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Worst to buy · updated every 15 min

Worst CS2 Skins to Buy Right Now — Falling and Hard to Sell

Prices sliding, and thin enough trading that leaving means cutting the price. A falling market you can walk out of is a bad entry; a falling market you cannot is something else, and this list separates the two.

317Items ranked
883Rated avoid
1,200Candidate pool
0Not rateable

Showing 50 of 317 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
201★ Falchion Knife | Doppler (Factory New) Phase 1★ Falchion Knife | DopplerP1Factory NewWeak entry34medium confidence▼ -3.5%▼ -5.3%Moderate DemandUnrated$285
202★ Kukri Knife | Stained (Well-Worn)★ Kukri Knife | StainedWell-WornWeak entry34▼ -0.7%▼ -9.5%Active DemandUnrated$60
203★ Classic Knife | Blue Steel (Field-Tested)★ Classic Knife | Blue SteelField-TestedWeak entry34▼ -4.7%▼ -3.5%Active DemandUnrated$118
204★ Bowie Knife | Damascus Steel (Factory New)★ Bowie Knife | Damascus SteelFactory NewWeak entry34▼ -1.8%▼ -7.9%Moderate DemandUnrated$95
205★ Kukri Knife | Blue Steel (Well-Worn)★ Kukri Knife | Blue SteelWell-WornWeak entry34▼ -2.6%▼ -6.6%Active DemandUnrated$72
206★ Flip Knife | Gamma Doppler (Factory New) Phase 2★ Flip Knife | Gamma DopplerP2Factory NewWeak entry34medium confidence▼ -3.4%▼ -5.5%Active DemandUnrated$480
207★ Classic Knife | Scorched (Field-Tested)★ Classic Knife | ScorchedField-TestedWeak entry34▼ -4.1%▼ -4.3%Active DemandUnrated$81
208★ Kukri Knife | Safari Mesh (Well-Worn)★ Kukri Knife | Safari MeshWell-WornWeak entry34▼ -3.3%▼ -5.6%Moderate DemandUnrated$45
209★ Nomad Knife | Slaughter (Minimal Wear)★ Nomad Knife | SlaughterMinimal WearWeak entry34▼ -2.8%▼ -6.3%Active DemandUnrated$224
210★ StatTrak™ Butterfly Knife | Freehand (Minimal Wear)★ Butterfly Knife | FreehandSTMinimal WearWeak entry34▼ -1.6%▼ -8.1%Active DemandUnrated$687
211★ Butterfly Knife | Gamma Doppler (Minimal Wear) Phase 2★ Butterfly Knife | Gamma DopplerP2Minimal WearWeak entry35medium confidence▼ -4.5%▼ -3.8%Active DemandUnrated$2,468
212★ Nomad Knife | Boreal Forest (Minimal Wear)★ Nomad Knife | Boreal ForestMinimal WearWeak entry35▼ -2.3%▼ -7.1%Moderate DemandUnrated$96
213★ Survival Knife | Fade (Factory New)★ Survival Knife | FadeFactory NewWeak entry35▼ -3.5%▼ -5.1%Active DemandUnrated$133
214★ Talon Knife | Forest DDPAT (Minimal Wear)★ Talon Knife | Forest DDPATMinimal WearWeak entry35▼ -5.2%▼ -2.6%Active DemandUnrated$241
215★ Shadow Daggers | Doppler (Factory New) Phase 3★ Shadow Daggers | DopplerP3Factory NewWeak entry35medium confidence▼ -4.5%▼ -3.7%Moderate DemandUnrated$126
216★ StatTrak™ M9 Bayonet | Bright Water (Field-Tested)★ M9 Bayonet | Bright WaterSTField-TestedWeak entry35▼ -2.5%▼ -6.7%Moderate DemandUnrated$345
217★ StatTrak™ M9 Bayonet | Rust Coat (Battle-Scarred)★ M9 Bayonet | Rust CoatSTBattle-ScarredWeak entry35▼ -1.1%▼ -8.8%Active DemandUnrated$346
218★ StatTrak™ Butterfly Knife | Blue Steel (Field-Tested)★ Butterfly Knife | Blue SteelSTField-TestedWeak entry35medium confidence▲ +0.4%▼ -11.0%Moderate DemandUnrated$830
219★ StatTrak™ Flip Knife | Fade (Factory New)★ Flip Knife | FadeSTFactory NewWeak entry35▼ -3.0%▼ -5.9%Moderate DemandUnrated$351
220★ Ursus Knife | Crimson Web (Field-Tested)★ Ursus Knife | Crimson WebField-TestedWeak entry35▼ -2.8%▼ -6.1%Active DemandUnrated$125
221★ Bayonet | Black Laminate (Battle-Scarred)★ Bayonet | Black LaminateBattle-ScarredWeak entry35▼ -3.2%▼ -5.5%Moderate DemandUnrated$157
222★ Bowie Knife | Bright Water (Field-Tested)★ Bowie Knife | Bright WaterField-TestedWeak entry35▼ -2.5%▼ -6.5%Active DemandUnrated$50
223★ StatTrak™ Skeleton Knife | Tiger Tooth (Factory New)★ Skeleton Knife | Tiger ToothSTFactory NewWeak entry35▼ -4.2%▼ -4.0%Moderate DemandUnrated$347
