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Best to buy · updated every 15 min

Best CS2 Rifle Skins to Buy — Ranked by Trend and Liquidity

A rising price only helps if you can sell again. Every item here is rated on both: where the price has gone over the last week and month, and whether the item actually trades. Momentum sets the rating — liquidity can only pull it down.

547Items ranked
5Prime entries
1,200Candidate pool
0Not rateable

Showing 50 of 547 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
201StatTrak™ M4A4 | Neo-Noir (Minimal Wear)M4A4 | Neo-NoirSTMinimal WearWeak entry35▼ -0.6%▼ -9.4%Active DemandUnrated$70
202StatTrak™ AK-47 | Nightwish (Minimal Wear)AK-47 | NightwishSTMinimal WearWeak entry35▼ -1.8%▼ -7.7%Active DemandUnrated$69
203AK-47 | Hydroponic (Field-Tested)AK-47 | HydroponicField-TestedWeak entry35▼ -0.4%▼ -9.7%Active DemandUnrated$1,141
204AK-47 | X-Ray (Field-Tested)AK-47 | X-RayField-TestedWeak entry350%▼ -10.3%Active DemandUnrated$712
205AK-47 | Point Disarray (Battle-Scarred)AK-47 | Point DisarrayBattle-ScarredWeak entry35▼ -2.2%▼ -7.1%Moderate DemandUnrated$13
206M4A4 | Temukau (Factory New)M4A4 | TemukauFactory NewWeak entry35▼ -0.8%▼ -9.2%Active DemandUnrated$109
207FAMAS | Commemoration (Minimal Wear)FAMAS | CommemorationMinimal WearWeak entry35▼ -1.2%▼ -8.7%Active DemandUnrated$32
208StatTrak™ M4A4 | Temukau (Field-Tested)M4A4 | TemukauSTField-TestedWeak entry35▼ -1.5%▼ -8.2%Active DemandUnrated$33
209Souvenir M4A1-S | Mud-Spec (Factory New)M4A1-S | Mud-SpecSVFactory NewWeak entry34rarely trades — hard to exit▲ +25.0%▲ +25.5%Rarely Traded~1 month$6.25
210Galil AR | Winter Forest (Minimal Wear)Galil AR | Winter ForestMinimal WearWeak entry34rarely trades — hard to exit▲ +7.4%▲ +5.9%Rarely Traded~1 month$62
211StatTrak™ AK-47 | Jaguar (Factory New)AK-47 | JaguarSTFactory NewWeak entry34medium confidencerarely trades — hard to exit▲ +1.5%▲ +14.6%Rarely Traded~1 month$963
212Souvenir SG 553 | Army Sheen (Field-Tested)SG 553 | Army SheenSVField-TestedWeak entry34medium confidencerarely trades — hard to exit▲ +6.7%Rarely TradedNo flow$30
213StatTrak™ M4A4 | Asiimov (Well-Worn)M4A4 | AsiimovSTWell-WornWeak entry34rarely trades — hard to exit▲ +12.8%▼ -2.6%Rarely Traded~3 weeks$346
214Souvenir M4A1-S | Welcome to the Jungle (Minimal Wear)M4A1-S | Welcome to the JungleSVMinimal WearWeak entry34rarely trades — hard to exit▲ +5.8%▼ -4.8%Rarely Traded~2 months$1,312
215Souvenir SG 553 | Waves Perforated (Field-Tested)SG 553 | Waves PerforatedSVField-TestedWeak entry34rarely trades — hard to exit▼ -8.3%▲ +16.3%Rarely Traded~3 months$7.69
216StatTrak™ AK-47 | Vulcan (Well-Worn)AK-47 | VulcanSTWell-WornWeak entry34rarely trades — hard to exit▲ +0.1%▲ +3.6%Rarely Traded~2 months$263
217FAMAS | Afterimage (Factory New)FAMAS | AfterimageFactory NewWeak entry34rarely trades — hard to exit▲ +7.4%▼ -7.4%Rarely Traded~3 months$65
218StatTrak™ M4A4 | Howl (Field-Tested)M4A4 | HowlSTField-TestedWeak entry34medium confidencerarely trades — hard to exit▲ +0.8%▲ +2.4%Rarely Traded~2 months$8,396
219AUG | Syd Mead (Well-Worn)AUG | Syd MeadWell-WornWeak entry34rarely trades — hard to exit▼ -2.8%▲ +7.8%Rarely Traded~2 months$12
220StatTrak™ M4A1-S | Chantico's Fire (Well-Worn)M4A1-S | Chanticos FireSTWell-WornWeak entry34rarely trades — hard to exit▼ -0.8%▲ +4.8%Rarely Traded~4 weeks$112
221StatTrak™ AK-47 | Neon Rider (Well-Worn)AK-47 | Neon RiderSTWell-WornWeak entry34rarely trades — hard to exit▼ -4.4%▲ +10.2%Rarely Traded~2 weeks$112
222StatTrak™ AUG | Torque (Minimal Wear)AUG | TorqueSTMinimal WearWeak entry34rarely trades — hard to exit▲ +1.6%▲ +1.1%Rarely Traded~3 months$8.66
223Souvenir FAMAS | Corp Defense (Battle-Scarred)FAMAS | Corp DefenseSVBattle-ScarredWeak entry34medium confidencerarely trades — hard to exit▲ +1.4%Rarely TradedNo flow$35
