SkinsMonkeySkinRave
Trade flow · updated every 15 min

CS2 Rifle Skin Liquidity — Which Rifle Skins Sell Fast

Price tells you what a skin is worth. This tells you whether you can get it. Every rating below comes from units actually traded over the last 30 days — not from price, rarity or popularity.

28,136Items rated10+ trading days in 30
67.3%Catalogue coverageof 41,826 tracked items
7,722Applied downgradesqueue over 14 days or spread over 40%
Sep 16, 2026Newest trade data refreshed every 15 min
Where the rated catalogue sitsCounted from the same signals the table uses, then put through the same queue and spread demotions — so these are the bands the rows below actually carry, not an upper bound on them.
Showing 751800 of 1,233 items, ranked within the top 1,000 by trade flow, plus the 250 most valuable rated items.
#ItemRatingTrades / dayPer dayListingsSpreadPriceSell
751Galil AR | Metallic SqueezerSVFactory NewRarely Traded46 days of listings ahead of you2.12.3/day counted · CSFloat631.8%$2.28
752AUG | Luxe TrimSTField-TestedModerate Demand221.5/day counted · CSFloat2214.1%$0.32
753AK-47 | AsiimovSTMinimal WearActive Demand2.34.7/day counted · CSFloat965.2%$116
754AK-47 | AsiimovFactory NewActive Demand0.631.5/day counted · CSFloat415.5%$385
755M4A1-S | PrintstreamFactory NewHigh Demand0.575.2/day counted · CSFloat1543.2%$439
756M4A4 | MagnesiumSTField-TestedActive Demand435.4/day counted · CSFloat969.6%$1.56
757AK-47 | Jungle SprayField-TestedRarely Traded132 days of listings ahead of you4.11.4/day counted · CSFloat18030.6%$7.45
758SG 553 | Waves PerforatedMinimal WearActive Demand473.3/day counted · CSFloat720.0%$0.12
759AK-47 | Aquamarine RevengeWell-WornSlow Mover56 days of listings ahead of you134.2/day counted · CSFloat7511.7%$29
760FAMAS | PalmBattle-ScarredModerate Demandno standing buy orders510.17/day counted · CSFloat207$0.02
761M4A4 | HellishBattle-ScarredSlow Moverbid/ask spread 98.3%232.6/day counted · CSFloat9898.3%$11
762SG 553 | PulseSTField-TestedRarely Traded128 days of listings ahead of you9.92.7/day counted · CSFloat17013.2%$4.17
763M4A4 | Tooth FairySTField-TestedActive Demand477.9/day counted · CSFloat1254.3%$5.75
764M4A4 | TurbineSTMinimal WearSlow Mover35 days of listings ahead of you6.72.3/day counted · CSFloat4614.3%$7.41
765SG 553 | IntegraleMinimal WearSlow Mover88 days of listings ahead of you4.63.8/day counted · CSFloat1171.9%$18
766SG 553 | AerialFactory NewSlow Mover69 days of listings ahead of you133.1/day counted · CSFloat9210.3%$0.53
767AK-47 | Searing RageSTFactory NewSlow Mover80 days of listings ahead of you2.71.8/day counted · CSFloat1076.3%$32
768FAMAS | ZX SpectronWell-WornModerate Demand274.8/day counted · CSFloat2512.7%$2.37
769FAMAS | Rapid Eye MovementSTFactory NewRarely Traded114 days of listings ahead of you2.71.4/day counted · CSFloat1528.8%$18
770M4A4 | ChoppaSTField-TestedActive Demand1308.9/day counted · CSFloat14823.1%$0.17
771AK-47 | Searing RageFactory NewRarely Traded147 days of listings ahead of you125.4/day counted · CSFloat1968.2%$21
772M4A4 | Dark OperativeWell-WornSlow Mover16 days of listings ahead of you135.0/day counted · CSFloat21$0.27
773M4A4 | X-RayMinimal WearActive Demand1.93.0/day counted · CSFloat1236.4%$83
774AK-47 | Safari MeshSVField-TestedRarely Traded192 days of listings ahead of you5.51.7/day counted · CSFloat25630.2%$2.70
775AUG | Luxe TrimField-TestedActive Demand894.9/day counted · CSFloat309.7%$0.25
776FAMAS | Bad TripSTMinimal WearSlow Mover27 days of listings ahead of you5.04.4/day counted · CSFloat3612.6%$49
777FAMAS | Rapid Eye MovementSTMinimal WearSlow Mover74 days of listings ahead of you168.4/day counted · CSFloat997.1%$7.31
778AK-47 | Ice CoaledSTBattle-ScarredModerate Demand320.80/day counted · CSFloat3913.8%$8.12
779Galil AR | GaligatorSTFactory NewRarely Traded32 days of listings ahead of you4.32.9/day counted · CSFloat4311.0%$8.71
780M4A1-S | Golden CoilBattle-ScarredSlow Mover32 days of listings ahead of you4.64.0/day counted · CSFloat4210.3%$51
781M4A1-S | Chantico's FireMinimal WearActive Demand2.78.5/day counted · CSFloat703.2%$131
782AUG | Spalted WoodSVField-TestedActive Demand636.4/day counted · CSFloat5517.2%$0.85
783AK-47 | The EmpressSTMinimal WearActive Demand0.703.3/day counted · CSFloat536.8%$163
784M4A1-S | Player TwoFactory NewActive Demand0.972.3/day counted · CSFloat642.4%$156
785Galil AR | GaligatorSTField-TestedModerate Demand264.0/day counted · CSFloat2210.5%$1.47
786M4A4 | TornadoSVField-TestedRarely Traded225 days of listings ahead of you1.82.7/day counted · CSFloat2929.5%$11
787M4A4 | Dark BlossomFactory NewSlow Mover88 days of listings ahead of you0.701.5/day counted · CSFloat11520.6%$62
788M4A4 | MagnesiumSTFactory NewSlow Mover58 days of listings ahead of you3.92.5/day counted · CSFloat755.0%$13
789FAMAS | CaliCamoSVFactory NewModerate Demand303.4/day counted · CSFloat134$1.56
790AK-47 | Consequence of the JinnBattle-ScarredRarely Traded19 days of listings ahead of you4.12.2/day counted · CSFloat257.0%$76
791M4A4 | Bullet RainMinimal WearSlow Mover71 days of listings ahead of you1.22.1/day counted · CSFloat926.2%$84
792AUG | Random AccessFactory NewRarely Traded97 days of listings ahead of you5.91.9/day counted · CSFloat12614.8%$10
793M4A1-S | Glitched PaintBattle-ScarredActive Demand871.8/day counted · CSFloat407.4%$1.21
794Galil AR | Rocket PopSTField-TestedSlow Mover17 days of listings ahead of you142.0/day counted · CSFloat229.6%$1.90
795M4A1-S | Control PanelFactory NewActive Demand0.371.1/day counted · CSFloat445.4%$204
796FAMAS | StyxFactory NewSlow Mover67 days of listings ahead of you0.701.5/day counted · CSFloat855.2%$104
797SG 553 | PhantomSTMinimal WearRarely Traded62 days of listings ahead of you5.71.6/day counted · CSFloat781.4%$1.53
798M4A1-S | Moss QuartzMinimal WearSlow Mover69 days of listings ahead of you1.43.2/day counted · CSFloat876.7%$36
799Galil AR | Hunting BlindSVField-TestedRarely Tradedbid/ask spread 41.5% · 174 days of listings ahead of you3.32.0/day counted · CSFloat22041.5%$1.89
800Galil AR | Grey SmokeBattle-ScarredModerate Demandno standing buy orders570.50/day counted · CSFloat176$0.02

