SkinsMonkeySkinRave
Trade flow · updated every 15 min

CS2 SMG Skin Liquidity — Which SMG Skins Sell Fast

Price tells you what a skin is worth. This tells you whether you can get it. Every rating below comes from units actually traded over the last 30 days — not from price, rarity or popularity.

28,267Items rated10+ trading days in 30
68.7%Catalogue coverageof 41,158 tracked items
7,678Applied downgradesqueue over 14 days or spread over 40%
Oct 24, 2026Newest trade data refreshed every 15 min
Where the rated catalogue sitsCounted from the same signals the table uses, then put through the same queue and spread demotions — so these are the bands the rows below actually carry, not an upper bound on them.
Showing 101–150 of 1,210 items, ranked within the top 1,000 by trade flow, plus the 250 most valuable rated items.
#ItemRatingTrades / dayPer dayListingsSpreadPriceSell
101MAC-10 | SakkakuSTField-TestedActive Demand500.83/day counted · CSFloat2985.0%$1.48
102P90 | Wash meField-TestedActive Demand920.17/day counted · CSFloat38420.0%$0.05
103MP9 | Dune AspMinimal WearActive Demand1111.4/day counted · CSFloat15012.3%$0.11
104MP7 | FadeMinimal WearActive Demand5723/day counted · CSFloat5055.5%$6.80
105MP9 | PineFactory NewActive Demand1701.3/day counted · CSFloat24636.8%$0.04
106P90 | Sand SprayFactory NewRarely Traded43 days of listings ahead of you6.50.17/day counted · CSFloat16711.1%$0.68
107PP-Bizon | TraitorField-TestedActive Demand10111/day counted · CSFloat10315.4%$0.04
108PP-Bizon | Thermal CurrentsField-TestedModerate Demandno standing buy orders217<0.1/day counted · CSFloat1,835—$0.03
109MP7 | Abyssal ApparitionWell-WornActive Demand8315/day counted · CSFloat1721.5%$5.40
110MP7 | AmberlineFactory NewActive Demand2212/day counted · CSFloat57612.7%$3.56
111MP5-SD | KitbashFactory NewSlow Mover43 days of listings ahead of you130.60/day counted · CSFloat162—$1.43
112UMP-45 | MudderField-TestedActive Demand1130.17/day counted · CSFloat9950.0%$0.02
113MP9 | Urban SovereignFactory NewSlow Mover52 days of listings ahead of you187.9/day counted · CSFloat1929.1%$3.39
114MP9 | GooFactory NewSlow Mover34 days of listings ahead of you9.50.13/day counted · CSFloat1256.9%$3.14
115MP9 | Latte RushMinimal WearActive Demand2.76.8/day counted · CSFloat965.4%$29
116MP5-SD | LiquidationMinimal WearActive Demand25615/day counted · CSFloat869.4%$0.14
117MP9 | Army SheenFactory NewRarely Traded272 days of listings ahead of you19<0.1/day counted · CSFloat97017.7%$0.96
118PP-Bizon | RMXMinimal WearActive Demand1818.4/day counted · CSFloat9411.0%$0.21
119UMP-45 | Wild ChildField-TestedActive Demand1220.93/day counted · CSFloat4581.0%$2.88
120MP9 | Sand ScaleFactory NewSlow Mover25 days of listings ahead of you124.3/day counted · CSFloat858.5%$5.50
121UMP-45 | MotorizedMinimal WearActive Demand2931.2/day counted · CSFloat15733.3%$0.11
122MAC-10 | EnsnaredFactory NewActive Demand480.70/day counted · CSFloat12914.8%$0.54
123MAC-10 | Acid HexFactory NewActive Demand1660.87/day counted · CSFloat20924.4%$0.13
124MP5-SD | PicnicMinimal WearHigh Demand5622.2/day counted · CSFloat880.0%$0.11
125MP9 | Ruby Poison DartField-TestedActive Demand430.87/day counted · CSFloat4612.7%$1.11
126MP7 | BloodsportMinimal WearActive Demand147.9/day counted · CSFloat1523.2%$36
127PP-Bizon | AnolisFactory NewRarely Traded120 days of listings ahead of you120.20/day counted · CSFloat40314.3%$0.34
128UMP-45 | MoonriseFactory NewSlow Mover81 days of listings ahead of you261.1/day counted · CSFloat2700.6%$1.39
129MP9 | Urban SovereignMinimal WearActive Demand822.0/day counted · CSFloat1340.4%$1.41
130P90 | Wave BreakerField-TestedActive Demand1482.4/day counted · CSFloat18810.7%$0.43
131PP-Bizon | TraitorMinimal WearActive Demand1051.6/day counted · CSFloat1359.1%$0.09
132MP5-SD | Dirt DropField-TestedModerate Demandbid/ask spread 42.9%141<0.1/day counted · CSFloat94742.9%$0.02
133MAC-10 | Candy AppleFactory NewActive Demand1673.4/day counted · CSFloat59613.5%$0.35
134MP7 | MischiefMinimal WearSlow Moverbid/ask spread 48.7%4.50.27/day counted · CSFloat3448.7%$2.25
135P90 | Reef GriefMinimal WearActive Demand1221.1/day counted · CSFloat14811.7%$0.38
136MAC-10 | Acid HexMinimal WearActive Demand1968.3/day counted · CSFloat4934.4%$0.05
137MP9 | ShreddedField-TestedActive Demand2071.2/day counted · CSFloat6110.7%$0.13
138MP5-SD | Necro Jr.Minimal WearActive Demand3071.8/day counted · CSFloat1313.5%$0.13
139MAC-10 | Arabesque MosaicField-TestedActive Demand1371.3/day counted · CSFloat2115.4%$0.34
140MP7 | FadeField-TestedSlow Mover85 days of listings ahead of you3610/day counted · CSFloat2726.8%$6.62
141P90 | Wave BreakerWell-WornActive Demand590.67/day counted · CSFloat504.0%$0.38
142MP9 | FeatherweightMinimal WearActive Demand2261.1/day counted · CSFloat666.6%$0.14
143MP7 | Just SmileSTField-TestedActive Demand574.2/day counted · CSFloat14710.8%$0.83
144UMP-45 | Carbon FiberFactory NewActive Demand1061.1/day counted · CSFloat59317.9%$0.11
145PP-Bizon | Cold CellField-TestedActive Demand142<0.1/day counted · CSFloat79421.1%$0.07
146PP-Bizon | Space CatMinimal WearActive Demand1512.8/day counted · CSFloat1847.5%$0.61
147MP7 | CirrusField-TestedActive Demand7910/day counted · CSFloat17410.6%$0.68
148MP9 | NexusMinimal WearActive Demand1520.73/day counted · CSFloat11214.1%$0.16
149P90 | Facility NegativeMinimal WearActive Demand425.4/day counted · CSFloat3434.7%$0.53
150MP7 | Base-2Minimal WearActive Demand477.8/day counted · CSFloat903.5%$0.10

