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Best CS2 Rifle Skins to Buy — Ranked by Trend and Liquidity

A rising price only helps if you can sell again. Every item here is rated on both: where the price has gone over the last week and month, and whether the item actually trades. Momentum sets the rating — liquidity can only pull it down.

563Items ranked
4Prime entries
1,200Candidate pool
0Not rateable

Showing 50 of 563 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
351StatTrak™ FAMAS | Macabre (Factory New)FAMAS | MacabreSTFactory NewWeak entry30rarely trades — hard to exit▼ -0.8%▲ +1.7%Rarely Traded~1 week$11
352Souvenir M4A4 | Choppa (Factory New)M4A4 | ChoppaSVFactory NewWeak entry30medium confidencerarely trades — hard to exit▲ +0.2%Rarely Traded~1 month$78
353Souvenir AK-47 | Crossfade (Minimal Wear)AK-47 | CrossfadeSVMinimal WearWeak entry30medium confidencerarely trades — hard to exit▲ +0.2%Rarely TradedNo flow$51
354Souvenir FAMAS | Night Borre (Factory New)FAMAS | Night BorreSVFactory NewWeak entry30medium confidencerarely trades — hard to exit▲ +0.2%Rarely TradedNo flow$142
355Souvenir M4A4 | Magnesium (Battle-Scarred)M4A4 | MagnesiumSVBattle-ScarredWeak entry30medium confidencerarely trades — hard to exit▲ +0.2%Rarely TradedNo flow$50
356StatTrak™ M4A4 | Desert-Strike (Field-Tested)M4A4 | Desert-StrikeSTField-TestedWeak entry30rarely trades — hard to exit▲ +4.0%▼ -5.7%Rarely Traded~3 months$38
357Souvenir AUG | Trigger Discipline (Factory New)AUG | Trigger DisciplineSVFactory NewWeak entry30medium confidencerarely trades — hard to exit▲ +0.1%Rarely TradedNo flow$194
358StatTrak™ SG 553 | Cyrex (Factory New)SG 553 | CyrexSTFactory NewWeak entry30rarely trades — hard to exit0%▲ +0.4%Rarely Traded~2 months$54
359Souvenir M4A4 | Dark Blossom (Factory New)M4A4 | Dark BlossomSVFactory NewWeak entry30medium confidencerarely trades — hard to exit▲ +0.1%Rarely TradedNo flow$176
360Souvenir AK-47 | Legion of Anubis (Minimal Wear)AK-47 | Legion of AnubisSVMinimal WearWeak entry30medium confidencerarely trades — hard to exit▲ +0.1%Rarely TradedNo flow$397
361Souvenir M4A1-S | Control Panel (Field-Tested)M4A1-S | Control PanelSVField-TestedWeak entry30rarely trades — hard to exit▼ -0.9%▲ +1.6%Rarely Traded~4 months$39
362Souvenir M4A4 | Zubastick (Factory New)M4A4 | ZubastickSVFactory NewWeak entry30medium confidencerarely trades — hard to exit▲ +0.1%Rarely Traded~2 months$53
363StatTrak™ AK-47 | Case Hardened (Battle-Scarred)AK-47 | Case HardenedSTBattle-ScarredWeak entry30rarely trades — hard to exit▼ -1.1%▲ +1.8%Rarely Traded~3 months$392
364Souvenir AK-47 | First Class (Field-Tested)AK-47 | First ClassSVField-TestedWeak entry30medium confidencerarely trades — hard to exit0%Rarely TradedNo flow$329
365FAMAS | Sundown (Field-Tested)FAMAS | SundownField-TestedWeak entry30rarely trades — hard to exit▲ +1.4%▼ -2.0%Rarely Traded~2 weeks$77
366StatTrak™ M4A1-S | Golden Coil (Factory New)M4A1-S | Golden CoilSTFactory NewWeak entry30rarely trades — hard to exit▼ -0.1%▲ +0.4%Rarely Traded~2 months$401
367AUG | Flame Jörmungandr (Factory New)AUG | Flame JörmungandrFactory NewWeak entry30medium confidencerarely trades — hard to exit▲ +2.2%▼ -3.2%Rarely Traded~3 months$343
368M4A4 | Modern Hunter (Battle-Scarred)M4A4 | Modern HunterBattle-ScarredWeak entry30rarely trades — hard to exit▼ -0.6%▲ +0.9%Rarely Traded~5 months$49
369StatTrak™ AK-47 | Redline (Battle-Scarred)AK-47 | RedlineSTBattle-ScarredWeak entry30rarely trades — hard to exit▲ +1.1%▼ -1.7%Rarely Traded~2 months$41
370SG 553 | Ultraviolet (Factory New)SG 553 | UltravioletFactory NewWeak entry30rarely trades — hard to exit▼ -0.6%▲ +0.9%Rarely Traded~3 months$60
371Souvenir M4A1-S | Flashback (Factory New)M4A1-S | FlashbackSVFactory NewWeak entry30medium confidencerarely trades — hard to exit0%Rarely TradedNo flow$1,707
372Souvenir SG 553 | Traveler (Minimal Wear)SG 553 | TravelerSVMinimal WearWeak entry30medium confidencerarely trades — hard to exit0%Rarely TradedNo flow$100
373Souvenir SG 553 | Safari Print (Factory New)SG 553 | Safari PrintSVFactory NewWeak entry30medium confidencerarely trades — hard to exit0%Rarely Traded~3 weeks$11
374Souvenir SG 553 | Safari Print (Battle-Scarred)SG 553 | Safari PrintSVBattle-ScarredWeak entry30medium confidencerarely trades — hard to exit0%Rarely TradedNo flow$17
