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Worst to buy · updated every 15 min

Worst CS2 Skins to Buy Right Now — Falling and Hard to Sell

Prices sliding, and thin enough trading that leaving means cutting the price. A falling market you can walk out of is a bad entry; a falling market you cannot is something else, and this list separates the two.

399Items ranked
801Rated avoid
1,200Candidate pool
0Not rateable

Showing 50 of 399 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
251★ Flip Knife | Fade (Factory New)★ Flip Knife | FadeFactory NewWeak entry34▼ -1.0%▼ -9.1%Active DemandUnrated$278
252★ StatTrak™ Stiletto Knife★ Stiletto KnifeSTVanillaWeak entry34▼ -3.7%▼ -5.0%Active DemandUnrated$200
253★ StatTrak™ Butterfly Knife | Scorched (Field-Tested)★ Butterfly Knife | ScorchedSTField-TestedWeak entry34▼ -3.8%▼ -4.9%Active DemandUnrated$449
254★ Classic Knife | Slaughter (Minimal Wear)★ Classic Knife | SlaughterMinimal WearWeak entry34▼ -2.5%▼ -6.9%Active DemandUnrated$158
255★ Nomad Knife | Rust Coat (Battle-Scarred)★ Nomad Knife | Rust CoatBattle-ScarredWeak entry34▼ -1.6%▼ -8.1%Active DemandUnrated$80
256★ Huntsman Knife | Black Laminate (Minimal Wear)★ Huntsman Knife | Black LaminateMinimal WearWeak entry34▼ -2.0%▼ -7.5%Active DemandUnrated$64
257★ M9 Bayonet | Lore (Battle-Scarred)★ M9 Bayonet | LoreBattle-ScarredWeak entry34▼ -2.3%▼ -7.1%Moderate DemandUnrated$356
258★ Stiletto Knife | Case Hardened (Well-Worn)★ Stiletto Knife | Case HardenedWell-WornWeak entry34▼ -3.9%▼ -4.7%Moderate DemandUnrated$214
259★ Flip Knife | Gamma Doppler (Factory New) Phase 3★ Flip Knife | Gamma DopplerP3Factory NewWeak entry35medium confidence▼ -1.0%▼ -8.9%Active DemandUnrated$358
260★ StatTrak™ M9 Bayonet | Marble Fade (Factory New)★ M9 Bayonet | Marble FadeSTFactory NewWeak entry35▼ -1.8%▼ -7.8%Active DemandUnrated$737
261★ Ursus Knife | Damascus Steel (Minimal Wear)★ Ursus Knife | Damascus SteelMinimal WearWeak entry35▼ -3.3%▼ -5.5%Active DemandUnrated$75
262★ Talon Knife | Stained (Minimal Wear)★ Talon Knife | StainedMinimal WearWeak entry35▼ -3.1%▼ -5.8%Active DemandUnrated$311
263★ Paracord Knife | Doppler (Factory New) Phase 4★ Paracord Knife | DopplerP4Factory NewWeak entry35medium confidence▼ -2.2%▼ -7.1%Active DemandUnrated$192
264★ Butterfly Knife | Scorched (Well-Worn)★ Butterfly Knife | ScorchedWell-WornWeak entry35▼ -0.9%▼ -9.0%Active DemandUnrated$421
265★ Flip Knife | Urban Masked (Battle-Scarred)★ Flip Knife | Urban MaskedBattle-ScarredWeak entry35▼ -1.1%▼ -8.6%Moderate DemandUnrated$109
266★ Talon Knife | Slaughter (Minimal Wear)★ Talon Knife | SlaughterMinimal WearWeak entry35▼ -1.4%▼ -8.3%Active DemandUnrated$501
267★ Butterfly Knife | Gamma Doppler (Factory New) Phase 4★ Butterfly Knife | Gamma DopplerP4Factory NewWeak entry35medium confidence▲ +0.3%▼ -10.8%High DemandUnrated$1,636
268★ Nomad Knife | Doppler (Factory New) Phase 4★ Nomad Knife | DopplerP4Factory NewWeak entry35medium confidence▼ -0.5%▼ -9.4%Active DemandUnrated$379
269★ Bayonet | Tiger Tooth (Factory New)★ Bayonet | Tiger ToothFactory NewWeak entry35▼ -3.4%▼ -5.0%Active DemandUnrated$261
270★ Nomad Knife | Slaughter (Field-Tested)★ Nomad Knife | SlaughterField-TestedWeak entry35▼ -2.8%▼ -5.9%Moderate DemandUnrated$211
271★ Skeleton Knife | Ultraviolet (Field-Tested)★ Skeleton Knife | UltravioletField-TestedWeak entry35▼ -1.6%▼ -7.7%Active DemandUnrated$168
272★ Butterfly Knife | Autotronic (Well-Worn)★ Butterfly Knife | AutotronicWell-WornWeak entry35▼ -0.1%▼ -10.0%Active DemandUnrated$708
273★ M9 Bayonet | Boreal Forest (Battle-Scarred)★ M9 Bayonet | Boreal ForestBattle-ScarredWeak entry35▼ -2.7%▼ -6.1%Active DemandUnrated$273
