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Worst to buy · updated every 15 min

Worst CS2 Skins to Buy Right Now — Falling and Hard to Sell

Prices sliding, and thin enough trading that leaving means cutting the price. A falling market you can walk out of is a bad entry; a falling market you cannot is something else, and this list separates the two.

823Items ranked
823Rated avoid
1,200Candidate pool
0Not rateable

Showing 50 of 823 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
501AK-47 | Steel Delta (Factory New)AK-47 | Steel DeltaFactory NewAvoid13no way out▲ +8.5%▼ -24.3%Slow Mover~1 month$7.50
502StatTrak™ M4A4 | The Emperor (Well-Worn)M4A4 | The EmperorSTWell-WornAvoid13no way out▼ -9.4%▲ +2.6%Rarely Traded~2 weeks$73
503Galil AR | Urban Rubble (Factory New)Galil AR | Urban RubbleFactory NewAvoid13no way out▲ +7.9%▼ -23.3%Rarely Traded~4 months$12
504StatTrak™ M4A1-S | Electrum (Factory New)M4A1-S | ElectrumSTFactory NewAvoid13no way out▼ -4.2%▼ -5.2%Slow Mover~1 month$19
505StatTrak™ AK-47 | Point Disarray (Well-Worn)AK-47 | Point DisarraySTWell-WornAvoid13no way out▼ -4.8%▼ -4.3%Rarely Traded~2 months$35
506FAMAS | Afterimage (Well-Worn)FAMAS | AfterimageWell-WornAvoid13no way out▼ -3.1%▼ -6.7%Rarely Traded~1 month$20
507M4A4 | Polysoup (Well-Worn)M4A4 | PolysoupWell-WornAvoid13no way out▲ +0.4%▼ -12.1%Rarely Traded~1 month$9.17
508StatTrak™ AK-47 | Redline (Well-Worn)AK-47 | RedlineSTWell-WornAvoid13no way out▼ -2.2%▼ -8.1%Rarely Traded~3 months$48
509AK-47 | Jet Set (Well-Worn)AK-47 | Jet SetWell-WornAvoid13medium confidenceno way out▼ -2.7%▼ -7.3%Rarely Traded~1 month$299
510StatTrak™ FAMAS | Sergeant (Minimal Wear)FAMAS | SergeantSTMinimal WearAvoid13no way out▲ +1.0%▼ -12.9%Rarely Traded~3 months$18
511Souvenir Galil AR | Cerberus (Factory New)Galil AR | CerberusSVFactory NewAvoid13no way out▼ -0.8%▼ -10.1%Rarely Traded~12 months$340
512Souvenir M4A4 | Naval Shred Camo (Minimal Wear)M4A4 | Naval Shred CamoSVMinimal WearAvoid13no way out▼ -1.7%▼ -8.8%Rarely Traded~4 months$23
513Souvenir FAMAS | Styx (Factory New)FAMAS | StyxSVFactory NewAvoid13no way out▲ +2.0%▼ -14.3%Rarely Traded~4 months$80
514AK-47 | Panthera onca (Field-Tested)AK-47 | Panthera oncaField-TestedAvoid13no way out▼ -1.0%▼ -9.7%Rarely Traded~4 weeks$140
515StatTrak™ AUG | Torque (Well-Worn)AUG | TorqueSTWell-WornAvoid13no way out▼ -11.4%▲ +6.0%Rarely Traded~3 months$9.37
516Souvenir AK-47 | Crane Flight (Battle-Scarred)AK-47 | Crane FlightSVBattle-ScarredAvoid14▼ -0.4%▼ -36.6%Slow Mover~4 days$26
517Souvenir M4A4 | Full Throttle (Field-Tested)M4A4 | Full ThrottleSVField-TestedAvoid14medium confidence▼ -12.7%▼ -18.1%Rarely Traded~1 week$210
518AK-47 | The Empress (Factory New)AK-47 | The EmpressFactory NewAvoid14▼ -8.3%▼ -24.3%Active DemandUnrated$213
519M4A4 | Dark Blossom (Well-Worn)M4A4 | Dark BlossomWell-WornAvoid14▼ -4.4%▼ -30.1%Rarely Traded~3 weeks$12
520M4A4 | Global Offensive (Factory New)M4A4 | Global OffensiveFactory NewAvoid14▼ -7.5%▼ -25.3%Moderate DemandUnrated$39
521M4A4 | The Battlestar (Factory New)M4A4 | The BattlestarFactory NewAvoid14▼ -4.1%▼ -30.3%Moderate DemandUnrated$66
522AK-47 | Red Laminate (Minimal Wear)AK-47 | Red LaminateMinimal WearAvoid14▼ -7.9%▼ -24.5%Rarely Traded~6 months$78
523AK-47 | Aquamarine Revenge (Factory New)AK-47 | Aquamarine RevengeFactory NewAvoid14▼ -8.8%▼ -23.1%Active DemandUnrated$164
