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Worst to buy · updated every 15 min

Worst CS2 Skins to Buy Right Now — Falling and Hard to Sell

Prices sliding, and thin enough trading that leaving means cutting the price. A falling market you can walk out of is a bad entry; a falling market you cannot is something else, and this list separates the two.

1,200Items ranked
879Rated avoid
1,200Candidate pool
0Not rateable

Showing 50 of 1,200 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
601Tec-9 | Titanium Bit (Factory New)Tec-9 | Titanium BitFactory NewAvoid15▼ -3.8%▼ -27.9%Rarely Traded~3 months$58
602Souvenir P250 | Plum Netting (Minimal Wear)P250 | Plum NettingSVMinimal WearAvoid15▼ -1.5%▼ -30.9%Rarely TradedNo flow$9.68
603P250 | Crimson Kimono (Battle-Scarred)P250 | Crimson KimonoBattle-ScarredAvoid15▼ -10.9%▼ -16.4%Rarely Traded~6 months$12
604USP-S | Royal Blue (Factory New)USP-S | Royal BlueFactory NewAvoid15▼ -7.2%▼ -21.9%Rarely Traded~3 months$81
605Souvenir Tec-9 | VariCamo (Factory New)Tec-9 | VariCamoSVFactory NewAvoid15▼ -21.9%▲ +0.3%Rarely Traded~4 months$6.06
606StatTrak™ P2000 | Ocean Foam (Minimal Wear)P2000 | Ocean FoamSTMinimal WearAvoid15▼ -13.6%▼ -12.1%Rarely Traded~4 months$239
607P2000 | Pathfinder (Field-Tested)P2000 | PathfinderField-TestedAvoid15▼ -11.0%▼ -15.8%Rarely Traded~1 month$14
608Tec-9 | Decimator (Factory New)Tec-9 | DecimatorFactory NewAvoid15▲ +0.8%▼ -33.6%Moderate DemandUnrated$93
609StatTrak™ P2000 | Red FragCam (Factory New)P2000 | Red FragCamSTFactory NewAvoid15▲ +0.5%▼ -32.8%Rarely Traded~3 months$8.57
610Souvenir Tec-9 | Brass (Field-Tested)Tec-9 | BrassSVField-TestedAvoid15▼ -8.7%▼ -19.0%Rarely Traded~3 months$12
611StatTrak™ CZ75-Auto | Tread Plate (Field-Tested)CZ75-Auto | Tread PlateSTField-TestedAvoid15▼ -15.5%▼ -8.4%Rarely Traded~4 months$12
612Dual Berettas | Pyre (Battle-Scarred)Dual Berettas | PyreBattle-ScarredAvoid15medium confidence▼ -8.6%▼ -18.6%Rarely Traded~3 months$15
613Souvenir Tec-9 | Brass (Factory New)Tec-9 | BrassSVFactory NewAvoid15medium confidence▼ -13.9%▼ -10.7%Rarely TradedNo flow$208
614Souvenir Tec-9 | Red Quartz (Field-Tested)Tec-9 | Red QuartzSVField-TestedAvoid15▼ -8.1%▼ -19.3%Rarely Tradeda year+$7.72
615Desert Eagle | Cobalt Disruption (Field-Tested)Desert Eagle | Cobalt DisruptionField-TestedAvoid15▼ -10.8%▼ -15.0%Rarely Traded~2 months$70
616Tec-9 | Nuclear Threat (Factory New)Tec-9 | Nuclear ThreatFactory NewAvoid15▼ -17.1%▼ -5.4%Rarely Traded~2 months$754
617Souvenir R8 Revolver | Mauve Aside (Minimal Wear)R8 Revolver | Mauve AsideSVMinimal WearAvoid15medium confidenceno way out▼ -0.5%▼ -9.7%Rarely TradedNo flow$17
618Dual Berettas | Hemoglobin (Field-Tested)Dual Berettas | HemoglobinField-TestedAvoid15no way out▼ -2.8%▼ -6.2%Rarely Traded~2 months$13
619StatTrak™ P250 | Wingshot (Minimal Wear)P250 | WingshotSTMinimal WearAvoid15no way out▼ -4.0%▼ -4.4%Rarely Traded~3 months$5.27
620P250 | Whiteout (Minimal Wear)P250 | WhiteoutMinimal WearAvoid15no way out▲ +6.5%▼ -20.1%Rarely Traded~5 months$52
621Souvenir Dual Berettas | Silver Pour (Minimal Wear)Dual Berettas | Silver PourSVMinimal WearAvoid15no way out▼ -6.0%▼ -1.2%Rarely Traded~2 months$13
622Souvenir CZ75-Auto | Nitro (Well-Worn)CZ75-Auto | NitroSVWell-WornAvoid15no way out▼ -7.2%▲ +0.6%Rarely Traded~4 months$5.14
623P2000 | Fire Elemental (Factory New)P2000 | Fire ElementalFactory NewAvoid15no way out▲ +1.2%▼ -11.9%Slow Mover~2 months$87
