CLASH.GG
SkinsMonkeySkinRave
Worst to buy · updated every 15 min

Worst CS2 Skins to Buy Right Now — Falling and Hard to Sell

Prices sliding, and thin enough trading that leaving means cutting the price. A falling market you can walk out of is a bad entry; a falling market you cannot is something else, and this list separates the two.

1,200Items ranked
978Rated avoid
1,200Candidate pool
0Not rateable

Showing 50 of 1,200 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
601Souvenir USP-S | Ticket to Hell (Minimal Wear)USP-S | Ticket to HellSVMinimal WearAvoid13medium confidencefalling with no reliable way out▼ -4.5%Rarely TradedNo flow$122
602Glock-18 | AXIA (Battle-Scarred)Glock-18 | AXIABattle-ScarredAvoid13falling with no reliable way out▼ -0.7%▼ -10.1%Rarely Traded~2 months$25
603Glock-18 | Nuclear Garden (Minimal Wear)Glock-18 | Nuclear GardenMinimal WearAvoid13falling with no reliable way out▲ +6.0%▼ -20.2%Slow Mover~3 months$6.53
604Dual Berettas | Emerald (Minimal Wear)Dual Berettas | EmeraldMinimal WearAvoid13falling with no reliable way out▼ -0.9%▼ -9.8%Rarely Traded~3 months$60
605P250 | Facets (Factory New)P250 | FacetsFactory NewAvoid14▼ -14.3%▼ -15.8%Rarely Traded~4 months$43
606StatTrak™ Dual Berettas | Tread (Factory New)Dual Berettas | TreadSTFactory NewAvoid14▲ +0.4%▼ -37.7%Rarely Traded~1 week$7.88
607R8 Revolver | Reboot (Factory New)R8 Revolver | RebootFactory NewAvoid14▼ -7.4%▼ -25.9%Rarely Traded~1 month$8.14
608P250 | Lotus Imprint (Factory New)P250 | Lotus ImprintFactory NewAvoid14▼ -7.7%▼ -25.3%Slow Mover~2 months$14
609Desert Eagle | Mudder (Factory New)Desert Eagle | MudderFactory NewAvoid14▲ +2.1%▼ -39.9%Rarely Traded~2 months$9.40
610Souvenir Dual Berettas | Twin Turbo (Factory New)Dual Berettas | Twin TurboSVFactory NewAvoid14medium confidence▼ -12.8%▼ -17.6%Rarely Traded~2 months$107
611Five-SeveN | Triumvirate (Factory New)Five-SeveN | TriumvirateFactory NewAvoid14▲ +7.9%▼ -48.4%Slow Mover~1 month$19
612Souvenir Dual Berettas | Rose Nacre (Factory New)Dual Berettas | Rose NacreSVFactory NewAvoid14medium confidence▼ -14.5%Rarely Traded~1 month$84
613USP-S | Blood Tiger (Factory New)USP-S | Blood TigerFactory NewAvoid14▼ -1.0%▼ -34.7%Slow Mover~2 months$19
614P2000 | Silver (Minimal Wear)P2000 | SilverMinimal WearAvoid14▼ -13.5%▼ -15.8%Rarely Traded~1 month$151
615Tec-9 | Brass (Minimal Wear)Tec-9 | BrassMinimal WearAvoid14▼ -7.7%▼ -24.4%Rarely Traded~2 months$13
616USP-S | Blueprint (Minimal Wear)USP-S | BlueprintMinimal WearAvoid14▼ -5.3%▼ -27.9%Active DemandUnrated$15
617USP-S | Ancient Visions (Well-Worn)USP-S | Ancient VisionsWell-WornAvoid14▼ -14.1%▼ -14.4%Rarely Traded~3 weeks$41
618P250 | Undertow (Factory New)P250 | UndertowFactory NewAvoid14▼ -4.5%▼ -28.7%Rarely Traded~6 months$58
619StatTrak™ P2000 | Fire Elemental (Battle-Scarred)P2000 | Fire ElementalSTBattle-ScarredAvoid14▼ -13.6%▼ -14.9%Rarely Traded~3 months$98
620Glock-18 | Night (Minimal Wear)Glock-18 | NightMinimal WearAvoid14▼ -4.1%▼ -28.9%Rarely Traded~6 months$7.21
621CZ75-Auto | Slalom (Battle-Scarred)CZ75-Auto | SlalomBattle-ScarredAvoid14▼ -9.6%▼ -20.3%Rarely TradedUnrated$6.31
622StatTrak™ Five-SeveN | Triumvirate (Well-Worn)Five-SeveN | TriumvirateSTWell-WornAvoid14▼ -12.9%▼ -15.3%Rarely Traded~2 months$5.38
623USP-S | Para Green (Well-Worn)USP-S | Para GreenWell-WornAvoid14▼ -19.2%▼ -5.9%Rarely TradedUnrated$9.80
624P2000 | Granite Marbleized (Factory New)P2000 | Granite MarbleizedFactory NewAvoid14▲ +9.7%▼ -49.0%Rarely Traded~4 months$11
625StatTrak™ USP-S | Cyrex (Well-Worn)USP-S | CyrexSTWell-WornAvoid14falling with no reliable way out▼ -3.3%▼ -6.1%Rarely Traded~1 month$5.05
