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Worst to buy · updated every 15 min

Worst CS2 Skins to Buy Right Now — Falling and Hard to Sell

Prices sliding, and thin enough trading that leaving means cutting the price. A falling market you can walk out of is a bad entry; a falling market you cannot is something else, and this list separates the two.

469Items ranked
178Rated avoid
1,200Candidate pool
0Not rateable

Showing 50 of 469 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
151★ Specialist Gloves | Sunburst (Factory New)★ Specialist Gloves | SunburstFactory NewAvoid19medium confidence▼ -10.3%▼ -6.0%Rarely Traded~1 month$1,378
152★ Specialist Gloves | Blackbook (Minimal Wear)★ Specialist Gloves | BlackbookMinimal WearAvoid19▼ -2.2%▼ -18.0%Active DemandUnrated$533
153★ Specialist Gloves | Chocolate Chesterfield (Factory New)★ Specialist Gloves | Chocolate ChesterfieldFactory NewAvoid19medium confidence▼ -5.4%▼ -13.2%Slow MoverUnrated$969
154★ Specialist Gloves | Forest DDPAT (Battle-Scarred)★ Specialist Gloves | Forest DDPATBattle-ScarredAvoid19▼ -5.5%▼ -13.0%Rarely Traded~3 weeks$112
155★ Sport Gloves | Occult (Field-Tested)★ Sport Gloves | OccultField-TestedAvoid19▼ -4.0%▼ -15.2%High DemandUnrated$534
156★ Hand Wraps | Arboreal (Factory New)★ Hand Wraps | ArborealFactory NewAvoid19▼ -7.2%▼ -10.3%Moderate DemandUnrated$187
157★ Driver Gloves | Lunar Weave (Battle-Scarred)★ Driver Gloves | Lunar WeaveBattle-ScarredAvoid19▼ -6.6%▼ -11.1%Rarely Traded~3 months$99
158★ Hydra Gloves | Case Hardened (Field-Tested)★ Hydra Gloves | Case HardenedField-TestedAvoid19▼ -3.7%▼ -15.5%Active DemandUnrated$59
159★ Specialist Gloves | Blackbook (Field-Tested)★ Specialist Gloves | BlackbookField-TestedAvoid19▼ -2.9%▼ -16.7%Active DemandUnrated$261
160★ Sport Gloves | Amphibious (Factory New)★ Sport Gloves | AmphibiousFactory NewAvoid19medium confidence▼ -1.4%▼ -18.9%Active DemandUnrated$2,543
161★ Sport Gloves | Frosty (Battle-Scarred)★ Sport Gloves | FrostyBattle-ScarredAvoid19▼ -4.5%▼ -14.2%Moderate DemandUnrated$127
162★ Hand Wraps | Giraffe (Factory New)★ Hand Wraps | GiraffeFactory NewAvoid19medium confidence▼ -11.1%▼ -4.2%Rarely Traded~2 months$227
163★ Driver Gloves | Wave Chaser (Well-Worn)★ Driver Gloves | Wave ChaserWell-WornAvoid19▼ -4.9%▼ -13.3%Moderate DemandUnrated$147
164★ Hand Wraps | Leather (Minimal Wear)★ Hand Wraps | LeatherMinimal WearAvoid19▼ -0.5%▼ -20.0%Active DemandUnrated$708
165★ Sport Gloves | Ultra Violent (Factory New)★ Sport Gloves | Ultra ViolentFactory NewAvoid19medium confidence▼ -8.2%▼ -8.3%Active DemandUnrated$6,302
166★ Driver Gloves | Hand Sweaters (Battle-Scarred)★ Driver Gloves | Hand SweatersBattle-ScarredAvoid19▼ -0.7%▼ -19.5%Moderate DemandUnrated$95
167★ Sport Gloves | Ultra Violent (Field-Tested)★ Sport Gloves | Ultra ViolentField-TestedAvoid19▼ -4.5%▼ -13.6%High DemandUnrated$959
168★ Sport Gloves | Violet Beadwork (Factory New)★ Sport Gloves | Violet BeadworkFactory NewAvoid19medium confidence▼ -7.4%▼ -9.1%Rarely Traded~1 month$2,129
169★ Hand Wraps | Duct Tape (Minimal Wear)★ Hand Wraps | Duct TapeMinimal WearAvoid19▼ -2.0%▼ -17.0%Active DemandUnrated$72
170★ Specialist Gloves | Cloud Chaser (Minimal Wear)★ Specialist Gloves | Cloud ChaserMinimal WearAvoid19▼ -2.6%▼ -16.2%Active DemandUnrated$802
171★ Specialist Gloves | Lime Polycam (Well-Worn)★ Specialist Gloves | Lime PolycamWell-WornAvoid19▼ -2.5%▼ -16.3%Moderate DemandUnrated$239
172★ Driver Gloves | Imperial Plaid (Battle-Scarred)★ Driver Gloves | Imperial PlaidBattle-ScarredAvoid19▼ -4.1%▼ -13.8%Slow Mover~1 month$113
173★ Specialist Gloves | Buckshot (Well-Worn)★ Specialist Gloves | BuckshotWell-WornAvoid19▼ -4.5%▼ -13.3%Moderate DemandUnrated$44
174★ Specialist Gloves | Sunburst (Well-Worn)★ Specialist Gloves | SunburstWell-WornAvoid19▼ -2.3%▼ -16.6%Moderate DemandUnrated$158
175★ Hand Wraps | Spruce DDPAT (Battle-Scarred)★ Hand Wraps | Spruce DDPATBattle-ScarredAvoid19falling with no reliable way out▼ -1.6%▼ -5.3%Rarely Traded~2 weeks$107
