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Best CS2 Rifle Skins to Buy — Ranked by Trend and Liquidity

A rising price only helps if you can sell again. Every item here is rated on both: where the price has gone over the last week and month, and whether the item actually trades. Momentum sets the rating — liquidity can only pull it down.

499Items ranked
13Prime entries
1,200Candidate pool
0Not rateable

Showing 49 of 499 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
7451Souvenir FAMAS | Teardown (Factory New)FAMAS | TeardownSVFactory NewWeak entry22medium confidencerarely trades — hard to exit▲ +0.6%▲ +7.8%Rarely Traded~2 months$28
7452Souvenir M4A4 | Full Throttle (Factory New)M4A4 | Full ThrottleSVFactory NewWeak entry22medium confidencerarely trades — hard to exit▲ +3.5%Rarely TradedNo flow$895
7453Souvenir M4A4 | Full Throttle (Minimal Wear)M4A4 | Full ThrottleSVMinimal WearWeak entry22medium confidencefalling with no reliable way out▼ -2.3%Slow MoverNo flow$195
7454StatTrak™ AK-47 | Neon Rider (Field-Tested)AK-47 | Neon RiderSTField-TestedWeak entry22falling with no reliable way out▼ -0.3%▼ -5.3%Slow Mover~2 months$84
7455StatTrak™ AK-47 | Searing Rage (Field-Tested)AK-47 | Searing RageSTField-TestedWeak entry22falling with no reliable way out▼ -1.9%▼ -3.0%Slow Mover~4 weeks$7.41
7456StatTrak™ M4A4 | Spider Lily (Field-Tested)M4A4 | Spider LilySTField-TestedWeak entry22falling with no reliable way out▼ -0.2%▼ -5.5%Slow Mover~1 month$15
7457StatTrak™ M4A1-S | Leaded Glass (Battle-Scarred)M4A1-S | Leaded GlassSTBattle-ScarredWeak entry22falling with no reliable way out▼ -1.4%▼ -3.8%Slow MoverUnrated$12
7458FAMAS | ZX Spectron (Minimal Wear)FAMAS | ZX SpectronMinimal WearWeak entry22falling with no reliable way out▲ +1.7%▼ -8.4%Slow Mover~2 months$6.14
7459M4A1-S | Golden Coil (Well-Worn)M4A1-S | Golden CoilWell-WornWeak entry22falling with no reliable way out▼ -1.9%▼ -3.1%Slow Mover~2 months$52
7460StatTrak™ SG 553 | Cyrex (Well-Worn)SG 553 | CyrexSTWell-WornWeak entry22falling with no reliable way out▼ -2.7%▼ -2.1%Slow MoverUnrated$9.75
7461StatTrak™ AUG | Torque (Well-Worn)AUG | TorqueSTWell-WornWeak entry21rarely trades — hard to exit▲ +5.9%▲ +15.1%Rarely TradedUnrated$10
7462StatTrak™ M4A1-S | Leaded Glass (Well-Worn)M4A1-S | Leaded GlassSTWell-WornWeak entry21116% of the week's move was yesterday · rarely trades — hard to exit▲ +6.5%▲ +13.8%Rarely Traded~1 month$20
7463M4A4 | Griffin (Well-Worn)M4A4 | GriffinWell-WornWeak entry21rarely trades — hard to exit▲ +12.3%▲ +4.9%Rarely Traded~1 month$6.03
7464Souvenir M4A4 | Howl (Field-Tested)M4A4 | HowlSVField-TestedWeak entry21medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +9.1%Rarely Traded~1 month$5,733