624StatTrak™ Glock-18 | Dragon Tattoo (Minimal Wear)Glock-18 | Dragon TattooSTMinimal WearAvoid15medium confidenceno way out▼ -5.4%▼ -2.1%Rarely Traded~2 weeks$252
625Glock-18 | Pink DDPAT (Field-Tested)Glock-18 | Pink DDPATField-TestedAvoid15no way out▼ -3.0%▼ -5.6%Rarely Traded~2 months$22
626Five-SeveN | Jungle (Factory New)Five-SeveN | JungleFactory NewAvoid15medium confidenceno way out▼ -1.2%▼ -8.3%Rarely Traded~11 months$54
627StatTrak™ Glock-18 | Bullet Queen (Minimal Wear)Glock-18 | Bullet QueenSTMinimal WearAvoid15no way out▼ -3.0%▼ -5.6%Rarely Traded~1 month$64
628StatTrak™ Desert Eagle | Naga (Minimal Wear)Desert Eagle | NagaSTMinimal WearAvoid15no way out▲ +0.3%▼ -10.5%Rarely Traded~2 months$7.01
629StatTrak™ Dual Berettas | Hemoglobin (Minimal Wear)Dual Berettas | HemoglobinSTMinimal WearAvoid15no way out▼ -2.9%▼ -5.6%Rarely Traded~3 weeks$25
630Glock-18 | Reactor (Well-Worn)Glock-18 | ReactorWell-WornAvoid15no way out▼ -2.9%▼ -5.6%Rarely Traded~3 months$11
631CZ75-Auto | Nitro (Factory New)CZ75-Auto | NitroFactory NewAvoid15no way out▼ -1.5%▼ -7.8%Rarely Tradeda year+$62
632Glock-18 | Ramese's Reach (Minimal Wear)Glock-18 | Ramese's ReachMinimal WearAvoid15no way out▼ -1.9%▼ -7.1%Slow Mover~3 months$15
633Desert Eagle | Ocean Drive (Well-Worn)Desert Eagle | Ocean DriveWell-WornAvoid15no way out▼ -0.6%▼ -9.1%Rarely Traded~1 month$58
634Souvenir Tec-9 | Brass (Well-Worn)Tec-9 | BrassSVWell-WornAvoid15no way out▼ -3.5%▼ -4.7%Rarely Traded~6 months$12
635Souvenir USP-S | Ancient Visions (Factory New)USP-S | Ancient VisionsSVFactory NewAvoid15no way out▲ +1.0%▼ -11.3%Rarely Traded~3 months$26
636Souvenir Tec-9 | Raw Ceramic (Factory New)Tec-9 | Raw CeramicSVFactory NewAvoid15no way out▼ -7.5%▲ +1.3%Rarely Traded~2 months$16
637CZ75-Auto | Xiangliu (Minimal Wear)CZ75-Auto | XiangliuMinimal WearAvoid15no way out▼ -1.3%▼ -7.8%Rarely Traded~2 months$12
638Souvenir P250 | Boreal Forest (Minimal Wear)P250 | Boreal ForestSVMinimal WearAvoid16▼ -4.6%▼ -24.1%Rarely Traded~2 months$5.55
639P2000 | Woodsman (Factory New)P2000 | WoodsmanFactory NewAvoid16▼ -7.4%▼ -19.7%Rarely Traded~3 months$35
640P2000 | Coach Class (Minimal Wear)P2000 | Coach ClassMinimal WearAvoid16▼ -8.7%▼ -17.6%Rarely Traded~2 months$12
641Souvenir P250 | Gunsmoke (Factory New)P250 | GunsmokeSVFactory NewAvoid16▼ -1.6%▼ -28.1%Rarely TradedNo flow$47
642Souvenir CZ75-Auto | Chalice (Minimal Wear)CZ75-Auto | ChaliceSVMinimal WearAvoid16medium confidence▼ -9.8%▼ -15.8%Rarely Traded~2 months$452
643Souvenir Glock-18 | Ramese's Reach (Factory New)Glock-18 | Ramese's ReachSVFactory NewAvoid16medium confidence▼ -5.9%▼ -21.5%Rarely Traded~3 months$95
644Souvenir Glock-18 | Mirror Mosaic (Minimal Wear)Glock-18 | Mirror MosaicSVMinimal WearAvoid16medium confidence0%▼ -30.4%Rarely TradedNo flow$278
645Souvenir Glock-18 | AXIA (Battle-Scarred)Glock-18 | AXIASVBattle-ScarredAvoid16medium confidence▼ -9.1%▼ -16.6%Rarely TradedNo flow$250
646Tec-9 | Tornado (Well-Worn)Tec-9 | TornadoWell-WornAvoid16▲ +1.2%▼ -32.0%Rarely Traded~1 month$5.08
647Souvenir USP-S | Jawbreaker (Battle-Scarred)USP-S | JawbreakerSVBattle-ScarredAvoid16medium confidence0%▼ -30.1%Rarely Traded~2 months$534
648P2000 | Scorpion (Minimal Wear)P2000 | ScorpionMinimal WearAvoid16▼ -4.9%▼ -22.8%Rarely Traded~3 months$49
649P250 | Apep's Curse (Factory New)P250 | Apep's CurseFactory NewAvoid16▼ -3.0%▼ -25.5%Rarely Traded~1 month$89
650P2000 | Pathfinder (Factory New)P2000 | PathfinderFactory NewAvoid16▼ -6.5%▼ -20.1%Rarely Traded~5 months$13

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.