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Worst to buy · updated every 15 min

Worst CS2 Skins to Buy Right Now — Falling and Hard to Sell

Prices sliding, and thin enough trading that leaving means cutting the price. A falling market you can walk out of is a bad entry; a falling market you cannot is something else, and this list separates the two.

76Items ranked
178Rated avoid
1,200Candidate pool
0Not rateable

Showing 50 of 76 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
1★ Specialist Gloves | Fade (Factory New)★ Specialist Gloves | FadeFactory NewNeutral40medium confidence▼ -3.8%▼ -1.7%Active DemandUnrated$1,799
2★ Hand Wraps | CAUTION! (Field-Tested)★ Hand Wraps | CAUTION!Field-TestedNeutral40▼ -1.6%▼ -4.9%High DemandUnrated$129
3★ Moto Gloves | Cool Mint (Minimal Wear)★ Moto Gloves | Cool MintMinimal WearNeutral41medium confidence▲ +2.7%▼ -11.2%Active DemandUnrated$1,521
4★ Hydra Gloves | Emerald (Field-Tested)★ Hydra Gloves | EmeraldField-TestedNeutral41▲ +0.5%▼ -7.8%Active DemandUnrated$36
5★ Moto Gloves | Spearmint (Well-Worn)★ Moto Gloves | SpearmintWell-WornNeutral41medium confidence▼ -0.9%▼ -5.6%Active DemandUnrated$1,143
6★ Specialist Gloves | Blackbook (Factory New)★ Specialist Gloves | BlackbookFactory NewNeutral41medium confidence▼ -7.8%▲ +5.1%Active DemandUnrated$1,944
7★ Moto Gloves | Smoke Out (Field-Tested)★ Moto Gloves | Smoke OutField-TestedNeutral41▼ -2.7%▼ -2.6%Active DemandUnrated$113
8★ Driver Gloves | Dragon Fists (Field-Tested)★ Driver Gloves | Dragon FistsField-TestedNeutral42▲ +2.7%▼ -10.5%Active DemandUnrated$104
9★ Driver Gloves | King Snake (Minimal Wear)★ Driver Gloves | King SnakeMinimal WearNeutral42▲ +0.9%▼ -7.6%High DemandUnrated$499
10★ Moto Gloves | Polygon (Field-Tested)★ Moto Gloves | PolygonField-TestedNeutral42▼ -1.0%▼ -4.7%Active DemandUnrated$116
11★ Hand Wraps | Arboreal (Minimal Wear)★ Hand Wraps | ArborealMinimal WearNeutral42▼ -0.9%▼ -4.7%Active DemandUnrated$80
12★ Specialist Gloves | Lime Polycam (Minimal Wear)★ Specialist Gloves | Lime PolycamMinimal WearNeutral42▲ +0.7%▼ -7.1%Active DemandUnrated$627
13★ Specialist Gloves | Emerald Web (Minimal Wear)★ Specialist Gloves | Emerald WebMinimal WearNeutral43medium confidence▲ +2.5%▼ -9.7%Active DemandUnrated$1,938
14★ Specialist Gloves | Crimson Kimono (Well-Worn)★ Specialist Gloves | Crimson KimonoWell-WornNeutral43medium confidence▼ -3.3%▼ -0.9%Active DemandUnrated$1,653
15★ Moto Gloves | Cool Mint (Battle-Scarred)★ Moto Gloves | Cool MintBattle-ScarredNeutral43▼ -1.1%▼ -4.0%Moderate DemandUnrated$160
16★ Specialist Gloves | Emerald Web (Factory New)★ Specialist Gloves | Emerald WebFactory NewNeutral43medium confidence▼ -1.3%▼ -3.6%Moderate DemandUnrated$4,558
17★ Hydra Gloves | Case Hardened (Minimal Wear)★ Hydra Gloves | Case HardenedMinimal WearNeutral43▼ -2.0%▼ -2.5%Active DemandUnrated$101
18★ Specialist Gloves | Sunburst (Minimal Wear)★ Specialist Gloves | SunburstMinimal WearNeutral43▲ +1.6%▼ -8.0%Active DemandUnrated$370
19★ Sport Gloves | Bronze Morph (Factory New)★ Sport Gloves | Bronze MorphFactory NewNeutral430%▼ -5.5%Moderate DemandUnrated$485
20★ Sport Gloves | Superconductor (Battle-Scarred)★ Sport Gloves | SuperconductorBattle-ScarredNeutral43medium confidence▼ -1.7%▼ -2.9%Active DemandUnrated$934
21★ Sport Gloves | Vice (Battle-Scarred)★ Sport Gloves | ViceBattle-ScarredNeutral43▼ -0.4%▼ -4.7%Active DemandUnrated$269
22★ Sport Gloves | Pandora's Box (Battle-Scarred)★ Sport Gloves | Pandoras BoxBattle-ScarredNeutral43medium confidence▼ -1.1%▼ -3.7%Active DemandUnrated$2,169
23★ Hand Wraps | Overprint (Minimal Wear)★ Hand Wraps | OverprintMinimal WearNeutral43▼ -0.4%▼ -4.7%Active DemandUnrated$150