7465StatTrak™ FAMAS | Djinn (Field-Tested)FAMAS | DjinnSTField-TestedWeak entry21rarely trades — hard to exit▲ +6.8%▲ +12.4%Rarely Traded~3 weeks$13
7466Souvenir AK-47 | Black Laminate (Well-Worn)AK-47 | Black LaminateSVWell-WornWeak entry21rarely trades — hard to exit▲ +7.8%▲ +10.4%Rarely Traded~11 months$46
7467Galil AR | Winter Forest (Well-Worn)Galil AR | Winter ForestWell-WornWeak entry2198% of the week's move was yesterday · rarely trades — hard to exit▲ +8.2%▲ +9.4%Rarely Traded~1 week$33
7468Souvenir M4A4 | Full Throttle (Battle-Scarred)M4A4 | Full ThrottleSVBattle-ScarredWeak entry21medium confidenceno 30-day history to confirm the move · rarely trades — hard to exit▲ +8.7%Rarely TradedNo flow$425
7469StatTrak™ AUG | Chameleon (Minimal Wear)AUG | ChameleonSTMinimal WearWeak entry21rarely trades — hard to exit▲ +2.2%▲ +5.0%Rarely Traded~1 month$80
7470Galil AR | Urban Rubble (Battle-Scarred)Galil AR | Urban RubbleBattle-ScarredWeak entry21rarely trades — hard to exit▲ +3.3%▲ +3.2%Rarely TradedNo flow$16
7471SG 553 | Ultraviolet (Battle-Scarred)SG 553 | UltravioletBattle-ScarredWeak entry21rarely trades — hard to exit▲ +8.7%▼ -4.9%Rarely Traded~1 month$14
7472StatTrak™ M4A4 | Buzz Kill (Well-Worn)M4A4 | Buzz KillSTWell-WornWeak entry21rarely trades — hard to exit▲ +2.1%▲ +5.0%Rarely Traded~3 days$126
7473Souvenir M4A4 | The Emperor (Factory New)M4A4 | The EmperorSVFactory NewWeak entry21medium confidencerarely trades — hard to exit▲ +3.2%Rarely TradedNo flow$2,094
7474M4A4 | Poseidon (Field-Tested)M4A4 | PoseidonField-TestedWeak entry21medium confidencerarely trades — hard to exit▲ +5.0%▲ +0.5%Rarely Traded~3 weeks$1,203
7475M4A4 | Red DDPAT (Minimal Wear)M4A4 | Red DDPATMinimal WearWeak entry21rarely trades — hard to exit▲ +1.1%▲ +6.2%Rarely Traded~4 weeks$27
7476M4A4 | The Emperor (Well-Worn)M4A4 | The EmperorWell-WornWeak entry21rarely trades — hard to exit▲ +3.8%▲ +2.2%Rarely Traded~2 weeks$57
7477StatTrak™ M4A4 | In Living Color (Field-Tested)M4A4 | In Living ColorSTField-TestedWeak entry21falling with no reliable way out▼ -0.7%▼ -5.4%Slow Mover~1 month$29
7478StatTrak™ AUG | Fleet Flock (Battle-Scarred)AUG | Fleet FlockSTBattle-ScarredWeak entry21falling with no reliable way out▼ -1.9%▼ -4.0%Slow MoverUnrated$11
7479StatTrak™ M4A1-S | Nightmare (Battle-Scarred)M4A1-S | NightmareSTBattle-ScarredWeak entry21falling with no reliable way out▼ -1.2%▼ -5.3%Slow Mover~2 weeks$21
7480StatTrak™ M4A4 | 龍王 (Dragon King) (Field-Tested)M4A4 | 龍王 (Dragon King)STField-TestedWeak entry21falling with no reliable way out▼ -4.7%Slow Mover~1 month$28
7481StatTrak™ M4A4 | Asiimov (Well-Worn)M4A4 | AsiimovSTWell-WornWeak entry20rarely trades — hard to exit▲ +9.8%▲ +6.9%Rarely Traded~2 weeks$368
