SkinsMonkeySkinRave
Trade flow · updated every 15 min

CS2 Sniper Skin Liquidity — Which AWP & Sniper Skins Sell Fast

Price tells you what a skin is worth. This tells you whether you can get it. Every rating below comes from units actually traded over the last 30 days — not from price, rarity or popularity.

28,128Items rated10+ trading days in 30
67.2%Catalogue coverageof 41,850 tracked items
7,753Applied downgradesqueue over 14 days or spread over 40%
Sep 16, 2026Newest trade data refreshed every 15 min
Where the rated catalogue sitsCounted from the same signals the table uses, then put through the same queue and spread demotions — so these are the bands the rows below actually carry, not an upper bound on them.
Showing 251300 of 1,119 items, ranked within the top 1,000 by trade flow, plus the 250 most valuable rated items.
#ItemRatingTrades / dayPer dayListingsSpreadPriceSell
251G3SG1 | Dream GladeSTField-TestedActive Demand637.3/day counted · CSFloat455.2%$0.56
252AWP | Chromatic AberrationSTFactory NewSlow Mover49 days of listings ahead of you3.23.0/day counted · CSFloat774.1%$46
253SCAR-20 | EnforcerFactory NewRarely Traded38 days of listings ahead of you4.21.5/day counted · CSFloat592.7%$4.09
254SSG 08 | SlashedField-TestedSlow Mover82 days of listings ahead of you163.8/day counted · CSFloat1287.2%$1.30
255AWP | Electric HiveMinimal WearActive Demand4.33.9/day counted · CSFloat2813.7%$32
256SCAR-20 | ZincMinimal WearActive Demand920.10/day counted · CSFloat67725.0%$0.02
257SSG 08 | PreyField-TestedModerate Demand210.37/day counted · CSFloat10525.4%$0.14
258SCAR-20 | BloodsportFactory NewSlow Mover58 days of listings ahead of you3.92.3/day counted · CSFloat898.8%$14
259SSG 08 | ZenoBattle-ScarredModerate Demand211.9/day counted · CSFloat539.1%$0.27
260G3SG1 | High SeasFactory NewRarely Traded44 days of listings ahead of you5.11.8/day counted · CSFloat683.5%$9.18
261SSG 08 | DragonfireField-TestedActive Demand3.03.4/day counted · CSFloat1238.1%$266
262AWP | Fever DreamFactory NewActive Demand164.7/day counted · CSFloat2534.4%$20
263AWP | Containment BreachWell-WornSlow Mover33 days of listings ahead of you2.94.6/day counted · CSFloat507.5%$49
264SCAR-20 | CagedFactory NewModerate Demand395.5/day counted · CSFloat1525.4%$0.84
265SSG 08 | NecroposField-TestedSlow Mover42 days of listings ahead of you172.0/day counted · CSFloat6511.7%$0.67
266AWP | Pink DDPATField-TestedRarely Traded85 days of listings ahead of you2.21.4/day counted · CSFloat12816.5%$24
267AWP | AtherisSTBattle-ScarredModerate Demand241.6/day counted · CSFloat6611.8%$6.68
268AWP | Chrome CannonSTField-TestedActive Demand8.84.3/day counted · CSFloat654.3%$38
269AWP | Oni TaijiFactory NewActive Demandmedium confidence1.52.1/day counted · CSFloat8312.1%$652
270AWP | ExoskeletonFactory NewSlow Mover68 days of listings ahead of you3.72.7/day counted · CSFloat1008.6%$46
271SSG 08 | CalligrafauxWell-WornActive Demand2151.4/day counted · CSFloat1669.1%$0.03
272G3SG1 | New RootsSVField-TestedModerate Demand166.1/day counted · CSFloat1813.4%$7.64
273SCAR-20 | ContractorBattle-ScarredActive Demand790.37/day counted · CSFloat2840.0%$0.02
274SCAR-20 | GrottoFactory NewSlow Mover37 days of listings ahead of you103.5/day counted · CSFloat549.6%$0.95
275AWP | Pit ViperWell-WornActive Demand431.5/day counted · CSFloat7133.1%$1.12
276AWP | Chromatic AberrationSTMinimal WearSlow Mover59 days of listings ahead of you134.4/day counted · CSFloat846.3%$30
277AWP | PhobosSTFactory NewSlow Mover80 days of listings ahead of you9.52.6/day counted · CSFloat1153.3%$7.71
278AWP | Elite BuildMinimal WearSlow Mover88 days of listings ahead of you5.65.7/day counted · CSFloat1266.5%$20
279AWP | PrintstreamSTField-TestedActive Demand5.911/day counted · CSFloat1514.3%$74
280SSG 08 | Tiger TearMinimal WearActive Demand1976.2/day counted · CSFloat7630.0%$0.05
281SCAR-20 | FragmentsSTFactory NewSlow Mover63 days of listings ahead of you162.5/day counted · CSFloat9013.9%$0.51
282SCAR-20 | Wild BerryFactory NewRarely Traded126 days of listings ahead of you4.61.4/day counted · CSFloat1819.4%$2.74
283G3SG1 | Green AppleMinimal WearActive Demand564.3/day counted · CSFloat4816.7%$0.15
284SCAR-20 | EnforcerWell-WornModerate Demand171.6/day counted · CSFloat84.0%$0.64
285AWP | ExothermicBattle-ScarredModerate Demandno standing buy orders863.0/day counted · CSFloat77$2.39
286SSG 08 | Rapid TransitFactory NewRarely Traded95 days of listings ahead of you6.75.7/day counted · CSFloat1336.3%$7.17
287G3SG1 | High SeasField-TestedModerate Demand384.0/day counted · CSFloat2114.8%$0.76
288AWP | POP AWPFactory NewRarely Traded126 days of listings ahead of you3.52.2/day counted · CSFloat1767.9%$45
289SSG 08 | DezastreSTFactory NewRarely Tradedbid/ask spread 71.7% · 59 days of listings ahead of you122.3/day counted · CSFloat8371.7%$1.03
290AWP | AtherisSTWell-WornModerate Demand252.8/day counted · CSFloat5119.7%$7.32
291SSG 08 | Carbon FiberFactory NewRarely Traded70 days of listings ahead of you7.24.2/day counted · CSFloat987.1%$3.41
292SCAR-20 | EnforcerField-TestedModerate Demand403.6/day counted · CSFloat284.9%$0.66
293SCAR-20 | ContractorMinimal WearActive Demand642.3/day counted · CSFloat116$0.07
294SSG 08 | Hand BrakeMinimal WearModerate Demand303.6/day counted · CSFloat685.4%$1.18
295SSG 08 | Green CeramicBattle-ScarredModerate Demand200.13/day counted · CSFloat2740.0%$0.02
296AWP | CMYKField-TestedActive Demand0.672.2/day counted · CSFloat948.7%$170
297AWP | Hyper BeastFactory NewSlow Mover84 days of listings ahead of you0.732.3/day counted · CSFloat1153.6%$157
298AWP | Desert HydraFactory NewActive Demandmedium confidence1.42.3/day counted · CSFloat662.3%$1,562
299SCAR-20 | Sand MeshBattle-ScarredModerate Demand390.17/day counted · CSFloat25933.3%$0.03
300SCAR-20 | BloodsportField-TestedSlow Mover18 days of listings ahead of you102.9/day counted · CSFloat24$13

