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Best CS2 Gloves to Buy — Ranked by Trend and Liquidity

A rising price only helps if you can sell again. Every item here is rated on both: where the price has gone over the last week and month, and whether the item actually trades. Momentum sets the rating — liquidity can only pull it down.

145Items ranked
3Prime entries
1,200Candidate pool
0Not rateable

Showing 45 of 145 ranked items, re-sorted within the 1,200-item candidate pool.

#ItemVerdict7d30dLiquiditySell inPrice
4451★ Hydra Gloves | Emerald (Minimal Wear)★ Hydra Gloves | EmeraldMinimal WearAvoid7no way out▼ -5.0%▼ -8.1%Slow Mover~2 months$43
4452★ Hand Wraps | Duct Tape (Well-Worn)★ Hand Wraps | Duct TapeWell-WornAvoid6hard to exit · no way out▼ -1.8%▲ +0.3%Rarely Traded~1 month$43
4453★ Sport Gloves | Blaze (Well-Worn)★ Sport Gloves | BlazeWell-WornAvoid6hard to exit · no way out▲ +0.6%▼ -3.3%Rarely Traded~1 month$112
4454★ Bloodhound Gloves | Snakebite (Well-Worn)★ Bloodhound Gloves | SnakebiteWell-WornAvoid6hard to exit · no way out▼ -0.6%▼ -1.8%Rarely Traded~4 weeks$87
4455★ Bloodhound Gloves | Snakebite (Factory New)★ Bloodhound Gloves | SnakebiteFactory NewAvoid6medium confidencehard to exit · no way out▼ -2.9%▲ +1.6%Rarely Traded~4 months$392
4456★ Moto Gloves | Spearmint (Factory New)★ Moto Gloves | SpearmintFactory NewAvoid6medium confidencehard to exit · no way out▼ -2.0%▲ +0.1%Rarely Traded~3 months$5,749
4457★ Moto Gloves | Eclipse (Factory New)★ Moto Gloves | EclipseFactory NewAvoid6hard to exit · no way out▼ -2.0%▲ +0.1%Rarely Traded~1 month$734
4458★ Specialist Gloves | Chocolate Chesterfield (Factory New)★ Specialist Gloves | Chocolate ChesterfieldFactory NewAvoid6medium confidenceno way out▲ +2.5%▼ -20.0%Rarely Traded~1 month$904
4459★ Specialist Gloves | Marble Fade (Well-Worn)★ Specialist Gloves | Marble FadeWell-WornAvoid6no way out▼ -3.4%▼ -11.3%Slow Mover~4 weeks$110
4460★ Sport Gloves | Bronze Morph (Factory New)★ Sport Gloves | Bronze MorphFactory NewAvoid5hard to exit · no way out▼ -3.4%▲ +1.7%Rarely Traded~2 months$437
4461★ Moto Gloves | Eclipse (Battle-Scarred)★ Moto Gloves | EclipseBattle-ScarredAvoid5hard to exit · no way out▼ -3.0%▲ +0.7%Rarely Traded~2 weeks$89
4462★ Driver Gloves | Rezan the Red (Battle-Scarred)★ Driver Gloves | Rezan the RedBattle-ScarredAvoid5hard to exit · no way out▼ -1.4%▼ -1.6%Rarely Traded~1 month$53
4463★ Driver Gloves | Wave Chaser (Battle-Scarred)★ Driver Gloves | Wave ChaserBattle-ScarredAvoid5hard to exit · no way out▼ -3.2%▲ +1.0%Rarely Traded~1 month$123
4464★ Sport Gloves | Occult (Factory New)★ Sport Gloves | OccultFactory NewAvoid5no way out▼ -4.1%▼ -10.4%Rarely Traded~3 weeks$1,841
4465★ Moto Gloves | Polygon (Battle-Scarred)★ Moto Gloves | PolygonBattle-ScarredAvoid5no way out▼ -6.9%▼ -6.5%Slow Mover~3 weeks$69
4466★ Driver Gloves | Lunar Weave (Field-Tested)★ Driver Gloves | Lunar WeaveField-TestedAvoid5no way out▼ -4.0%▼ -10.8%Rarely Traded~4 weeks$626
4467★ Driver Gloves | Dragon Fists (Battle-Scarred)★ Driver Gloves | Dragon FistsBattle-ScarredAvoid4hard to exit · no way out▼ -0.3%▼ -3.8%Rarely Traded~3 weeks$74
4468★ Specialist Gloves | Emerald Web (Battle-Scarred)★ Specialist Gloves | Emerald WebBattle-ScarredAvoid4hard to exit · no way out▼ -1.0%▼ -2.8%Rarely Traded~2 months$319
4469★ Specialist Gloves | Buckshot (Battle-Scarred)★ Specialist Gloves | BuckshotBattle-ScarredAvoid4hard to exit · no way out▼ -2.8%▼ -0.2%Rarely Traded~3 weeks$38
4470★ Driver Gloves | Queen Jaguar (Battle-Scarred)★ Driver Gloves | Queen JaguarBattle-ScarredAvoid4hard to exit · no way out▼ -1.2%▼ -2.7%Rarely Traded~1 month$44
4471★ Specialist Gloves | Emerald Web (Factory New)★ Specialist Gloves | Emerald WebFactory NewAvoid4medium confidencehard to exit · no way out▲ +0.5%▼ -5.4%Rarely Traded~1 month$4,588