524M4A4 | Cyber Security (Factory New)M4A4 | Cyber SecurityFactory NewAvoid14▼ -2.4%▼ -32.6%Slow Mover~2 months$106
525M4A1-S | Control Panel (Field-Tested)M4A1-S | Control PanelField-TestedAvoid14▼ -2.1%▼ -33.1%Active DemandUnrated$20
526M4A1-S | Flashback (Minimal Wear)M4A1-S | FlashbackMinimal WearAvoid14▼ -7.6%▼ -24.6%Moderate DemandUnrated$7.51
527M4A1-S | Control Panel (Minimal Wear)M4A1-S | Control PanelMinimal WearAvoid14▼ -3.8%▼ -30.3%Active DemandUnrated$31
528M4A4 | Dark Blossom (Factory New)M4A4 | Dark BlossomFactory NewAvoid14▼ -7.2%▼ -25.2%Active DemandUnrated$42
529StatTrak™ M4A4 | Royal Paladin (Well-Worn)M4A4 | Royal PaladinSTWell-WornAvoid14▼ -6.6%▼ -26.1%Rarely TradedNo flow$82
530M4A1-S | Leaded Glass (Factory New)M4A1-S | Leaded GlassFactory NewAvoid14▼ -4.5%▼ -29.1%Rarely Traded~3 months$35
531M4A4 | X-Ray (Factory New)M4A4 | X-RayFactory NewAvoid14▼ -5.5%▼ -27.4%Active DemandUnrated$110
532Souvenir SG 553 | Integrale (Minimal Wear)SG 553 | IntegraleSVMinimal WearAvoid14▼ -0.2%▼ -35.4%Rarely Traded~3 months$49
533Souvenir SG 553 | Waves Perforated (Battle-Scarred)SG 553 | Waves PerforatedSVBattle-ScarredAvoid14▲ +3.4%▼ -40.6%Rarely Traded~9 months$5.14
534Souvenir Galil AR | Sky Mandala (Factory New)Galil AR | Sky MandalaSVFactory NewAvoid14medium confidence▼ -0.3%▼ -35.0%Rarely TradedNo flow$44
535FAMAS | Spitfire (Battle-Scarred)FAMAS | SpitfireBattle-ScarredAvoid14▼ -10.7%▼ -18.9%Rarely Traded~5 months$20
536Souvenir M4A1-S | Nitro (Minimal Wear)M4A1-S | NitroSVMinimal WearAvoid14▼ -9.0%▼ -21.2%Rarely Traded~4 weeks$32
537M4A4 | Spider Lily (Factory New)M4A4 | Spider LilyFactory NewAvoid14▼ -6.4%▼ -24.7%Moderate DemandUnrated$51
538M4A4 | Griffin (Factory New)M4A4 | GriffinFactory NewAvoid14▼ -9.8%▼ -19.7%Moderate DemandUnrated$72
539AK-47 | Safari Mesh (Factory New)AK-47 | Safari MeshFactory NewAvoid14no way out▲ +6.7%▼ -21.2%Rarely Traded~4 months$5.25
540Souvenir FAMAS | Night Borre (Factory New)FAMAS | Night BorreSVFactory NewAvoid14medium confidenceno way out▲ +0.2%▼ -11.3%Rarely Traded~2 months$135
541Galil AR | Sugar Rush (Well-Worn)Galil AR | Sugar RushWell-WornAvoid14no way out▼ -1.5%▼ -8.8%Rarely Traded~2 months$59
542StatTrak™ AK-47 | Frontside Misty (Factory New)AK-47 | Frontside MistySTFactory NewAvoid14no way out▼ -4.0%▼ -5.0%Rarely Traded~3 months$153
543Souvenir M4A4 | Magnesium (Minimal Wear)M4A4 | MagnesiumSVMinimal WearAvoid14no way out▲ +1.2%▼ -12.8%Rarely TradedNo flow$31
544M4A4 | Asiimov (Well-Worn)M4A4 | AsiimovWell-WornAvoid14no way out▼ -1.9%▼ -8.2%Slow Mover~1 month$118
545Souvenir AUG | Radiation Hazard (Factory New)AUG | Radiation HazardSVFactory NewAvoid14no way out▼ -3.6%▼ -5.5%Rarely Traded~5 months$5.31
546Galil AR | Cerberus (Minimal Wear)Galil AR | CerberusMinimal WearAvoid14no way out▲ +0.9%▼ -12.3%Rarely Traded~4 months$49
547AK-47 | Neon Revolution (Well-Worn)AK-47 | Neon RevolutionWell-WornAvoid14no way out▲ +0.8%▼ -12.1%Rarely Traded~3 weeks$105
548SG 553 | Integrale (Field-Tested)SG 553 | IntegraleField-TestedAvoid14no way out▼ -2.7%▼ -6.8%Slow Mover~2 months$6.15
549StatTrak™ M4A4 | Faded Zebra (Factory New)M4A4 | Faded ZebraSTFactory NewAvoid14no way out▼ -16.8%▲ +14.4%Rarely Traded~3 months$182
550AUG | Lil' Pig (Battle-Scarred)AUG | Lil' PigBattle-ScarredAvoid14no way out▲ +0.9%▼ -12.1%Rarely Traded~2 months$21

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.