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Best CS2 Rifle Skins to Buy — Ranked by Trend and Liquidity

A rising price only helps if you can sell again. Every item here is rated on both: where the price has gone over the last week and month, and whether the item actually trades. Momentum sets the rating — liquidity can only pull it down.

299Items ranked
24Prime entries
1,200Candidate pool
0Not rateable

Showing 49 of 299 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
4901M4A4 | Eye of Horus (Well-Worn)M4A4 | Eye of HorusWell-WornAvoid2rarely trades — hard to exit · falling with no reliable way out▲ +1.8%▼ -8.9%Rarely Traded~4 weeks$229
4902Souvenir M4A1-S | Blood Tiger (Minimal Wear)M4A1-S | Blood TigerSVMinimal WearAvoid2medium confidencerarely trades — hard to exit · falling with no reliable way out▼ -2.5%Rarely TradedNo flow$418
4903StatTrak™ FAMAS | Afterimage (Minimal Wear)FAMAS | AfterimageSTMinimal WearAvoid2rarely trades — hard to exit · falling with no reliable way out▼ -0.7%▼ -5.3%Rarely Traded~2 months$33
4904M4A4 | Desert-Strike (Battle-Scarred)M4A4 | Desert-StrikeBattle-ScarredAvoid2rarely trades — hard to exit · falling with no reliable way out▼ -1.4%▼ -4.1%Rarely Traded~2 months$30
4905StatTrak™ AK-47 | Vulcan (Battle-Scarred)AK-47 | VulcanSTBattle-ScarredAvoid2rarely trades — hard to exit · falling with no reliable way out▼ -0.7%▼ -5.3%Rarely Traded~3 months$180
4906StatTrak™ SG 553 | Cyrex (Field-Tested)SG 553 | CyrexSTField-TestedAvoid1rarely trades — hard to exit · falling with no reliable way out▼ -1.6%▼ -3.9%Rarely Traded~3 months$9.57
4907StatTrak™ FAMAS | ZX Spectron (Minimal Wear)FAMAS | ZX SpectronSTMinimal WearAvoid1rarely trades — hard to exit · falling with no reliable way out▲ +2.9%▼ -10.8%Rarely Traded~3 months$12
4908M4A4 | Cyber Security (Battle-Scarred)M4A4 | Cyber SecurityBattle-ScarredAvoid1rarely trades — hard to exit · falling with no reliable way out▲ +2.7%▼ -10.5%Rarely Traded~3 weeks$17
4909Souvenir M4A1-S | Master Piece (Battle-Scarred)M4A1-S | Master PieceSVBattle-ScarredAvoid1rarely trades — hard to exit · falling with no reliable way out▼ -1.0%▼ -4.9%Rarely Traded~4 months$86
4910M4A4 | Red DDPAT (Field-Tested)M4A4 | Red DDPATField-TestedAvoid1rarely trades — hard to exit · falling with no reliable way out▼ -0.9%▼ -5.1%Rarely Traded~1 month$23
4911StatTrak™ SG 553 | Cyrex (Minimal Wear)SG 553 | CyrexSTMinimal WearAvoid1rarely trades — hard to exit · falling with no reliable way out▼ -2.0%▼ -3.5%Rarely Traded~1 month$19
4912FAMAS | Neural Net (Factory New)FAMAS | Neural NetFactory NewAvoid1rarely trades — hard to exit · falling with no reliable way out▲ +13.0%▼ -26.0%Rarely Traded~3 months$11
4913Galil AR | Orange DDPAT (Battle-Scarred)Galil AR | Orange DDPATBattle-ScarredAvoid1rarely trades — hard to exit · falling with no reliable way out▲ +0.7%▼ -7.6%Rarely TradedNo flow$17
4914M4A4 | Modern Hunter (Field-Tested)M4A4 | Modern HunterField-TestedAvoid1rarely trades — hard to exit · falling with no reliable way out▼ -3.7%▼ -1.0%Rarely Traded~1 month$43
4915SG 553 | Fallout Warning (Factory New)SG 553 | Fallout WarningFactory NewAvoid1rarely trades — hard to exit · falling with no reliable way out▼ -0.8%▼ -5.3%Rarely Traded~3 months$6.96