375Souvenir SG 553 | Candy Apple (Minimal Wear)SG 553 | Candy AppleSVMinimal WearWeak entry30medium confidencerarely trades — hard to exit0%Rarely TradedNo flow$35
376Souvenir SG 553 | Barricade (Factory New)SG 553 | BarricadeSVFactory NewWeak entry30medium confidencerarely trades — hard to exit0%Rarely TradedNo flow$70
377Souvenir M4A4 | Zubastick (Battle-Scarred)M4A4 | ZubastickSVBattle-ScarredWeak entry30medium confidencerarely trades — hard to exit0%Rarely TradedNo flow$380
378Souvenir M4A4 | X-Ray (Minimal Wear)M4A4 | X-RaySVMinimal WearWeak entry30medium confidencerarely trades — hard to exit0%Rarely Traded~1 month$800
379Souvenir M4A4 | Tooth Fairy (Battle-Scarred)M4A4 | Tooth FairySVBattle-ScarredWeak entry30medium confidencerarely trades — hard to exit0%Rarely TradedNo flow$500
380Souvenir M4A4 | The Battlestar (Well-Worn)M4A4 | The BattlestarSVWell-WornWeak entry30medium confidencerarely trades — hard to exit0%Rarely TradedNo flow$344
381Souvenir M4A4 | Global Offensive (Minimal Wear)M4A4 | Global OffensiveSVMinimal WearWeak entry30medium confidencerarely trades — hard to exit0%Rarely TradedNo flow$115
382Souvenir M4A4 | Cyber Security (Minimal Wear)M4A4 | Cyber SecuritySVMinimal WearWeak entry30medium confidencerarely trades — hard to exit0%Rarely TradedNo flow$403
383Souvenir M4A1-S | Hot Rod (Minimal Wear)M4A1-S | Hot RodSVMinimal WearWeak entry30medium confidencerarely trades — hard to exit0%Rarely TradedNo flow$1,500
384Souvenir M4A1-S | Golden Coil (Well-Worn)M4A1-S | Golden CoilSVWell-WornWeak entry30medium confidencerarely trades — hard to exit0%Rarely Traded~2 months$172
385Souvenir M4A1-S | Golden Coil (Minimal Wear)M4A1-S | Golden CoilSVMinimal WearWeak entry30medium confidencerarely trades — hard to exit0%Rarely TradedNo flow$177
386Souvenir M4A1-S | Fizzy POP (Factory New)M4A1-S | Fizzy POPSVFactory NewWeak entry30medium confidencerarely trades — hard to exit0%Rarely TradedNo flow$40
387Souvenir M4A1-S | Dark Water (Minimal Wear)M4A1-S | Dark WaterSVMinimal WearWeak entry30medium confidencerarely trades — hard to exit0%Rarely TradedNo flow$1,030
388Souvenir Galil AR | Winter Forest (Minimal Wear)Galil AR | Winter ForestSVMinimal WearWeak entry30medium confidencerarely trades — hard to exit0%Rarely TradedNo flow$421
389Souvenir Galil AR | Winter Forest (Factory New)Galil AR | Winter ForestSVFactory NewWeak entry30medium confidencerarely trades — hard to exit0%Rarely TradedNo flow$325
390Souvenir Galil AR | Tuxedo (Minimal Wear)Galil AR | TuxedoSVMinimal WearWeak entry30medium confidencerarely trades — hard to exit0%Rarely TradedNo flow$155
391Souvenir Galil AR | Tornado (Minimal Wear)Galil AR | TornadoSVMinimal WearWeak entry30medium confidencerarely trades — hard to exit0%Rarely TradedNo flow$26
392Souvenir Galil AR | Tornado (Field-Tested)Galil AR | TornadoSVField-TestedWeak entry30medium confidencerarely trades — hard to exit0%Rarely TradedNo flow$113
393Souvenir Galil AR | Kami (Minimal Wear)Galil AR | KamiSVMinimal WearWeak entry30medium confidencerarely trades — hard to exit0%Rarely TradedNo flow$350
394Souvenir Galil AR | Galigator (Battle-Scarred)Galil AR | GaligatorSVBattle-ScarredWeak entry30medium confidencerarely trades — hard to exit0%Rarely Traded~1 month$289
395Souvenir Galil AR | Eco (Minimal Wear)Galil AR | EcoSVMinimal WearWeak entry30medium confidencerarely trades — hard to exit0%Rarely TradedNo flow$354
396Souvenir Galil AR | Aqua Terrace (Factory New)Galil AR | Aqua TerraceSVFactory NewWeak entry30medium confidencerarely trades — hard to exit0%Rarely TradedNo flow$1,810
397Souvenir FAMAS | Yeti Camo (Field-Tested)FAMAS | Yeti CamoSVField-TestedWeak entry30medium confidencerarely trades — hard to exit0%Rarely Traded~2 months$29
398Souvenir FAMAS | Grey Ghost (Battle-Scarred)FAMAS | Grey GhostSVBattle-ScarredWeak entry30medium confidencerarely trades — hard to exit0%Rarely TradedNo flow$275
399Souvenir FAMAS | Djinn (Field-Tested)FAMAS | DjinnSVField-TestedWeak entry30medium confidencerarely trades — hard to exit0%Rarely TradedNo flow$119
400Souvenir FAMAS | Corp Defense (Factory New)FAMAS | Corp DefenseSVFactory NewWeak entry30medium confidencerarely trades — hard to exit0%Rarely TradedNo flow$114

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.