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Worst to buy · updated every 15 min

Worst CS2 Skins to Buy Right Now — Falling and Hard to Sell

Prices sliding, and thin enough trading that leaving means cutting the price. A falling market you can walk out of is a bad entry; a falling market you cannot is something else, and this list separates the two.

396Items ranked
804Rated avoid
1,200Candidate pool
0Not rateable

Showing 50 of 396 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
201★ Butterfly Knife | Black Laminate (Battle-Scarred)★ Butterfly Knife | Black LaminateBattle-ScarredWeak entry33▼ -0.5%▼ -10.8%High DemandUnrated$529
202★ Karambit | Scorched (Field-Tested)★ Karambit | ScorchedField-TestedWeak entry33▼ -2.0%▼ -8.4%Active DemandUnrated$399
203★ Stiletto Knife | Case Hardened (Field-Tested)★ Stiletto Knife | Case HardenedField-TestedWeak entry33▼ -3.4%▼ -6.2%Active DemandUnrated$221
204★ Karambit | Gamma Doppler (Factory New) Phase 4★ Karambit | Gamma DopplerP4Factory NewWeak entry33medium confidence▼ -0.8%▼ -10.2%High DemandUnrated$1,522
205★ Karambit | Urban Masked (Field-Tested)★ Karambit | Urban MaskedField-TestedWeak entry33▼ -1.2%▼ -9.6%Active DemandUnrated$386
206★ Skeleton Knife | Safari Mesh (Field-Tested)★ Skeleton Knife | Safari MeshField-TestedWeak entry33▼ -2.7%▼ -7.3%Active DemandUnrated$106
207★ Stiletto Knife | Doppler (Factory New) Ruby★ Stiletto Knife | DopplerRubyFactory NewWeak entry33medium confidence▼ -1.1%▼ -9.6%Active DemandUnrated$1,662
208★ Bowie Knife | Doppler (Factory New) Phase 3★ Bowie Knife | DopplerP3Factory NewWeak entry33medium confidence▼ -1.2%▼ -9.6%Moderate DemandUnrated$221
209★ Skeleton Knife | Slaughter (Minimal Wear)★ Skeleton Knife | SlaughterMinimal WearWeak entry33▼ -0.6%▼ -10.4%Active DemandUnrated$350
210★ Karambit | Slaughter (Minimal Wear)★ Karambit | SlaughterMinimal WearWeak entry33▼ -0.6%▼ -10.4%Active DemandUnrated$879
211★ Bowie Knife★ Bowie KnifeVanillaWeak entry33▼ -2.0%▼ -8.3%Moderate DemandUnrated$77
212★ Bayonet | Bright Water (Factory New)★ Bayonet | Bright WaterFactory NewWeak entry33▼ -4.2%▼ -4.9%Active DemandUnrated$184
213★ Flip Knife | Freehand (Field-Tested)★ Flip Knife | FreehandField-TestedWeak entry33▼ -3.2%▼ -6.3%Active DemandUnrated$121
214★ Kukri Knife | Scorched (Minimal Wear)★ Kukri Knife | ScorchedMinimal WearWeak entry33▼ -4.4%▼ -4.6%Active DemandUnrated$55
215★ Karambit | Black Laminate (Minimal Wear)★ Karambit | Black LaminateMinimal WearWeak entry33▼ -0.5%▼ -10.4%Active DemandUnrated$683
216★ Butterfly Knife | Urban Masked (Well-Worn)★ Butterfly Knife | Urban MaskedWell-WornWeak entry33medium confidence▼ -1.5%▼ -8.9%Active DemandUnrated$430
217★ Butterfly Knife | Autotronic (Minimal Wear)★ Butterfly Knife | AutotronicMinimal WearWeak entry34▼ -0.3%▼ -10.6%High DemandUnrated$936
218★ Nomad Knife | Scorched (Field-Tested)★ Nomad Knife | ScorchedField-TestedWeak entry34▼ -5.1%▼ -3.4%Active DemandUnrated$77
219★ Talon Knife | Blue Steel (Battle-Scarred)★ Talon Knife | Blue SteelBattle-ScarredWeak entry34▼ -2.4%▼ -7.5%Moderate DemandUnrated$346
220★ Bowie Knife | Doppler (Factory New) Phase 1★ Bowie Knife | DopplerP1Factory NewWeak entry34medium confidence▼ -1.6%▼ -8.7%Moderate DemandUnrated$234
221★ StatTrak™ Ursus Knife★ Ursus KnifeSTVanillaWeak entry34▼ -3.0%▼ -6.6%Moderate DemandUnrated$77
222★ StatTrak™ Flip Knife | Doppler (Factory New) Phase 1★ Flip Knife | DopplerSTP1Factory NewWeak entry34medium confidence0%▼ -11.0%Moderate DemandUnrated$314
223★ Huntsman Knife | Gamma Doppler (Factory New) Phase 4★ Huntsman Knife | Gamma DopplerP4Factory NewWeak entry34medium confidence▼ -2.8%▼ -6.8%Active DemandUnrated$195
