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Worst to buy · updated every 15 min

Worst CS2 Skins to Buy Right Now — Falling and Hard to Sell

Prices sliding, and thin enough trading that leaving means cutting the price. A falling market you can walk out of is a bad entry; a falling market you cannot is something else, and this list separates the two.

1,200Items ranked
982Rated avoid
1,200Candidate pool
0Not rateable

Showing 50 of 1,200 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
51CZ75-Auto | Victoria (Battle-Scarred)CZ75-Auto | VictoriaBattle-ScarredAvoid0rarely trades — hard to exit · falling with no reliable way out▼ -4.4%▼ -0.8%Rarely Traded~3 weeks$81
52Dual Berettas | Moon in Libra (Battle-Scarred)Dual Berettas | Moon in LibraBattle-ScarredAvoid0rarely trades — hard to exit · falling with no reliable way out▼ -0.3%▼ -6.8%Rarely Traded~2 weeks$5.78
53StatTrak™ P250 | Wingshot (Factory New)P250 | WingshotSTFactory NewAvoid0rarely trades — hard to exit · falling with no reliable way out▼ -0.3%▼ -6.9%Rarely Traded~2 months$14
54StatTrak™ CZ75-Auto | Eco (Factory New)CZ75-Auto | EcoSTFactory NewAvoid0rarely trades — hard to exit · falling with no reliable way out▲ +2.8%▼ -11.5%Rarely Traded~3 weeks$13
55USP-S | Caiman (Minimal Wear)USP-S | CaimanMinimal WearAvoid0rarely trades — hard to exit · falling with no reliable way out▼ -0.6%▼ -6.4%Rarely Traded~2 months$31
56StatTrak™ Desert Eagle | Blue Ply (Factory New)Desert Eagle | Blue PlySTFactory NewAvoid0rarely trades — hard to exit · falling with no reliable way out▲ +3.0%▼ -11.8%Rarely Traded~1 month$7.10
57P250 | Digital Architect (Field-Tested)P250 | Digital ArchitectField-TestedAvoid0rarely trades — hard to exit · falling with no reliable way out▼ -1.1%▼ -5.5%Rarely Traded~3 weeks$39
58Souvenir Desert Eagle | Hand Cannon (Factory New)Desert Eagle | Hand CannonSVFactory NewAvoid0medium confidencerarely trades — hard to exit · falling with no reliable way out▼ -3.1%▼ -2.6%Rarely Traded~1 month$1,010
59P2000 | Woodsman (Battle-Scarred)P2000 | WoodsmanBattle-ScarredAvoid0rarely trades — hard to exit · falling with no reliable way out▼ -2.2%▼ -3.9%Rarely Traded~1 month$25
60CZ75-Auto | Slalom (Field-Tested)CZ75-Auto | SlalomField-TestedAvoid0rarely trades — hard to exit · falling with no reliable way out▲ +1.7%▼ -9.8%Rarely Traded~6 months$6.45
61StatTrak™ Dual Berettas | Retribution (Factory New)Dual Berettas | RetributionSTFactory NewAvoid0rarely trades — hard to exit · falling with no reliable way out▼ -2.8%▼ -2.9%Rarely Traded~3 months$6.93
62Souvenir P250 | Apep's Curse (Well-Worn)P250 | Apeps CurseSVWell-WornAvoid0rarely trades — hard to exit · falling with no reliable way out▼ -1.0%▼ -5.7%Rarely Traded~2 weeks$42
63Glock-18 | Bullet Queen (Battle-Scarred)Glock-18 | Bullet QueenBattle-ScarredAvoid0rarely trades — hard to exit · falling with no reliable way out▼ -2.0%▼ -4.1%Rarely Traded~3 weeks$55
64StatTrak™ USP-S | Serum (Minimal Wear)USP-S | SerumSTMinimal WearAvoid0rarely trades — hard to exit · falling with no reliable way out▼ -4.3%▼ -0.7%Rarely Traded~2 months$54
