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SMG$1,200Full auto

UMP-45 damage & stats

35 damage per shot, 140 to an unarmored head and 91 through a helmet. 65% of its damage gets through kevlar; it fires at 667 RPM and costs $1,200.

Headshot
140
91 through a helmet
Body shots to kill
6
450 ms · kevlar, 13 m
Armor penetration
65%
armor ratio 1.3
Fire rate
667
rounds / min

UMP-45 damage per hitbox

Pick the target's armor and the range; hover or tap a zone for the exact damage and shots to kill.

140354326
Target armor

Damage per bullet to a 100 HP player. Zones follow CS2's hit groups; arms take chest damage and legs are never armored.

Every hitbox, with and without armor

HitboxMultiplierNo armorKevlar + helmetSTK no armorSTK armor
Head×41409112
Chest & arms×1352235
Stomach×1.25432834
Legs×0.75262644

Point blank, 100 HP target. Kevlar covers chest, arms and stomach, the helmet covers the head, legs are never armored. STK with armor counts the armor wearing down.

Damage over distance

UMP-45 damage per bullet over distance0102030400 m25 m51 m76 m102 mdistance (4,000 units ≈ 102 m)Chest, no armor: 35 at 0 m, 19 at 25 m, 11 at 51 mChest, kevlar: 22 at 0 m, 12 at 25 m, 7 at 51 mLegs: 26 at 0 m, 14 at 25 m, 8 at 51 m
Chest, no armorChest, kevlarLegs

Damage × 0.75distance / 500 units. Headshots scale the same way (×4).

Shots to kill by range

RangeHead (helmet)Chest (kevlar)Chest (none)LegsTTK chest (kevlar)
Point blank2534360 ms
Close (~13 m)2646450 ms
Mid (~25 m)2968720 ms
Long (~51 m)41510131260 ms

2 headshots kill a helmeted player at point blank.

UMP-45 TTK vs other SMGs

Time to kill a player with kevlar, every shot in the chest, at 13 m (500 units). Shorter is faster.

  1. P90420 ms · 7 shots
  2. UMP-45450 ms · 6 shots
  3. MP5-SD480 ms · 7 shots
  4. MP7480 ms · 7 shots
  5. MP9490 ms · 8 shots
  6. MAC-10525 ms · 8 shots
  7. PP-Bizon560 ms · 8 shots

All UMP-45 stats

Damage

Base damage
35per bullet
Headshot multiplier
×4
DPS (chest)
389253 vs kevlar
Range falloff
0.7544% lost per 1000 u
Penetration power
1wallbang strength

Handling

Fire mode
Full auto
Inaccuracy (stand)
13.43move 28.76
Recoil magnitude
23recovery 0.35s
Move speed
230units / s
Draw time
1s

Ammo & economy

Magazine
25 / 75clip / reserve
Reload
3.47s
Price
$1,200
Kill reward
$600competitive
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UMP-45 FAQ

How many shots does the UMP-45 need to kill with armor?

Against a 100 HP player with kevlar and a helmet, the UMP-45 needs 2 shots to the head, 6 shots to the chest and 6 shots to the legs at about 13 m (500 units). Without armor, the chest takes 4 shots.

Is the UMP-45 a one-shot headshot in CS2?

Only without a helmet. A headshot does 140 to a bare head but 91 through a helmet, so a helmeted player needs 2 shots.

How much damage does the UMP-45 do?

The UMP-45 deals 35 base damage per bullet. Per shot at point blank that is 140 to the head, 35 to the chest or arms, 43 to the stomach and 26 to the legs, before armor. Damage falls off to ×0.75 every 500 units.

What is the UMP-45's armor penetration?

65% — a kevlar or helmet hit keeps 65% of the damage and the armor absorbs the rest. Its armor ratio in the game files is 1.3.

How fast does the UMP-45 kill (TTK)?

450 ms against a kevlar-wearing player hit in the chest at 13 m: 6 shots at 667 rounds per minute.

How much does the UMP-45 cost in CS2?

$1,200 in the buy menu, with a $600 kill reward in competitive.

Source: CS2 scripts/weapons.vdata from the game files; hit group multipliers are engine constants.