4916SG 553 | Bulldozer (Battle-Scarred)SG 553 | BulldozerBattle-ScarredAvoid1rarely trades — hard to exit · falling with no reliable way out▲ +5.8%▼ -15.3%Rarely TradedNo flow$320
4917AUG | Sand Storm (Factory New)AUG | Sand StormFactory NewAvoid1rarely trades — hard to exit · falling with no reliable way out▼ -1.2%▼ -4.9%Rarely Traded~1 month$40
4918StatTrak™ M4A1-S | Atomic Alloy (Well-Worn)M4A1-S | Atomic AlloySTWell-WornAvoid1rarely trades — hard to exit · falling with no reliable way out▲ +0.2%▼ -7.0%Rarely Traded~2 months$43
4919Souvenir Galil AR | Tuxedo (Factory New)Galil AR | TuxedoSVFactory NewAvoid1medium confidencerarely trades — hard to exit · falling with no reliable way out▼ -2.7%Rarely Traded~3 weeks$33
4920StatTrak™ AK-47 | Rat Rod (Factory New)AK-47 | Rat RodSTFactory NewAvoid1rarely trades — hard to exit · falling with no reliable way out▼ -0.2%▼ -6.4%Rarely Traded~1 month$45
4921Souvenir M4A1-S | Glitched Paint (Field-Tested)M4A1-S | Glitched PaintSVField-TestedAvoid1medium confidencerarely trades — hard to exit · falling with no reliable way out▼ -2.7%Rarely Traded~1 month$127
4922StatTrak™ AK-47 | Wasteland Rebel (Battle-Scarred)AK-47 | Wasteland RebelSTBattle-ScarredAvoid1rarely trades — hard to exit · falling with no reliable way out▼ -1.6%▼ -4.4%Rarely Traded~2 weeks$112
4923M4A1-S | Golden Coil (Battle-Scarred)M4A1-S | Golden CoilBattle-ScarredAvoid1rarely trades — hard to exit · falling with no reliable way out▼ -0.9%▼ -5.4%Rarely Traded~1 month$49
4924Souvenir AK-47 | VariCamo Grey (Field-Tested)AK-47 | VariCamo GreySVField-TestedAvoid1medium confidencerarely trades — hard to exit · falling with no reliable way out▼ -2.7%Rarely TradedUnrated$11
4925AUG | Anodized Navy (Factory New)AUG | Anodized NavyFactory NewAvoid1rarely trades — hard to exit · falling with no reliable way out▼ -1.8%▼ -4.2%Rarely Traded~2 months$29
4926StatTrak™ AK-47 | Neon Revolution (Well-Worn)AK-47 | Neon RevolutionSTWell-WornAvoid1rarely trades — hard to exit · falling with no reliable way out▲ +4.0%▼ -12.9%Rarely Traded~2 weeks$115
4927SG 553 | Traveler (Battle-Scarred)SG 553 | TravelerBattle-ScarredAvoid1medium confidencerarely trades — hard to exit · falling with no reliable way out▼ -10.7%▲ +9.1%Rarely Traded~4 months$8.53
4928StatTrak™ AK-47 | Case Hardened (Battle-Scarred)AK-47 | Case HardenedSTBattle-ScarredAvoid1rarely trades — hard to exit · falling with no reliable way out▼ -3.0%▼ -2.5%Rarely Traded~5 months$380
4929StatTrak™ AK-47 | Neon Rider (Battle-Scarred)AK-47 | Neon RiderSTBattle-ScarredAvoid1rarely trades — hard to exit · falling with no reliable way out▼ -1.1%▼ -5.4%Rarely Traded~2 months$79
4930AK-47 | Jungle Spray (Factory New)AK-47 | Jungle SprayFactory NewAvoid1medium confidencerarely trades — hard to exit · falling with no reliable way out▼ -2.0%▼ -4.0%Rarely Traded~2 months$180
4931Souvenir SG 553 | Hazard Pay (Minimal Wear)SG 553 | Hazard PaySVMinimal WearAvoid1rarely trades — hard to exit · falling with no reliable way out▲ +1.5%▼ -9.3%Rarely Traded~1 month$108
4932SG 553 | Candy Apple (Field-Tested)SG 553 | Candy AppleField-TestedAvoid1rarely trades — hard to exit · falling with no reliable way out▼ -0.8%▼ -5.9%Rarely Traded~3 weeks$5.13