65P250 | Modern Hunter (Well-Worn)P250 | Modern HunterWell-WornAvoid1▲ +0.4%▼ -76.3%Rarely TradedNo flow$53
66Dual Berettas | Sweet Little Angels (Factory New)Dual Berettas | Sweet Little AngelsFactory NewAvoid1falling with no reliable way out▼ -2.9%▼ -15.2%Slow Mover~2 months$9.29
67P250 | Apep's Curse (Factory New)P250 | Apeps CurseFactory NewAvoid1falling with no reliable way out▼ -2.0%▼ -16.5%Rarely Traded~4 months$136
68Dual Berettas | Hemoglobin (Minimal Wear)Dual Berettas | HemoglobinMinimal WearAvoid1falling with no reliable way out▼ -4.3%▼ -13.1%Rarely Traded~2 months$15
69USP-S | Para Green (Minimal Wear)USP-S | Para GreenMinimal WearAvoid1falling with no reliable way out▼ -2.7%▼ -15.4%Rarely Traded~3 months$9.68
70Glock-18 | Royal Legion (Minimal Wear)Glock-18 | Royal LegionMinimal WearAvoid1falling with no reliable way out▼ -4.5%▼ -12.7%Slow Mover~2 months$5.15
71StatTrak™ Dual Berettas | Retribution (Well-Worn)Dual Berettas | RetributionSTWell-WornAvoid1medium confidencefalling with no reliable way out▼ -7.6%▼ -7.9%Rarely Traded~2 months$16
72P2000 | Acid Etched (Factory New)P2000 | Acid EtchedFactory NewAvoid1falling with no reliable way out▲ +4.5%▼ -26.0%Rarely Traded~3 months$12
73USP-S | Pathfinder (Minimal Wear)USP-S | PathfinderMinimal WearAvoid1falling with no reliable way out▼ -3.5%▼ -14.0%Rarely Traded~2 months$13
74Souvenir P250 | Apep's Curse (Battle-Scarred)P250 | Apeps CurseSVBattle-ScarredAvoid1medium confidencefalling with no reliable way out▼ -9.3%▼ -5.4%Rarely Traded~2 months$39
75StatTrak™ USP-S | Guardian (Minimal Wear)USP-S | GuardianSTMinimal WearAvoid1falling with no reliable way out▼ -3.8%▼ -13.6%Rarely Traded~4 months$6.36
76P250 | Facets (Field-Tested)P250 | FacetsField-TestedAvoid1falling with no reliable way out▼ -5.7%▼ -10.6%Rarely Traded~4 months$6.73
77Tec-9 | Toxic (Minimal Wear)Tec-9 | ToxicMinimal WearAvoid1falling with no reliable way out▼ -4.4%▼ -12.6%Rarely Traded~3 months$16
78Souvenir R8 Revolver | Cobalt Grip (Minimal Wear)R8 Revolver | Cobalt GripSVMinimal WearAvoid1medium confidencefalling with no reliable way out▼ -7.7%Rarely TradedNo flow$13
79StatTrak™ Dual Berettas | Hemoglobin (Minimal Wear)Dual Berettas | HemoglobinSTMinimal WearAvoid1falling with no reliable way out▼ -3.4%▼ -14.0%Rarely Traded~4 weeks$25
80P250 | Nuclear Threat (Well-Worn)P250 | Nuclear ThreatWell-WornAvoid1falling with no reliable way out▼ -11.1%▼ -2.4%Rarely Traded~3 weeks$42
81Glock-18 | Gamma Doppler (Factory New) Phase 3Glock-18 | Gamma Doppler Phase 3P3Factory NewAvoid1medium confidencerarely trades — hard to exit · falling with no reliable way out▲ +1.2%▼ -8.9%Rarely Traded~5 months$124
82P250 | Red Rock (Well-Worn)P250 | Red RockWell-WornAvoid1rarely trades — hard to exit · falling with no reliable way out▲ +4.8%▼ -14.2%Rarely Traded~1 month$16
83CZ75-Auto | Tread Plate (Minimal Wear)CZ75-Auto | Tread PlateMinimal WearAvoid1rarely trades — hard to exit · falling with no reliable way out▼ -0.5%▼ -6.3%Rarely Traded~2 weeks$6.09
84P2000 | Fire Elemental (Factory New)P2000 | Fire ElementalFactory NewAvoid1rarely trades — hard to exit · falling with no reliable way out▲ +2.4%▼ -10.7%Rarely Traded~4 months$95