224StatTrak™ FAMAS | Macabre (Minimal Wear)FAMAS | MacabreSTMinimal WearWeak entry34rarely trades — hard to exit▲ +7.3%▼ -7.5%Rarely Traded~2 months$6.93
225AUG | Daedalus (Factory New)AUG | DaedalusFactory NewWeak entry34rarely trades — hard to exit▲ +0.7%▲ +2.3%Rarely Traded~2 months$7.16
226Souvenir M4A4 | Aeolian Dark (Factory New)M4A4 | Aeolian DarkSVFactory NewWeak entry34medium confidencerarely trades — hard to exit▲ +1.3%Rarely Traded~2 months$16
227M4A4 | Desert-Strike (Well-Worn)M4A4 | Desert-StrikeWell-WornWeak entry34rarely trades — hard to exit▼ -5.0%▲ +10.8%Rarely Traded~2 months$42
228StatTrak™ AUG | Wings (Factory New)AUG | WingsSTFactory NewWeak entry34rarely trades — hard to exit▲ +4.5%▼ -3.5%Rarely Traded~3 months$19
229Souvenir SG 553 | Basket Halftone (Field-Tested)SG 553 | Basket HalftoneSVField-TestedWeak entry34medium confidencerarely trades — hard to exit▲ +1.3%Rarely TradedUnrated$22
230StatTrak™ M4A4 | X-Ray (Minimal Wear)M4A4 | X-RaySTMinimal WearWeak entry34rarely trades — hard to exit▲ +1.5%▲ +0.9%Rarely Traded~2 months$106
231StatTrak™ AK-47 | Head Shot (Factory New)AK-47 | Head ShotSTFactory NewWeak entry34▼ -3.0%▼ -6.2%Moderate DemandUnrated$99
232StatTrak™ M4A4 | Buzz Kill (Minimal Wear)M4A4 | Buzz KillSTMinimal WearWeak entry34▼ -1.2%▼ -8.9%Active DemandUnrated$135
233AK-47 | Wild Lotus (Well-Worn)AK-47 | Wild LotusWell-WornWeak entry34medium confidence▼ -0.8%▼ -9.4%Active DemandUnrated$5,401
234StatTrak™ M4A1-S | Black Lotus (Minimal Wear)M4A1-S | Black LotusSTMinimal WearWeak entry34▼ -1.5%▼ -8.5%Active DemandUnrated$20
235M4A4 | Eye of Horus (Field-Tested)M4A4 | Eye of HorusField-TestedWeak entry34▼ -0.5%▼ -10.1%Active DemandUnrated$276
236StatTrak™ M4A4 | Temukau (Battle-Scarred)M4A4 | TemukauSTBattle-ScarredWeak entry34▼ -3.8%▼ -5.3%Moderate DemandUnrated$25
237M4A4 | Asiimov (Well-Worn)M4A4 | AsiimovWell-WornWeak entry34▼ -2.7%▼ -6.9%Moderate DemandUnrated$132
238StatTrak™ AK-47 | Searing Rage (Battle-Scarred)AK-47 | Searing RageSTBattle-ScarredWeak entry34▼ -5.8%▼ -2.2%Moderate DemandUnrated$6.13
239StatTrak™ AK-47 | Head Shot (Field-Tested)AK-47 | Head ShotSTField-TestedWeak entry34▼ -2.8%▼ -6.8%Active DemandUnrated$28
240M4A4 | Temukau (Field-Tested)M4A4 | TemukauField-TestedWeak entry34▼ -0.8%▼ -9.8%High DemandUnrated$32
241Souvenir AUG | Storm (Field-Tested)AUG | StormSVField-TestedWeak entry33rarely trades — hard to exit▲ +30.9%▲ +16.3%Rarely Traded~2 months$6.36
242Souvenir AK-47 | The Oligarch (Field-Tested)AK-47 | The OligarchSVField-TestedWeak entry33medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +24.7%Rarely Traded~1 week$185
243Souvenir AK-47 | Olive Polycam (Factory New)AK-47 | Olive PolycamSVFactory NewWeak entry33medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +24.0%Rarely Traded~2 months$13
244Souvenir AK-47 | Wintergreen (Minimal Wear)AK-47 | WintergreenSVMinimal WearWeak entry33medium confidencerarely trades — hard to exit▲ +6.4%Rarely Traded~2 months$34
245StatTrak™ FAMAS | Pulse (Minimal Wear)FAMAS | PulseSTMinimal WearWeak entry33rarely trades — hard to exit▲ +7.8%▲ +4.4%Rarely Traded~2 months$16
246FAMAS | Sundown (Factory New)FAMAS | SundownFactory NewWeak entry33rarely trades — hard to exit▲ +3.3%▲ +10.9%Rarely Traded~2 months$127
247Galil AR | Winter Forest (Factory New)Galil AR | Winter ForestFactory NewWeak entry33medium confidencerarely trades — hard to exit▲ +21.6%▼ -16.6%Rarely Traded~7 months$473
248Galil AR | Eco (Battle-Scarred)Galil AR | EcoBattle-ScarredWeak entry33rarely trades — hard to exit▲ +3.8%▲ +10.0%Rarely Traded~1 month$12
249AUG | Random Access (Factory New)AUG | Random AccessFactory NewWeak entry33rarely trades — hard to exit▲ +3.5%▼ -2.3%Rarely Traded~4 months$9.98
250M4A4 | Modern Hunter (Factory New)M4A4 | Modern HunterFactory NewWeak entry33rarely trades — hard to exit▲ +1.0%▲ +1.6%Rarely Traded~1 month$664

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.