4472★ Specialist Gloves | Forest DDPAT (Factory New)★ Specialist Gloves | Forest DDPATFactory NewAvoid4medium confidencehard to exit · no way out▼ -1.8%▼ -2.0%Rarely Traded~5 months$646
4473★ Broken Fang Gloves | Jade (Minimal Wear)★ Broken Fang Gloves | JadeMinimal WearAvoid4no way out▼ -3.6%▼ -11.8%Slow Mover~2 months$105
4474★ Bloodhound Gloves | Bronzed (Battle-Scarred)★ Bloodhound Gloves | BronzedBattle-ScarredAvoid3hard to exit · no way out▼ -1.3%▼ -3.1%Rarely Traded~3 weeks$67
4475★ Driver Gloves | Lunar Weave (Battle-Scarred)★ Driver Gloves | Lunar WeaveBattle-ScarredAvoid3hard to exit · no way out▼ -1.0%▼ -3.7%Rarely Traded~2 months$94
4476★ Bloodhound Gloves | Charred (Battle-Scarred)★ Bloodhound Gloves | CharredBattle-ScarredAvoid3hard to exit · no way out▼ -0.7%▼ -4.4%Rarely Traded~2 months$102
4477★ Bloodhound Gloves | Charred (Field-Tested)★ Bloodhound Gloves | CharredField-TestedAvoid3no way out▼ -2.4%▼ -14.2%Rarely Traded~1 month$206
4478★ Sport Gloves | Scarlet Shamagh (Factory New)★ Sport Gloves | Scarlet ShamaghFactory NewAvoid3no way out▼ -9.4%▼ -4.0%Rarely Traded~4 weeks$993
4479★ Specialist Gloves | Lt. Commander (Factory New)★ Specialist Gloves | Lt. CommanderFactory NewAvoid3medium confidenceno way out▼ -1.7%▼ -15.6%Slow MoverUnrated$532
4480★ Sport Gloves | Big Game (Factory New)★ Sport Gloves | Big GameFactory NewAvoid2hard to exit · no way out▼ -1.3%▼ -3.6%Rarely Traded~1 month$704
4481★ Specialist Gloves | Big Swell (Well-Worn)★ Specialist Gloves | Big SwellWell-WornAvoid2hard to exit · no way out▼ -0.2%▼ -5.3%Rarely Traded~4 months$156
4482★ Specialist Gloves | Foundation (Battle-Scarred)★ Specialist Gloves | FoundationBattle-ScarredAvoid2hard to exit · no way out▼ -2.3%▼ -2.2%Rarely Traded~4 weeks$161
4483★ Broken Fang Gloves | Needle Point (Battle-Scarred)★ Broken Fang Gloves | Needle PointBattle-ScarredAvoid2hard to exit · no way out▼ -4.6%▲ +1.0%Rarely Traded~1 month$43
4484★ Sport Gloves | Frosty (Factory New)★ Sport Gloves | FrostyFactory NewAvoid2medium confidencehard to exit · no way out▼ -5.2%▲ +1.6%Rarely Traded~4 months$1,189
4485★ Broken Fang Gloves | Yellow-banded (Battle-Scarred)★ Broken Fang Gloves | Yellow-bandedBattle-ScarredAvoid2hard to exit · no way out▼ -4.6%▲ +0.6%Rarely Traded~1 month$42
4486★ Sport Gloves | Scarlet Shamagh (Well-Worn)★ Sport Gloves | Scarlet ShamaghWell-WornAvoid2no way out▼ -2.7%▼ -14.7%Slow Mover~2 months$141
4487★ Specialist Gloves | Buckshot (Factory New)★ Specialist Gloves | BuckshotFactory NewAvoid1hard to exit · no way out▼ -3.1%▼ -1.7%Rarely Traded~3 months$214
4488★ Driver Gloves | Queen Jaguar (Well-Worn)★ Driver Gloves | Queen JaguarWell-WornAvoid1hard to exit · no way out▼ -2.2%▼ -3.1%Rarely Traded~4 weeks$46
4489★ Moto Gloves | Boom! (Well-Worn)★ Moto Gloves | Boom!Well-WornAvoid1hard to exit · no way out▼ -1.2%▼ -4.8%Rarely Traded~3 weeks$162
4490★ Hand Wraps | Overprint (Factory New)★ Hand Wraps | OverprintFactory NewAvoid1hard to exit · no way out▼ -2.3%▼ -3.4%Rarely Traded~4 weeks$412
4491★ Specialist Gloves | Sunburst (Battle-Scarred)★ Specialist Gloves | SunburstBattle-ScarredAvoid1hard to exit · no way out▼ -2.9%▼ -2.5%Rarely Traded~3 weeks$119
4492★ Broken Fang Gloves | Needle Point (Well-Worn)★ Broken Fang Gloves | Needle PointWell-WornAvoid1hard to exit · no way out▼ -1.7%▼ -4.3%Rarely Traded~1 month$45
4493★ Sport Gloves | Pandora's Box (Well-Worn)★ Sport Gloves | Pandora's BoxWell-WornAvoid1no way out▼ -3.5%▼ -13.9%Rarely Traded~2 months$2,713
4494★ Driver Gloves | Brocade Crane (Well-Worn)★ Driver Gloves | Brocade CraneWell-WornAvoid0hard to exit · no way out▼ -0.2%▼ -7.1%Rarely Traded~4 weeks$155
4495★ Hand Wraps | Badlands (Battle-Scarred)★ Hand Wraps | BadlandsBattle-ScarredAvoid0no way out▼ -6.1%▼ -10.6%Rarely Traded~3 weeks$82

