear)PP-Bizon | BrassSVMinimal WearAvoid4hard to exit · no way out▼ -8.7%▲ +8.6%Rarely Traded~5 months$12
376StatTrak™ P90 | Wave Breaker (Factory New)P90 | Wave BreakerSTFactory NewAvoid4hard to exit · no way out▲ +3.5%▼ -9.6%Rarely Traded~4 months$5.10
377MP7 | Ocean Foam (Factory New)MP7 | Ocean FoamFactory NewAvoid4hard to exit · no way out▲ +13.3%▼ -24.3%Rarely Traded~2 months$11
378StatTrak™ UMP-45 | Wild Child (Factory New)UMP-45 | Wild ChildSTFactory NewAvoid4hard to exit · no way out▼ -1.7%▼ -1.9%Rarely Traded~8 months$18
379StatTrak™ MP9 | Airlock (Field-Tested)MP9 | AirlockSTField-TestedAvoid4hard to exit · no way out▼ -0.6%▼ -3.6%Rarely Traded~3 weeks$9.89
380StatTrak™ UMP-45 | Bone Pile (Factory New)UMP-45 | Bone PileSTFactory NewAvoid4medium confidencehard to exit · no way out▼ -2.0%▼ -1.5%Rarely Traded~3 months$34
381MP7 | Groundwater (Factory New)MP7 | GroundwaterFactory NewAvoid4medium confidencehard to exit · no way out▼ -2.5%▼ -0.8%Rarely Traded~9 months$70
382Souvenir MAC-10 | Gold Brick (Minimal Wear)MAC-10 | Gold BrickSVMinimal WearAvoid4hard to exit · no way out▲ +1.0%▼ -6.2%Rarely Traded~1 month$38
383Souvenir P90 | Fallout Warning (Field-Tested)P90 | Fallout WarningSVField-TestedAvoid4no way out▼ -3.3%▼ -12.1%Rarely Traded~4 months$7.87
384MP9 | Setting Sun (Well-Worn)MP9 | Setting SunWell-WornAvoid4no way out▼ -3.5%▼ -11.7%Rarely Traded~1 month$12
385MP9 | Wild Lily (Battle-Scarred)MP9 | Wild LilyBattle-ScarredAvoid4medium confidenceno way out▼ -3.7%▼ -11.5%Rarely Traded~3 months$2,609
386Souvenir MP7 | Whiteout (Field-Tested)MP7 | WhiteoutSVField-TestedAvoid4medium confidenceno way out0%▼ -17.1%Rarely TradedNo flow$145
387StatTrak™ P90 | Shallow Grave (Well-Worn)P90 | Shallow GraveSTWell-WornAvoid4no way out▼ -2.7%▼ -13.1%Rarely TradedUnrated$12
388Souvenir MP5-SD | Lime Hex (Factory New)MP5-SD | Lime HexSVFactory NewAvoid4medium confidenceno way out▲ +0.5%▼ -17.9%Rarely Traded~3 months$34
389MP7 | Ocean Foam (Minimal Wear)MP7 | Ocean FoamMinimal WearAvoid4no way out▲ +3.2%▼ -22.1%Rarely Tradeda year+$15
390StatTrak™ MP9 | Rose Iron (Minimal Wear)MP9 | Rose IronSTMinimal WearAvoid4no way out▼ -5.8%▼ -8.5%Rarely Traded~3 months$9.21
391StatTrak™ PP-Bizon | High Roller (Minimal Wear)PP-Bizon | High RollerSTMinimal WearAvoid4no way out▼ -4.7%▼ -10.3%Rarely Traded~1 month$14
392P90 | Trigon (Minimal Wear)P90 | TrigonMinimal WearAvoid4no way out▼ -2.0%▼ -14.4%Rarely Traded~7 months$10
393MP7 | Whiteout (Battle-Scarred)MP7 | WhiteoutBattle-ScarredAvoid4no way out▼ -8.1%▼ -5.3%Rarely Traded~3 months$29
394Souvenir MAC-10 | Nuclear Garden (Factory New)MAC-10 | Nuclear GardenSVFactory NewAvoid4no way out▼ -10.6%▼ -1.6%Rarely Traded~7 months$45
395MP7 | Olive Plaid (Well-Worn)MP7 | Olive PlaidWell-WornAvoid4medium confidenceno way out▼ -5.7%▼ -9.0%Rarely TradedNo flow$24
396PP-Bizon | Judgement of Anubis (Battle-Scarred)PP-Bizon | Judgement of AnubisBattle-ScarredAvoid4no way out▼ -2.8%▼ -13.4%Rarely Traded~4 months$114
397UMP-45 | Metal Flowers (Minimal Wear)UMP-45 | Metal FlowersMinimal WearAvoid4no way out▲ +3.2%▼ -22.5%Rarely Traded~7 months$5.43
398Souvenir MP9 | Multi-Terrain (Minimal Wear)MP9 | Multi-TerrainSVMinimal WearAvoid4▼ -8.9%▼ -53.8%Rarely Traded~1 month$12
399StatTrak™ MP7 | Guerrilla (Factory New)MP7 | GuerrillaSTFactory NewAvoid4▼ -27.6%▼ -26.0%Rarely Traded~2 months$12
400StatTrak™ UMP-45 | Gold Bismuth (Well-Worn)UMP-45 | Gold BismuthSTWell-WornAvoid4▼ -37.6%▼ -11.7%Rarely TradedNo flow$5.80

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.