4933Souvenir AK-47 | Panthera onca (Well-Worn)AK-47 | Panthera oncaSVWell-WornAvoid1rarely trades — hard to exit · falling with no reliable way out▼ -1.1%▼ -5.4%Rarely Traded~3 weeks$115
4934StatTrak™ M4A4 | Faded Zebra (Well-Worn)M4A4 | Faded ZebraSTWell-WornAvoid0rarely trades — hard to exit · falling with no reliable way out▲ +1.3%▼ -9.1%Rarely Traded~4 months$5.41
4935StatTrak™ M4A1-S | Decimator (Factory New)M4A1-S | DecimatorSTFactory NewAvoid0rarely trades — hard to exit · falling with no reliable way out▼ -0.6%▼ -6.3%Rarely Traded~5 months$82
4936Souvenir AK-47 | Fire Serpent (Minimal Wear)AK-47 | Fire SerpentSVMinimal WearAvoid0medium confidencerarely trades — hard to exit · falling with no reliable way out▼ -2.9%Rarely Traded~1 month$1,487
4937AK-47 | X-Ray (Battle-Scarred)AK-47 | X-RayBattle-ScarredAvoid0medium confidencerarely trades — hard to exit · falling with no reliable way out▼ -4.0%▼ -1.3%Rarely Traded~2 months$377
4938Souvenir AK-47 | B the Monster (Battle-Scarred)AK-47 | B the MonsterSVBattle-ScarredAvoid0rarely trades — hard to exit · falling with no reliable way out0%▼ -7.4%Rarely Traded~1 month$123
4939Souvenir FAMAS | Waters of Nephthys (Battle-Scarred)FAMAS | Waters of NephthysSVBattle-ScarredAvoid0rarely trades — hard to exit · falling with no reliable way out▼ -3.6%▼ -1.9%Rarely Traded~2 months$43
4940FAMAS | Contrast Spray (Battle-Scarred)FAMAS | Contrast SprayBattle-ScarredAvoid0rarely trades — hard to exit · falling with no reliable way out▼ -5.3%▲ +0.6%Rarely Traded~2 weeks$6.83
4941Souvenir AK-47 | Wild Lotus (Factory New)AK-47 | Wild LotusSVFactory NewAvoid0medium confidencerarely trades — hard to exit · falling with no reliable way out▼ -2.9%Rarely Traded~3 months$15,732
4942M4A4 | Desert-Strike (Well-Worn)M4A4 | Desert-StrikeWell-WornAvoid0rarely trades — hard to exit · falling with no reliable way out▼ -9.6%▲ +7.0%Rarely Traded~2 months$41
4943Galil AR | Cerberus (Well-Worn)Galil AR | CerberusWell-WornAvoid0rarely trades — hard to exit · falling with no reliable way out▲ +5.4%▼ -15.4%Rarely Traded~1 month$22
4944StatTrak™ FAMAS | Djinn (Minimal Wear)FAMAS | DjinnSTMinimal WearAvoid0rarely trades — hard to exit · falling with no reliable way out▼ -1.5%▼ -5.2%Rarely Traded~1 week$17
4945Souvenir FAMAS | Night Borre (Minimal Wear)FAMAS | Night BorreSVMinimal WearAvoid0medium confidencerarely trades — hard to exit · falling with no reliable way out▼ -3.0%Rarely TradedNo flow$49
4946StatTrak™ M4A1-S | Briefing (Well-Worn)M4A1-S | BriefingSTWell-WornAvoid0rarely trades — hard to exit · falling with no reliable way out▼ -1.6%▼ -5.0%Rarely Traded~3 months$13
4947StatTrak™ M4A1-S | Basilisk (Field-Tested)M4A1-S | BasiliskSTField-TestedAvoid0rarely trades — hard to exit · falling with no reliable way out▲ +1.8%▼ -10.1%Rarely Traded~3 months$20
4948Souvenir M4A1-S | Welcome to the Jungle (Minimal Wear)M4A1-S | Welcome to the JungleSVMinimal WearAvoid0rarely trades — hard to exit · falling with no reliable way out▼ -1.1%▼ -5.8%Rarely Traded~2 months$1,300
4949Souvenir M4A1-S | Master Piece (Minimal Wear)M4A1-S | Master PieceSVMinimal WearAvoid0rarely trades — hard to exit · falling with no reliable way out▼ -4.2%▼ -1.2%Rarely Traded~2 months$182

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.