85USP-S | Orange Anolis (Minimal Wear)USP-S | Orange AnolisMinimal WearAvoid1rarely trades — hard to exit · falling with no reliable way out▼ -1.4%▼ -4.9%Rarely Traded~1 month$23
86Glock-18 | Gamma Doppler (Battle-Scarred) Phase 4Glock-18 | Gamma Doppler Phase 4P4Battle-ScarredAvoid1medium confidencerarely trades — hard to exit · falling with no reliable way out▼ -0.9%▼ -5.6%Rarely Traded~1 month$92
87StatTrak™ Desert Eagle | Heirloom (Minimal Wear)Desert Eagle | HeirloomSTMinimal WearAvoid1rarely trades — hard to exit · falling with no reliable way out▲ +0.3%▼ -7.4%Rarely Traded~4 weeks$26
88USP-S | Road Rash (Minimal Wear)USP-S | Road RashMinimal WearAvoid1rarely trades — hard to exit · falling with no reliable way out▼ -0.9%▼ -5.4%Rarely Traded~4 months$53
89StatTrak™ P250 | Cartel (Battle-Scarred)P250 | CartelSTBattle-ScarredAvoid1rarely trades — hard to exit · falling with no reliable way out▼ -2.0%▼ -3.8%Rarely Traded~2 months$18
90Desert Eagle | Ocean Drive (Well-Worn)Desert Eagle | Ocean DriveWell-WornAvoid1rarely trades — hard to exit · falling with no reliable way out▼ -3.3%▼ -1.8%Rarely Traded~2 months$65
91Souvenir P250 | Digital Architect (Well-Worn)P250 | Digital ArchitectSVWell-WornAvoid1rarely trades — hard to exit · falling with no reliable way out▼ -1.8%▼ -4.0%Rarely TradedNo flow$25
92StatTrak™ Glock-18 | Gold Toof (Factory New)Glock-18 | Gold ToofSTFactory NewAvoid1rarely trades — hard to exit · falling with no reliable way out▲ +0.6%▼ -7.6%Rarely Traded~5 months$165
93StatTrak™ CZ75-Auto | The Fuschia Is Now (Factory New)CZ75-Auto | The Fuschia Is NowSTFactory NewAvoid1rarely trades — hard to exit · falling with no reliable way out▲ +1.5%▼ -8.9%Rarely Traded~2 months$54
94P250 | Cartel (Factory New)P250 | CartelFactory NewAvoid1rarely trades — hard to exit · falling with no reliable way out▼ -1.3%▼ -4.7%Rarely Traded~2 months$42
95Souvenir P250 | Plum Netting (Minimal Wear)P250 | Plum NettingSVMinimal WearAvoid1medium confidencerarely trades — hard to exit · falling with no reliable way out▼ -2.6%Rarely Traded~1 month$15
96StatTrak™ Desert Eagle | Ocean Drive (Field-Tested)Desert Eagle | Ocean DriveSTField-TestedAvoid1rarely trades — hard to exit · falling with no reliable way out▼ -0.9%▼ -5.3%Rarely Traded~1 month$73
97Souvenir P250 | Vino Primo (Minimal Wear)P250 | Vino PrimoSVMinimal WearAvoid1rarely trades — hard to exit · falling with no reliable way out▲ +3.2%▼ -11.4%Rarely Traded~1 month$14
98USP-S | Royal Blue (Well-Worn)USP-S | Royal BlueWell-WornAvoid1rarely trades — hard to exit · falling with no reliable way out▼ -0.8%▼ -5.4%Rarely Traded~1 month$9.25
99StatTrak™ Glock-18 | Grinder (Field-Tested)Glock-18 | GrinderSTField-TestedAvoid1rarely trades — hard to exit · falling with no reliable way out▲ +0.3%▼ -7.0%Rarely Traded~7 months$7.08
100USP-S | Neo-Noir (Well-Worn)USP-S | Neo-NoirWell-WornAvoid1rarely trades — hard to exit · falling with no reliable way out▼ -5.6%▲ +1.9%Rarely Traded~3 weeks$107

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.