24★ Specialist Gloves | Crimson Web (Factory New)★ Specialist Gloves | Crimson WebFactory NewNeutral44▼ -9.4%▲ +9.0%Moderate DemandUnrated$1,285
25★ Sport Gloves | Omega (Minimal Wear)★ Sport Gloves | OmegaMinimal WearNeutral44▼ -0.4%▼ -4.5%High DemandUnrated$513
26★ Specialist Gloves | Field Agent (Minimal Wear)★ Specialist Gloves | Field AgentMinimal WearNeutral44▲ +2.1%▼ -7.9%Active DemandUnrated$301
27★ Moto Gloves | Cool Mint (Well-Worn)★ Moto Gloves | Cool MintWell-WornNeutral44▲ +2.4%▼ -8.3%Active DemandUnrated$362
28★ Sport Gloves | Scarlet Shamagh (Factory New)★ Sport Gloves | Scarlet ShamaghFactory NewNeutral45medium confidence▼ -1.5%▼ -2.3%Moderate DemandUnrated$1,074
29★ Driver Gloves | Snow Leopard (Field-Tested)★ Driver Gloves | Snow LeopardField-TestedNeutral45▲ +0.2%▼ -4.8%High DemandUnrated$282
30★ Moto Gloves | Blood Pressure (Field-Tested)★ Moto Gloves | Blood PressureField-TestedNeutral46▲ +1.8%▼ -6.7%Active DemandUnrated$123
31★ Specialist Gloves | Lt. Commander (Field-Tested)★ Specialist Gloves | Lt. CommanderField-TestedNeutral46▼ -0.8%▼ -2.8%Active DemandUnrated$113
32★ Hand Wraps | Overprint (Field-Tested)★ Hand Wraps | OverprintField-TestedNeutral46▼ -1.0%▼ -2.4%High DemandUnrated$113
33★ Driver Gloves | Snow Leopard (Minimal Wear)★ Driver Gloves | Snow LeopardMinimal WearNeutral46▼ -0.1%▼ -3.6%Active DemandUnrated$587
34★ Sport Gloves | Nocts (Field-Tested)★ Sport Gloves | NoctsField-TestedNeutral460%▼ -3.7%High DemandUnrated$608
35★ Moto Gloves | Smoke Out (Well-Worn)★ Moto Gloves | Smoke OutWell-WornNeutral46▼ -0.8%▼ -2.3%Moderate DemandUnrated$101
36★ Hand Wraps | Overprint (Well-Worn)★ Hand Wraps | OverprintWell-WornNeutral46▼ -0.9%▼ -2.1%Active DemandUnrated$97
37★ Hand Wraps | Leather (Well-Worn)★ Hand Wraps | LeatherWell-WornNeutral47▲ +0.1%▼ -3.4%Moderate DemandUnrated$252
38★ Hand Wraps | Constrictor (Field-Tested)★ Hand Wraps | ConstrictorField-TestedNeutral47▲ +2.4%▼ -6.5%Active DemandUnrated$48
39★ Specialist Gloves | Emerald Web (Field-Tested)★ Specialist Gloves | Emerald WebField-TestedNeutral48medium confidence▲ +5.0%▼ -10.1%Active DemandUnrated$1,646
40★ Specialist Gloves | Mogul (Field-Tested)★ Specialist Gloves | MogulField-TestedNeutral48▼ -0.7%▼ -1.5%Active DemandUnrated$105
41★ Driver Gloves | Racing Green (Field-Tested)★ Driver Gloves | Racing GreenField-TestedNeutral48▲ +1.6%▼ -4.9%Active DemandUnrated$32
42★ Sport Gloves | Nocts (Well-Worn)★ Sport Gloves | NoctsWell-WornNeutral48▲ +0.2%▼ -2.6%Active DemandUnrated$556
43★ Specialist Gloves | Crimson Kimono (Battle-Scarred)★ Specialist Gloves | Crimson KimonoBattle-ScarredNeutral48▼ -1.7%▲ +0.3%Active DemandUnrated$1,221
44★ Driver Gloves | Brocade Flowers (Well-Worn)★ Driver Gloves | Brocade FlowersWell-WornNeutral49▲ +2.6%▼ -6.0%Moderate DemandUnrated$137
45★ Specialist Gloves | Crimson Kimono (Minimal Wear)★ Specialist Gloves | Crimson KimonoMinimal WearNeutral50medium confidence▲ +0.5%▼ -2.1%High DemandUnrated$2,762
46★ Bloodhound Gloves | Bronzed (Field-Tested)★ Bloodhound Gloves | BronzedField-TestedNeutral50▲ +5.0%▼ -8.9%Moderate DemandUnrated$273
47★ Moto Gloves | Boom! (Minimal Wear)★ Moto Gloves | Boom!Minimal WearNeutral51▲ +9.2%▼ -14.7%Active DemandUnrated$629
48★ Sport Gloves | Nocts (Battle-Scarred)★ Sport Gloves | NoctsBattle-ScarredNeutral51▼ -0.4%Active DemandUnrated$452
49★ Specialist Gloves | Field Agent (Factory New)★ Specialist Gloves | Field AgentFactory NewNeutral51medium confidence▼ -0.8%▲ +0.6%Active DemandUnrated$999
50★ Specialist Gloves | Big Swell (Factory New)★ Specialist Gloves | Big SwellFactory NewNeutral51medium confidence▼ -2.5%▲ +3.5%Moderate DemandUnrated$1,764

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.