176★ Broken Fang Gloves | Jade (Factory New)★ Broken Fang Gloves | JadeFactory NewAvoid19falling with no reliable way out▼ -2.7%▼ -3.7%Rarely Traded~2 months$597
177★ Driver Gloves | Queen Jaguar (Battle-Scarred)★ Driver Gloves | Queen JaguarBattle-ScarredAvoid19falling with no reliable way out▼ -0.9%▼ -6.4%Rarely Traded~3 weeks$48
178★ Bloodhound Gloves | Bronzed (Battle-Scarred)★ Bloodhound Gloves | BronzedBattle-ScarredAvoid19falling with no reliable way out▲ +2.2%▼ -10.9%Rarely Traded~1 month$71
179★ Specialist Gloves | Pillow Punchers (Minimal Wear)★ Specialist Gloves | Pillow PunchersMinimal WearWeak entry20▼ -0.4%▼ -19.4%High DemandUnrated$1,331
180★ Driver Gloves | Hand Sweaters (Well-Worn)★ Driver Gloves | Hand SweatersWell-WornWeak entry20▼ -2.8%▼ -15.8%Moderate DemandUnrated$102
181★ Sport Gloves | Creme Pinstripe (Well-Worn)★ Sport Gloves | Creme PinstripeWell-WornWeak entry20▼ -2.2%▼ -16.6%Moderate DemandUnrated$86
182★ Driver Gloves | Seigaiha (Minimal Wear)★ Driver Gloves | SeigaihaMinimal WearWeak entry20▼ -5.5%▼ -11.6%Active DemandUnrated$162
183★ Specialist Gloves | Crimson Web (Battle-Scarred)★ Specialist Gloves | Crimson WebBattle-ScarredWeak entry20falling with no reliable way out▼ -1.8%▼ -4.6%Slow Mover~3 months$100
184★ Driver Gloves | Rezan the Red (Well-Worn)★ Driver Gloves | Rezan the RedWell-WornWeak entry20rarely trades — hard to exit▲ +5.7%▼ -0.7%Rarely Traded~1 month$68
185★ Hand Wraps | Leather (Factory New)★ Hand Wraps | LeatherFactory NewWeak entry20medium confidencerarely trades — hard to exit▲ +14.2%▼ -0.3%Rarely Traded~1 month$1,231
186★ Driver Gloves | Hand Sweaters (Field-Tested)★ Driver Gloves | Hand SweatersField-TestedWeak entry21▼ -2.3%▼ -16.2%Active DemandUnrated$109
187★ Driver Gloves | Crimson Weave (Minimal Wear)★ Driver Gloves | Crimson WeaveMinimal WearWeak entry21▼ -1.6%▼ -17.0%Active DemandUnrated$1,592
188★ Hand Wraps | Giraffe (Minimal Wear)★ Hand Wraps | GiraffeMinimal WearWeak entry21▼ -3.4%▼ -14.2%Moderate DemandUnrated$81
189★ Sport Gloves | Red Racer (Battle-Scarred)★ Sport Gloves | Red RacerBattle-ScarredWeak entry21▼ -0.8%▼ -18.0%Moderate DemandUnrated$117
190★ Specialist Gloves | Chocolate Chesterfield (Field-Tested)★ Specialist Gloves | Chocolate ChesterfieldField-TestedWeak entry21▼ -2.6%▼ -15.2%Active DemandUnrated$89
191★ Sport Gloves | Creme Pinstripe (Minimal Wear)★ Sport Gloves | Creme PinstripeMinimal WearWeak entry21▼ -2.5%▼ -15.3%Active DemandUnrated$179
192★ Hand Wraps | Overprint (Battle-Scarred)★ Hand Wraps | OverprintBattle-ScarredWeak entry21falling with no reliable way out▼ -1.3%▼ -4.9%Slow Mover~1 month$68
193★ Specialist Gloves | Mogul (Factory New)★ Specialist Gloves | MogulFactory NewWeak entry21medium confidencerarely trades — hard to exit▲ +4.3%▲ +1.7%Rarely Traded~1 month$582
194★ Driver Gloves | Brocade Crane (Factory New)★ Driver Gloves | Brocade CraneFactory NewWeak entry21medium confidencerarely trades — hard to exit▲ +12.8%▲ +3.3%Rarely Traded~3 weeks$1,717
195★ Specialist Gloves | Forest DDPAT (Minimal Wear)★ Specialist Gloves | Forest DDPATMinimal WearWeak entry22▲ +0.8%▼ -19.9%Moderate DemandUnrated$386
196★ Sport Gloves | Red Racer (Well-Worn)★ Sport Gloves | Red RacerWell-WornWeak entry22▼ -1.5%▼ -16.3%Moderate DemandUnrated$131
197★ Moto Gloves | Polygon (Well-Worn)★ Moto Gloves | PolygonWell-WornWeak entry22falling with no reliable way out▼ -1.9%▼ -3.3%Slow Mover~3 weeks$113
198★ Driver Gloves | Overtake (Factory New)★ Driver Gloves | OvertakeFactory NewWeak entry22medium confidencerarely trades — hard to exit▲ +8.7%▼ -4.1%Rarely Traded~1 month$371
199★ Hand Wraps | Badlands (Battle-Scarred)★ Hand Wraps | BadlandsBattle-ScarredWeak entry22rarely trades — hard to exit▲ +12.5%▲ +6.7%Rarely Traded~2 months$115
200★ Sport Gloves | Violet Beadwork (Battle-Scarred)★ Sport Gloves | Violet BeadworkBattle-ScarredWeak entry23▼ -4.3%▼ -11.8%Moderate DemandUnrated$173

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.