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Worst to buy · updated every 15 min

Worst CS2 Skins to Buy Right Now — Falling and Hard to Sell

Prices sliding, and thin enough trading that leaving means cutting the price. A falling market you can walk out of is a bad entry; a falling market you cannot is something else, and this list separates the two.

1,192Items ranked
1,192Rated avoid
1,200Candidate pool
0Not rateable

Showing 50 of 1,192 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
651Souvenir M4A1-S | Hot Rod (Factory New)M4A1-S | Hot RodSVFactory NewAvoid12medium confidence▲ +2.3%▼ -45.2%Rarely TradedNo flow$2,482
652Souvenir Charm | Austin 2025 Highlight | Last EffortCharm | Austin 2025 Highlight | Last EffortSVAvoid12medium confidence▼ -10.6%▼ -25.9%Rarely TradedNo flow$6.14
653Souvenir AWP | Safari Mesh (Well-Worn)AWP | Safari MeshSVWell-WornAvoid12▼ -4.2%▼ -35.5%Rarely TradedNo flow$17
654Souvenir Charm | Austin 2025 Highlight | Two Is Not EnoughCharm | Austin 2025 Highlight | Two Is Not EnoughSVAvoid12medium confidence▼ -19.6%▼ -12.3%Rarely TradedNo flow$24
655Five-SeveN | Neon Kimono (Minimal Wear)Five-SeveN | Neon KimonoMinimal WearAvoid12medium confidence▼ -16.1%▼ -17.5%Rarely TradedNo flow$566
656Souvenir P250 | Sand Dune (Factory New)P250 | Sand DuneSVFactory NewAvoid12▼ -24.7%▼ -4.6%Rarely Traded~5 months$7.04
657AWP | Sun in Leo (Factory New)AWP | Sun in LeoFactory NewAvoid12▼ -7.9%▼ -29.8%Active DemandUnrated$56
658Souvenir USP-S | Silent Shot (Battle-Scarred)USP-S | Silent ShotSVBattle-ScarredAvoid12medium confidence▼ -0.2%▼ -41.1%Rarely Traded~2 weeks$84
659★ StatTrak™ Bowie Knife | Urban Masked (Minimal Wear)★ Bowie Knife | Urban MaskedSTMinimal WearAvoid12medium confidence▼ -18.2%▼ -14.2%Rarely Traded~1 month$135
660M4A4 | Jungle Tiger (Battle-Scarred)M4A4 | Jungle TigerBattle-ScarredAvoid12▼ -8.8%▼ -28.3%Rarely Traded~2 months$5.30
661XM1014 | Fallout Warning (Factory New)XM1014 | Fallout WarningFactory NewAvoid12medium confidence▼ -5.4%▼ -33.3%Rarely Traded~5 months$75
662MP7 | Full Stop (Battle-Scarred)MP7 | Full StopBattle-ScarredAvoid12medium confidence▼ -14.5%▼ -19.6%Rarely Traded~2 months$33
663Souvenir MAG-7 | MAGnitude (Factory New)MAG-7 | MAGnitudeSVFactory NewAvoid12medium confidence0%▼ -41.4%Rarely TradedNo flow$34
664★ Hand Wraps | Constrictor (Minimal Wear)★ Hand Wraps | ConstrictorMinimal WearAvoid12▼ -10.3%▼ -25.9%Moderate DemandUnrated$81
665FAMAS | Contrast Spray (Factory New)FAMAS | Contrast SprayFactory NewAvoid12medium confidence▼ -0.7%▼ -40.2%Rarely Traded~5 months$86
666Souvenir Charm | Austin 2025 Highlight | Pit HoldCharm | Austin 2025 Highlight | Pit HoldSVAvoid12medium confidence▼ -15.6%▼ -17.9%Rarely TradedNo flow$7.42
667P250 | Facets (Minimal Wear)P250 | FacetsMinimal WearAvoid12▼ -2.3%▼ -37.9%Rarely Traded~3 months$10
668Galil AR | Winter Forest (Battle-Scarred)Galil AR | Winter ForestBattle-ScarredAvoid12▼ -12.4%▼ -22.7%Rarely Traded~2 months$19
669Souvenir M4A1-S | Glitched Paint (Battle-Scarred)M4A1-S | Glitched PaintSVBattle-ScarredAvoid12medium confidence▼ -19.0%▼ -12.7%Rarely TradedNo flow$57
670Souvenir AWP | Mortis (Minimal Wear)AWP | MortisSVMinimal WearAvoid12▼ -14.0%▼ -20.2%Rarely TradedNo flow$107
671SSG 08 | Death Strike (Battle-Scarred)SSG 08 | Death StrikeBattle-ScarredAvoid12▼ -29.0%▲ +2.3%Rarely Traded~1 week$233
672PP-Bizon | Modern Hunter (Battle-Scarred)PP-Bizon | Modern HunterBattle-ScarredAvoid12▼ -3.6%▼ -35.7%Rarely TradedNo flow$29
673Souvenir Charm | Austin 2025 Highlight | 910 Double AWP KillCharm | Austin 2025 Highlight | 910 Double AWP KillSVAvoid12medium confidence▼ -4.0%▼ -35.1%Rarely TradedNo flow$5.25