224★ Bowie Knife | Freehand (Factory New)★ Bowie Knife | FreehandFactory NewWeak entry35▼ -5.2%▼ -2.5%Moderate DemandUnrated$78
225★ Bowie Knife | Freehand (Field-Tested)★ Bowie Knife | FreehandField-TestedWeak entry35▼ -2.7%▼ -6.2%Active DemandUnrated$62
226★ Skeleton Knife | Damascus Steel (Factory New)★ Skeleton Knife | Damascus SteelFactory NewWeak entry35▼ -1.7%▼ -7.7%Active DemandUnrated$233
227★ Bayonet | Gamma Doppler (Factory New) Phase 2★ Bayonet | Gamma DopplerP2Factory NewWeak entry35medium confidence▼ -3.0%▼ -5.7%Active DemandUnrated$624
228★ Skeleton Knife | Scorched (Well-Worn)★ Skeleton Knife | ScorchedWell-WornWeak entry35▼ -3.4%▼ -5.1%Moderate DemandUnrated$131
229★ StatTrak™ M9 Bayonet | Black Laminate (Battle-Scarred)★ M9 Bayonet | Black LaminateSTBattle-ScarredWeak entry35▼ -1.7%▼ -7.7%Moderate DemandUnrated$478
230★ StatTrak™ Karambit | Ultraviolet (Battle-Scarred)★ Karambit | UltravioletSTBattle-ScarredWeak entry35▲ +2.0%▼ -13.3%Moderate DemandUnrated$519
231★ Gut Knife | Doppler (Factory New) Phase 2★ Gut Knife | DopplerP2Factory NewWeak entry35medium confidence▼ -2.5%▼ -6.4%Active DemandUnrated$149
232★ Bowie Knife | Bright Water (Minimal Wear)★ Bowie Knife | Bright WaterMinimal WearWeak entry35▼ -2.4%▼ -6.5%Active DemandUnrated$55
233★ Karambit | Black Laminate (Minimal Wear)★ Karambit | Black LaminateMinimal WearWeak entry35▼ -1.8%▼ -7.5%Active DemandUnrated$772
234★ Talon Knife | Boreal Forest (Minimal Wear)★ Talon Knife | Boreal ForestMinimal WearWeak entry35▼ -3.0%▼ -5.7%Moderate DemandUnrated$228
235★ Shadow Daggers | Gamma Doppler (Factory New) Emerald★ Shadow Daggers | Gamma DopplerEmeraldFactory NewWeak entry35medium confidence▼ -2.7%▼ -6.1%Active DemandUnrated$207
236★ M9 Bayonet | Freehand (Minimal Wear)★ M9 Bayonet | FreehandMinimal WearWeak entry35▼ -2.3%▼ -6.7%Active DemandUnrated$401
237★ Falchion Knife | Damascus Steel (Minimal Wear)★ Falchion Knife | Damascus SteelMinimal WearWeak entry35▼ -2.4%▼ -6.5%Moderate DemandUnrated$94
238★ Gut Knife★ Gut KnifeVanillaWeak entry35▼ -1.1%▼ -8.4%Moderate DemandUnrated$61
239★ Talon Knife | Safari Mesh (Field-Tested)★ Talon Knife | Safari MeshField-TestedWeak entry35▼ -2.6%▼ -6.1%Active DemandUnrated$195
240★ Kukri Knife | Night Stripe (Well-Worn)★ Kukri Knife | Night StripeWell-WornWeak entry35▼ -2.7%▼ -6.0%Moderate DemandUnrated$47
241★ M9 Bayonet | Crimson Web (Battle-Scarred)★ M9 Bayonet | Crimson WebBattle-ScarredWeak entry35▼ -0.5%▼ -9.3%Moderate DemandUnrated$444
242★ M9 Bayonet | Slaughter (Minimal Wear)★ M9 Bayonet | SlaughterMinimal WearWeak entry35▼ -3.0%▼ -5.4%Active DemandUnrated$725
243★ Skeleton Knife | Doppler (Factory New) Phase 3★ Skeleton Knife | DopplerP3Factory NewWeak entry35medium confidence▼ -2.8%▼ -5.8%Active DemandUnrated$618
244★ Bayonet | Slaughter (Minimal Wear)★ Bayonet | SlaughterMinimal WearWeak entry35▼ -2.0%▼ -7.0%Active DemandUnrated$310
245★ StatTrak™ Bayonet★ BayonetSTVanillaWeak entry35▲ +1.2%▼ -11.8%Moderate DemandUnrated$278
246★ Butterfly Knife | Lore (Well-Worn)★ Butterfly Knife | LoreWell-WornWeak entry35▼ -1.7%▼ -7.3%High DemandUnrated$611
247★ StatTrak™ Stiletto Knife | Doppler (Factory New) Phase 4★ Stiletto Knife | DopplerSTP4Factory NewWeak entry35medium confidence▼ -6.8%▲ +0.3%Moderate DemandUnrated$544
248★ Butterfly Knife | Night (Minimal Wear)★ Butterfly Knife | NightMinimal WearWeak entry35▼ -2.1%▼ -6.7%Active DemandUnrated$660
249★ Bowie Knife | Marble Fade (Factory New)★ Bowie Knife | Marble FadeFactory NewWeak entry35▼ -2.0%▼ -6.9%Active DemandUnrated$156
250★ Bowie Knife | Gamma Doppler (Factory New) Phase 2★ Bowie Knife | Gamma DopplerP2Factory NewWeak entry35medium confidence▼ -1.2%▼ -8.1%Active DemandUnrated$196

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.