UMP-45 damage & stats
35 damage per shot, 140 to an unarmored head and 91 through a helmet. 65% of its damage gets through kevlar; it fires at 667 RPM and costs $1,200.
- Headshot
- 140
- 91 through a helmet
- Body shots to kill
- 6
- 450 ms · kevlar, 13 m
- Armor penetration
- 65%
- armor ratio 1.3
- Fire rate
- 667
- rounds / min
UMP-45 damage per hitbox
Pick the target's armor and the range; hover or tap a zone for the exact damage and shots to kill.
Damage per bullet to a 100 HP player. Zones follow CS2's hit groups; arms take chest damage and legs are never armored.
Every hitbox, with and without armor
| Hitbox | Multiplier | No armor | Kevlar + helmet | STK no armor | STK armor |
|---|---|---|---|---|---|
| Head | ×4 | 140 | 91 | 1 | 2 |
| Chest & arms | ×1 | 35 | 22 | 3 | 5 |
| Stomach | ×1.25 | 43 | 28 | 3 | 4 |
| Legs | ×0.75 | 26 | 26 | 4 | 4 |
Point blank, 100 HP target. Kevlar covers chest, arms and stomach, the helmet covers the head, legs are never armored. STK with armor counts the armor wearing down.
Damage over distance
Damage × 0.75distance / 500 units. Headshots scale the same way (×4).
Shots to kill by range
| Range | Head (helmet) | Chest (kevlar) | Chest (none) | Legs | TTK chest (kevlar) |
|---|---|---|---|---|---|
| Point blank | 2 | 5 | 3 | 4 | 360 ms |
| Close (~13 m) | 2 | 6 | 4 | 6 | 450 ms |
| Mid (~25 m) | 2 | 9 | 6 | 8 | 720 ms |
| Long (~51 m) | 4 | 15 | 10 | 13 | 1260 ms |
2 headshots kill a helmeted player at point blank.
UMP-45 TTK vs other SMGs
Time to kill a player with kevlar, every shot in the chest, at 13 m (500 units). Shorter is faster.
All UMP-45 stats
Damage
- Base damage
- 35per bullet
- Headshot multiplier
- ×4
- DPS (chest)
- 389253 vs kevlar
- Range falloff
- 0.7544% lost per 1000 u
- Penetration power
- 1wallbang strength
Handling
- Fire mode
- Full auto
- Inaccuracy (stand)
- 13.43move 28.76
- Recoil magnitude
- 23recovery 0.35s
- Move speed
- 230units / s
- Draw time
- 1s
Ammo & economy
- Magazine
- 25 / 75clip / reserve
- Reload
- 3.47s
- Price
- $1,200
- Kill reward
- $600competitive
Compare the UMP-45
UMP-45 FAQ
How many shots does the UMP-45 need to kill with armor?
Against a 100 HP player with kevlar and a helmet, the UMP-45 needs 2 shots to the head, 6 shots to the chest and 6 shots to the legs at about 13 m (500 units). Without armor, the chest takes 4 shots.
Is the UMP-45 a one-shot headshot in CS2?
Only without a helmet. A headshot does 140 to a bare head but 91 through a helmet, so a helmeted player needs 2 shots.
How much damage does the UMP-45 do?
The UMP-45 deals 35 base damage per bullet. Per shot at point blank that is 140 to the head, 35 to the chest or arms, 43 to the stomach and 26 to the legs, before armor. Damage falls off to ×0.75 every 500 units.
What is the UMP-45's armor penetration?
65% — a kevlar or helmet hit keeps 65% of the damage and the armor absorbs the rest. Its armor ratio in the game files is 1.3.
How fast does the UMP-45 kill (TTK)?
450 ms against a kevlar-wearing player hit in the chest at 13 m: 6 shots at 667 rounds per minute.
How much does the UMP-45 cost in CS2?
$1,200 in the buy menu, with a $600 kill reward in competitive.
Source: CS2 scripts/weapons.vdata from the game files; hit group multipliers are engine constants.