7482Souvenir M4A1-S | Welcome to the Jungle (Battle-Scarred)M4A1-S | Welcome to the JungleSVBattle-ScarredWeak entry2058% of the week's move was yesterday · rarely trades — hard to exit▲ +10.1%▲ +6.0%Rarely Traded~4 months$577
7483AUG | Sand Storm (Field-Tested)AUG | Sand StormField-TestedWeak entry2096% of the week's move was yesterday · rarely trades — hard to exit▲ +5.8%▲ +12.2%Rarely Traded~1 month$21
7484SG 553 | Barricade (Well-Worn)SG 553 | BarricadeWell-WornWeak entry20rarely trades — hard to exit▲ +16.3%▼ -3.7%Rarely Traded~3 months$9.55
7485StatTrak™ M4A4 | Faded Zebra (Factory New)M4A4 | Faded ZebraSTFactory NewWeak entry20medium confidencerarely trades — hard to exit▲ +9.8%▲ +6.0%Rarely Traded~3 months$161
7486M4A1-S | Atomic Alloy (Factory New)M4A1-S | Atomic AlloyFactory NewWeak entry20rarely trades — hard to exit▲ +9.3%▲ +6.6%Rarely Traded~3 months$170
7487SG 553 | Gator Mesh (Factory New)SG 553 | Gator MeshFactory NewWeak entry20rarely trades — hard to exit▲ +4.5%▲ +13.6%Rarely Traded~6 months$16
7488M4A1-S | Hyper Beast (Battle-Scarred)M4A1-S | Hyper BeastBattle-ScarredWeak entry20rarely trades — hard to exit▲ +1.6%▲ +5.5%Rarely Traded~1 month$120
7489SG 553 | Traveler (Well-Worn)SG 553 | TravelerWell-WornWeak entry20medium confidencerarely trades — hard to exit▼ -3.1%▲ +12.4%Rarely Traded~1 month$7.68
7490M4A1-S | Chantico's Fire (Well-Worn)M4A1-S | Chanticos FireWell-WornWeak entry20rarely trades — hard to exit▲ +0.3%▲ +7.1%Rarely Traded~4 weeks$119
7491StatTrak™ M4A4 | Zirka (Field-Tested)M4A4 | ZirkaSTField-TestedWeak entry20rarely trades — hard to exit▲ +2.3%▲ +4.1%Rarely Traded~4 months$33
7492FAMAS | Macabre (Minimal Wear)FAMAS | MacabreMinimal WearWeak entry20rarely trades — hard to exit▲ +3.8%▲ +1.9%Rarely Traded~2 months$6.34
7493StatTrak™ M4A1-S | Hyper Beast (Battle-Scarred)M4A1-S | Hyper BeastSTBattle-ScarredWeak entry20rarely trades — hard to exit▼ -1.0%▲ +9.0%Rarely Traded~2 months$117
7494AK-47 | First Class (Factory New)AK-47 | First ClassFactory NewWeak entry20rarely trades — hard to exit▼ -3.2%▲ +12.3%Rarely Traded~2 months$243
7495FAMAS | Valence (Minimal Wear)FAMAS | ValenceMinimal WearWeak entry20falling with no reliable way out▲ +0.6%▼ -8.3%Slow Mover~3 weeks$6.40
7496StatTrak™ FAMAS | Bad Trip (Minimal Wear)FAMAS | Bad TripSTMinimal WearWeak entry20falling with no reliable way out▼ -1.8%▼ -4.7%Slow Mover~1 month$49
7497AK-47 | Vulcan (Well-Worn)AK-47 | VulcanWell-WornWeak entry20falling with no reliable way out▼ -2.6%▼ -3.5%Slow Mover~3 months$143
7498Galil AR | Rocket Pop (Factory New)Galil AR | Rocket PopFactory NewWeak entry20falling with no reliable way out▲ +6.4%▼ -17.0%Slow Mover~3 months$12
7499StatTrak™ M4A4 | Full Throttle (Well-Worn)M4A4 | Full ThrottleSTWell-WornWeak entry20falling with no reliable way out▼ -1.8%▼ -4.7%Slow Mover~2 weeks$58

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.