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Worst to buy · updated every 15 min

Worst CS2 Skins to Buy Right Now — Falling and Hard to Sell

Prices sliding, and thin enough trading that leaving means cutting the price. A falling market you can walk out of is a bad entry; a falling market you cannot is something else, and this list separates the two.

1,196Items ranked
1,196Rated avoid
1,200Candidate pool
0Not rateable

Showing 50 of 1,196 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
1101Sticker | Lynn Vision (Holo, Ranked) | Cologne 2026Sticker | Lynn Vision (Holo, Ranked) | Cologne 2026Avoid15▼ -24.8%▲ +5.9%Slow Mover~1 week$5.94
1102AWP | Sun in Leo (Factory New)AWP | Sun in LeoFactory NewAvoid15▼ -3.2%▼ -26.6%Active DemandUnrated$59
1103CZ75-Auto | Syndicate (Factory New)CZ75-Auto | SyndicateFactory NewAvoid15▼ -0.9%▼ -29.9%Rarely Traded~3 months$12
1104Sticker | flamie (Foil) | Cologne 2015Sticker | flamie (Foil) | Cologne 2015Avoid15▼ -10.4%▼ -15.6%Rarely Traded~3 weeks$10
1105Sticker | Team Liquid (Holo) | Cologne 2026Sticker | Team Liquid (Holo) | Cologne 2026Avoid15▲ +4.8%▼ -38.5%Rarely Traded~2 weeks$47
1106SCAR-20 | Splash Jam (Battle-Scarred)SCAR-20 | Splash JamBattle-ScarredAvoid15▼ -2.0%▼ -28.3%Rarely Traded~3 months$14
1107Five-SeveN | Nitro (Battle-Scarred)Five-SeveN | NitroBattle-ScarredAvoid15▼ -4.7%▼ -24.2%Rarely Traded~1 month$30
1108Sticker | donk (Gold) | Shanghai 2024Sticker | donk (Gold) | Shanghai 2024Avoid15▼ -10.2%▼ -15.8%Rarely Traded~3 months$34
1109P2000 | Space Race (Factory New)P2000 | Space RaceFactory NewAvoid15▼ -0.8%▼ -30.0%Rarely Traded~4 months$17
1110M4A4 | Royal Paladin (Factory New)M4A4 | Royal PaladinFactory NewAvoid15▼ -6.0%▼ -22.1%Rarely Traded~4 months$169
1111MP5-SD | Autumn Twilly (Factory New)MP5-SD | Autumn TwillyFactory NewAvoid15▼ -6.8%▼ -21.0%Rarely Traded~6 months$15
1112Sticker | Vega Squadron | Katowice 2019Sticker | Vega Squadron | Katowice 2019Avoid15▼ -4.8%▼ -24.0%Rarely Traded~3 months$5.60
1113SSG 08 | Sea Calico (Field-Tested)SSG 08 | Sea CalicoField-TestedAvoid15medium confidence▼ -8.5%▼ -18.4%Rarely Traded~3 weeks$308
1114StatTrak™ SSG 08 | Big Iron (Factory New)SSG 08 | Big IronSTFactory NewAvoid15▼ -6.9%▼ -20.8%Rarely Traded~3 months$67
1115CZ75-Auto | Emerald (Minimal Wear)CZ75-Auto | EmeraldMinimal WearAvoid15▼ -18.2%▼ -3.8%Rarely Traded~8 months$49
1116Sticker | seang@res | Cluj-Napoca 2015Sticker | seang@res | Cluj-Napoca 2015Avoid15medium confidence▼ -15.5%▼ -7.8%Rarely Traded~1 month$6.36
1117★ Driver Gloves | Diamondback (Field-Tested)★ Driver Gloves | DiamondbackField-TestedAvoid15▼ -5.6%▼ -22.8%Rarely Traded~2 months$372
1118Sticker | dupreeh (Gold) | Boston 2018Sticker | dupreeh (Gold) | Boston 2018Avoid15medium confidence▼ -1.4%▼ -29.0%Rarely Traded~2 weeks$208
1119Sticker | dexter (Gold) | Paris 2023Sticker | dexter (Gold) | Paris 2023Avoid15▼ -12.8%▼ -12.0%Rarely Traded~1 month$7.12
1120Souvenir Tec-9 | Brass (Factory New)Tec-9 | BrassSVFactory NewAvoid15medium confidence▼ -12.4%▼ -12.6%Rarely TradedNo flow$213
1121StatTrak™ XM1014 | Heaven Guard (Factory New)XM1014 | Heaven GuardSTFactory NewAvoid15▼ -8.1%▼ -19.0%Rarely Traded~3 months$23
1122★ StatTrak™ Falchion Knife | Forest DDPAT (Battle-Scarred)★ Falchion Knife | Forest DDPATSTBattle-ScarredAvoid16▼ -13.5%▼ -10.8%Rarely TradedNo flow$88
1123Sticker | degster (Gold) | Antwerp 2022Sticker | degster (Gold) | Antwerp 2022Avoid16medium confidence▼ -11.5%▼ -13.8%Rarely Traded~2 months$5.56
1124★ StatTrak™ Classic Knife | Slaughter (Field-Tested)★ Classic Knife | SlaughterSTField-TestedAvoid16▼ -21.1%▲ +0.7%Rarely Traded~2 months$257
