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Worst to buy · updated every 15 min

Worst CS2 Skins to Buy Right Now — Falling and Hard to Sell

Prices sliding, and thin enough trading that leaving means cutting the price. A falling market you can walk out of is a bad entry; a falling market you cannot is something else, and this list separates the two.

470Items ranked
154Rated avoid
1,200Candidate pool
0Not rateable

Showing 50 of 470 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
351★ Moto Gloves | Turtle (Field-Tested)★ Moto Gloves | TurtleField-TestedNeutral40▼ -2.5%▼ -3.4%Active DemandUnrated$54
352★ Moto Gloves | POW! (Minimal Wear)★ Moto Gloves | POW!Minimal WearNeutral41▲ +2.2%▼ -10.5%Active DemandUnrated$147
353★ Specialist Gloves | Pillow Punchers (Well-Worn)★ Specialist Gloves | Pillow PunchersWell-WornNeutral41▼ -0.9%▼ -5.8%Moderate DemandUnrated$317
354★ Sport Gloves | Bronze Morph (Minimal Wear)★ Sport Gloves | Bronze MorphMinimal WearNeutral41▼ -1.2%▼ -5.2%Active DemandUnrated$120
355★ Specialist Gloves | Buckshot (Field-Tested)★ Specialist Gloves | BuckshotField-TestedNeutral41▼ -0.8%▼ -5.6%Active DemandUnrated$40
356★ Specialist Gloves | Cloud Chaser (Well-Worn)★ Specialist Gloves | Cloud ChaserWell-WornNeutral41▲ +2.7%▼ -10.8%Active DemandUnrated$381
357★ Broken Fang Gloves | Yellow-banded (Field-Tested)★ Broken Fang Gloves | Yellow-bandedField-TestedNeutral41▼ -2.9%▼ -2.4%Active DemandUnrated$44
358★ Driver Gloves | Dragon Fists (Field-Tested)★ Driver Gloves | Dragon FistsField-TestedNeutral41▼ -1.4%▼ -4.5%Active DemandUnrated$93
359★ Driver Gloves | Wave Chaser (Minimal Wear)★ Driver Gloves | Wave ChaserMinimal WearNeutral41▼ -2.5%▼ -2.8%Active DemandUnrated$482
360★ Specialist Gloves | Foundation (Factory New)★ Specialist Gloves | FoundationFactory NewNeutral42medium confidence▲ +0.5%▼ -7.2%Active DemandUnrated$1,821
361★ Specialist Gloves | Fade (Field-Tested)★ Specialist Gloves | FadeField-TestedNeutral42▲ +1.1%▼ -8.1%High DemandUnrated$159
362★ Broken Fang Gloves | Yellow-banded (Minimal Wear)★ Broken Fang Gloves | Yellow-bandedMinimal WearNeutral42▲ +1.6%▼ -8.6%Moderate DemandUnrated$66
363★ Driver Gloves | Overtake (Minimal Wear)★ Driver Gloves | OvertakeMinimal WearNeutral42▲ +0.2%▼ -6.4%Active DemandUnrated$78
364★ Sport Gloves | Amphibious (Battle-Scarred)★ Sport Gloves | AmphibiousBattle-ScarredNeutral42▼ -2.1%▼ -3.0%Active DemandUnrated$189
365★ Driver Gloves | Garden (Field-Tested)★ Driver Gloves | GardenField-TestedNeutral42▲ +3.2%▼ -10.8%Active DemandUnrated$167
366★ Sport Gloves | Big Game (Field-Tested)★ Sport Gloves | Big GameField-TestedNeutral42▲ +0.9%▼ -7.3%High DemandUnrated$123
367★ Hydra Gloves | Rattler (Well-Worn)★ Hydra Gloves | RattlerWell-WornNeutral42thin market▲ +3.5%▲ +3.5%Slow MoverUnrated$31
368★ Specialist Gloves | Lime Polycam (Battle-Scarred)★ Specialist Gloves | Lime PolycamBattle-ScarredNeutral42thin market▲ +3.4%▲ +3.6%Slow Mover~2 weeks$189
369★ Sport Gloves | Red Racer (Field-Tested)★ Sport Gloves | Red RacerField-TestedNeutral43▲ +1.8%▼ -8.6%Active DemandUnrated$123
370★ Hand Wraps | Arboreal (Field-Tested)★ Hand Wraps | ArborealField-TestedNeutral43▼ -1.9%▼ -3.0%Active DemandUnrated$38
371★ Sport Gloves | Violet Beadwork (Minimal Wear)★ Sport Gloves | Violet BeadworkMinimal WearNeutral43▲ +1.4%▼ -8.0%Active DemandUnrated$557
372★ Specialist Gloves | Field Agent (Factory New)★ Specialist Gloves | Field AgentFactory NewNeutral43▲ +5.9%▼ -14.7%Moderate DemandUnrated$839
373★ Sport Gloves | Ultra Violent (Battle-Scarred)★ Sport Gloves | Ultra ViolentBattle-ScarredNeutral43▲ +0.6%▼ -6.6%Active DemandUnrated$543