274★ Butterfly Knife★ Butterfly KnifeVanillaWeak entry35▼ -0.3%▼ -9.7%High DemandUnrated$1,144
275★ Butterfly Knife | Black Laminate (Well-Worn)★ Butterfly Knife | Black LaminateWell-WornWeak entry35▼ -0.7%▼ -9.0%High DemandUnrated$547
276★ Butterfly Knife | Lore (Battle-Scarred)★ Butterfly Knife | LoreBattle-ScarredWeak entry35▼ -0.7%▼ -9.1%Active DemandUnrated$482
277★ Skeleton Knife | Blue Steel (Battle-Scarred)★ Skeleton Knife | Blue SteelBattle-ScarredWeak entry35▼ -0.7%▼ -9.0%Active DemandUnrated$189
278★ Nomad Knife | Fade (Factory New)★ Nomad Knife | FadeFactory NewWeak entry35▼ -0.8%▼ -8.9%High DemandUnrated$253
279★ Bayonet | Urban Masked (Minimal Wear)★ Bayonet | Urban MaskedMinimal WearWeak entry35▼ -1.1%▼ -8.4%Moderate DemandUnrated$159
280★ Butterfly Knife | Urban Masked (Battle-Scarred)★ Butterfly Knife | Urban MaskedBattle-ScarredWeak entry35▼ -2.7%▼ -6.0%Active DemandUnrated$447
281★ M9 Bayonet | Stained (Minimal Wear)★ M9 Bayonet | StainedMinimal WearWeak entry35▼ -2.2%▼ -6.7%Active DemandUnrated$393
282★ M9 Bayonet | Crimson Web (Well-Worn)★ M9 Bayonet | Crimson WebWell-WornWeak entry35▼ -1.6%▼ -7.5%Moderate DemandUnrated$414
283★ Stiletto Knife★ Stiletto KnifeVanillaWeak entry35▼ -1.3%▼ -8.1%High DemandUnrated$177
284★ Skeleton Knife | Marble Fade (Factory New)★ Skeleton Knife | Marble FadeFactory NewWeak entry35▲ +0.4%▼ -10.7%High DemandUnrated$342
285★ Flip Knife | Black Laminate (Well-Worn)★ Flip Knife | Black LaminateWell-WornWeak entry35▼ -2.6%▼ -6.0%Active DemandUnrated$116
286★ Stiletto Knife | Scorched (Field-Tested)★ Stiletto Knife | ScorchedField-TestedWeak entry35▼ -2.8%▼ -5.8%Active DemandUnrated$133
287★ Karambit | Gamma Doppler (Factory New) Emerald★ Karambit | Gamma DopplerEmeraldFactory NewWeak entry35medium confidence▼ -0.3%▼ -9.5%Active DemandUnrated$6,979
288★ Flip Knife | Doppler (Factory New) Phase 1★ Flip Knife | DopplerP1Factory NewWeak entry35medium confidence▼ -1.4%▼ -7.8%Active DemandUnrated$286
289★ Karambit | Rust Coat (Battle-Scarred)★ Karambit | Rust CoatBattle-ScarredWeak entry35▼ -1.1%▼ -8.4%High DemandUnrated$433
290★ M9 Bayonet | Safari Mesh (Battle-Scarred)★ M9 Bayonet | Safari MeshBattle-ScarredWeak entry35▼ -2.9%▼ -5.7%Active DemandUnrated$276
291★ Butterfly Knife | Gamma Doppler (Factory New) Emerald★ Butterfly Knife | Gamma DopplerEmeraldFactory NewWeak entry35medium confidence▲ +0.1%▼ -10.2%High DemandUnrated$7,207
292★ Skeleton Knife | Forest DDPAT (Field-Tested)★ Skeleton Knife | Forest DDPATField-TestedWeak entry35▼ -2.3%▼ -6.4%Active DemandUnrated$110
293★ Ursus Knife | Doppler (Factory New) Phase 1★ Ursus Knife | DopplerP1Factory NewWeak entry35medium confidence▼ -2.4%▼ -6.4%Active DemandUnrated$219
294★ Classic Knife | Crimson Web (Field-Tested)★ Classic Knife | Crimson WebField-TestedWeak entry35▼ -1.1%▼ -8.2%Active DemandUnrated$132
295★ Bowie Knife | Bright Water (Factory New)★ Bowie Knife | Bright WaterFactory NewWeak entry35▼ -0.8%▼ -8.6%Active DemandUnrated$59
296★ Karambit | Lore (Field-Tested)★ Karambit | LoreField-TestedWeak entry35▼ -1.8%▼ -7.2%High DemandUnrated$538
297★ StatTrak™ Nomad Knife | Rust Coat (Battle-Scarred)★ Nomad Knife | Rust CoatSTBattle-ScarredWeak entry35▼ -2.4%▼ -6.3%Moderate DemandUnrated$85
298★ Flip Knife | Urban Masked (Field-Tested)★ Flip Knife | Urban MaskedField-TestedWeak entry35▼ -2.4%▼ -6.3%Moderate DemandUnrated$111
299★ Butterfly Knife | Gamma Doppler (Factory New) Phase 2★ Butterfly Knife | Gamma DopplerP2Factory NewWeak entry36medium confidence▲ +0.9%▼ -11.2%High DemandUnrated$2,095
300★ Karambit | Boreal Forest (Battle-Scarred)★ Karambit | Boreal ForestBattle-ScarredWeak entry36▼ -1.9%▼ -6.9%Moderate DemandUnrated$378

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.