How these ratings are reached

Momentum sets the rating

The 7-day change in the SteamAnalyst reference price at 60%, plus the 30-day change at 40%. Signed, so a week that contradicts its month damps itself instead of both being reported as good news. Above 8% blended is the top band; below -8% is the bottom one.

Liquidity can only pull it down

Measured from units actually traded over 30 days, not from price or popularity. Thin trading caps how well an item can rate however hard it is climbing, because you cannot realise a gain you cannot exit. Nothing about being easy to sell ever raises a rating — that would make this a volume ranking wearing a buy label.

Falling and illiquid is worse than either

On the way down the rule inverts. A falling price in a deep market is a bad entry you can still walk away from; a falling price with nobody trading is a trap, and it rates below the thing you can leave. The two sides are not mirror images and are not calculated as if they were.

What we leave out

Items with fewer than 20 recorded prices in the window, feeds that have not updated in 7 days, items without the 10 trading days needed to rate liquidity, and anything under $5 where a one-cent tick is a percentage point. Each is us declining to guess, not a judgement on the item.

Band boundaries are currently reasoned rather than fitted to the live distribution — they are an informed judgement about how this market moves, not a measurement of it. See the liquidity board for the trade-flow half on its own, or price trends for the price half.

Measurements, not advice. Nothing here predicts the future, and no indicator anticipates a game update, a tournament or a Steam sale. Never spend more than you can afford to lose.

Frequently asked questions

How do you decide which CS2 skins are best to buy?

Two readings, and neither is allowed to speak alone. The first is momentum: how the SteamAnalyst reference price has moved over the last 7 days, weighted against the last 30 so a one-week jump has to be confirmed by the month before it counts. The second is liquidity: whether the item actually trades, measured from real units changing hands over 30 days. Momentum sets the rating and liquidity can only pull it down — because a skin climbing 20% a week is worth nothing to you if there is no way to sell it again.

Why can an item rising fast still rate badly?

Because you have to be able to get back out. A rising price in a market where almost nothing trades is a number on a screen, not money — you would be buying into something with no buyers behind it. Thin trading caps how well an item can rate no matter how hard it is climbing, and an item that rarely trades at all cannot rate above "Weak entry".

What makes an item one of the worst to buy?

A falling price plus a market you cannot leave. Those two are worse together than either is alone: a falling price in a deep market is just a bad entry, since you can still sell. A falling price with nobody trading is a trap. So on the "worst to buy" list, thin trading pushes an item further down rather than merely capping it — the reverse of how it works on the buy side.

What is momentum and how is it calculated?

The 7-day price change weighted at 60%, plus the 30-day change at 40%. Signed, so the two argue with each other: a week up 10% inside a month down 10% blends to about +2% and lands in Neutral, which is the honest reading of a bounce inside a decline. An item needs roughly 8% blended momentum for the top band and 3% for the second.

Why does a big one-day jump not put an item at the top?

Because a week carried by its last day is a spike, not a trend — and it is the thing a momentum ranking gets wrong most often, sorting yesterday's jump to the top on the morning it is least likely to continue. When more than 50% of the week's move happened in the final day, the item cannot claim the top band and the row says so.

Where do the price changes come from?

The SteamAnalyst reference price — the same aggregate price shown in the price column here and on every skin page. That is deliberate: the percentage this page ranks on is the percentage the price beside it actually moved, and clicking through to the skin shows the same number. Three surfaces, one measurement.

Why is my skin missing from this list?

One of four reasons, and each is us declining to guess rather than a judgement on the item. We hold fewer than 20 recorded prices for it in the window; its price or trade data has not updated in over 7 days; we have not recorded the 10 trading days needed to rate its liquidity at all; or it is under $5, where a one-cent tick is a whole percentage point and the ranking would be measuring rounding rather than the market.

Is this financial advice?

No. It is a measurement of two things — where a price has been, and how readily the item trades — presented so you can see both and disagree with the conclusion. Neither predicts the future. Game updates, tournament demand and Steam sales all move this market in ways no indicator anticipates. Never spend more than you can afford to lose.