How the rating is built

Three measurements decide it, and each one alone would mislead. Trade flow — units sold per day — sets the rating. Listing queue and spread can only pull it down, never lift it, because an item is never more liquid than its trade count supports.

The bias is deliberately toward caution. Days we did not observe count as zero trades. The queue is measured against the venue's own trades rather than every market pooled, because a queue only clears through the order book it sits in. And an item we have too little data on is left off this page rather than rated poorly — not knowing whether something sells is not the same as knowing it does not. See our methodology for where the underlying prices and volumes come from.

What each liquidity rating means

Ratings measure demand — units traded per day, against thresholds refitted to the live distribution, so the top band is rare on purpose. How long your listing waits also depends on the queue ahead of it, which the listings column counts. Roughly, in units sold per day:

The last one is not a rung on that ladder. At these prices a thin book is usually scarcity rather than indifference — a retired sticker or a rare pattern trades twice a year because almost none exist, not because nobody wants one — and Rarely Traded would tell its owner to cut the price, which is the one thing that does not apply. The rating still measures turnover; this only changes what a low turnover is taken to mean.

Frequently Asked Questions

What does liquidity mean for a CS2 skin?

How quickly you can sell it without cutting the price. It is a property of trade flow, not of price — an expensive skin is not automatically hard to sell, and a cheap one is not automatically easy. A knife worth thousands can change hands daily while a $3 skin sits for weeks.

How is this measured?

Units actually traded over the last 30 days, across the marketplaces we track plus the Steam Market. Those are separate order books, so their trade counts add. Three numbers decide the rating: daily trade flow, the listing queue ahead of you at the venue, and the gap between the best buy and sell price.

Why does a heavily traded skin sometimes rate lower?

Because flow alone can flatter an item. A skin trading 20 times a day with 600 listings ahead of yours is not a quick sale, and one with a 40% gap between buy and sell price is only liquid if you accept the lower number. A long queue or a wide spread pulls the rating down; nothing pulls it up. An item is never rated more liquid than its trade count supports.

Why is my skin missing from this page?

Either we have not recorded enough trading days for it — the floor is 10 days inside the 30-day window — or its trade data has not updated in over 7 days. Both cases mean we cannot tell how liquid it is, which is different from knowing it is illiquid, so it is left out rather than rated badly.

What does the listings column mean?

How many of the item are for sale at the reference venue right now — the queue your own listing joins the back of. We measure how long that queue would take to clear against that venue's own trades, because a queue only clears through the order book it sits in, and a queue longer than 14 days lowers the rating a band.

Does a high rating guarantee a fast sale?

No. It says the market has been absorbing that volume recently at the prices shown. Demand shifts, and your own listing price still decides whether you are at the front of the queue or the back. Treat it as a read on the market, not a promise about your sale.