374★ Specialist Gloves | Big Swell (Battle-Scarred)★ Specialist Gloves | Big SwellBattle-ScarredNeutral43▲ +0.3%▼ -6.2%Moderate DemandUnrated$114
375★ Hand Wraps | CAUTION! (Battle-Scarred)★ Hand Wraps | CAUTION!Battle-ScarredNeutral430%▼ -5.6%Active DemandUnrated$97
376★ Sport Gloves | Amphibious (Field-Tested)★ Sport Gloves | AmphibiousField-TestedNeutral43▲ +1.5%▼ -7.9%High DemandUnrated$267
377★ Moto Gloves | Polygon (Factory New)★ Moto Gloves | PolygonFactory NewNeutral43▲ +1.6%▼ -7.9%Moderate DemandUnrated$581
378★ Hand Wraps | Arboreal (Well-Worn)★ Hand Wraps | ArborealWell-WornNeutral43▼ -1.4%▼ -3.5%Moderate DemandUnrated$38
379★ Sport Gloves | Big Game (Battle-Scarred)★ Sport Gloves | Big GameBattle-ScarredNeutral43▲ +3.4%▼ -10.7%Active DemandUnrated$103
380★ Hand Wraps | Cobalt Skulls (Battle-Scarred)★ Hand Wraps | Cobalt SkullsBattle-ScarredNeutral430%▼ -5.3%Active DemandUnrated$144
381★ Sport Gloves | Vice (Factory New)★ Sport Gloves | ViceFactory NewNeutral43medium confidence▼ -0.3%▼ -5.0%Active DemandUnrated$5,814
382★ Hand Wraps | Constrictor (Battle-Scarred)★ Hand Wraps | ConstrictorBattle-ScarredNeutral44▼ -1.6%▼ -2.9%Moderate DemandUnrated$38
383★ Sport Gloves | Amphibious (Factory New)★ Sport Gloves | AmphibiousFactory NewNeutral44▲ +2.5%▼ -8.9%Active DemandUnrated$2,342
384★ Hand Wraps | Desert Shamagh (Field-Tested)★ Hand Wraps | Desert ShamaghField-TestedNeutral44▼ -0.3%▼ -4.6%Active DemandUnrated$36
385★ Specialist Gloves | Lt. Commander (Battle-Scarred)★ Specialist Gloves | Lt. CommanderBattle-ScarredNeutral44▼ -1.3%▼ -3.1%Active DemandUnrated$71
386★ Hydra Gloves | Emerald (Minimal Wear)★ Hydra Gloves | EmeraldMinimal WearNeutral44▲ +0.7%▼ -6.1%Moderate DemandUnrated$45
387★ Specialist Gloves | Pillow Punchers (Minimal Wear)★ Specialist Gloves | Pillow PunchersMinimal WearNeutral44▲ +3.0%▼ -9.4%High DemandUnrated$1,210
388★ Sport Gloves | Frosty (Well-Worn)★ Sport Gloves | FrostyWell-WornNeutral44▲ +2.0%▼ -7.9%Moderate DemandUnrated$148
389★ Specialist Gloves | Field Agent (Well-Worn)★ Specialist Gloves | Field AgentWell-WornNeutral44▲ +3.1%▼ -9.6%Moderate DemandUnrated$98
390★ Hand Wraps | Overprint (Battle-Scarred)★ Hand Wraps | OverprintBattle-ScarredNeutral44▼ -2.2%▼ -1.6%Active DemandUnrated$61
391★ Sport Gloves | Creme Pinstripe (Field-Tested)★ Sport Gloves | Creme PinstripeField-TestedNeutral44▲ +0.2%▼ -5.1%Active DemandUnrated$81
392★ Specialist Gloves | Blackbook (Factory New)★ Specialist Gloves | BlackbookFactory NewNeutral44medium confidence▲ +2.7%▼ -8.8%Moderate DemandUnrated$1,827
393★ Sport Gloves | Omega (Field-Tested)★ Sport Gloves | OmegaField-TestedNeutral45▲ +2.5%▼ -8.3%High DemandUnrated$166
394★ Specialist Gloves | Crimson Kimono (Battle-Scarred)★ Specialist Gloves | Crimson KimonoBattle-ScarredNeutral45▲ +1.9%▼ -7.2%Active DemandUnrated$1,165
395★ Driver Gloves | Hand Sweaters (Field-Tested)★ Driver Gloves | Hand SweatersField-TestedNeutral45▼ -0.6%▼ -3.4%Active DemandUnrated$106
396★ Hydra Gloves | Emerald (Field-Tested)★ Hydra Gloves | EmeraldField-TestedNeutral45▲ +1.2%▼ -6.1%Active DemandUnrated$31
397★ Sport Gloves | Frosty (Field-Tested)★ Sport Gloves | FrostyField-TestedNeutral45▲ +2.5%▼ -8.0%High DemandUnrated$165
398★ Driver Gloves | King Snake (Field-Tested)★ Driver Gloves | King SnakeField-TestedNeutral45▲ +1.4%▼ -6.3%High DemandUnrated$127
399★ Hand Wraps | Giraffe (Field-Tested)★ Hand Wraps | GiraffeField-TestedNeutral45▼ -1.5%▼ -1.9%Active DemandUnrated$38
400★ Specialist Gloves | Marble Fade (Field-Tested)★ Specialist Gloves | Marble FadeField-TestedNeutral45▲ +0.5%▼ -4.8%Active DemandUnrated$128

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.