How the rating is built

Three measurements decide it, and each one alone would mislead. Trade flow — units sold per day — sets the rating. Listing queue and spread can only pull it down, never lift it, because an item is never more liquid than its trade count supports.

The bias is deliberately toward caution. Days we did not observe count as zero trades. The queue is measured against the venue's own trades rather than every market pooled, because a queue only clears through the order book it sits in. And an item we have too little data on is left off this page rather than rated poorly — not knowing whether something sells is not the same as knowing it does not. See our methodology for where the underlying prices and volumes come from.

What each liquidity rating means

Ratings measure demand — units traded per day, against thresholds refitted to the live distribution, so the top band is rare on purpose. How long your listing waits also depends on the queue ahead of it, which the listings column counts. Roughly, in units sold per day:

The last one is not a rung on that ladder. At these prices a thin book is usually scarcity rather than indifference — a retired sticker or a rare pattern trades twice a year because almost none exist, not because nobody wants one — and Rarely Traded would tell its owner to cut the price, which is the one thing that does not apply. The rating still measures turnover; this only changes what a low turnover is taken to mean.

Frequently Asked Questions

What does liquidity mean for a CS2 skin?

How quickly you can sell it without cutting the price. It is a property of trade flow, not of price — an expensive skin is not automatically hard to sell, and a cheap one is not automatically easy. A knife worth thousands can change hands daily while a $3 skin sits for weeks.

How is this measured?

Units actually traded over the last 30 days, across the marketplaces we track plus the Steam Market. Those are separate order books, so their trade counts add. Three numbers decide the rating: daily trade flow, the listing queue ahead of you at the venue, and the gap between the best buy and sell price.

Why does a heavily traded skin sometimes rate lower?

Because flow alone can flatter an item. A skin trading 20 times a day with 600 listings ahead of yours is not a quick sale, and one with a 40% gap between buy and sell price is only liquid if you accept the lower number. A long queue or a wide spread pulls the rating down; nothing pulls it up. An item is never rated more liquid than its trade count supports.

Why is my skin missing from this page?

Either we have not recorded enough trading days for it — the floor is 10 days inside the 30-day window — or its trade data has not updated in over 7 days. Both cases mean we cannot tell how liquid it is, which is different from knowing it is illiquid, so it is left out rather than rated badly.

What does the listings column mean?

How many of the item are for sale at the reference venue right now — the queue your own listing joins the back of. We measure how long that queue would take to clear against that venue's own trades, because a queue only clears through the order book it sits in, and a queue longer than 14 days lowers the rating a band.

Does a high rating guarantee a fast sale?

No. It says the market has been absorbing that volume recently at the prices shown. Demand shifts, and your own listing price still decides whether you are at the front of the queue or the back. Treat it as a read on the market, not a promise about your sale.