626StatTrak™ Desert Eagle | Ocean Drive (Well-Worn)Desert Eagle | Ocean DriveSTWell-WornAvoid14falling with no reliable way out▼ -0.8%▼ -9.7%Rarely Traded~1 month$68
627StatTrak™ USP-S | Cyrex (Factory New)USP-S | CyrexSTFactory NewAvoid14falling with no reliable way out▼ -0.2%▼ -10.7%Rarely Traded~3 months$17
628Glock-18 | Snack Attack (Battle-Scarred)Glock-18 | Snack AttackBattle-ScarredAvoid14falling with no reliable way out▲ +0.9%▼ -12.3%Rarely Traded~2 months$14
629StatTrak™ Tec-9 | Decimator (Minimal Wear)Tec-9 | DecimatorSTMinimal WearAvoid14falling with no reliable way out▼ -3.3%▼ -5.9%Rarely Traded~1 month$89
630Desert Eagle | Printstream (Well-Worn)Desert Eagle | PrintstreamWell-WornAvoid14falling with no reliable way out▼ -2.6%▼ -7.0%Slow Mover~1 month$36
631P250 | Muertos (Battle-Scarred)P250 | MuertosBattle-ScarredAvoid14falling with no reliable way out▼ -4.9%▼ -3.4%Rarely Traded~1 month$13
632StatTrak™ P250 | Splash (Minimal Wear)P250 | SplashSTMinimal WearAvoid14falling with no reliable way out▲ +3.6%▼ -16.0%Rarely Traded~3 months$33
633P2000 | Corticera (Factory New)P2000 | CorticeraFactory NewAvoid14falling with no reliable way out▼ -1.5%▼ -8.5%Rarely Traded~2 months$65
634USP-S | Orion (Minimal Wear)USP-S | OrionMinimal WearAvoid14falling with no reliable way out▼ -1.8%▼ -7.9%Rarely Traded~5 months$53
635Desert Eagle | Night Heist (Minimal Wear)Desert Eagle | Night HeistMinimal WearAvoid14falling with no reliable way out▲ +2.1%▼ -13.8%Slow Mover~2 months$24
636StatTrak™ Tec-9 | Fuel Injector (Factory New)Tec-9 | Fuel InjectorSTFactory NewAvoid14falling with no reliable way out▼ -3.1%▼ -6.0%Rarely Traded~4 weeks$63
637Dual Berettas | Moon in Libra (Minimal Wear)Dual Berettas | Moon in LibraMinimal WearAvoid14falling with no reliable way out▼ -2.2%▼ -7.3%Rarely Traded~2 months$5.35
638P250 | Franklin (Factory New)P250 | FranklinFactory NewAvoid14falling with no reliable way out▲ +2.8%▼ -14.8%Rarely Traded~4 months$5.14
639StatTrak™ USP-S | Jawbreaker (Minimal Wear)USP-S | JawbreakerSTMinimal WearAvoid14falling with no reliable way out▼ -0.7%▼ -9.5%Slow Mover~2 months$16
640StatTrak™ Desert Eagle | Mecha Industries (Minimal Wear)Desert Eagle | Mecha IndustriesSTMinimal WearAvoid14falling with no reliable way out▼ -3.7%▼ -5.0%Slow Mover~2 months$18
641Souvenir Five-SeveN | Contractor (Factory New)Five-SeveN | ContractorSVFactory NewAvoid15▲ +11.0%▼ -50.1%Rarely Traded~1 month$21
642Tec-9 | Isaac (Factory New)Tec-9 | IsaacFactory NewAvoid15▼ -3.2%▼ -28.9%Moderate DemandUnrated$28
643Souvenir USP-S | Royal Blue (Factory New)USP-S | Royal BlueSVFactory NewAvoid15medium confidence▼ -13.0%▼ -14.0%Rarely Traded~5 months$423
644Desert Eagle | Hand Cannon (Field-Tested)Desert Eagle | Hand CannonField-TestedAvoid15▼ -6.4%▼ -23.6%Rarely Traded~3 months$345
645StatTrak™ Five-SeveN | Retrobution (Minimal Wear)Five-SeveN | RetrobutionSTMinimal WearAvoid15▼ -10.2%▼ -17.8%Rarely Traded~1 month$5.40
646Souvenir Tec-9 | Toxic (Factory New)Tec-9 | ToxicSVFactory NewAvoid15▼ -7.6%▼ -21.5%Rarely Traded~8 months$54
647StatTrak™ CZ75-Auto | Victoria (Battle-Scarred)CZ75-Auto | VictoriaSTBattle-ScarredAvoid15▼ -5.0%▼ -25.3%Rarely Traded~2 weeks$126
648Tec-9 | Rust Leaf (Factory New)Tec-9 | Rust LeafFactory NewAvoid15▼ -9.1%▼ -19.1%Rarely Traded~2 months$21
649Five-SeveN | Orange Peel (Factory New)Five-SeveN | Orange PeelFactory NewAvoid15▼ -1.7%▼ -30.1%Rarely Traded~4 months$5.13
650P250 | Cyber Shell (Factory New)P250 | Cyber ShellFactory NewAvoid15▼ -1.7%▼ -30.1%Rarely Traded~7 months$5.72

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.