674★ Paracord Knife | Doppler (Minimal Wear) Sapphire★ Paracord Knife | DopplerSapphireMinimal WearAvoid12medium confidence▼ -16.5%▼ -16.4%Slow MoverUnrated$480
675M4A4 | Cyber Security (Factory New)M4A4 | Cyber SecurityFactory NewAvoid12▼ -4.6%▼ -34.2%Slow Mover~1 month$103
676StatTrak™ Galil AR | Orange DDPAT (Well-Worn)Galil AR | Orange DDPATSTWell-WornAvoid12▼ -5.7%▼ -32.6%Rarely Traded~2 months$51
677Sticker | Team SoloMid (Foil) | Cologne 2015Sticker | Team SoloMid (Foil) | Cologne 2015Avoid12▼ -12.4%▼ -22.4%Rarely Traded~2 months$13
678★ StatTrak™ Talon Knife | Stained (Factory New)★ Talon Knife | StainedSTFactory NewAvoid12medium confidence▼ -15.3%▼ -18.1%Rarely TradedNo flow$515
679Souvenir MP7 | Short Ochre (Factory New)MP7 | Short OchreSVFactory NewAvoid12▲ +12.1%▼ -59.0%Rarely Traded~3 weeks$9.39
680Souvenir USP-S | Silent Shot (Well-Worn)USP-S | Silent ShotSVWell-WornAvoid12▼ -15.3%▼ -18.1%Rarely Traded~1 month$21
681Souvenir Tec-9 | Banana Leaf (Battle-Scarred)Tec-9 | Banana LeafSVBattle-ScarredAvoid12medium confidence▼ -16.4%▼ -16.4%Rarely TradedNo flow$34
682Krakow 2017 Nuke Souvenir PackageKrakow 2017 Nuke PackageAvoid12medium confidence▼ -12.3%▼ -22.4%Rarely Traded~4 months$78
683Sticker | nafany (Gold) | Rio 2022Sticker | nafany (Gold) | Rio 2022Avoid12medium confidence▼ -11.6%▼ -23.4%Rarely Traded~2 weeks$7.06
684Souvenir Galil AR | Galigator (Factory New)Galil AR | GaligatorSVFactory NewAvoid12medium confidence▼ -8.6%▼ -28.0%Rarely Traded~3 months$71
685M4A4 | The Battlestar (Factory New)M4A4 | The BattlestarFactory NewAvoid12▼ -6.1%▼ -31.7%Moderate DemandUnrated$65
686Souvenir Nova | Marsh Grass (Minimal Wear)Nova | Marsh GrassSVMinimal WearAvoid12medium confidence▲ +9.5%▼ -54.9%Rarely Traded~2 months$13
687MAC-10 | Aloha (Factory New)MAC-10 | AlohaFactory NewAvoid12▼ -12.1%▼ -22.5%Rarely Traded~4 months$7.39
688Souvenir M4A4 | Polysoup (Factory New)M4A4 | PolysoupSVFactory NewAvoid12medium confidence▲ +0.6%▼ -41.6%Rarely Traded~2 months$126
689Souvenir SG 553 | Army Sheen (Factory New)SG 553 | Army SheenSVFactory NewAvoid12▲ +0.7%▼ -41.7%Rarely TradedNo flow$8.98
690Sticker | FaZe Clan (Holo) | Copenhagen 2024Sticker | FaZe Clan (Holo) | Copenhagen 2024Avoid12▼ -8.0%▼ -28.7%Rarely Traded~2 months$5.56
691Souvenir MAC-10 | Silver (Factory New)MAC-10 | SilverSVFactory NewAvoid12▼ -7.9%▼ -28.8%Rarely Traded~7 months$10
692Sticker | Magisk (Gold) | Rio 2022Sticker | Magisk (Gold) | Rio 2022Avoid12medium confidence▼ -1.8%▼ -37.9%Rarely TradedNo flow$5.98
693Souvenir AWP | Pit Viper (Field-Tested)AWP | Pit ViperSVField-TestedAvoid12▼ -6.7%▼ -30.5%Rarely Traded~1 month$14
694M4A1-S | Leaded Glass (Factory New)M4A1-S | Leaded GlassFactory NewAvoid13▼ -6.6%▼ -30.7%Rarely Traded~3 months$34
695Sticker | TjP (Gold) | Cologne 2026Sticker | TjP (Gold) | Cologne 2026Avoid13medium confidence▼ -11.0%▼ -24.1%Rarely Traded~2 months$8.59
696Sticker | 9z Team (Holo) | Cologne 2026Sticker | 9z Team (Holo) | Cologne 2026Avoid13medium confidence▼ -9.0%▼ -27.0%Rarely Traded~1 month$8.31
697Desert Eagle | Night Heist (Factory New)Desert Eagle | Night HeistFactory NewAvoid13▼ -7.2%▼ -29.6%Rarely Traded~4 months$67
698Sticker | Liazz (Gold) | Rio 2022Sticker | Liazz (Gold) | Rio 2022Avoid13medium confidence▼ -17.0%▼ -14.9%Rarely TradedNo flow$9.96
699Negev | Loudmouth (Minimal Wear)Negev | LoudmouthMinimal WearAvoid13▼ -18.1%▼ -13.3%Rarely Traded~2 months$12
700Sticker | Team Spirit (Gold) | Rio 2022Sticker | Team Spirit (Gold) | Rio 2022Avoid13▼ -8.6%▼ -27.5%Rarely Traded~7 months$5.77

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.