224★ Karambit | Bright Water (Factory New)★ Karambit | Bright WaterFactory NewWeak entry34▼ -1.3%▼ -9.1%Active DemandUnrated$526
225★ Nomad Knife | Blue Steel (Well-Worn)★ Nomad Knife | Blue SteelWell-WornWeak entry34▼ -2.8%▼ -6.8%Active DemandUnrated$127
226★ M9 Bayonet | Urban Masked (Field-Tested)★ M9 Bayonet | Urban MaskedField-TestedWeak entry34▼ -2.0%▼ -7.9%Active DemandUnrated$277
227★ Skeleton Knife | Blue Steel (Minimal Wear)★ Skeleton Knife | Blue SteelMinimal WearWeak entry34▼ -2.8%▼ -6.8%Active DemandUnrated$231
228★ Classic Knife | Stained (Minimal Wear)★ Classic Knife | StainedMinimal WearWeak entry34▼ -3.1%▼ -6.3%Moderate DemandUnrated$99
229★ M9 Bayonet | Scorched (Minimal Wear)★ M9 Bayonet | ScorchedMinimal WearWeak entry34▼ -1.1%▼ -9.3%Active DemandUnrated$313
230★ Paracord Knife | Fade (Factory New)★ Paracord Knife | FadeFactory NewWeak entry34▼ -3.6%▼ -5.4%Active DemandUnrated$129
231★ Shadow Daggers | Gamma Doppler (Factory New) Phase 4★ Shadow Daggers | Gamma DopplerP4Factory NewWeak entry34medium confidence▼ -0.9%▼ -9.5%Active DemandUnrated$89
232★ Karambit | Crimson Web (Well-Worn)★ Karambit | Crimson WebWell-WornWeak entry34medium confidence▼ -4.8%▼ -3.6%Moderate DemandUnrated$585
233★ Nomad Knife | Rust Coat (Battle-Scarred)★ Nomad Knife | Rust CoatBattle-ScarredWeak entry34▼ -1.7%▼ -8.2%Active DemandUnrated$80
234★ StatTrak™ Butterfly Knife | Black Laminate (Minimal Wear)★ Butterfly Knife | Black LaminateSTMinimal WearWeak entry34▼ -3.3%▼ -5.9%Active DemandUnrated$641
235★ Bowie Knife | Freehand (Field-Tested)★ Bowie Knife | FreehandField-TestedWeak entry34▼ -2.1%▼ -7.6%Active DemandUnrated$57
236★ Butterfly Knife | Safari Mesh (Minimal Wear)★ Butterfly Knife | Safari MeshMinimal WearWeak entry34▼ -0.7%▼ -9.7%Active DemandUnrated$419
237★ Karambit | Urban Masked (Minimal Wear)★ Karambit | Urban MaskedMinimal WearWeak entry34▼ -1.9%▼ -7.9%Active DemandUnrated$460
238★ Kukri Knife | Stained (Minimal Wear)★ Kukri Knife | StainedMinimal WearWeak entry34▼ -2.8%▼ -6.6%Active DemandUnrated$63
239★ Butterfly Knife | Crimson Web (Well-Worn)★ Butterfly Knife | Crimson WebWell-WornWeak entry34▼ -1.0%▼ -9.3%Moderate DemandUnrated$632
240★ Ursus Knife | Night Stripe (Field-Tested)★ Ursus Knife | Night StripeField-TestedWeak entry34▼ -3.3%▼ -5.8%Active DemandUnrated$62
241★ Stiletto Knife | Crimson Web (Minimal Wear)★ Stiletto Knife | Crimson WebMinimal WearWeak entry34▼ -1.5%▼ -8.5%Moderate DemandUnrated$318
242★ Karambit | Urban Masked (Well-Worn)★ Karambit | Urban MaskedWell-WornWeak entry34▼ -2.2%▼ -7.5%Moderate DemandUnrated$389
243★ Huntsman Knife | Black Laminate (Minimal Wear)★ Huntsman Knife | Black LaminateMinimal WearWeak entry34▼ -2.1%▼ -7.5%Active DemandUnrated$64
244★ Gut Knife | Autotronic (Minimal Wear)★ Gut Knife | AutotronicMinimal WearWeak entry34▼ -0.8%▼ -9.4%Moderate DemandUnrated$102
245★ Skeleton Knife | Ultraviolet (Well-Worn)★ Skeleton Knife | UltravioletWell-WornWeak entry34▼ -2.1%▼ -7.5%Moderate DemandUnrated$169
246★ Talon Knife | Blue Steel (Field-Tested)★ Talon Knife | Blue SteelField-TestedWeak entry34▼ -1.6%▼ -8.3%Active DemandUnrated$366
247★ Flip Knife | Fade (Factory New)★ Flip Knife | FadeFactory NewWeak entry34▼ -1.0%▼ -9.1%Active DemandUnrated$278
248★ Skeleton Knife★ Skeleton KnifeVanillaWeak entry34▼ -0.4%▼ -10.0%High DemandUnrated$208
249★ StatTrak™ Butterfly Knife | Scorched (Field-Tested)★ Butterfly Knife | ScorchedSTField-TestedWeak entry34▼ -3.8%▼ -4.9%Active DemandUnrated$449
250★ Karambit | Bright Water (Minimal Wear)★ Karambit | Bright WaterMinimal WearWeak entry34▼ -1.1%▼ -8.8%Active DemandUnrated$473

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.