1125PP-Bizon | Cobalt Halftone (Factory New)PP-Bizon | Cobalt HalftoneFactory NewAvoid16▼ -3.9%▼ -25.1%Rarely Traded~2 months$5.45
1126Souvenir MP5-SD | Bamboo Garden (Factory New)MP5-SD | Bamboo GardenSVFactory NewAvoid16▼ -3.8%▼ -25.3%Rarely TradedNo flow$42
1127StatTrak™ Galil AR | Orange DDPAT (Battle-Scarred)Galil AR | Orange DDPATSTBattle-ScarredAvoid16▼ -1.9%▼ -28.1%Rarely Traded~2 months$28
1128StatTrak™ Desert Eagle | Calligraffiti (Factory New)Desert Eagle | CalligraffitiSTFactory NewAvoid16▼ -11.1%▼ -14.3%Rarely Traded~2 months$5.39
1129StatTrak™ M4A1-S | Blood Tiger (Field-Tested)M4A1-S | Blood TigerSTField-TestedAvoid16▼ -7.5%▼ -19.6%Rarely Traded~6 months$9.25
1130Five-SeveN | Neon Kimono (Minimal Wear)Five-SeveN | Neon KimonoMinimal WearAvoid16medium confidence▼ -8.4%▼ -18.3%Rarely TradedNo flow$562
1131G3SG1 | Orange Kimono (Factory New)G3SG1 | Orange KimonoFactory NewAvoid16▼ -7.2%▼ -20.1%Rarely Traded~6 months$8.49
1132Nova | Forest Leaves (Factory New)Nova | Forest LeavesFactory NewAvoid16medium confidence▼ -18.2%▼ -3.5%Rarely Traded~1 month$74
1133StatTrak™ P2000 | Woodsman (Battle-Scarred)P2000 | WoodsmanSTBattle-ScarredAvoid16▼ -19.5%▼ -1.6%Rarely TradedNo flow$16
1134AWP | Corticera (Factory New)AWP | CorticeraFactory NewAvoid16▼ -7.8%▼ -19.2%Rarely Traded~2 months$121
1135Sticker | GeT_RiGhT (Foil) | Cologne 2015Sticker | GeT_RiGhT (Foil) | Cologne 2015Avoid16medium confidence▼ -16.4%▼ -6.2%Rarely TradedNo flow$35
1136Souvenir Desert Eagle | Starcade (Factory New)Desert Eagle | StarcadeSVFactory NewAvoid16medium confidence▼ -12.4%▼ -12.2%Rarely TradedNo flow$363
1137M4A4 | Modern Hunter (Well-Worn)M4A4 | Modern HunterWell-WornAvoid16▲ +11.5%▼ -48.0%Rarely Traded~1 month$57
1138Desert Eagle | Cobalt Disruption (Field-Tested)Desert Eagle | Cobalt DisruptionField-TestedAvoid16▼ -11.0%▼ -14.3%Rarely Traded~1 month$70
1139Sticker | dexter (Holo) | Cologne 2026Sticker | dexter (Holo) | Cologne 2026Avoid16medium confidence▼ -17.4%▼ -4.6%Rarely Traded~2 weeks$12
1140Sticker | iBUYPOWER (Holo) | Katowice 2014Sticker | iBUYPOWER (Holo) | Katowice 2014Avoid16medium confidence▼ -18.4%▼ -3.1%Collector MarketNo flow$81,302
1141Sticker | fnx | Boston 2018Sticker | fnx | Boston 2018Avoid16medium confidence▼ -12.6%▼ -11.8%Rarely Traded~1 month$19
1142MAC-10 | Hot Snakes (Minimal Wear)MAC-10 | Hot SnakesMinimal WearAvoid16▼ -3.2%▼ -25.9%Rarely Traded~2 months$318
1143StatTrak™ MP7 | Neon Ply (Factory New)MP7 | Neon PlySTFactory NewAvoid16▼ -7.0%▼ -20.1%Rarely Traded~2 months$24
1144★ StatTrak™ Bayonet | Black Laminate (Factory New)★ Bayonet | Black LaminateSTFactory NewAvoid16medium confidence▼ -5.7%▼ -22.1%Rarely Traded~5 months$439
1145M4A1-S | Player Two (Factory New)M4A1-S | Player TwoFactory NewAvoid16▼ -6.5%▼ -20.9%Active DemandUnrated$129
1146AK-47 | Frontside Misty (Factory New)AK-47 | Frontside MistyFactory NewAvoid16▼ -6.8%▼ -20.4%Moderate DemandUnrated$102
1147Sawed-Off | The Kraken (Well-Worn)Sawed-Off | The KrakenWell-WornAvoid16medium confidence▼ -20.8%▲ +0.6%Rarely Traded~2 months$132
1148SSG 08 | Threat Detected (Field-Tested)SSG 08 | Threat DetectedField-TestedAvoid16▼ -8.6%▼ -17.7%Rarely Traded~2 months$14
1149★ StatTrak™ Falchion Knife | Tiger Tooth (Minimal Wear)★ Falchion Knife | Tiger ToothSTMinimal WearAvoid16medium confidence▼ -0.6%▼ -29.7%Rarely Traded~2 months$259
1150P250 | Black & Tan (Battle-Scarred)P250 | Black & TanBattle-ScarredAvoid16▼ -23.3%▲ +4.4%Rarely TradedNo flow$12

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.