How the rating is built

Three measurements decide it, and each one alone would mislead. Trade flow — units sold per day — sets the rating. Listing queue and spread can only pull it down, never lift it, because an item is never more liquid than its trade count supports.

The bias is deliberately toward caution. Days we did not observe count as zero trades. The queue is measured against the venue's own trades rather than every market pooled, because a queue only clears through the order book it sits in. And an item we have too little data on is left off this page rather than rated poorly — not knowing whether something sells is not the same as knowing it does not. See our methodology for where the underlying prices and volumes come from.

What each liquidity rating means

Ratings measure demand — units traded per day, against thresholds refitted to the live distribution, so the top band is rare on purpose. How long your listing waits also depends on the queue ahead of it, which the listings column counts. Roughly, in units sold per day:

The last one is not a rung on that ladder. At these prices a thin book is usually scarcity rather than indifference — a retired sticker or a rare pattern trades twice a year because almost none exist, not because nobody wants one — and Rarely Traded would tell its owner to cut the price, which is the one thing that does not apply. The rating still measures turnover; this only changes what a low turnover is taken to mean.

Frequently Asked Questions

What does liquidity mean for a CS2 skin?

How quickly you can sell it without cutting the price. It is a property of trade flow, not of price — an expensive skin is not automatically hard to sell, and a cheap one is not automatically easy. A knife worth thousands can change hands daily while a $3 skin sits for weeks.

How is this measured?

Units actually traded over the last 30 days, across the marketplaces we track plus the Steam Market. Those are separate order books, so their trade counts add. Three numbers decide the rating: daily trade flow, the listing queue ahead of you at the venue, and the gap between the best buy and sell price.

Why does a heavily traded skin sometimes rate lower?

Because flow alone can flatter an item. A skin trading 20 times a day with 600 listings ahead of yours is not a quick sale, and one with a 40% gap between buy and sell price is only liquid if you accept the lower number. A long queue or a wide spread pulls the rating down; nothing pulls it up. An item is never rated more liquid than its trade count supports.

Why is my skin missing from this page?

Either we have not recorded enough trading days for it — the floor is 10 days inside the 30-day window — or its trade data has not updated in over 7 days. Both cases mean we cannot tell how liquid it is, which is different from knowing it is illiquid, so it is left out rather than rated badly.

What does the listings column mean?

How many of the item are for sale at the reference venue right now — the queue your own listing joins the back of. We measure how long that queue would take to clear against that venue's own trades, because a queue only clears through the order book it sits in, and a queue longer than 14 days lowers the rating a band.

Does a high rating guarantee a fast sale?

No. It says the market has been absorbing that volume recently at the prices shown. Demand shifts, and your own listing price still decides whether you are at the front of the queue or the back. Treat it as a read on the market, not a promise about your sale.